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Offer some method (remember, don't assume that the game framework/engine/etc. is known) that would allow the developer of the game to keep high scores.
The database should simply be (all strings):
game name
game version
player name
player score
Commands:
insertOrReplace (takes player name and score, return "true"/"false" for success or failure. Score must have a value)
delete (takes player name, return "true"/"false" for success or failure)
find (takes player name, returns score or "" when nothing is found)
query (returns all players and their scores)
If machine is ever network connected, it can display these values on the SGDC website.
The text was updated successfully, but these errors were encountered:
Offer some method (remember, don't assume that the game framework/engine/etc. is known) that would allow the developer of the game to keep high scores.
The database should simply be (all strings):
Commands:
If machine is ever network connected, it can display these values on the SGDC website.
The text was updated successfully, but these errors were encountered: