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At the moment, the implementation of diffuse lighting is very naive: it only considers direct light rays to the light sources. Implementing recursive diffuse lighting with importance sampling would yield much more realistic results (although it would come at a very high cost if combined with curved paths).
The text was updated successfully, but these errors were encountered:
At the moment, the implementation of diffuse lighting is very naive: it only considers direct light rays to the light sources. Implementing recursive diffuse lighting with importance sampling would yield much more realistic results (although it would come at a very high cost if combined with curved paths).
The text was updated successfully, but these errors were encountered: