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index.js
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var Botkit = require('botkit')
var token = process.env.SLACK_TOKEN
var controller = Botkit.slackbot({
// reconnect to Slack RTM when connection goes bad
retry: Infinity,
debug: false
})
// Assume single team mode if we have a SLACK_TOKEN
if (token) {
console.log('Starting in single-team mode')
controller.spawn({
token: token,
retry: Infinity
}).startRTM(function (err, bot, payload) {
if (err) {
throw new Error(err)
}
console.log('Connected to Slack RTM')
})
// Otherwise assume multi-team mode - setup beep boop resourcer connection
} else {
console.log('Starting in Beep Boop multi-team mode')
require('beepboop-botkit').start(controller, { debug: true })
}
controller.on('bot_channel_join', function (bot, message) {
bot.reply(message, "Rosie is here!")
})
controller.hears(['hello', 'hi'], ['direct_mention'], function (bot, message) {
bot.reply(message, 'Hello.')
})
controller.hears(['hello', 'hi'], ['direct_message'], function (bot, message) {
bot.reply(message, 'Hello.')
})
controller.hears('.*', ['mention'], function (bot, message) {
bot.reply(message, 'Eh?')
})
controller.hears('.*', ['direct_message', 'direct_mention'], function (bot, message) {
bot.reply(message, 'Sorry <@' + message.user + '>, I don\'t understand. \n')
})