diff --git a/_maps/RandomRuins/RockRuins/rockplanet_budgetcuts.dmm b/_maps/RandomRuins/RockRuins/rockplanet_budgetcuts.dmm index 4f7dd5413840..3eeb093aa53f 100644 --- a/_maps/RandomRuins/RockRuins/rockplanet_budgetcuts.dmm +++ b/_maps/RandomRuins/RockRuins/rockplanet_budgetcuts.dmm @@ -96,7 +96,6 @@ req_access_txt = "3" }, /obj/item/gun/energy/e_gun/hos, -/obj/item/clothing/mask/gas/sechailer, /obj/item/clothing/shoes/cowboy/black, /obj/item/storage/belt/military, /obj/item/clothing/suit/armor/vest/leather, @@ -106,6 +105,7 @@ /obj/item/clothing/under/rank/security/head_of_security/alt/skirt, /obj/item/clothing/under/rank/security/head_of_security/nt, /obj/item/clothing/under/rank/security/head_of_security/nt/skirt, +/obj/item/clothing/mask/gas/vigilitas, /turf/open/floor/wood, /area/ruin/rockplanet/nanotrasen) "by" = ( @@ -566,8 +566,8 @@ "jb" = ( /obj/structure/bed, /obj/effect/turf_decal/industrial/warning{ - dir = 2; - color = "#808080" + color = "#808080"; + dir = 2 }, /obj/effect/decal/cleanable/vomit, /obj/effect/decal/cleanable/blood/old, @@ -944,8 +944,8 @@ "oO" = ( /obj/effect/decal/cleanable/dirt/dust, /obj/item/wallframe/light_fixture{ - pixel_y = -14; - pixel_x = 10 + pixel_x = 10; + pixel_y = -14 }, /turf/open/floor/plating{ icon_state = "panelscorched" @@ -1185,8 +1185,8 @@ pixel_y = 5 }, /obj/item/trash/sosjerky{ - pixel_y = 8; - pixel_x = -2 + pixel_x = -2; + pixel_y = 8 }, /turf/open/floor/plasteel/dark, /area/ruin/rockplanet/nanotrasen) @@ -1348,8 +1348,8 @@ pixel_x = -32 }, /obj/effect/turf_decal/industrial/warning{ - dir = 1; - color = "#808080" + color = "#808080"; + dir = 1 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, @@ -1615,8 +1615,8 @@ "Bl" = ( /obj/structure/bed, /obj/effect/turf_decal/industrial/warning{ - dir = 1; - color = "#808080" + color = "#808080"; + dir = 1 }, /obj/effect/decal/cleanable/dirt, /turf/open/floor/plasteel, @@ -2139,8 +2139,8 @@ /obj/effect/decal/cleanable/dirt, /obj/effect/decal/cleanable/cobweb, /obj/effect/turf_decal/industrial/warning{ - dir = 2; - color = "#808080" + color = "#808080"; + dir = 2 }, /turf/open/floor/plasteel, /area/ruin/rockplanet/nanotrasen) diff --git a/_maps/shuttles/inteq/inteq_valor.dmm b/_maps/shuttles/inteq/inteq_valor.dmm index 1db2ec07d37b..90bb139eab9e 100644 --- a/_maps/shuttles/inteq/inteq_valor.dmm +++ b/_maps/shuttles/inteq/inteq_valor.dmm @@ -668,7 +668,7 @@ /obj/effect/turf_decal/industrial/outline/yellow, /obj/item/clothing/glasses/hud/security/sunglasses/inteq, /obj/item/clothing/head/helmet/swat/inteq, -/obj/item/clothing/mask/gas/sechailer, +/obj/item/clothing/mask/gas/inteq, /obj/item/radio/intercom/directional/north, /turf/open/floor/plasteel, /area/ship/crew/office) diff --git a/_maps/shuttles/nanotrasen/nanotrasen_heron.dmm b/_maps/shuttles/nanotrasen/nanotrasen_heron.dmm index 29a64340fe3d..31b65dd7747c 100644 --- a/_maps/shuttles/nanotrasen/nanotrasen_heron.dmm +++ b/_maps/shuttles/nanotrasen/nanotrasen_heron.dmm @@ -2587,7 +2587,7 @@ /obj/item/clothing/accessory/medal/gold/heroism, /obj/item/clothing/accessory/holster/detective, /obj/item/clothing/mask/bandana/skull, -/obj/item/clothing/mask/gas/sechailer, +/obj/item/clothing/mask/gas/vigilitas, /obj/effect/decal/cleanable/dirt, /obj/effect/turf_decal/steeldecal/steel_decals10, /obj/effect/turf_decal/steeldecal/steel_decals10{ diff --git a/_maps/shuttles/nanotrasen/nanotrasen_ranger.dmm b/_maps/shuttles/nanotrasen/nanotrasen_ranger.dmm index b38ddeee9892..c006dcd06703 100644 --- a/_maps/shuttles/nanotrasen/nanotrasen_ranger.dmm +++ b/_maps/shuttles/nanotrasen/nanotrasen_ranger.dmm @@ -2,16 +2,16 @@ "ab" = ( /obj/structure/table/wood, /obj/item/flashlight/lamp/green{ + layer = 4.2; pixel_x = 5; - pixel_y = 11; - layer = 4.2 + pixel_y = 11 }, /obj/item/toy/plush/moth/redish{ pixel_x = -4 }, /obj/item/folder/red{ - pixel_x = -4; layer = 3.01; + pixel_x = -4; pixel_y = -8 }, /obj/effect/turf_decal/siding/wood{ @@ -20,9 +20,9 @@ /obj/structure/cable, /obj/machinery/power/apc/auto_name/directional/east, /obj/machinery/light_switch{ + dir = 8; pixel_x = 20; - pixel_y = 11; - dir = 8 + pixel_y = 11 }, /turf/open/floor/wood, /area/ship/crew/specialized/security) @@ -70,8 +70,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4, /turf/open/floor/plasteel/stairs{ - dir = 1; - color = "#a8b2b6" + color = "#a8b2b6"; + dir = 1 }, /area/ship/bridge) "aD" = ( @@ -112,8 +112,8 @@ dir = 8 }, /obj/effect/turf_decal/siding{ - dir = 4; - color = "#730622" + color = "#730622"; + dir = 4 }, /obj/machinery/door/poddoor/shutters{ dir = 4; @@ -345,9 +345,9 @@ dir = 1 }, /obj/item/radio/weather_monitor{ - pixel_x = 25; anchored = 1; - name = "barometric monitor" + name = "barometric monitor"; + pixel_x = 25 }, /turf/open/floor/circuit/telecomms, /area/ship/science/ai_chamber) @@ -383,8 +383,8 @@ "cW" = ( /obj/docking_port/mobile{ dir = 2; - preferred_direction = 4; - port_direction = 8 + port_direction = 8; + preferred_direction = 4 }, /obj/machinery/camera/autoname, /obj/machinery/light/floor, @@ -412,8 +412,8 @@ /obj/machinery/light/small/directional/south, /obj/machinery/light_switch{ dir = 4; - pixel_y = 8; - pixel_x = -21 + pixel_x = -21; + pixel_y = 8 }, /turf/open/floor/carpet/orange, /area/ship/crew/specialized/cargo) @@ -463,8 +463,8 @@ dir = 4 }, /obj/effect/turf_decal/siding/thinplating{ - dir = 1; - color = "#a8b2b6" + color = "#a8b2b6"; + dir = 1 }, /obj/effect/turf_decal/trimline/opaque/vired/arrow_ccw, /obj/machinery/light/dim/directional/north, @@ -544,9 +544,9 @@ /area/ship/hallway/central) "ef" = ( /obj/docking_port/stationary{ - width = 30; + dwidth = 15; height = 15; - dwidth = 15 + width = 30 }, /turf/template_noop, /area/template_noop) @@ -586,8 +586,8 @@ dir = 4 }, /obj/effect/turf_decal/siding/thinplating{ - dir = 1; - color = "#a8b2b6" + color = "#a8b2b6"; + dir = 1 }, /obj/effect/turf_decal/trimline/opaque/vired/arrow_ccw, /obj/machinery/advanced_airlock_controller{ @@ -633,16 +633,16 @@ "eT" = ( /obj/machinery/button/door{ dir = 1; - pixel_y = -21; id = "Rangar_Starboard_Blasts"; name = "Blast Doors"; + pixel_y = -21; req_ship_access = 1 }, /obj/machinery/button/shieldwallgen{ dir = 1; + id = "Ranger_Starboard_holofield"; pixel_x = 9; - pixel_y = -20; - id = "Ranger_Starboard_holofield" + pixel_y = -20 }, /obj/structure/cable{ icon_state = "4-8" @@ -659,11 +659,11 @@ "eU" = ( /obj/machinery/computer/helm/viewscreen/directional/north, /obj/machinery/button/door{ - pixel_x = 12; - pixel_y = 4; dir = 8; - name = "Supply Quarters Windows"; id = "Ranger_Supply_Specialist_Quarters"; + name = "Supply Quarters Windows"; + pixel_x = 12; + pixel_y = 4; req_ship_access = 1 }, /obj/effect/turf_decal/siding/wood{ @@ -749,8 +749,8 @@ }, /obj/effect/turf_decal/techfloor, /obj/machinery/door/window/brigdoor/northright{ - req_access_txt = "1"; name = "Secure Lockup"; + req_access_txt = "1"; req_ship_access = 1 }, /turf/open/floor/plasteel/tech, @@ -813,11 +813,11 @@ name = "Cryogenic Storage" }, /obj/machinery/button/door{ - pixel_x = -21; dir = 4; - pixel_y = 3; + id = "RangerCryoShutters"; name = "Cryogenics Access"; - id = "RangerCryoShutters" + pixel_x = -21; + pixel_y = 3 }, /turf/open/floor/plasteel/stairs{ color = "#8A9397" @@ -1018,8 +1018,8 @@ pixel_y = 9 }, /obj/item/storage/guncase/pistol{ - pixel_y = -4; - pixel_x = -7 + pixel_x = -7; + pixel_y = -4 }, /obj/item/melee/knife/survival{ pixel_x = 7; @@ -1079,8 +1079,8 @@ /obj/structure/grille, /obj/machinery/door/firedoor/window, /obj/machinery/door/poddoor/shutters{ - id = "Engineering_Specialist_Shutters"; dir = 4; + id = "Engineering_Specialist_Shutters"; name = "Communications Shutters" }, /obj/structure/window/reinforced/fulltile/shuttle, @@ -1177,12 +1177,12 @@ /area/ship/hallway/central) "ix" = ( /obj/item/storage/box/syringes{ - pixel_y = 10; - pixel_x = -5 + pixel_x = -5; + pixel_y = 10 }, /obj/item/reagent_containers/glass/bottle/mannitol{ - pixel_y = 8; - pixel_x = 8 + pixel_x = 8; + pixel_y = 8 }, /obj/item/reagent_containers/glass/bottle/morphine{ pixel_x = 5 @@ -1246,8 +1246,8 @@ dir = 10 }, /obj/item/clipboard{ - pixel_y = -2; - pixel_x = -7 + pixel_x = -7; + pixel_y = -2 }, /obj/item/pen{ pixel_x = -7; @@ -1399,14 +1399,14 @@ icon_state = "computer-right" }, /obj/machinery/light_switch{ - pixel_y = 23; - name = "External Lighting Switch"; color = "#efbc43"; - pixel_x = 6 + name = "External Lighting Switch"; + pixel_x = 6; + pixel_y = 23 }, /obj/item/paper{ - name = "NT Spaceworks Notice"; - default_raw_text = "Dear engineer, please bring your attention to the advanced control mechanisms present on and around this console. There is an external lighting switch to toggle the vessel's exterior lighting, highlighted in yellow, an air alarm connected to this console which controls external atmospherics fittings, and the console itself, which can read external atmosphere from a main sensor affixed to the fore of the vessel. -NT Spaceworks" + default_raw_text = "Dear engineer, please bring your attention to the advanced control mechanisms present on and around this console. There is an external lighting switch to toggle the vessel's exterior lighting, highlighted in yellow, an air alarm connected to this console which controls external atmospherics fittings, and the console itself, which can read external atmosphere from a main sensor affixed to the fore of the vessel. -NT Spaceworks"; + name = "NT Spaceworks Notice" }, /turf/open/floor/plasteel/mono/dark, /area/ship/external/dark) @@ -1421,8 +1421,8 @@ pixel_y = 2 }, /obj/item/storage/firstaid/medical{ - pixel_y = 7; - pixel_x = -2 + pixel_x = -2; + pixel_y = 7 }, /obj/machinery/power/apc/auto_name/directional/north, /obj/structure/cable{ @@ -1546,8 +1546,8 @@ pixel_y = 10 }, /obj/item/folder/red{ - pixel_x = -4; layer = 3.01; + pixel_x = -4; pixel_y = -8 }, /obj/item/folder, @@ -1637,25 +1637,25 @@ dir = 4 }, /obj/structure/window/reinforced/survival_pod{ - dir = 6; - density = 0 + density = 0; + dir = 6 }, /obj/structure/window/reinforced/survival_pod{ - dir = 10; - density = 0 + density = 0; + dir = 10 }, /turf/open/floor/plasteel/white, /area/ship/crew/specialized/cargo) "lp" = ( /obj/machinery/button/door{ dir = 8; - pixel_y = 6; - pixel_x = 22; id = "Ranger_FireFighting_Shut"; name = "Ready Room"; - req_ship_access = 1; + pixel_x = 22; + pixel_y = 6; + req_one_access = list(50, 10, 5, 1, 20); req_one_access_txt = "50,10,5,1,20"; - req_one_access = list(50, 10, 5, 1, 20) + req_ship_access = 1 }, /obj/machinery/atmospherics/components/unary/vent_pump/on/layer2{ dir = 1 @@ -1680,8 +1680,8 @@ /obj/structure/grille, /obj/machinery/door/poddoor/preopen{ dir = 4; - name = "Intelligence Core"; - id = "AiCore" + id = "AiCore"; + name = "Intelligence Core" }, /obj/structure/window/reinforced/fulltile/shuttle, /turf/open/floor/plating, @@ -1700,8 +1700,8 @@ }, /obj/machinery/door/poddoor/preopen{ dir = 4; - name = "Intelligence Core"; - id = "AiCore" + id = "AiCore"; + name = "Intelligence Core" }, /obj/machinery/door/airlock/engineering/glass{ dir = 4; @@ -1726,8 +1726,8 @@ }, /obj/effect/turf_decal/techfloor, /obj/structure/sign/warning/coldtemp{ - pixel_y = -29; - layer = 2.8 + layer = 2.8; + pixel_y = -29 }, /turf/open/floor/plasteel/mono/dark, /area/ship/engineering) @@ -1804,8 +1804,8 @@ "mv" = ( /obj/machinery/light/dim/directional/east, /obj/effect/turf_decal/siding/thinplating{ - dir = 1; - color = "#a8b2b6" + color = "#a8b2b6"; + dir = 1 }, /obj/machinery/shower{ dir = 1 @@ -1877,28 +1877,28 @@ }, /obj/structure/table/reinforced, /obj/item/stack/marker_beacon/thirty{ + amount = 100; icon_state = "markerrandom"; pixel_x = -9; - pixel_y = 13; - amount = 100 + pixel_y = 13 }, /obj/item/stack/marker_beacon/thirty{ + amount = 100; icon_state = "markerrandom"; pixel_x = 11; - pixel_y = 13; - amount = 100 + pixel_y = 13 }, /obj/item/stack/marker_beacon/thirty{ + amount = 100; icon_state = "markerrandom"; pixel_x = 5; - pixel_y = 13; - amount = 100 + pixel_y = 13 }, /obj/item/stack/marker_beacon/thirty{ + amount = 100; icon_state = "markerrandom"; pixel_x = -2; - pixel_y = 13; - amount = 100 + pixel_y = 13 }, /obj/item/stock_parts/cell/gun, /obj/effect/turf_decal/corner/opaque/syndiered/three_quarters{ @@ -1947,18 +1947,18 @@ "nE" = ( /obj/machinery/button/door{ dir = 2; - pixel_x = -2; - name = "Access Blast Doors"; id = "Ranger_AI_Core_Blasts"; + name = "Access Blast Doors"; + pixel_x = -2; pixel_y = 22; req_access_txt = "10"; req_ship_access = 1 }, /obj/machinery/button/shieldwallgen{ dir = 2; + id = "AI_Core_Field_Engi"; pixel_x = 6; - pixel_y = 20; - id = "AI_Core_Field_Engi" + pixel_y = 20 }, /obj/effect/turf_decal/techfloor{ dir = 8 @@ -2064,8 +2064,8 @@ /obj/structure/chair/sofa/brown/corner/directional/south, /obj/machinery/light/dim/directional/east, /obj/item/ammo_casing/spent{ - pixel_x = 13; - desc = "A spent bullet-casing that someone hid behind the couch, likely to avoid the Lieutenant's ire." + desc = "A spent bullet-casing that someone hid behind the couch, likely to avoid the Lieutenant's ire."; + pixel_x = 13 }, /turf/open/floor/plasteel/lightgrey, /area/ship/hallway/central) @@ -2158,11 +2158,11 @@ }, /obj/machinery/button/door{ dir = 8; - pixel_x = 26; id = "AiCore"; name = "Core Access"; - req_access_txt = "20"; + pixel_x = 26; pixel_y = 8; + req_access_txt = "20"; req_ship_access = 1 }, /obj/effect/turf_decal/spline/fancy/opaque/black{ @@ -2302,12 +2302,12 @@ }, /obj/structure/table/wood, /obj/item/toy/plush/moth/deadhead{ - pixel_x = -7; - layer = 4.3 + layer = 4.3; + pixel_x = -7 }, /obj/item/folder/yellow{ - pixel_y = -4; - pixel_x = 4 + pixel_x = 4; + pixel_y = -4 }, /obj/item/pen/survival{ pixel_x = 5; @@ -2317,11 +2317,11 @@ dir = 5 }, /obj/machinery/button/door{ - pixel_x = 22; - pixel_y = -2; dir = 8; - name = "Engineering Quarters Windows"; id = "Ranger_Engineering_Specialist_Quarters"; + name = "Engineering Quarters Windows"; + pixel_x = 22; + pixel_y = -2; req_ship_access = 1 }, /obj/structure/cable{ @@ -2332,9 +2332,9 @@ pixel_y = 21 }, /obj/item/flashlight/lamp/green{ + layer = 4.2; pixel_x = 12; - pixel_y = 13; - layer = 4.2 + pixel_y = 13 }, /obj/machinery/power/apc/auto_name/directional/north, /turf/open/floor/wood, @@ -2419,8 +2419,8 @@ dir = 8 }, /obj/effect/turf_decal/siding{ - dir = 4; - color = "#730622" + color = "#730622"; + dir = 4 }, /obj/machinery/door/poddoor/shutters{ dir = 4; @@ -2566,10 +2566,10 @@ dir = 9 }, /obj/machinery/button/door{ - pixel_y = 21; id = "BridgeAtrium"; name = "Atrium Shutters"; pixel_x = 9; + pixel_y = 21; req_ship_access = 1 }, /turf/open/floor/plasteel/telecomms_floor, @@ -2577,9 +2577,9 @@ "sl" = ( /obj/machinery/telecomms/processor/preset_four{ autolinkers = list("processor4","bus"); - network = "nt_commnet"; id = "Nanotrasen Communications Processor"; - layer = 3.09 + layer = 3.09; + network = "nt_commnet" }, /obj/effect/turf_decal/techfloor{ dir = 4 @@ -2655,10 +2655,10 @@ "sU" = ( /obj/machinery/button/door{ dir = 4; - pixel_x = -22; - pixel_y = 8; id = "Ranger_Cycler_Shutters"; name = "Air Cycler Shutters"; + pixel_x = -22; + pixel_y = 8; req_ship_access = 1 }, /obj/structure/chair/handrail{ @@ -2806,11 +2806,11 @@ "tZ" = ( /obj/machinery/button/door{ dir = 4; - pixel_x = -21; - name = "Shutters"; id = "Ranger_SB_maint_shut"; - req_ship_access = 1; - pixel_y = 5 + name = "Shutters"; + pixel_x = -21; + pixel_y = 5; + req_ship_access = 1 }, /turf/open/floor/plating, /area/ship/engineering/engines/starboard) @@ -2859,24 +2859,24 @@ pixel_y = -8 }, /obj/item/holosign_creator/engineering{ - pixel_y = 6; - pixel_x = -5 + pixel_x = -5; + pixel_y = 6 }, /obj/item/holosign_creator/atmos{ - pixel_y = 6; - pixel_x = 6 + pixel_x = 6; + pixel_y = 6 }, /obj/item/flashlight/seclite{ pixel_x = 2; pixel_y = 15 }, /obj/item/gps{ - pixel_y = 9; - pixel_x = -12 + pixel_x = -12; + pixel_y = 9 }, /obj/item/melee/knife/survival{ - pixel_y = 6; - pixel_x = 5 + pixel_x = 5; + pixel_y = 6 }, /obj/item/clothing/head/welding{ pixel_y = -9 @@ -2894,9 +2894,9 @@ /area/ship/engineering) "ux" = ( /obj/machinery/telecomms/hub{ - network = "nt_commnet"; + autolinkers = list("hub","bus","relay","messaging","nanotrasen","broadcasterB","receiverB"); id = "Nanotrasen Communications Hub"; - autolinkers = list("hub","bus","relay","messaging","nanotrasen","broadcasterB","receiverB") + network = "nt_commnet" }, /obj/effect/turf_decal/techfloor{ dir = 1 @@ -2924,8 +2924,8 @@ dir = 1 }, /obj/machinery/door/poddoor/shutters/preopen{ - name = "Corridor Lockdown Port"; - id = "RangerPortShutters" + id = "RangerPortShutters"; + name = "Corridor Lockdown Port" }, /obj/effect/turf_decal/corner/opaque/vired/half{ dir = 8 @@ -2976,8 +2976,8 @@ "vh" = ( /obj/effect/turf_decal/corner/opaque/blue/diagonal, /obj/machinery/door/window{ - req_ship_access = 1; - name = "Surgical Compartment" + name = "Surgical Compartment"; + req_ship_access = 1 }, /obj/effect/turf_decal/borderfloorwhite{ dir = 1 @@ -3095,12 +3095,12 @@ pixel_y = 4 }, /obj/machinery/button/door{ - pixel_x = 26; dir = 8; - name = "Medical Shutters"; id = "MedShutters"; - req_ship_access = 1; - req_access_txt = "5" + name = "Medical Shutters"; + pixel_x = 26; + req_access_txt = "5"; + req_ship_access = 1 }, /obj/machinery/light_switch{ dir = 8; @@ -3265,8 +3265,8 @@ "wu" = ( /obj/machinery/telecomms/server/presets/nanotrasen{ autolinkers = list("nanotrasen","hub"); - network = "nt_commnet"; - freq_listening = list(1353,1447,1459) + freq_listening = list(1353,1447,1459); + network = "nt_commnet" }, /obj/item/disk/holodisk/lp/stations, /obj/effect/turf_decal/techfloor{ @@ -3287,8 +3287,8 @@ pixel_y = 4 }, /obj/item/storage/box/donkpockets/donkpocketspicy{ - pixel_y = 9; - pixel_x = 7 + pixel_x = 7; + pixel_y = 9 }, /obj/structure/table/reinforced{ color = "#8A9397" @@ -3298,15 +3298,15 @@ /area/ship/hallway/central) "wE" = ( /obj/machinery/button/door{ - pixel_y = 21; - name = "Blast Doors"; id = "Ranger_Port_Blasts"; + name = "Blast Doors"; + pixel_y = 21; req_ship_access = 1 }, /obj/machinery/button/shieldwallgen{ - pixel_y = 20; + id = "Ranger_Port_holofields"; pixel_x = 8; - id = "Ranger_Port_holofields" + pixel_y = 20 }, /obj/effect/turf_decal/trimline/transparent/white/filled/corner{ dir = 4 @@ -3444,15 +3444,15 @@ /obj/effect/turf_decal/industrial/warning, /obj/machinery/button/shieldwallgen{ dir = 8; + id = "AI_Core_Field_Engi"; pixel_x = 20; - pixel_y = 9; - id = "AI_Core_Field_Engi" + pixel_y = 9 }, /obj/machinery/button/door{ dir = 8; - pixel_x = 22; - name = "Access Blast Doors"; id = "Ranger_AI_Core_Blasts"; + name = "Access Blast Doors"; + pixel_x = 22; pixel_y = 1; req_access_txt = "10"; req_ship_access = 1 @@ -3516,12 +3516,12 @@ dir = 1 }, /obj/structure/window/reinforced/survival_pod{ - dir = 5; - density = 0 + density = 0; + dir = 5 }, /obj/structure/window/reinforced/survival_pod{ - dir = 9; - density = 0 + density = 0; + dir = 9 }, /turf/open/floor/plasteel/white, /area/ship/crew/specialized/cargo) @@ -3532,8 +3532,8 @@ /obj/structure/window/reinforced/fulltile/shuttle, /obj/structure/grille, /obj/machinery/door/poddoor/shutters{ - name = "Security Specialist's Quarters"; - id = "Ranger_Security_Specialist_Quarters" + id = "Ranger_Security_Specialist_Quarters"; + name = "Security Specialist's Quarters" }, /obj/machinery/door/firedoor/window, /turf/open/floor/plating, @@ -3548,8 +3548,8 @@ "yU" = ( /obj/machinery/door/window/brigdoor/eastright{ dir = 2; - req_access_txt = "1"; name = "Armory"; + req_access_txt = "1"; req_ship_access = 1 }, /obj/effect/turf_decal/steeldecal/steel_decals10{ @@ -3660,9 +3660,9 @@ dir = 4 }, /obj/structure/filingcabinet/chestdrawer{ + density = 0; dir = 4; - pixel_x = -6; - density = 0 + pixel_x = -6 }, /obj/structure/cable{ icon_state = "4-8" @@ -3672,8 +3672,8 @@ pixel_y = -1 }, /obj/item/paper/crumpled{ - pixel_y = -6; - pixel_x = -4 + pixel_x = -4; + pixel_y = -6 }, /obj/item/paper/crumpled{ pixel_x = -10; @@ -3694,8 +3694,8 @@ "zM" = ( /obj/structure/window/reinforced/fulltile/shuttle, /obj/machinery/door/poddoor/shutters{ - name = "Security Specialist's Quarters"; - id = "Ranger_Security_Specialist_Quarters" + id = "Ranger_Security_Specialist_Quarters"; + name = "Security Specialist's Quarters" }, /obj/structure/grille, /obj/machinery/door/firedoor/window, @@ -3737,11 +3737,11 @@ }, /obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4, /obj/machinery/button/door{ - pixel_x = -22; - pixel_y = 1; dir = 4; - name = "Medical Quarters Windows"; id = "Ranger_Medical_Specialist_Quarters"; + name = "Medical Quarters Windows"; + pixel_x = -22; + pixel_y = 1; req_ship_access = 1 }, /turf/open/floor/wood, @@ -3790,17 +3790,17 @@ dir = 1 }, /obj/machinery/button/door{ - pixel_y = 20; - pixel_x = -5; - name = "Starboard Corridor Shutters"; id = "RangerStarboardShutters"; + name = "Starboard Corridor Shutters"; + pixel_x = -5; + pixel_y = 20; req_ship_access = 1 }, /obj/machinery/button/door{ - pixel_y = 20; - pixel_x = 5; - name = "Port Corridor Shutters"; id = "RangerPortShutters"; + name = "Port Corridor Shutters"; + pixel_x = 5; + pixel_y = 20; req_ship_access = 1 }, /turf/open/floor/plasteel/telecomms_floor, @@ -3874,9 +3874,9 @@ name = "Ready Room"; pixel_x = -22; pixel_y = 6; + req_one_access = list(50, 10, 5, 1, 20); req_one_access_txt = "50,10,5,1,20"; - req_ship_access = 1; - req_one_access = list(50, 10, 5, 1, 20) + req_ship_access = 1 }, /obj/item/clothing/suit/space/hardsuit/ert/lp/sec, /obj/machinery/suit_storage_unit/inherit{ @@ -3960,8 +3960,8 @@ dir = 1 }, /obj/effect/turf_decal/siding/thinplating{ - dir = 1; - color = "#a8b2b6" + color = "#a8b2b6"; + dir = 1 }, /obj/effect/decal/cleanable/cobweb, /turf/open/floor/plasteel/showroomfloor, @@ -4055,14 +4055,14 @@ /obj/structure/crate_shelf, /obj/machinery/light_switch{ dir = 4; - pixel_y = 8; - pixel_x = -21 + pixel_x = -21; + pixel_y = 8 }, /obj/machinery/button/door{ - pixel_x = -22; dir = 4; - name = "Cargo Privacy Shutters"; id = "Ranger_Cargo_Privacy"; + name = "Cargo Privacy Shutters"; + pixel_x = -22; pixel_y = -1; req_ship_access = 1 }, @@ -4071,15 +4071,15 @@ "Cq" = ( /obj/machinery/button/door{ dir = 4; - pixel_x = -21; + id = "Ranger_AI_Core_Ext_Blasts"; name = "Outer Window Blast Doors"; - id = "Ranger_AI_Core_Ext_Blasts" + pixel_x = -21 }, /obj/machinery/light/dim/directional/south, /obj/machinery/telecomms/message_server/preset{ autolinkers = list("messaging","hub"); - network = "nt_commnet"; - layer = 3.1 + layer = 3.1; + network = "nt_commnet" }, /obj/effect/turf_decal/techfloor{ dir = 1 @@ -4098,9 +4098,9 @@ "CB" = ( /obj/machinery/telecomms/bus/preset_four{ autolinkers = list("hub","processor4","bus"); - network = "nt_commnet"; + freq_listening = list(1353,1447,1459); id = "Nanotrasen Communications Bus"; - freq_listening = list(1353,1447,1459) + network = "nt_commnet" }, /obj/effect/turf_decal/techfloor{ dir = 4 @@ -4181,11 +4181,11 @@ "CW" = ( /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4, /obj/machinery/button/door{ - pixel_x = 21; dir = 8; - pixel_y = 3; + id = "RangerCryoShutters"; name = "Cryogenics Access"; - id = "RangerCryoShutters" + pixel_x = 21; + pixel_y = 3 }, /obj/machinery/door/poddoor/shutters/preopen{ id = "RangerCryoShutters"; @@ -4205,8 +4205,8 @@ /area/ship/engineering/engines/starboard) "Dr" = ( /obj/machinery/power/shieldwallgen/atmos/roundstart{ - id = "AI_Core_Field_Engi"; - dir = 8 + dir = 8; + id = "AI_Core_Field_Engi" }, /obj/machinery/door/poddoor{ dir = 2; @@ -4251,40 +4251,40 @@ }, /obj/machinery/button/door{ id = "SecureCell"; + name = "Cell Bolt Controls"; normaldoorcontrol = 1; pixel_x = 7; pixel_y = 10; - specialfunctions = 4; req_access_txt = "1"; req_ship_access = 1; - name = "Cell Bolt Controls" + specialfunctions = 4 }, /obj/structure/table/reinforced{ color = "#8A9397" }, /obj/machinery/button/door{ id = "SecShutters"; - name = "Privacy Shutters"; layer = 2.92; - req_ship_access = 1; - req_access_txt = "1"; + name = "Privacy Shutters"; pixel_x = -5; - pixel_y = 10 + pixel_y = 10; + req_access_txt = "1"; + req_ship_access = 1 }, /obj/machinery/button/door{ id = "CellHallShutters"; + layer = 2.91; name = "Cell Hall Shutters"; - req_access_txt = "1"; - req_ship_access = 1; pixel_x = -5; pixel_y = 2; - layer = 2.91 + req_access_txt = "1"; + req_ship_access = 1 }, /obj/machinery/button/door{ - pixel_y = -6; - pixel_x = -5; id = "SecCellWindowShutters"; name = "Cell Window Shutters"; + pixel_x = -5; + pixel_y = -6; req_access_txt = "1"; req_ship_access = 1 }, @@ -4341,8 +4341,8 @@ color = "#c1b6a5" }, /obj/item/paper/crumpled{ - pixel_y = -6; - pixel_x = -4 + pixel_x = -4; + pixel_y = -6 }, /obj/item/paper/crumpled/muddy{ name = "coffee-stained paper scrap"; @@ -4425,11 +4425,11 @@ /obj/item/storage/ration/beef_strips, /obj/item/storage/ration/fried_fish, /obj/item/reagent_containers/food/snacks/popcorn{ - icon_state = "seed-sunflower"; - icon = 'icons/obj/hydroponics/seeds.dmi'; desc = "Dehydrated, salted sunflower seeds, for snacking!"; - name = "Snacking Sunflower Seeds"; - list_reagents = list(/datum/reagent/consumable/nutriment = 4) + icon = 'icons/obj/hydroponics/seeds.dmi'; + icon_state = "seed-sunflower"; + list_reagents = list(/datum/reagent/consumable/nutriment = 4); + name = "Snacking Sunflower Seeds" }, /obj/machinery/power/apc/auto_name/directional/south, /obj/structure/cable, @@ -4518,12 +4518,12 @@ pixel_y = 4 }, /obj/item/reagent_containers/glass/maunamug{ - pixel_y = 9; - pixel_x = 8 + pixel_x = 8; + pixel_y = 9 }, /obj/item/clothing/mask/cigarette/cigar/havana{ - pixel_y = 2; - pixel_x = -5 + pixel_x = -5; + pixel_y = 2 }, /obj/structure/table/reinforced{ color = "#8A9397" @@ -4636,8 +4636,8 @@ dir = 1 }, /obj/machinery/door/window{ - opacity = 1; - name = "Toilet" + name = "Toilet"; + opacity = 1 }, /obj/item/soap/nanotrasen, /obj/structure/closet/wall/directional/west{ @@ -4723,8 +4723,8 @@ }, /obj/machinery/door/firedoor/window, /obj/machinery/door/poddoor/shutters{ - id = "Engineering_Specialist_Shutters"; dir = 4; + id = "Engineering_Specialist_Shutters"; name = "Communications Shutters" }, /obj/structure/window/reinforced/fulltile/shuttle, @@ -4795,9 +4795,9 @@ "Ib" = ( /obj/machinery/button/door{ dir = 4; - pixel_x = -21; - name = "Shutters"; id = "Ranger_Port_maint_shut"; + name = "Shutters"; + pixel_x = -21; req_ship_access = 1 }, /obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2{ @@ -4863,9 +4863,9 @@ dir = 5 }, /obj/machinery/light_switch{ + dir = 8; pixel_x = 20; - pixel_y = 11; - dir = 8 + pixel_y = 11 }, /obj/machinery/atmospherics/pipe/manifold/supply/hidden/layer2{ dir = 4 @@ -4954,9 +4954,9 @@ dir = 8 }, /obj/machinery/door/airlock/security{ + dir = 8; name = "Security Specialist's Office"; - req_access_txt = "1"; - dir = 8 + req_access_txt = "1" }, /obj/structure/cable{ icon_state = "4-8" @@ -4988,8 +4988,8 @@ pixel_y = 6 }, /obj/item/extinguisher/advanced{ - pixel_y = 10; - pixel_x = 12 + pixel_x = 12; + pixel_y = 10 }, /obj/item/extinguisher{ pixel_x = -3 @@ -5046,8 +5046,8 @@ /area/ship/hallway/central) "Kq" = ( /obj/machinery/door/airlock/command{ - req_access_txt = "20"; - name = "Lieutenant's Quarters" + name = "Lieutenant's Quarters"; + req_access_txt = "20" }, /obj/structure/cable{ icon_state = "1-2" @@ -5148,13 +5148,13 @@ dir = 5 }, /obj/item/stack/tape{ - pixel_y = 10; - pixel_x = 6 + pixel_x = 6; + pixel_y = 10 }, /obj/item/stack/tape{ - pixel_y = 17; + layer = 3.01; pixel_x = 7; - layer = 3.01 + pixel_y = 17 }, /obj/item/hand_labeler{ pixel_x = -7; @@ -5300,8 +5300,8 @@ /obj/structure/window/reinforced/fulltile/shuttle, /obj/structure/grille, /obj/machinery/door/poddoor/shutters{ - name = "Medical Specialist's Quarters"; - id = "Ranger_Medical_Specialist_Quarters" + id = "Ranger_Medical_Specialist_Quarters"; + name = "Medical Specialist's Quarters" }, /obj/machinery/door/firedoor/window, /turf/open/floor/plating, @@ -5359,11 +5359,11 @@ /area/ship/hallway/central) "Ms" = ( /obj/machinery/button/door{ - pixel_y = -20; - name = "Ranger Bridge Shutters"; - id = "Ranger_Bridge_Shutters"; dir = 1; + id = "Ranger_Bridge_Shutters"; + name = "Ranger Bridge Shutters"; pixel_x = 6; + pixel_y = -20; req_ship_access = 1 }, /obj/effect/turf_decal/steeldecal/steel_decals4, @@ -5405,9 +5405,9 @@ pixel_x = -10 }, /obj/item/flashlight/lamp/green{ + layer = 4.2; pixel_x = 5; - pixel_y = 13; - layer = 4.2 + pixel_y = 13 }, /obj/effect/turf_decal/siding/wood{ dir = 5 @@ -5427,9 +5427,9 @@ }, /obj/machinery/button/door{ dir = 4; - pixel_x = -26; id = "AiCore"; name = "Core Access"; + pixel_x = -26; req_access_txt = "20"; req_ship_access = 1 }, @@ -5450,10 +5450,10 @@ }, /obj/machinery/button/door{ dir = 4; - pixel_y = 6; - pixel_x = -22; id = "Engineering_Specialist_Shutters"; - name = "Comms Shutters" + name = "Comms Shutters"; + pixel_x = -22; + pixel_y = 6 }, /obj/machinery/camera/autoname{ dir = 5 @@ -5504,8 +5504,8 @@ pixel_y = 1 }, /obj/item/aiModule/reset/purge{ - pixel_y = 6; - pixel_x = 1 + pixel_x = 1; + pixel_y = 6 }, /obj/item/aiModule/reset{ pixel_x = 4; @@ -5591,8 +5591,8 @@ }, /obj/machinery/computer/security/telescreen{ dir = 1; - pixel_y = -28; - network = list("ss13") + network = list("ss13"); + pixel_y = -28 }, /turf/open/floor/mineral/plastitanium/red/brig, /area/ship/security) @@ -5630,8 +5630,8 @@ "NM" = ( /obj/structure/railing, /turf/open/floor/plasteel/stairs{ - dir = 4; - color = "#a8b2b6" + color = "#a8b2b6"; + dir = 4 }, /area/ship/bridge) "NR" = ( @@ -5667,8 +5667,8 @@ dir = 4 }, /obj/machinery/door/airlock/medical{ - name = "Medical Specialist's Quarters"; dir = 8; + name = "Medical Specialist's Quarters"; req_access_txt = "5" }, /obj/structure/cable{ @@ -5778,8 +5778,8 @@ "Oc" = ( /obj/machinery/door/window/brigdoor/eastleft{ dir = 2; - req_access_txt = "1"; name = "Armory"; + req_access_txt = "1"; req_ship_access = 1 }, /obj/effect/turf_decal/siding/thinplating/dark{ @@ -5821,9 +5821,9 @@ /obj/machinery/airalarm/directional/south, /obj/structure/table/reinforced, /obj/item/flashlight/lamp/green{ + layer = 4.2; pixel_x = 9; - pixel_y = 11; - layer = 4.2 + pixel_y = 11 }, /turf/open/floor/wood/ebony, /area/ship/crew/specialized/cargo) @@ -5894,8 +5894,8 @@ /area/ship/hallway/starboard) "OK" = ( /obj/effect/turf_decal/siding/thinplating{ - dir = 1; - color = "#a8b2b6" + color = "#a8b2b6"; + dir = 1 }, /obj/item/bikehorn/rubberducky, /obj/machinery/airalarm/directional/west, @@ -6014,8 +6014,8 @@ /obj/structure/closet/secure_closet{ icon_state = "qm"; name = "Logistics Specialist's Locker"; - req_ship_access = 1; - req_one_access = list(50) + req_one_access = list(50); + req_ship_access = 1 }, /obj/item/clothing/suit/hooded/wintercoat/cargo{ pixel_x = 14 @@ -6081,8 +6081,8 @@ }, /obj/item/stock_parts/micro_laser/high, /obj/item/stock_parts/micro_laser/high{ - pixel_y = 4; - pixel_x = -2 + pixel_x = -2; + pixel_y = 4 }, /obj/item/stack/cable_coil/cut/red, /turf/open/floor/plasteel/mono/dark, @@ -6187,16 +6187,6 @@ }, /obj/item/clothing/mask/gas/vigilitas, /obj/item/clothing/mask/gas/vigilitas, -/obj/item/clothing/mask/gas/sechailer{ - pixel_x = -1; - pixel_y = -14; - name = "half-mask respirator" - }, -/obj/item/clothing/mask/gas/sechailer{ - pixel_x = -1; - pixel_y = -14; - name = "half-mask respirator" - }, /turf/open/floor/plasteel/tech, /area/ship/storage/equip) "Ro" = ( @@ -6341,12 +6331,12 @@ dir = 4 }, /obj/effect/turf_decal/siding{ - dir = 8; - color = "#FF6600" + color = "#FF6600"; + dir = 8 }, /obj/effect/turf_decal/siding{ - dir = 4; - color = "#FF6600" + color = "#FF6600"; + dir = 4 }, /turf/open/floor/pod/light, /area/ship/cargo) @@ -6396,8 +6386,8 @@ name = "Secure Holding Locker" }, /obj/machinery/door/window/brigdoor/northleft{ - req_access_txt = "1"; name = "Secure Lockup"; + req_access_txt = "1"; req_ship_access = 1 }, /turf/open/floor/plasteel/tech, @@ -6453,9 +6443,9 @@ dir = 8 }, /obj/item/gps/computer{ + density = 0; pixel_x = 32; - pixel_y = 0; - density = 0 + pixel_y = 0 }, /turf/open/floor/plasteel/telecomms_floor/tatmos, /area/ship/science/ai_chamber) @@ -6523,9 +6513,9 @@ /area/ship/crew/toilet) "UQ" = ( /obj/machinery/atmospherics/components/unary/vent_pump/high_volume/siphon/atmos/air_output{ - piping_layer = 2; dir = 8; - layer = 2 + layer = 2; + piping_layer = 2 }, /turf/open/floor/engine/air, /area/ship/hallway/central) @@ -6549,8 +6539,8 @@ dir = 1 }, /obj/machinery/door/poddoor/shutters/preopen{ - name = "Corridor Lockdown Port"; - id = "RangerPortShutters" + id = "RangerPortShutters"; + name = "Corridor Lockdown Port" }, /obj/effect/turf_decal/corner/opaque/vired/half{ dir = 4 @@ -6632,8 +6622,8 @@ /obj/structure/grille, /obj/machinery/door/poddoor/shutters/preopen{ dir = 4; - name = "Bridge-Atrium Shutters"; - id = "BridgeAtrium" + id = "BridgeAtrium"; + name = "Bridge-Atrium Shutters" }, /obj/structure/window/reinforced/fulltile/shuttle, /turf/open/floor/plating, @@ -6708,11 +6698,11 @@ dir = 1 }, /obj/machinery/button/door{ - pixel_x = -22; - pixel_y = -2; dir = 4; - name = "Security Quarters Windows"; id = "Ranger_Security_Specialist_Quarters"; + name = "Security Quarters Windows"; + pixel_x = -22; + pixel_y = -2; req_ship_access = 1 }, /turf/open/floor/wood, @@ -6724,8 +6714,8 @@ name = "Communications Access" }, /obj/machinery/power/shieldwallgen/atmos/roundstart{ - id = "AI_Core_Field_Engi"; - dir = 4 + dir = 4; + id = "AI_Core_Field_Engi" }, /obj/structure/cable{ icon_state = "0-5" @@ -6931,8 +6921,8 @@ dir = 1 }, /obj/machinery/door/poddoor/shutters/preopen{ - name = "Corridor Lockdown Starboard"; - id = "RangerStarboardShutters" + id = "RangerStarboardShutters"; + name = "Corridor Lockdown Starboard" }, /obj/effect/turf_decal/corner/opaque/vired/half{ dir = 4 @@ -7016,8 +7006,8 @@ dir = 1 }, /obj/machinery/door/poddoor/shutters/preopen{ - name = "Corridor Lockdown Starboard"; - id = "RangerStarboardShutters" + id = "RangerStarboardShutters"; + name = "Corridor Lockdown Starboard" }, /obj/effect/turf_decal/corner/opaque/vired/half{ dir = 8 @@ -7088,9 +7078,9 @@ }, /obj/machinery/power/apc/auto_name/directional/east, /obj/machinery/light_switch{ + dir = 8; pixel_x = 20; - pixel_y = 11; - dir = 8 + pixel_y = 11 }, /obj/structure/cable{ icon_state = "0-2" @@ -7221,7 +7211,7 @@ /obj/item/clothing/head/soft/black, /obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4, /obj/item/clothing/glasses/hud/security/prescription, -/obj/item/clothing/mask/gas/sechailer, +/obj/item/clothing/mask/gas/vigilitas, /obj/item/clothing/suit/armor/nanotrasen, /obj/item/clothing/suit/armor/nanotrasen/slim, /obj/item/clothing/suit/armor/vest/security/officer, @@ -7286,8 +7276,8 @@ /obj/machinery/atmospherics/pipe/simple/supply/hidden/layer2, /obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4, /turf/open/floor/plasteel/stairs{ - dir = 1; - color = "#a8b2b6" + color = "#a8b2b6"; + dir = 1 }, /area/ship/bridge) "ZW" = ( diff --git a/_maps/shuttles/syndicate/syndicate_cybersun_litieguai.dmm b/_maps/shuttles/syndicate/syndicate_cybersun_litieguai.dmm index 0591010c5b10..2d25efe0cfef 100644 --- a/_maps/shuttles/syndicate/syndicate_cybersun_litieguai.dmm +++ b/_maps/shuttles/syndicate/syndicate_cybersun_litieguai.dmm @@ -1675,7 +1675,7 @@ "BU" = ( /obj/machinery/suit_storage_unit/inherit, /obj/item/clothing/suit/space/hardsuit/syndi/cybersun/paramed, -/obj/item/clothing/mask/gas/sechailer, +/obj/item/clothing/mask/breath, /obj/item/tank/internals/oxygen/red, /obj/effect/turf_decal/box/white, /obj/machinery/camera/autoname{ @@ -1897,7 +1897,7 @@ "Fe" = ( /obj/machinery/suit_storage_unit/inherit, /obj/item/clothing/suit/space/hardsuit/syndi/cybersun/paramed, -/obj/item/clothing/mask/gas/sechailer, +/obj/item/clothing/mask/breath, /obj/item/tank/internals/oxygen/red, /obj/machinery/light/directional/south, /obj/effect/turf_decal/box/white, @@ -2317,7 +2317,7 @@ pixel_x = 32 }, /obj/item/clothing/suit/space/hardsuit/syndi/cybersun/paramed, -/obj/item/clothing/mask/gas/sechailer, +/obj/item/clothing/mask/breath, /obj/item/tank/internals/oxygen/red, /obj/effect/turf_decal/box/white, /turf/open/floor/plasteel/tech, diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 9f69bb5748c8..abba1da51704 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -99,11 +99,11 @@ /obj/machinery/suit_storage_unit/security suit_type = /obj/item/clothing/suit/space/hardsuit/security - mask_type = /obj/item/clothing/mask/gas/sechailer + mask_type = /obj/item/clothing/mask/gas/vigilitas /obj/machinery/suit_storage_unit/hos suit_type = /obj/item/clothing/suit/space/hardsuit/security/hos - mask_type = /obj/item/clothing/mask/gas/sechailer + mask_type = /obj/item/clothing/mask/gas/vigilitas storage_type = /obj/item/tank/internals/oxygen /obj/machinery/suit_storage_unit/mining @@ -165,7 +165,7 @@ /obj/machinery/suit_storage_unit/independent/security suit_type = /obj/item/clothing/suit/space/hardsuit/security/independent - mask_type = /obj/item/clothing/mask/gas/sechailer + mask_type = /obj/item/clothing/mask/gas /obj/machinery/suit_storage_unit/independent/engineering suit_type = /obj/item/clothing/suit/space/engineer diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm index 4af512dfa9c8..5610a1c297f6 100644 --- a/code/game/objects/items/storage/boxes.dm +++ b/code/game/objects/items/storage/boxes.dm @@ -169,7 +169,7 @@ // Security survival box /obj/item/storage/box/survival/security - mask_type = /obj/item/clothing/mask/gas/sechailer + mask_type = /obj/item/clothing/mask/gas // Medical survival box /obj/item/storage/box/survival/medical diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 0e1bc2ec3efa..98dd6a2b4c88 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -126,7 +126,7 @@ new /obj/item/clothing/under/rank/security/warden/skirt(src) new /obj/item/clothing/glasses/hud/security/sunglasses(src) new /obj/item/holosign_creator/security(src) - new /obj/item/clothing/mask/gas/sechailer(src) + new /obj/item/clothing/mask/gas(src) new /obj/item/storage/box/zipties(src) new /obj/item/storage/box/flashbangs(src) new /obj/item/storage/belt/security/full(src) @@ -321,7 +321,7 @@ ..