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I have a multi instance CS2 server: from the same cs2 folder, I run multiple game servers with different ports. I don't know if this is related, or not.
The problem is, when I set up matches width matchzy_loadmatch, the force name file is always Match_-1.ini in the MatchZyPlayerNames folder.
So, it keeps overwriting, and contains just the last loaded match player names. And later, players with differnt names can join the server.
The text was updated successfully, but these errors were encountered:
I have a multi instance CS2 server: from the same cs2 folder, I run multiple game servers with different ports. I don't know if this is related, or not.
The problem is, when I set up matches width
matchzy_loadmatch
, the force name file is alwaysMatch_-1.ini
in theMatchZyPlayerNames
folder.So, it keeps overwriting, and contains just the last loaded match player names. And later, players with differnt names can join the server.
The text was updated successfully, but these errors were encountered: