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code_sample_manifest.json
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code_sample_manifest.json
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["utils/utils.js",
"1_00_empty_canvas/index.html",
"1_01_triangle/index.html",
"1_02_triangle_with_vertices/index.html",
"1_03_vertex_color/index.html",
"1_04_different_vertex_colors/index.html",
"1_05_colored_triangle_with_a_single_buffer/index.html",
"1_06_uniforms/index.html",
"1_07_working_with_textures/index.html",
"1_08_transformation_matrices/index.html",
"1_09_cameras/index.html",
"1_10_triangle_strips/index.html",
"1_11_front_and_back_faces/index.html",
"1_12_depth/index.html",
"1_13_indices/index.html",
"1_14_loading_models/index.html",
"1_15_normals/index.html",
"1_16_1_lighting/index.html",
"1_16_2_lighting/index.html",
"1_17_msaa/index.html",
"1_18_1_mipmaps/index.html",
"1_18_2_mipmaps/index.html",
"2_00_render_to_textures/index.html",
"2_01_orthogonal_cameras/index.html",
"2_02_1_blur_1/index.html",
"2_02_2_blur_2/index.html",
"2_02_3_blur_3/index.html",
"2_02_4_blur_4/index.html",
"2_02_5_blur_5/index.html",
"2_03_1_video_1/index.html",
"2_03_2_video_2/index.html",
"2_04_text/index.html",
"2_05_billboard/index.html",
"2_06_fake_3d/index.html",
"3_00_canvas_resizing/index.html",
"3_01_arcball/index.html",
"3_02_1_picking_ray_casting/index.html",
"3_02_2_picking_color_coding/index.html",
"3_03_save_image_and_video/index.html",
"3_04_worker/index.html",
"3_04_worker/worker.js",
"4_00_prefix_sum/index.html",
"4_01_radix_sorting/index.html",
"4_02_reaction_diffusion/index.html",
"5_00_stencil/index.html",
"5_01_shadow_maps/index.html",
"5_02_toon_shading/index.html",
"5_03_equalrectangle_rendering/index.html",
"5_04_mega_texture/preprocess.py",
"5_04_mega_texture/index.html",
"5_05_transparency/index.html",
"5_06_skeleton_animation/preprocess/main.cpp",
"5_06_skeleton_animation/index.html",
"5_08_gaussian_splatting_1/preprocess/main.cpp",
"5_08_gaussian_splatting_1/index.html",
"5_08_gaussian_splatting_5/index.html"]