() new /obj/item/gun/ballistic/automatic/smg/wt550(src) new /obj/item/clothing/head/helmet/bulletproof(src) - new /obj/item/clothing/mask/gas/sechailer(src) + new /obj/item/clothing/mask/gas/vigilitas(src) new /obj/item/clothing/suit/armor/vest/bulletproof(src) /obj/structure/closet/secure_closet/lethalshots diff --git a/code/modules/cargo/packs/costumes_toys.dm b/code/modules/cargo/packs/costumes_toys.dm index ddf4cd7d8dc0..4d24698480f5 100644 --- a/code/modules/cargo/packs/costumes_toys.dm +++ b/code/modules/cargo/packs/costumes_toys.dm @@ -159,7 +159,7 @@ desc = "This is it. The Bee's Knees. The Creme of the Crop. The Pick of the Litter. The best of the best of the best. The Crown Jewel of Nanotrasen. The Alpha and the Omega of security headwear. Guaranteed to strike fear into the hearts of each and every criminal unfortunate enough to hear its screeching wail bore into their soul. Also comes with a security gasmask." cost = 6000 //justice comes at a price. An expensive, noisy price. contains = list(/obj/item/clothing/head/helmet/justice, - /obj/item/clothing/mask/gas/sechailer) + /obj/item/clothing/mask/gas) crate_name = "security clothing crate" /datum/supply_pack/costumes_toys/collectable_hats diff --git a/code/modules/clothing/outfits/ert/frontiersmen_ert.dm b/code/modules/clothing/outfits/ert/frontiersmen_ert.dm index edbf57d08db4..56f2a677c129 100644 --- a/code/modules/clothing/outfits/ert/frontiersmen_ert.dm +++ b/code/modules/clothing/outfits/ert/frontiersmen_ert.dm @@ -195,7 +195,7 @@ suit = /obj/item/clothing/suit/armor/vest/marine/frontier head = /obj/item/clothing/head/helmet/bulletproof/x11/frontier - mask = /obj/item/clothing/mask/gas/sechailer + mask = /obj/item/clothing/mask/breath belt = /obj/item/gun/ballistic/automatic/pistol/deagle/gold // daring today aren't we backpack = /obj/item/minigunpack diff --git a/code/modules/mob/living/simple_animal/hostile/human/frontiersman.dm b/code/modules/mob/living/simple_animal/hostile/human/frontiersman.dm index adc6e14f0b17..3257e6440b9e 100644 --- a/code/modules/mob/living/simple_animal/hostile/human/frontiersman.dm +++ b/code/modules/mob/living/simple_animal/hostile/human/frontiersman.dm @@ -17,7 +17,7 @@ icon_state = "frontiersmanmelee_mask" icon_living = "frontiersmanmelee_mask" loot = list(/obj/effect/mob_spawn/human/corpse/frontier, - /obj/item/clothing/mask/gas/sechailer, + /obj/item/clothing/mask/breath, /obj/item/tank/internals/emergency_oxygen/engi) atmos_requirements = IMMUNE_ATMOS_REQS minbodytemp = 0 @@ -41,14 +41,14 @@ icon_living = "frontiersmanranged_mask" loot = list(/obj/effect/mob_spawn/human/corpse/frontier/ranged, /obj/item/gun/ballistic/revolver/shadow, - /obj/item/clothing/mask/gas/sechailer, + /obj/item/clothing/mask/breath, /obj/item/tank/internals/emergency_oxygen/engi) atmos_requirements = IMMUNE_ATMOS_REQS minbodytemp = 0 /mob/living/simple_animal/hostile/human/frontier/ranged/internals/neutered loot = list(/obj/effect/mob_spawn/human/corpse/frontier/ranged, - /obj/item/clothing/mask/gas/sechailer, + /obj/item/clothing/mask/breath, /obj/item/tank/internals/emergency_oxygen/engi) /mob/living/simple_animal/hostile/human/frontier/ranged/neutered @@ -81,14 +81,14 @@ loot = list(/obj/effect/mob_spawn/human/corpse/frontier/surgeon, /obj/item/melee/knife/survival, /obj/item/gun/syringe, - /obj/item/clothing/mask/gas/sechailer, + /obj/item/clothing/mask/breath, /obj/item/tank/internals/emergency_oxygen/engi) /mob/living/simple_animal/hostile/human/frontier/ranged/surgeon/internals/neuter icon_state = "frontiersmansurgeon_mask" icon_living = "frontiersmansurgeon_mask" loot = list(/obj/effect/mob_spawn/human/corpse/frontier/surgeon, - /obj/item/clothing/mask/gas/sechailer, + /obj/item/clothing/mask/breath, /obj/item/tank/internals/emergency_oxygen/engi) /mob/living/simple_animal/hostile/human/frontier/ranged/mosin @@ -106,14 +106,14 @@ icon_living = "frontiersmanrangedrifle_mask" loot = list(/obj/effect/mob_spawn/human/corpse/frontier/ranged, /obj/item/gun/ballistic/rifle/illestren, - /obj/item/clothing/mask/gas/sechailer, + /obj/item/clothing/mask/breath, /obj/item/tank/internals/emergency_oxygen/engi) atmos_requirements = IMMUNE_ATMOS_REQS minbodytemp = 0 /mob/living/simple_animal/hostile/human/frontier/ranged/mosin/internals/neutered loot = list(/obj/effect/mob_spawn/human/corpse/frontier/ranged, - /obj/item/clothing/mask/gas/sechailer, + /obj/item/clothing/mask/breath, /obj/item/tank/internals/emergency_oxygen/engi) /mob/living/simple_animal/hostile/human/frontier/ranged/mosin/neutered diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord_outfits.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord_outfits.dm index 86476b21b3f4..e20bb4382d55 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord_outfits.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord_outfits.dm @@ -445,7 +445,7 @@ if(prob(75)) head = pick(/obj/item/clothing/head/helmet/sec, /obj/item/clothing/head/helmet/blueshirt, /obj/item/clothing/head/helmet/bulletproof) if(prob(75)) - mask = /obj/item/clothing/mask/gas/sechailer + mask = /obj/item/clothing/mask/gas if(prob(75)) ears = /obj/item/radio/headset/headset_sec if(prob(75))