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Hi,
i'm using your cloud implementation in a personal FragmentShader ... But i don't find any way to create the clouds in a hemispheral skydome and rotate the generate cloud when the camera rotate in different position.
Any idea how to change your code to do this ?
Best Regards,
The text was updated successfully, but these errors were encountered:
Hi,
i'm using your cloud implementation in a personal FragmentShader ... But i don't find any way to create the clouds in a hemispheral skydome and rotate the generate cloud when the camera rotate in different position.
Any idea how to change your code to do this ?
Best Regards,
The text was updated successfully, but these errors were encountered: