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gen_videos.py
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gen_videos.py
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# SPDX-FileCopyrightText: Copyright (c) 2021-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: LicenseRef-NvidiaProprietary
#
# NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
# property and proprietary rights in and to this material, related
# documentation and any modifications thereto. Any use, reproduction,
# disclosure or distribution of this material and related documentation
# without an express license agreement from NVIDIA CORPORATION or
# its affiliates is strictly prohibited.
"""Generate lerp videos using pretrained network pickle."""
import os
import re
from typing import List, Optional, Tuple, Union
import click
import dnnlib
import imageio
import numpy as np
import scipy.interpolate
import torch
from tqdm import tqdm
import mrcfile
import legacy
from camera_utils import LookAtPoseSampler
from torch_utils import misc
#----------------------------------------------------------------------------
def layout_grid(img, grid_w=None, grid_h=1, float_to_uint8=True, chw_to_hwc=True, to_numpy=True):
batch_size, channels, img_h, img_w = img.shape
if grid_w is None:
grid_w = batch_size // grid_h
assert batch_size == grid_w * grid_h
if float_to_uint8:
img = (img * 127.5 + 128).clamp(0, 255).to(torch.uint8)
img = img.reshape(grid_h, grid_w, channels, img_h, img_w)
img = img.permute(2, 0, 3, 1, 4)
img = img.reshape(channels, grid_h * img_h, grid_w * img_w)
if chw_to_hwc:
img = img.permute(1, 2, 0)
if to_numpy:
img = img.cpu().numpy()
return img
def create_samples(N=256, voxel_origin=[0, 0, 0], cube_length=2.0):
# NOTE: the voxel_origin is actually the (bottom, left, down) corner, not the middle
voxel_origin = np.array(voxel_origin) - cube_length/2
voxel_size = cube_length / (N - 1)
overall_index = torch.arange(0, N ** 3, 1, out=torch.LongTensor())
samples = torch.zeros(N ** 3, 3)
# transform first 3 columns
# to be the x, y, z index
samples[:, 2] = overall_index % N
samples[:, 1] = (overall_index.float() / N) % N
samples[:, 0] = ((overall_index.float() / N) / N) % N
# transform first 3 columns
# to be the x, y, z coordinate
samples[:, 0] = (samples[:, 0] * voxel_size) + voxel_origin[2]
samples[:, 1] = (samples[:, 1] * voxel_size) + voxel_origin[1]
samples[:, 2] = (samples[:, 2] * voxel_size) + voxel_origin[0]
num_samples = N ** 3
return samples.unsqueeze(0), voxel_origin, voxel_size
#----------------------------------------------------------------------------
def gen_interp_video(G, mp4: str, seeds, shuffle_seed=None, w_frames=60*4, kind='cubic', grid_dims=(1,1), num_keyframes=None, wraps=2, psi=1, truncation_cutoff=14, cfg='FFHQ', image_mode='image', gen_shapes=False, device=torch.device('cuda'), **video_kwargs):
grid_w = grid_dims[0]
grid_h = grid_dims[1]
if num_keyframes is None:
if len(seeds) % (grid_w*grid_h) != 0:
raise ValueError('Number of input seeds must be divisible by grid W*H')
num_keyframes = len(seeds) // (grid_w*grid_h)
all_seeds = np.zeros(num_keyframes*grid_h*grid_w, dtype=np.int64)
for idx in range(num_keyframes*grid_h*grid_w):
all_seeds[idx] = seeds[idx % len(seeds)]
if shuffle_seed is not None:
rng = np.random.RandomState(seed=shuffle_seed)
rng.shuffle(all_seeds)
camera_lookat_point = torch.tensor(G.rendering_kwargs['avg_camera_pivot'], device=device)
zs = torch.from_numpy(np.stack([np.random.RandomState(seed).randn(G.z_dim) for seed in all_seeds])).to(device)
cam2world_pose = LookAtPoseSampler.sample(3.14/2, 3.14/2, camera_lookat_point, radius=G.rendering_kwargs['avg_camera_radius'], device=device)
focal_length = 4.2647 if cfg != 'Shapenet' else 1.7074 # shapenet has higher FOV
intrinsics = torch.tensor([[focal_length, 0, 0.5], [0, focal_length, 0.5], [0, 0, 1]], device=device)
c = torch.cat([cam2world_pose.reshape(-1, 16), intrinsics.reshape(-1, 9)], 1)
c = c.repeat(len(zs), 1)
ws = G.mapping(z=zs, c=c, truncation_psi=psi, truncation_cutoff=truncation_cutoff)
_ = G.synthesis(ws[:1], c[:1]) # warm up
ws = ws.reshape(grid_h, grid_w, num_keyframes, *ws.shape[1:])
# Interpolation.
grid = []
for yi in range(grid_h):
row = []
for xi in range(grid_w):
x = np.arange(-num_keyframes * wraps, num_keyframes * (wraps + 1))
y = np.tile(ws[yi][xi].cpu().numpy(), [wraps * 2 + 1, 1, 1])
interp = scipy.interpolate.interp1d(x, y, kind=kind, axis=0)
row.append(interp)
grid.append(row)
# Render video.
max_batch = 10000000
voxel_resolution = 512
video_out = imageio.get_writer(mp4, mode='I', fps=60, codec='libx264', **video_kwargs)
if gen_shapes:
outdir = 'interpolation_{}_{}/'.format(all_seeds[0], all_seeds[1])
os.makedirs(outdir, exist_ok=True)
all_poses = []
for frame_idx in tqdm(range(num_keyframes * w_frames)):
imgs = []
for yi in range(grid_h):
for xi in range(grid_w):
pitch_range = 0.25
yaw_range = 0.35
cam2world_pose = LookAtPoseSampler.sample(3.14/2 + yaw_range * np.sin(2 * 3.14 * frame_idx / (num_keyframes * w_frames)),
3.14/2 -0.05 + pitch_range * np.cos(2 * 3.14 * frame_idx / (num_keyframes * w_frames)),
camera_lookat_point, radius=G.rendering_kwargs['avg_camera_radius'], device=device)
all_poses.append(cam2world_pose.squeeze().cpu().numpy())
focal_length = 4.2647 if cfg != 'Shapenet' else 1.7074 # shapenet has higher FOV
intrinsics = torch.tensor([[focal_length, 0, 0.5], [0, focal_length, 0.5], [0, 0, 1]], device=device)
c = torch.cat([cam2world_pose.reshape(-1, 16), intrinsics.reshape(-1, 9)], 1)
interp = grid[yi][xi]
w = torch.from_numpy(interp(frame_idx / w_frames)).to(device)
entangle = 'camera'
if entangle == 'conditioning':
c_forward = torch.cat([LookAtPoseSampler.sample(3.14/2,
3.14/2,
camera_lookat_point,
radius=G.rendering_kwargs['avg_camera_radius'], device=device).reshape(-1, 16), intrinsics.reshape(-1, 9)], 1)
w_c = G.mapping(z=zs[0:1], c=c[0:1], truncation_psi=psi, truncation_cutoff=truncation_cutoff)
img = G.synthesis(ws=w_c, c=c_forward, noise_mode='const')[image_mode][0]
elif entangle == 'camera':
img = G.synthesis(ws=w.unsqueeze(0), c=c[0:1], noise_mode='const')[image_mode][0]
elif entangle == 'both':
w_c = G.mapping(z=zs[0:1], c=c[0:1], truncation_psi=psi, truncation_cutoff=truncation_cutoff)
img = G.synthesis(ws=w_c, c=c[0:1], noise_mode='const')[image_mode][0]
if image_mode == 'image_depth':
img = -img
img = (img - img.min()) / (img.max() - img.min()) * 2 - 1
imgs.append(img)
if gen_shapes:
# generate shapes
print('Generating shape for frame %d / %d ...' % (frame_idx, num_keyframes * w_frames))
samples, voxel_origin, voxel_size = create_samples(N=voxel_resolution, voxel_origin=[0, 0, 0], cube_length=G.rendering_kwargs['box_warp'])
samples = samples.to(device)
sigmas = torch.zeros((samples.shape[0], samples.shape[1], 1), device=device)
transformed_ray_directions_expanded = torch.zeros((samples.shape[0], max_batch, 3), device=device)
transformed_ray_directions_expanded[..., -1] = -1
head = 0
with tqdm(total = samples.shape[1]) as pbar:
with torch.no_grad():
while head < samples.shape[1]:
torch.manual_seed(0)
sigma = G.sample_mixed(samples[:, head:head+max_batch], transformed_ray_directions_expanded[:, :samples.shape[1]-head], w.unsqueeze(0), truncation_psi=psi, noise_mode='const')['sigma']
sigmas[:, head:head+max_batch] = sigma
head += max_batch
pbar.update(max_batch)
sigmas = sigmas.reshape((voxel_resolution, voxel_resolution, voxel_resolution)).cpu().numpy()
sigmas = np.flip(sigmas, 0)
pad = int(30 * voxel_resolution / 256)
pad_top = int(38 * voxel_resolution / 256)
sigmas[:pad] = 0
sigmas[-pad:] = 0
sigmas[:, :pad] = 0
sigmas[:, -pad_top:] = 0
sigmas[:, :, :pad] = 0
sigmas[:, :, -pad:] = 0
output_ply = True
if output_ply:
from shape_utils import convert_sdf_samples_to_ply
convert_sdf_samples_to_ply(np.transpose(sigmas, (2, 1, 0)), [0, 0, 0], 1, os.path.join(outdir, f'{frame_idx:04d}_shape.ply'), level=10)
else: # output mrc
with mrcfile.new_mmap(outdir + f'{frame_idx:04d}_shape.mrc', overwrite=True, shape=sigmas.shape, mrc_mode=2) as mrc:
mrc.data[:] = sigmas
video_out.append_data(layout_grid(torch.stack(imgs), grid_w=grid_w, grid_h=grid_h))
video_out.close()
all_poses = np.stack(all_poses)
if gen_shapes:
print(all_poses.shape)
with open(mp4.replace('.mp4', '_trajectory.npy'), 'wb') as f:
np.save(f, all_poses)
#----------------------------------------------------------------------------
def parse_range(s: Union[str, List[int]]) -> List[int]:
'''Parse a comma separated list of numbers or ranges and return a list of ints.
Example: '1,2,5-10' returns [1, 2, 5, 6, 7]
'''
if isinstance(s, list): return s
ranges = []
range_re = re.compile(r'^(\d+)-(\d+)$')
for p in s.split(','):
if m := range_re.match(p):
ranges.extend(range(int(m.group(1)), int(m.group(2))+1))
else:
ranges.append(int(p))
return ranges
#----------------------------------------------------------------------------
def parse_tuple(s: Union[str, Tuple[int,int]]) -> Tuple[int, int]:
'''Parse a 'M,N' or 'MxN' integer tuple.
Example:
'4x2' returns (4,2)
'0,1' returns (0,1)
'''
if isinstance(s, tuple): return s
if m := re.match(r'^(\d+)[x,](\d+)$', s):
return (int(m.group(1)), int(m.group(2)))
raise ValueError(f'cannot parse tuple {s}')
#----------------------------------------------------------------------------
@click.command()
@click.option('--network', 'network_pkl', help='Network pickle filename', required=True)
@click.option('--seeds', type=parse_range, help='List of random seeds', required=True)
@click.option('--shuffle-seed', type=int, help='Random seed to use for shuffling seed order', default=None)
@click.option('--grid', type=parse_tuple, help='Grid width/height, e.g. \'4x3\' (default: 1x1)', default=(1,1))
@click.option('--num-keyframes', type=int, help='Number of seeds to interpolate through. If not specified, determine based on the length of the seeds array given by --seeds.', default=None)
@click.option('--w-frames', type=int, help='Number of frames to interpolate between latents', default=120)
@click.option('--trunc', 'truncation_psi', type=float, help='Truncation psi', default=1, show_default=True)
@click.option('--trunc-cutoff', 'truncation_cutoff', type=int, help='Truncation cutoff', default=14, show_default=True)
@click.option('--outdir', help='Output directory', type=str, required=True, metavar='DIR')
@click.option('--reload_modules', help='Overload persistent modules?', type=bool, required=False, metavar='BOOL', default=False, show_default=True)
@click.option('--cfg', help='Config', type=click.Choice(['FFHQ', 'AFHQ', 'Shapenet']), required=False, metavar='STR', default='FFHQ', show_default=True)
@click.option('--image_mode', help='Image mode', type=click.Choice(['image', 'image_depth', 'image_raw']), required=False, metavar='STR', default='image', show_default=True)
@click.option('--sample_mult', 'sampling_multiplier', type=float, help='Multiplier for depth sampling in volume rendering', default=2, show_default=True)
@click.option('--nrr', type=int, help='Neural rendering resolution override', default=None, show_default=True)
@click.option('--shapes', type=bool, help='Gen shapes for shape interpolation', default=False, show_default=True)
@click.option('--interpolate', type=bool, help='Interpolate between seeds', default=True, show_default=True)
def generate_images(
network_pkl: str,
seeds: List[int],
shuffle_seed: Optional[int],
truncation_psi: float,
truncation_cutoff: int,
grid: Tuple[int,int],
num_keyframes: Optional[int],
w_frames: int,
outdir: str,
reload_modules: bool,
cfg: str,
image_mode: str,
sampling_multiplier: float,
nrr: Optional[int],
shapes: bool,
interpolate: bool,
):
"""Render a latent vector interpolation video.
Examples:
\b
# Render a 4x2 grid of interpolations for seeds 0 through 31.
python gen_video.py --output=lerp.mp4 --trunc=1 --seeds=0-31 --grid=4x2 \\
--network=https://api.ngc.nvidia.com/v2/models/nvidia/research/stylegan3/versions/1/files/stylegan3-r-afhqv2-512x512.pkl
Animation length and seed keyframes:
The animation length is either determined based on the --seeds value or explicitly
specified using the --num-keyframes option.
When num keyframes is specified with --num-keyframes, the output video length
will be 'num_keyframes*w_frames' frames.
If --num-keyframes is not specified, the number of seeds given with
--seeds must be divisible by grid size W*H (--grid). In this case the
output video length will be '# seeds/(w*h)*w_frames' frames.
"""
if not os.path.exists(outdir):
os.makedirs(outdir, exist_ok=True)
print('Loading networks from "%s"...' % network_pkl)
device = torch.device('cuda')
with dnnlib.util.open_url(network_pkl) as f:
G = legacy.load_network_pkl(f)['G_ema'].to(device) # type: ignore
G.rendering_kwargs['depth_resolution'] = int(G.rendering_kwargs['depth_resolution'] * sampling_multiplier)
G.rendering_kwargs['depth_resolution_importance'] = int(G.rendering_kwargs['depth_resolution_importance'] * sampling_multiplier)
if nrr is not None: G.neural_rendering_resolution = nrr
if truncation_cutoff == 0:
truncation_psi = 1.0 # truncation cutoff of 0 means no truncation anyways
if truncation_psi == 1.0:
truncation_cutoff = 14 # no truncation so doesn't matter where we cutoff
if interpolate:
output = os.path.join(outdir, 'interpolation.mp4')
gen_interp_video(G=G, mp4=output, bitrate='10M', grid_dims=grid, num_keyframes=num_keyframes, w_frames=w_frames, seeds=seeds, shuffle_seed=shuffle_seed, psi=truncation_psi, truncation_cutoff=truncation_cutoff, cfg=cfg, image_mode=image_mode, gen_shapes=shapes)
else:
for seed in seeds:
output = os.path.join(outdir, f'{seed}.mp4')
seeds_ = [seed]
gen_interp_video(G=G, mp4=output, bitrate='10M', grid_dims=grid, num_keyframes=num_keyframes, w_frames=w_frames, seeds=seeds_, shuffle_seed=shuffle_seed, psi=truncation_psi, truncation_cutoff=truncation_cutoff, cfg=cfg, image_mode=image_mode)
#----------------------------------------------------------------------------
if __name__ == "__main__":
generate_images() # pylint: disable=no-value-for-parameter
#----------------------------------------------------------------------------