diff --git a/MatchZy.cs b/MatchZy.cs index 6c1e3c2..c2e6b6a 100644 --- a/MatchZy.cs +++ b/MatchZy.cs @@ -13,7 +13,7 @@ public partial class MatchZy : BasePlugin { public override string ModuleName => "MatchZy"; - public override string ModuleVersion => "0.7.11"; + public override string ModuleVersion => "0.7.12"; public override string ModuleAuthor => "WD- (https://github.com/shobhit-pathak/)"; diff --git a/PracticeMode.cs b/PracticeMode.cs index 522cbae..8483f83 100644 --- a/PracticeMode.cs +++ b/PracticeMode.cs @@ -1174,7 +1174,7 @@ public void ExecDryRunCFG() } else { Log($"[ExecDryRunCFG] Starting Dryrun! Dryrun CFG not found in {absolutePath}, using default CFG!"); Server.ExecuteCommand("ammo_grenade_limit_default 1;ammo_grenade_limit_flashbang 2;ammo_grenade_limit_total 4;bot_quota 0;cash_player_bomb_defused 300;cash_player_bomb_planted 300;cash_player_damage_hostage -30;cash_player_interact_with_hostage 300;cash_player_killed_enemy_default 300;cash_player_killed_enemy_factor 1;cash_player_killed_hostage -1000;cash_player_killed_teammate -300;cash_player_rescued_hostage 1000;cash_team_elimination_bomb_map 3250;cash_team_elimination_hostage_map_ct 3000;cash_team_elimination_hostage_map_t 3000;cash_team_hostage_alive 0;cash_team_hostage_interaction 600;cash_team_loser_bonus 1400;cash_team_loser_bonus_consecutive_rounds 500;cash_team_planted_bomb_but_defused 800;cash_team_rescued_hostage 600;cash_team_terrorist_win_bomb 3500;cash_team_win_by_defusing_bomb 3500;"); - Server.ExecuteCommand("cash_team_win_by_hostage_rescue 2900;cash_team_win_by_time_running_out_bomb 3250;cash_team_win_by_time_running_out_hostage 3250;ff_damage_reduction_bullets 0.33;ff_damage_reduction_grenade 0.85;ff_damage_reduction_grenade_self 1;ff_damage_reduction_other 0.4;mp_afterroundmoney 0;mp_autokick 0;mp_autoteambalance 0;mp_backup_restore_load_autopause 1;mp_backup_round_auto 1;mp_buy_anywhere 0;mp_buy_during_immunity 0;mp_buytime 20;mp_c4timer 40;mp_ct_default_melee weapon_knife;mp_ct_default_primary \"\";mp_ct_default_secondary weapon_hkp2000;mp_death_drop_defuser 1;mp_death_drop_grenade 2;mp_death_drop_gun 1;mp_defuser_allocation 0;mp_display_kill_assists 1;mp_endmatch_votenextmap 0;mp_forcecamera 1;mp_free_armor 0;mp_freezetime 6;mp_friendlyfire 1;mp_give_player_c4 1;mp_halftime 1;mp_halftime_duration 15;mp_halftime_pausetimer 0;mp_ignore_round_win_conditions 0;mp_limitteams 0;mp_match_can_clinch 1;mp_match_end_restart 0;mp_maxmoney 16000;mp_maxrounds 24;mp_molotovusedelay 0;mp_overtime_enable 1;mp_overtime_halftime_pausetimer 0;mp_overtime_maxrounds 6;mp_overtime_startmoney 10000;mp_playercashawards 1;mp_randomspawn 0;mp_respawn_immunitytime 0;mp_respawn_on_death_ct 0;mp_respawn_on_death_t 0;mp_round_restart_delay 5;mp_roundtime 1.92;mp_roundtime_defuse 1.92;mp_roundtime_hostage 1.92;mp_solid_teammates 1;mp_starting_losses 1;mp_startmoney 16000;mp_t_default_melee weapon_knife;mp_t_default_primary \"\";mp_t_default_secondary weapon_glock;mp_teamcashawards 1;mp_timelimit 0;mp_weapons_allow_map_placed 1;mp_weapons_allow_zeus 1;mp_weapons_glow_on_ground 0;mp_win_panel_display_time 3;occlusion_test_async 0;spec_freeze_deathanim_time 0;spec_freeze_panel_extended_time 0;spec_freeze_time 2;spec_freeze_time_lock 2;spec_replay_enable 0;sv_allow_votes 1;sv_auto_full_alltalk_during_warmup_half_end 0;sv_coaching_enabled 1;sv_competitive_official_5v5 1;sv_damage_print_enable 0;sv_deadtalk 1;sv_hibernate_postgame_delay 300;sv_holiday_mode 0;sv_ignoregrenaderadio 0;sv_infinite_ammo 0;sv_occlude_players 1;sv_talk_enemy_dead 0;sv_talk_enemy_living 0;sv_voiceenable 1;tv_relayvoice 1;mp_team_timeout_max 4;mp_team_timeout_time 30;sv_vote_command_delay 0;cash_team_bonus_shorthanded 0;cash_team_loser_bonus_shorthanded 0;mp_spectators_max 20;mp_team_intro_time 0;mp_restartgame 3;mp_warmup_end;"); + Server.ExecuteCommand("cash_team_win_by_hostage_rescue 2900;cash_team_win_by_time_running_out_bomb 3250;cash_team_win_by_time_running_out_hostage 3250;ff_damage_reduction_bullets 0.33;ff_damage_reduction_grenade 0.85;ff_damage_reduction_grenade_self 1;ff_damage_reduction_other 0.4;mp_afterroundmoney 0;mp_autokick 0;mp_autoteambalance 0;mp_backup_restore_load_autopause 1;mp_backup_round_auto 1;mp_buy_anywhere 0;mp_buy_during_immunity 0;mp_buytime 20;mp_c4timer 40;mp_ct_default_melee weapon_knife;mp_ct_default_primary \"\";mp_ct_default_secondary weapon_hkp2000;mp_death_drop_defuser 1;mp_death_drop_grenade 2;mp_death_drop_gun 1;mp_defuser_allocation 0;mp_display_kill_assists 1;mp_endmatch_votenextmap 0;mp_forcecamera 1;mp_free_armor 0;mp_freezetime 6;mp_friendlyfire 1;mp_give_player_c4 1;mp_halftime 1;mp_halftime_duration 15;mp_halftime_pausetimer 0;mp_ignore_round_win_conditions 0;mp_limitteams 0;mp_match_can_clinch 1;mp_match_end_restart 0;mp_maxmoney 16000;mp_maxrounds 24;mp_overtime_enable 1;mp_overtime_halftime_pausetimer 0;mp_overtime_maxrounds 6;mp_overtime_startmoney 10000;mp_playercashawards 1;mp_randomspawn 0;mp_respawn_immunitytime 0;mp_respawn_on_death_ct 0;mp_respawn_on_death_t 0;mp_round_restart_delay 5;mp_roundtime 1.92;mp_roundtime_defuse 1.92;mp_roundtime_hostage 1.92;mp_solid_teammates 1;mp_starting_losses 1;mp_startmoney 16000;mp_t_default_melee weapon_knife;mp_t_default_primary \"\";mp_t_default_secondary weapon_glock;mp_teamcashawards 1;mp_timelimit 0;mp_weapons_allow_map_placed 1;mp_weapons_allow_zeus 1;mp_win_panel_display_time 3;spec_freeze_deathanim_time 0;spec_freeze_time 2;spec_freeze_time_lock 2;spec_replay_enable 0;sv_allow_votes 1;sv_auto_full_alltalk_during_warmup_half_end 0;sv_damage_print_enable 0;sv_deadtalk 1;sv_hibernate_postgame_delay 300;sv_ignoregrenaderadio 0;sv_infinite_ammo 0;sv_talk_enemy_dead 0;sv_talk_enemy_living 0;sv_voiceenable 1;tv_relayvoice 1;mp_team_timeout_max 4;mp_team_timeout_time 30;sv_vote_command_delay 