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myPaopaoDlg.cpp
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myPaopaoDlg.cpp
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// myPaopaoDlg.cpp : implementation file
//
#include "stdafx.h"
#include "myPaopao.h"
#include "myPaopaoDlg.h"
#pragma comment (lib, "msimg32.lib ")
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyPaopaoDlg dialog
CMyPaopaoDlg::CMyPaopaoDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMyPaopaoDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMyPaopaoDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
nSportStyle=0;
nDrawStyle = 0;
bTransparent = TRUE;
m_nCount=0;
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMyPaopaoDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMyPaopaoDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMyPaopaoDlg, CDialog)
//{{AFX_MSG_MAP(CMyPaopaoDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_LBUTTONDOWN()
ON_WM_TIMER()
ON_WM_ERASEBKGND()
ON_WM_RBUTTONDOWN()
//}}AFX_MSG_MAP
ON_WM_CONTEXTMENU()
ON_COMMAND(ID_EXIT, &CMyPaopaoDlg::OnExit)
ON_COMMAND(ID_ELLIPSE, &CMyPaopaoDlg::OnEllipse)
ON_COMMAND(ID_RECT, &CMyPaopaoDlg::OnRect)
ON_COMMAND(ID_IMG, &CMyPaopaoDlg::OnImg)
ON_COMMAND(ID_TRANSPARENT, &CMyPaopaoDlg::OnTransparent)
ON_UPDATE_COMMAND_UI(ID_TRANSPARENT, &CMyPaopaoDlg::OnUpdateTransparent)
ON_WM_INITMENUPOPUP()
ON_COMMAND(ID_RAND_SPORT, &CMyPaopaoDlg::OnRandSport)
ON_COMMAND(ID_HUANRAO_SPORT, &CMyPaopaoDlg::OnHuanraoSport)
ON_COMMAND(ID_ARC_SPORT, &CMyPaopaoDlg::OnArcSport)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyPaopaoDlg message handlers
BOOL CMyPaopaoDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
SetWindowPos(&wndTopMost,0,0,::GetSystemMetrics(SM_CXSCREEN),::GetSystemMetrics(SM_CYSCREEN),SWP_SHOWWINDOW);
// TODO: Add extra initialization here
CreateBmpAndDC();
AddRandPaopao(20);
SetTimer(1,200,NULL);
return TRUE; // return TRUE unless you set the focus to a control
}
void CMyPaopaoDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMyPaopaoDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CPaintDC dc(this);
CRect rc;
GetClientRect(rc);
//dcMem.FillSolidRect(&rc,RGB(0,0,0));
dcMem.FillSolidRect(&rc,RGB(18,18,18));
for(int nCount=0;nCount<m_nCount;nCount++)
{
switch(nSportStyle){
case 0:
//随机
paopao[nCount].Run(rc);
break;
case 1:
//圆形
paopao[nCount].RunCircle(rc);
break;
case 2:
//弧度
paopao[nCount].RunSin(rc, 45.0 / 180 * PAI, PAI);
break;
}
paopao[nCount].Draw(dcMem, nDrawStyle, bTransparent);
}
dc.BitBlt(0,0,rc.Width(),rc.Height(),&dcMem,0,0,SRCCOPY);
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMyPaopaoDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMyPaopaoDlg::AddRandPaopao(int nNumOfPaopao){
for(int nCount=0;nCount<nNumOfPaopao;nCount++)
{
if(m_nCount<NUMOFPAOPAO){
int r=rand()%50+10;
int nx=rand()%10-5;
int ny=rand()%10-5;
CRect rc;
GetClientRect(&rc);
int xPos=rand()%rc.Width();
int yPos=rand()%rc.Height();
COLORREF color=RGB(rand()%255,rand()%255,rand()%255);
CPaopao newPaopao(xPos,yPos,r,nx,ny,color);
newPaopao.SetBitmapID(IDB_BITMAP1);
//int dx = (xPos - rc.CenterPoint().x);
//int dy = (rc.CenterPoint().y - yPos);//折合成坐标
newPaopao.rRadius=newPaopao.Distance(rc.CenterPoint(), CPoint(xPos, yPos));
//float angle = asin((double)dy / newPaopao.rRadius);
//if (dx < 0)
// angle = PAI - angle;
newPaopao.fAngle = newPaopao.GetAngle(rc.CenterPoint(), CPoint(xPos,yPos));
paopao[m_nCount]=newPaopao;
m_nCount++;
}
}
}
void CMyPaopaoDlg::AddRandPaopao(CPoint point, int nNumOfPaopao){
for(int nCount=0;nCount<nNumOfPaopao;nCount++)
{
if(m_nCount<NUMOFPAOPAO){
int r=rand()%50+10;
int nx=rand()%10-5;
int ny=rand()%10-5;
CRect rc;
GetClientRect(&rc);
int xPos=point.x;
int yPos=point.y;
COLORREF color=RGB(rand()%255,rand()%255,rand()%255);
CPaopao newPaopao(xPos,yPos,r,nx,ny,color);
newPaopao.SetBitmapID(IDB_BITMAP1);
//int dx = (xPos - rc.CenterPoint().x);
//int dy = (rc.CenterPoint().y - yPos);//折合成坐标
//
newPaopao.rRadius = newPaopao.Distance(rc.CenterPoint(), point);
//float angle = asin((double)dy / newPaopao.rRadius);
//if (dx < 0)
// angle = PAI - angle;
newPaopao.fAngle = newPaopao.GetAngle(rc.CenterPoint(), point);
paopao[m_nCount]=newPaopao;
m_nCount++;
}
}
}
void CMyPaopaoDlg::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
if(m_nCount<NUMOFPAOPAO)
{
AddRandPaopao(point);
Invalidate();
}
CDialog::OnLButtonDown(nFlags, point);
}
void CMyPaopaoDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
if(nIDEvent==1)
Invalidate();
CDialog::OnTimer(nIDEvent);
}
BOOL CMyPaopaoDlg::OnEraseBkgnd(CDC* pDC)
{
// TODO: Add your message handler code here and/or call default
return TRUE;
return CDialog::OnEraseBkgnd(pDC);
}
void CMyPaopaoDlg::CreateBmpAndDC(){
CRect rc;
GetClientRect(rc);
CDC *pDC=GetDC();
dcMem.CreateCompatibleDC(pDC);
bmp.CreateCompatibleBitmap(pDC,rc.Width(),rc.Height());
dcMem.SelectObject(&bmp);
ReleaseDC(pDC);
}
void CMyPaopaoDlg::OnRButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
CDialog::OnRButtonDown(nFlags, point);
}
void CMyPaopaoDlg::OnContextMenu(CWnd* /*pWnd*/, CPoint point)
{
// TODO: 在此处添加消息处理程序代码
CMenu menu;
menu.LoadMenuW(IDR_MENU1);
menu.GetSubMenu(0)->TrackPopupMenu(TPM_LEFTALIGN | TPM_RIGHTALIGN, point.x, point.y, this);
}
void CMyPaopaoDlg::OnExit()
{
// TODO: 在此添加命令处理程序代码
OnOK();
}
void CMyPaopaoDlg::OnEllipse()
{
// TODO: 在此添加命令处理程序代码
nDrawStyle = 0;
Invalidate();
}
void CMyPaopaoDlg::OnRect()
{
// TODO: 在此添加命令处理程序代码
nDrawStyle =1;
Invalidate();
}
void CMyPaopaoDlg::OnImg()
{
// TODO: 在此添加命令处理程序代码
nDrawStyle = 2;
Invalidate();
}
void CMyPaopaoDlg::OnTransparent()
{
// TODO: 在此添加命令处理程序代码
bTransparent = !bTransparent;
Invalidate();
}
void CMyPaopaoDlg::OnUpdateTransparent(CCmdUI *pCmdUI)
{
// TODO: 在此添加命令更新用户界面处理程序代码
if (bTransparent)
pCmdUI->SetCheck(TRUE);
else
pCmdUI->SetCheck(FALSE);
}
//1)添加 INITMENUPOPUP消息 ON_WM_INITMENUPOPUP()
//2) 复制如下代码,代码基本上是从CFrameWnd::OnInitMenuPopup(在WinFrm.cpp中)复制过来的
//确保选中时有对勾
void CMyPaopaoDlg::OnInitMenuPopup(CMenu *pPopupMenu, UINT nIndex, BOOL bSysMenu)
{
ASSERT(pPopupMenu != NULL);
// Check the enabled state of various menu items.
CCmdUI state;
state.m_pMenu = pPopupMenu;
ASSERT(state.m_pOther == NULL);
ASSERT(state.m_pParentMenu == NULL);
// Determine if menu is popup in top-level menu and set m_pOther to
// it if so (m_pParentMenu == NULL indicates that it is secondary popup).
HMENU hParentMenu;
if (AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)
state.m_pParentMenu = pPopupMenu; // Parent == child for tracking popup.
else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)
{
CWnd* pParent = this;
// Child windows don't have menus--need to go to the top!
if (pParent != NULL &&
(hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
{
int nIndexMax = ::GetMenuItemCount(hParentMenu);
for (int nIndex = 0; nIndex < nIndexMax; nIndex++)
{
if (::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)
{
// When popup is found, m_pParentMenu is containing menu.
state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
break;
}
}
}
}
state.m_nIndexMax = pPopupMenu->GetMenuItemCount();
for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;
state.m_nIndex++)
{
state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);
if (state.m_nID == 0)
continue; // Menu separator or invalid cmd - ignore it.
ASSERT(state.m_pOther == NULL);
ASSERT(state.m_pMenu != NULL);
if (state.m_nID == (UINT)-1)
{
// Possibly a popup menu, route to first item of that popup.
state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);
if (state.m_pSubMenu == NULL ||
(state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||
state.m_nID == (UINT)-1)
{
continue; // First item of popup can't be routed to.
}
state.DoUpdate(this, TRUE); // Popups are never auto disabled.
}
else
{
// Normal menu item.
// Auto enable/disable if frame window has m_bAutoMenuEnable
// set and command is _not_ a system command.
state.m_pSubMenu = NULL;
state.DoUpdate(this, FALSE);
}
// Adjust for menu deletions and additions.
UINT nCount = pPopupMenu->GetMenuItemCount();
if (nCount < state.m_nIndexMax)
{
state.m_nIndex -= (state.m_nIndexMax - nCount);
while (state.m_nIndex < nCount &&
pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
{
state.m_nIndex++;
}
}
state.m_nIndexMax = nCount;
}
}
void CMyPaopaoDlg::OnRandSport()
{
// TODO: 在此添加命令处理程序代码
nSportStyle=0;
}
void CMyPaopaoDlg::OnHuanraoSport()
{
// TODO: 在此添加命令处理程序代码
nSportStyle=1;
}
void CMyPaopaoDlg::OnArcSport()
{
// TODO: 在此添加命令处理程序代码
nSportStyle=2;
}