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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "VehicleBody",
"class": "Carbon_xj_95",
"language": "GDScript",
"path": "res://Physics Engine/Carbon/Main Scripts/Carbon Main.gd"
}, {
"base": "MeshInstance",
"class": "CloudDome",
"language": "GDScript",
"path": "res://cloud/Cloud.gd"
} ]
_global_script_class_icons={
"Carbon_xj_95": "",
"CloudDome": ""
}
[application]
config/name="Carbon Physics V0.103 XJ_103"
run/main_scene="res://city demo.tscn"
[debug]
shapes/collision/max_contacts_displayed=12550
[editor_plugins]
enabled=PoolStringArray( "res://addons/silicon.3d.anaglyph/plugin.cfg" )
[input]
rest_pos={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":true,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
]
}
slowdrive={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"unicode":0,"echo":false,"script":null)
]
}
"normal drive"={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"unicode":0,"echo":false,"script":null)
]
}
"Agresive Driving"={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"unicode":0,"echo":false,"script":null)
]
}
fasttrn={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":51,"unicode":0,"echo":false,"script":null)
]
}
medtrn={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":50,"unicode":0,"echo":false,"script":null)
]
}
slowtrn={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":49,"unicode":0,"echo":false,"script":null)
]
}
"R input"={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null)
]
}
1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
]
}
2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777238,"unicode":0,"echo":false,"script":null)
]
}
toggle_ui={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":61,"unicode":0,"echo":false,"script":null)
]
}
nos={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":88,"unicode":0,"echo":false,"script":null)
]
}
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
quality/driver/fallback_to_gles2=true
threads/thread_model=2
quality/shading/force_vertex_shading=true
quality/shading/force_lambert_over_burley=true
quality/shading/force_blinn_over_ggx=true
quality/filters/anisotropic_filter_level=1
quality/spatial_partitioning/render_tree_balance=1.0
quality/lightmapping/use_bicubic_sampling=false
limits/buffers/canvas_polygon_buffer_size_kb=512
limits/buffers/canvas_polygon_index_buffer_size_kb=512
limits/buffers/immediate_buffer_size_kb=4096
environment/default_environment="res://default_env.tres"
quality/subsurface_scattering/quality=0
quality/subsurface_scattering/scale=0
quality/subsurface_scattering/weight_samples=false