0;cash_team_bonus_shorthanded 0;mp_spectators_max 20;mp_team_intro_time 0;mp_restartgame 3;mp_warmup_end;"); } } diff --git a/Utility.cs b/Utility.cs index 69bd2a6..11d7324 100644 --- a/Utility.cs +++ b/Utility.cs @@ -163,7 +163,7 @@ private void ExecWarmupCfg() { Server.ExecuteCommand($"exec {warmupCfgPath}"); } else { Log($"[StartWarmup] Starting warmup! Warmup CFG not found in {absolutePath}, using default CFG!"); - Server.ExecuteCommand("bot_kick;bot_quota 0;mp_autokick 0;mp_autoteambalance 0;mp_buy_anywhere 0;mp_buytime 15;mp_death_drop_gun 0;mp_free_armor 0;mp_ignore_round_win_conditions 0;mp_limitteams 0;mp_radar_showall 0;mp_respawn_on_death_ct 0;mp_respawn_on_death_t 0;mp_solid_teammates 0;mp_spectators_max 20;mp_maxmoney 16000;mp_startmoney 16000;mp_timelimit 0;sv_alltalk 0;sv_auto_full_alltalk_during_warmup_half_end 0;sv_coaching_enabled 1;sv_competitive_official_5v5 1;sv_deadtalk 1;sv_full_alltalk 0;sv_grenade_trajectory 0;sv_hibernate_when_empty 0;mp_weapons_allow_typecount -1;sv_infinite_ammo 0;sv_showimpacts 0;sv_voiceenable 1;sm_cvar sv_mute_players_with_social_penalties 0;sv_mute_players_with_social_penalties 0;tv_relayvoice 1;sv_cheats 0;mp_ct_default_melee weapon_knife;mp_ct_default_secondary weapon_hkp2000;mp_ct_default_primary \"\";mp_t_default_melee weapon_knife;mp_t_default_secondary weapon_glock;mp_t_default_primary;mp_maxrounds 24;mp_warmup_start;mp_warmup_pausetimer 1;mp_warmuptime 9999;cash_team_bonus_shorthanded 0;cash_team_loser_bonus_shorthanded 0;"); + Server.ExecuteCommand("bot_kick;bot_quota 0;mp_autokick 0;mp_autoteambalance 0;mp_buy_anywhere 0;mp_buytime 15;mp_death_drop_gun 0;mp_free_armor 0;mp_ignore_round_win_conditions 0;mp_limitteams 0;mp_radar_showall 0;mp_respawn_on_death_ct 0;mp_respawn_on_death_t 0;mp_solid_teammates 0;mp_spectators_max 20;mp_maxmoney 16000;mp_startmoney 16000;mp_timelimit 0;sv_alltalk 0;sv_auto_full_alltalk_during_warmup_half_end 0;sv_deadtalk 1;sv_full_alltalk 0;sv_grenade_trajectory 0;sv_hibernate_when_empty 0;mp_weapons_allow_typecount -1;sv_infinite_ammo 0;sv_showimpacts 0;sv_voiceenable 1;sm_cvar sv_mute_players_with_social_penalties 0;sv_mute_players_with_social_penalties 0;tv_relayvoice 1;sv_cheats 0;mp_ct_default_melee weapon_knife;mp_ct_default_secondary weapon_hkp2000;mp_ct_default_primary \"\";mp_t_default_melee weapon_knife;mp_t_default_secondary weapon_glock;mp_t_default_primary;mp_maxrounds 24;mp_warmup_start;mp_warmup_pausetimer 1;mp_warmuptime 9999;cash_team_bonus_shorthanded 0;"); } } @@ -1141,12 +1141,12 @@ private void ExecLiveCFG() if (gameMode == 2) { Server.ExecuteCommand("ammo_grenade_limit_default 1;ammo_grenade_limit_flashbang 2;ammo_grenade_limit_total 4;bot_quota 0;cash_player_bomb_defused 300;cash_player_bomb_planted 300;cash_player_damage_hostage -30;cash_player_interact_with_hostage 300;cash_player_killed_enemy_default 300;cash_player_killed_enemy_factor 1;cash_player_killed_hostage -1000;cash_player_killed_teammate -300;cash_player_rescued_hostage 1000;cash_team_bonus_shorthanded 1000;cash_team_elimination_bomb_map 2750;cash_team_elimination_hostage_map_ct 2500;cash_team_elimination_hostage_map_t 2500;cash_team_hostage_alive 0;cash_team_hostage_interaction 600;cash_team_loser_bonus 2000;cash_team_loser_bonus_consecutive_rounds 300;cash_team_planted_bomb_but_defused 800;cash_team_rescued_hostage 600;cash_team_terrorist_win_bomb 3000;cash_team_win_by_defusing_bomb 3000;cash_team_win_by_hostage_rescue 2900;cash_team_win_by_time_running_out_bomb 2750;cash_team_win_by_time_running_out_hostage 2750;ff_damage_reduction_bullets 0.33;ff_damage_reduction_grenade 0.85;ff_damage_reduction_grenade_self 1;ff_damage_reduction_other 0.4;mp_afterroundmoney 0;mp_autokick 0;mp_autoteambalance 0;mp_backup_restore_load_autopause 0;mp_backup_round_auto 1;mp_buy_anywhere 0;mp_buy_during_immunity 0;mp_buytime 20;mp_c4timer 40;mp_ct_default_melee weapon_knife;mp_ct_default_primary \"\";mp_ct_default_secondary weapon_hkp2000;mp_death_drop_defuser 1;mp_death_drop_grenade 2;mp_death_drop_gun 1;mp_defuser_allocation 0;mp_display_kill_assists 1;mp_endmatch_votenextmap 0;mp_forcecamera 1;mp_free_armor 0;mp_freezetime 10;mp_friendlyfire 1;mp_give_player_c4 1;mp_halftime 1;mp_halftime_duration 15;mp_halftime_pausetimer 0;mp_ignore_round_win_conditions 0;mp_limitteams 0;mp_match_can_clinch 1;mp_match_end_restart 1;mp_maxmoney 8000;"); - Server.ExecuteCommand("mp_maxrounds 16;mp_molotovusedelay 0;mp_overtime_enable 1;mp_overtime_halftime_pausetimer 0;mp_overtime_maxrounds 4;mp_overtime_startmoney 8000;mp_playercashawards 1;mp_randomspawn 0;mp_respawn_immunitytime 0;mp_respawn_on_death_ct 0;mp_respawn_on_death_t 0;mp_round_restart_delay 7;mp_roundtime 1.5;mp_roundtime_defuse 1.5;mp_roundtime_hostage 1.5;mp_solid_teammates 1;mp_starting_losses 1;mp_startmoney 800;mp_t_default_melee weapon_knife;mp_t_default_primary \"\";mp_t_default_secondary weapon_glock;mp_teamcashawards 1;mp_timelimit 0;mp_weapons_allow_map_placed 1;mp_weapons_allow_zeus 1;mp_weapons_glow_on_ground 0;mp_win_panel_display_time 3;occlusion_test_async 0;spec_freeze_deathanim_time 0;spec_freeze_panel_extended_time 0;spec_freeze_time 2;spec_freeze_time_lock 2;spec_replay_enable 0;sv_allow_votes 0;sv_auto_full_alltalk_during_warmup_half_end 0;sv_coaching_enabled 1;sv_competitive_official_5v5 1;sv_damage_print_enable 0;sv_deadtalk 1;sv_hibernate_postgame_delay 300;sv_holiday_mode 0;sv_ignoregrenaderadio 0;sv_infinite_ammo 0;sv_occlude_players 1;sv_talk_enemy_dead 0;sv_talk_enemy_living 0;sv_voiceenable 1;tv_relayvoice 0"); + Server.ExecuteCommand("mp_maxrounds 16;mp_overtime_enable 1;mp_overtime_halftime_pausetimer 0;mp_overtime_maxrounds 4;mp_overtime_startmoney 8000;mp_playercashawards 1;mp_randomspawn 0;mp_respawn_immunitytime 0;mp_respawn_on_death_ct 0;mp_respawn_on_death_t 0;mp_round_restart_delay 7;mp_roundtime 1.5;mp_roundtime_defuse 1.5;mp_roundtime_hostage 1.5;mp_solid_teammates 1;mp_starting_losses 1;mp_startmoney 800;mp_t_default_melee weapon_knife;mp_t_default_primary \"\";mp_t_default_secondary weapon_glock;mp_teamcashawards 1;mp_timelimit 0;mp_weapons_allow_map_placed 1;mp_weapons_allow_zeus 1;mp_win_panel_display_time 3;spec_freeze_deathanim_time 0;spec_freeze_time 2;spec_freeze_time_lock 2;spec_replay_enable 0;sv_allow_votes 0;sv_auto_full_alltalk_during_warmup_half_end 0;sv_damage_print_enable 0;sv_deadtalk 1;sv_hibernate_postgame_delay 300;sv_ignoregrenaderadio 0;sv_infinite_ammo 0;sv_talk_enemy_dead 0;sv_talk_enemy_living 0;sv_voiceenable 1;tv_relayvoice 0"); } else { Server.ExecuteCommand("ammo_grenade_limit_default 1;ammo_grenade_limit_flashbang 2;ammo_grenade_limit_total 4;bot_quota 0;cash_player_bomb_defused 300;cash_player_bomb_planted 300;cash_player_damage_hostage -30;cash_player_interact_with_hostage 300;cash_player_killed_enemy_default 300;cash_player_killed_enemy_factor 1;cash_player_killed_hostage -1000;cash_player_killed_teammate -300;cash_player_rescued_hostage 1000;cash_team_elimination_bomb_map 3250;cash_team_elimination_hostage_map_ct 3000;cash_team_elimination_hostage_map_t 3000;cash_team_hostage_alive 0;cash_team_hostage_interaction 600;cash_team_loser_bonus 1400;cash_team_loser_bonus_consecutive_rounds 500;cash_team_planted_bomb_but_defused 800;cash_team_rescued_hostage 600;cash_team_terrorist_win_bomb 3500;cash_team_win_by_defusing_bomb 3500;"); - Server.ExecuteCommand("cash_team_win_by_hostage_rescue 2900;cash_team_win_by_time_running_out_bomb 3250;cash_team_win_by_time_running_out_hostage 3250;ff_damage_reduction_bullets 0.33;ff_damage_reduction_grenade 0.85;ff_damage_reduction_grenade_self 1;ff_damage_reduction_other 0.4;mp_afterroundmoney 0;mp_autokick 0;mp_autoteambalance 0;mp_backup_restore_load_autopause 1;mp_backup_round_auto 1;mp_buy_anywhere 0;mp_buy_during_immunity 0;mp_buytime 20;mp_c4timer 40;mp_ct_default_melee weapon_knife;mp_ct_default_primary \"\";mp_ct_default_secondary weapon_hkp2000;mp_death_drop_defuser 1;mp_death_drop_grenade 2;mp_death_drop_gun 1;mp_defuser_allocation 0;mp_display_kill_assists 1;mp_endmatch_votenextmap 0;mp_forcecamera 1;mp_free_armor 0;mp_freezetime 18;mp_friendlyfire 1;mp_give_player_c4 1;mp_halftime 1;mp_halftime_duration 15;mp_halftime_pausetimer 0;mp_ignore_round_win_conditions 0;mp_limitteams 0;mp_match_can_clinch 1;mp_match_end_restart 0;mp_maxmoney 16000;mp_maxrounds 24;mp_molotovusedelay 0;mp_overtime_enable 1;mp_overtime_halftime_pausetimer 0;mp_overtime_maxrounds 6;mp_overtime_startmoney 10000;mp_playercashawards 1;mp_randomspawn 0;mp_respawn_immunitytime 0;mp_respawn_on_death_ct 0;mp_respawn_on_death_t 0;mp_round_restart_delay 5;mp_roundtime 1.92;mp_roundtime_defuse 1.92;mp_roundtime_hostage 1.92;mp_solid_teammates 1;mp_starting_losses 1;mp_startmoney 800;mp_t_default_melee weapon_knife;mp_t_default_primary \"\";mp_t_default_secondary weapon_glock;mp_teamcashawards 1;mp_timelimit 0;mp_weapons_allow_map_placed 1;mp_weapons_allow_zeus 1;mp_weapons_glow_on_ground 0;mp_win_panel_display_time 3;occlusion_test_async 0;spec_freeze_deathanim_time 0;spec_freeze_panel_extended_time 0;spec_freeze_time 2;spec_freeze_time_lock 2;spec_replay_enable 0;sv_allow_votes 1;sv_auto_full_alltalk_during_warmup_half_end 0;sv_coaching_enabled 1;sv_competitive_official_5v5 1;sv_damage_print_enable 0;sv_deadtalk 1;sv_hibernate_postgame_delay 300;sv_holiday_mode 0;sv_ignoregrenaderadio 0;sv_infinite_ammo 0;sv_occlude_players 1;sv_talk_enemy_dead 0;sv_talk_enemy_living 0;sv_voiceenable 1;tv_relayvoice 1;mp_team_timeout_max 4;mp_team_timeout_time 30;sv_vote_command_delay 0;cash_team_bonus_shorthanded 0;cash_team_loser_bonus_shorthanded 0;mp_spectators_max 20;mp_team_intro_time 0;mp_restartgame 3;mp_warmup_end;"); + Server.ExecuteCommand("cash_team_win_by_hostage_rescue 2900;cash_team_win_by_time_running_out_bomb 3250;cash_team_win_by_time_running_out_hostage 3250;ff_damage_reduction_bullets 0.33;ff_damage_reduction_grenade 0.85;ff_damage_reduction_grenade_self 1;ff_damage_reduction_other 0.4;mp_afterroundmoney 0;mp_autokick 0;mp_autoteambalance 0;mp_backup_restore_load_autopause 1;mp_backup_round_auto 1;mp_buy_anywhere 0;mp_buy_during_immunity 0;mp_buytime 20;mp_c4timer 40;mp_ct_default_melee weapon_knife;mp_ct_default_primary \"\";mp_ct_default_secondary weapon_hkp2000;mp_death_drop_defuser 1;mp_death_drop_grenade 2;mp_death_drop_gun 1;mp_defuser_allocation 0;mp_display_kill_assists 1;mp_endmatch_votenextmap 0;mp_forcecamera 1;mp_free_armor 0;mp_freezetime 18;mp_friendlyfire 1;mp_give_player_c4 1;mp_halftime 1;mp_halftime_duration 15;mp_halftime_pausetimer 0;mp_ignore_round_win_conditions 0;mp_limitteams 0;mp_match_can_clinch 1;mp_match_end_restart 0;mp_maxmoney 16000;mp_maxrounds 24;mp_overtime_enable 1;mp_overtime_halftime_pausetimer 0;mp_overtime_maxrounds 6;mp_overtime_startmoney 10000;mp_playercashawards 1;mp_randomspawn 0;mp_respawn_immunitytime 0;mp_respawn_on_death_ct 0;mp_respawn_on_death_t 0;mp_round_restart_delay 5;mp_roundtime 1.92;mp_roundtime_defuse 1.92;mp_roundtime_hostage 1.92;mp_solid_teammates 1;mp_starting_losses 1;mp_startmoney 800;mp_t_default_melee weapon_knife;mp_t_default_primary \"\";mp_t_default_secondary weapon_glock;mp_teamcashawards 1;mp_timelimit 0;mp_weapons_allow_map_placed 1;mp_weapons_allow_zeus 1;mp_win_panel_display_time 3;spec_freeze_deathanim_time 0;spec_freeze_time 2;spec_freeze_time_lock 2;spec_replay_enable 0;sv_allow_votes 1;sv_auto_full_alltalk_during_warmup_half_end 0;sv_damage_print_enable 0;sv_deadtalk 1;sv_hibernate_postgame_delay 300;sv_ignoregrenaderadio 0;sv_infinite_ammo 0;sv_talk_enemy_dead 0;sv_talk_enemy_living 0;sv_voiceenable 1;tv_relayvoice 1;mp_team_timeout_max 4;mp_team_timeout_time 30;sv_vote_command_delay 0;cash_team_bonus_shorthanded 0;mp_spectators_max 20;mp_team_intro_time 0;mp_restartgame 3;mp_warmup_end;"); } } } diff --git a/cfg/MatchZy/dryrun.cfg b/cfg/MatchZy/dryrun.cfg index 9d3b1d0..e6b3d0c 100644 --- a/cfg/MatchZy/dryrun.cfg +++ b/cfg/MatchZy/dryrun.cfg @@ -61,7 +61,6 @@ mp_match_can_clinch 1 mp_match_end_restart 0 mp_maxmoney 16000 mp_maxrounds 24 -mp_molotovusedelay 0 mp_overtime_enable 1 mp_overtime_halftime_pausetimer 0 mp_overtime_maxrounds 6 @@ -85,25 +84,18 @@ mp_teamcashawards 1 mp_timelimit 0 mp_weapons_allow_map_placed 1 mp_weapons_allow_zeus 1 -mp_weapons_glow_on_ground 0 mp_win_panel_display_time 3 -occlusion_test_async 0 spec_freeze_deathanim_time 0 -spec_freeze_panel_extended_time 0 spec_freeze_time 2 spec_freeze_time_lock 2 spec_replay_enable 0 sv_allow_votes 1 sv_auto_full_alltalk_during_warmup_half_end 0 -sv_coaching_enabled 1 -sv_competitive_official_5v5 1 sv_damage_print_enable 0 sv_deadtalk 1 sv_hibernate_postgame_delay 300 -sv_holiday_mode 0 sv_ignoregrenaderadio 0 sv_infinite_ammo 0 -sv_occlude_players 1 sv_talk_enemy_dead 0 sv_talk_enemy_living 0 sv_voiceenable 1 @@ -112,7 +104,6 @@ mp_team_timeout_max 4 mp_team_timeout_time 30 sv_vote_command_delay 0 cash_team_bonus_shorthanded 0 -cash_team_loser_bonus_shorthanded 0 mp_spectators_max 20 mp_team_intro_time 0 mp_disconnect_kills_players 0 diff --git a/cfg/MatchZy/live.cfg b/cfg/MatchZy/live.cfg index 2d0d3a7..934181a 100644 --- a/cfg/MatchZy/live.cfg +++ b/cfg/MatchZy/live.cfg @@ -61,7 +61,6 @@ mp_match_can_clinch 1 mp_match_end_restart 0 mp_maxmoney 16000 mp_maxrounds 24 -mp_molotovusedelay 0 mp_overtime_enable 1 mp_overtime_halftime_pausetimer 0 mp_overtime_maxrounds 6 @@ -85,25 +84,18 @@ mp_teamcashawards 1 mp_timelimit 0 mp_weapons_allow_map_placed 1 mp_weapons_allow_zeus 1 -mp_weapons_glow_on_ground 0 mp_win_panel_display_time 3 -occlusion_test_async 0 spec_freeze_deathanim_time 0 -spec_freeze_panel_extended_time 0 spec_freeze_time 2 spec_freeze_time_lock 2 spec_replay_enable 0 sv_allow_votes 1 sv_auto_full_alltalk_during_warmup_half_end 0 -sv_coaching_enabled 1 -sv_competitive_official_5v5 1 sv_damage_print_enable 0 sv_deadtalk 1 sv_hibernate_postgame_delay 300 -sv_holiday_mode 0 sv_ignoregrenaderadio 0 sv_infinite_ammo 0 -sv_occlude_players 1 sv_talk_enemy_dead 0 sv_talk_enemy_living 0 sv_voiceenable 1 @@ -112,7 +104,6 @@ mp_team_timeout_max 4 mp_team_timeout_time 30 sv_vote_command_delay 0 cash_team_bonus_shorthanded 0 -cash_team_loser_bonus_shorthanded 0 mp_spectators_max 20 mp_team_intro_time 0 mp_disconnect_kills_players 0 diff --git a/cfg/MatchZy/live_wingman.cfg b/cfg/MatchZy/live_wingman.cfg index fdadaab..20cd8b1 100644 --- a/cfg/MatchZy/live_wingman.cfg +++ b/cfg/MatchZy/live_wingman.cfg @@ -62,7 +62,6 @@ mp_match_can_clinch 1 mp_match_end_restart 1 mp_maxmoney 8000 mp_maxrounds 16 -mp_molotovusedelay 0 mp_overtime_enable 1 mp_overtime_halftime_pausetimer 0 mp_overtime_maxrounds 4 @@ -86,25 +85,18 @@ mp_teamcashawards 1 mp_timelimit 0 mp_weapons_allow_map_placed 1 mp_weapons_allow_zeus 1 -mp_weapons_glow_on_ground 0 mp_win_panel_display_time 3 -occlusion_test_async 0 spec_freeze_deathanim_time 0 -spec_freeze_panel_extended_time 0 spec_freeze_time 2 spec_freeze_time_lock 2 spec_replay_enable 0 sv_allow_votes 0 sv_auto_full_alltalk_during_warmup_half_end 0 -sv_coaching_enabled 1 -sv_competitive_official_5v5 1 sv_damage_print_enable 0 sv_deadtalk 1 sv_hibernate_postgame_delay 300 -sv_holiday_mode 0 sv_ignoregrenaderadio 0 sv_infinite_ammo 0 -sv_occlude_players 1 sv_talk_enemy_dead 0 sv_talk_enemy_living 0 sv_voiceenable 1 diff --git a/cfg/MatchZy/sleep.cfg b/cfg/MatchZy/sleep.cfg index 2d0d3a7..934181a 100644 --- a/cfg/MatchZy/sleep.cfg +++ b/cfg/MatchZy/sleep.cfg @@ -61,7 +61,6 @@ mp_match_can_clinch 1 mp_match_end_restart 0 mp_maxmoney 16000 mp_maxrounds 24 -mp_molotovusedelay 0 mp_overtime_enable 1 mp_overtime_halftime_pausetimer 0 mp_overtime_maxrounds 6 @@ -85,25 +84,18 @@ mp_teamcashawards 1 mp_timelimit 0 mp_weapons_allow_map_placed 1 mp_weapons_allow_zeus 1 -mp_weapons_glow_on_ground 0 mp_win_panel_display_time 3 -occlusion_test_async 0 spec_freeze_deathanim_time 0 -spec_freeze_panel_extended_time 0 spec_freeze_time 2 spec_freeze_time_lock 2 spec_replay_enable 0 sv_allow_votes 1 sv_auto_full_alltalk_during_warmup_half_end 0 -sv_coaching_enabled 1 -sv_competitive_official_5v5 1 sv_damage_print_enable 0 sv_deadtalk 1 sv_hibernate_postgame_delay 300 -sv_holiday_mode 0 sv_ignoregrenaderadio 0 sv_infinite_ammo 0 -sv_occlude_players 1 sv_talk_enemy_dead 0 sv_talk_enemy_living 0 sv_voiceenable 1 @@ -112,7 +104,6 @@ mp_team_timeout_max 4 mp_team_timeout_time 30 sv_vote_command_delay 0 cash_team_bonus_shorthanded 0 -cash_team_loser_bonus_shorthanded 0 mp_spectators_max 20 mp_team_intro_time 0 mp_disconnect_kills_players 0 diff --git a/cfg/MatchZy/warmup.cfg b/cfg/MatchZy/warmup.cfg index 826b18f..db20741 100644 --- a/cfg/MatchZy/warmup.cfg +++ b/cfg/MatchZy/warmup.cfg @@ -8,7 +8,6 @@ mp_death_drop_gun 0 mp_free_armor 0 mp_ignore_round_win_conditions 0 mp_limitteams 0 -mp_radar_showall 0 mp_respawn_on_death_ct 0 mp_respawn_on_death_t 0 mp_solid_teammates 0 @@ -18,18 +17,13 @@ mp_startmoney 16000 mp_timelimit 0 sv_alltalk 0 sv_auto_full_alltalk_during_warmup_half_end 0 -sv_coaching_enabled 1 -sv_competitive_official_5v5 1 sv_deadtalk 1 sv_full_alltalk 0 -sv_grenade_trajectory 0 sv_hibernate_when_empty 0 mp_weapons_allow_typecount -1 sv_infinite_ammo 0 sv_showimpacts 0 sv_voiceenable 1 -sm_cvar sv_mute_players_with_social_penalties 0 -sv_mute_players_with_social_penalties 0 tv_relayvoice 1 sv_cheats 0 mp_ct_default_melee weapon_knife @@ -43,5 +37,3 @@ mp_warmup_start mp_warmup_pausetimer 1 mp_warmuptime 9999 cash_team_bonus_shorthanded 0 -cash_team_loser_bonus_shorthanded 0 -