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+author: MarkSuckerberg
+changes:
+ - {rscadd: 'You can now set turrets to filter by faction, mob type, and a few more
+ criteria including "dangerous only" as well as the ability to disable retaliation.'}
+ - {rscadd: Turret retaliation is a lot more vengeful. Don't mess with them.}
+ - {rscadd: "Turrets will now spend a short time targetting you, pointing a beam
+ at you to indicate that they're doing so."}
+ - {rscdel: 'Turret covers, because they sucked.'}
+ - {bugfix: Turretcode is a LOT less laggy.}
+ - {tweak: Turrets are now built like normal machines. The boards are currently not
+ available (except through salvaging).}
+ - {tweak: You can now access full turret settings from the turret control panel.}
+delete-after: true