diff --git a/CHANGELOG.md b/CHANGELOG.md index e6eabf12..b3bc56f7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,10 @@ +## [20.2.5](https://github.com/seleb/bitsy-hacks/compare/v20.2.4...v20.2.5) (2022-07-08) + + +### Bug Fixes + +* **follower:** incompatibility with smooth moves ([#267](https://github.com/seleb/bitsy-hacks/issues/267)) ([28b8243](https://github.com/seleb/bitsy-hacks/commit/28b8243870ea81a718d1a96a3948930177c4300b)) + ## [20.2.4](https://github.com/seleb/bitsy-hacks/compare/v20.2.3...v20.2.4) (2022-06-10) diff --git a/dist/avatar-by-room.js b/dist/avatar-by-room.js index 251f20c4..6c1c8c7c 100644 --- a/dist/avatar-by-room.js +++ b/dist/avatar-by-room.js @@ -4,7 +4,7 @@ @summary change the avatar in certain rooms @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -177,7 +177,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -245,7 +245,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/backdrops.js b/dist/backdrops.js index df3c166c..fdd0076a 100644 --- a/dist/backdrops.js +++ b/dist/backdrops.js @@ -4,7 +4,7 @@ @summary makes the game have a backdrop @license MIT @author Cephalopodunk & Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -181,7 +181,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -251,7 +251,7 @@ var after = kitsy.after; @summary makes all sprites have transparent backgrounds @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -332,7 +332,7 @@ after('renderPixelInstruction', function (bufferId, buffer, paletteIndex, x, y) @summary makes the game have a transparent background @license MIT @author Cephalopodunk & Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 diff --git a/dist/basic-sfx.js b/dist/basic-sfx.js index 5facd4a5..77a59dc2 100644 --- a/dist/basic-sfx.js +++ b/dist/basic-sfx.js @@ -4,7 +4,7 @@ @summary "walk" and "talk" sound effect support @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -172,7 +172,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -240,7 +240,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/bitsymuse.js b/dist/bitsymuse.js index 6d1da0dd..fd222200 100644 --- a/dist/bitsymuse.js +++ b/dist/bitsymuse.js @@ -4,7 +4,7 @@ @summary A variety of Bitsy sound and music handlers @license MIT @author David Mowatt -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -206,7 +206,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -372,7 +372,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/canvas-replacement.js b/dist/canvas-replacement.js index 07d80688..7228cbc0 100644 --- a/dist/canvas-replacement.js +++ b/dist/canvas-replacement.js @@ -4,7 +4,7 @@ @summary WebGLazy bitsy integration (this one's mostly just for me) @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -203,7 +203,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/character-portraits-animated.js b/dist/character-portraits-animated.js index 9da544b8..0f213368 100644 --- a/dist/character-portraits-animated.js +++ b/dist/character-portraits-animated.js @@ -4,7 +4,7 @@ @summary high quality anime gifs @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -971,7 +971,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -1089,7 +1089,7 @@ function addDialogTag(tag, fn) { @summary high quality anime jpegs (or pngs i guess) @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 diff --git a/dist/character-portraits.js b/dist/character-portraits.js index 41ba3da2..f6ccf49e 100644 --- a/dist/character-portraits.js +++ b/dist/character-portraits.js @@ -4,7 +4,7 @@ @summary high quality anime jpegs (or pngs i guess) @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -200,7 +200,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/close-on-ending.js b/dist/close-on-ending.js index d8fdd402..b2b54b31 100644 --- a/dist/close-on-ending.js +++ b/dist/close-on-ending.js @@ -4,7 +4,7 @@ @summary Prevents from playing past an ending @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -163,7 +163,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/corrupt.js b/dist/corrupt.js index d979016a..660069d7 100644 --- a/dist/corrupt.js +++ b/dist/corrupt.js @@ -4,7 +4,7 @@ @summary corrupts gamedata at runtime @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -60,7 +60,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -122,7 +122,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @description @@ -340,7 +340,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/custom-exit-effects.js b/dist/custom-exit-effects.js index b9b35869..6b373065 100644 --- a/dist/custom-exit-effects.js +++ b/dist/custom-exit-effects.js @@ -4,7 +4,7 @@ @summary make custom exit transition effects @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -199,7 +199,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/custom-keyhandlers.js b/dist/custom-keyhandlers.js index 0abda8ce..2f18a84f 100644 --- a/dist/custom-keyhandlers.js +++ b/dist/custom-keyhandlers.js @@ -4,7 +4,7 @@ @summary run custom code on key inputs @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -188,7 +188,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/custom-text-effect.js b/dist/custom-text-effect.js index af46f903..05204988 100644 --- a/dist/custom-text-effect.js +++ b/dist/custom-text-effect.js @@ -4,7 +4,7 @@ @summary make {custom}text effects{custom} @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -351,7 +351,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/dialog-audio-vocal-synth.js b/dist/dialog-audio-vocal-synth.js index cde64db6..b9a8118f 100644 --- a/dist/dialog-audio-vocal-synth.js +++ b/dist/dialog-audio-vocal-synth.js @@ -4,7 +4,7 @@ @summary animal crossing-style audio powered by the pink trombone vocal synth @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -884,7 +884,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -1002,7 +1002,7 @@ function addDialogTag(tag, fn) { @summary animal crossing-style audio @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -1059,7 +1059,7 @@ before('dialogBuffer.DoNextChar', function () { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/dialog-audio.js b/dist/dialog-audio.js index 670dd8c1..4f7cfaaf 100644 --- a/dist/dialog-audio.js +++ b/dist/dialog-audio.js @@ -4,7 +4,7 @@ @summary animal crossing-style audio @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -190,7 +190,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/dialog-box-transition.js b/dist/dialog-box-transition.js index d2cdf03f..bb0d9f34 100644 --- a/dist/dialog-box-transition.js +++ b/dist/dialog-box-transition.js @@ -4,7 +4,7 @@ @summary adds an easing transition animation to display the dialog box text @license MIT @author Delacannon -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -160,7 +160,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/dialog-choices.js b/dist/dialog-choices.js index 802e5f4c..cb475107 100644 --- a/dist/dialog-choices.js +++ b/dist/dialog-choices.js @@ -4,7 +4,7 @@ @summary dialog choices @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -240,7 +240,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -415,7 +415,7 @@ inject(/(this\.AddLinebreak = )/, 'this.AddParagraphBreak = function() { buffer. @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -459,7 +459,7 @@ addDialogTag('p', function (environment, parameters, onReturn) { @summary put more words onscreen @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 diff --git a/dist/dialog-jump.js b/dist/dialog-jump.js index 095282d0..dc5e404b 100644 --- a/dist/dialog-jump.js +++ b/dist/dialog-jump.js @@ -4,7 +4,7 @@ @summary jump from one dialog entry to another @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -174,7 +174,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/dialog-pause.js b/dist/dialog-pause.js index 4e53a9c1..d6b2ca9a 100644 --- a/dist/dialog-pause.js +++ b/dist/dialog-pause.js @@ -4,7 +4,7 @@ @summary add pauses in between printing text @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -160,7 +160,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/dialog-prompt.js b/dist/dialog-prompt.js index ef61c799..7b9d5ee4 100644 --- a/dist/dialog-prompt.js +++ b/dist/dialog-prompt.js @@ -4,7 +4,7 @@ @summary prompt the user for text input in dialog @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -197,7 +197,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -322,7 +322,7 @@ inject(/(this\.AddLinebreak = )/, 'this.AddParagraphBreak = function() { buffer. @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 diff --git a/dist/direction-in-dialog.js b/dist/direction-in-dialog.js index 0350a3e5..e3bd3fb1 100644 --- a/dist/direction-in-dialog.js +++ b/dist/direction-in-dialog.js @@ -4,7 +4,7 @@ @summary provides a variable with player direction @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -166,7 +166,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/directional-avatar.js b/dist/directional-avatar.js index a42f5582..d3e56f07 100644 --- a/dist/directional-avatar.js +++ b/dist/directional-avatar.js @@ -4,7 +4,7 @@ @summary flips the player's sprite based on directional movement @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -41,7 +41,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -103,7 +103,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @description @@ -305,7 +305,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/dynamic-background.js b/dist/dynamic-background.js index bf3d4f29..028df3f6 100644 --- a/dist/dynamic-background.js +++ b/dist/dynamic-background.js @@ -4,7 +4,7 @@ @summary HTML background matching bitsy background @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -170,7 +170,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -238,7 +238,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/edit-dialog-from-dialog.js b/dist/edit-dialog-from-dialog.js index b9d5c92d..b937a70f 100644 --- a/dist/edit-dialog-from-dialog.js +++ b/dist/edit-dialog-from-dialog.js @@ -4,7 +4,7 @@ @summary edit dialog from dialog (yes really) @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -169,7 +169,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -297,7 +297,7 @@ function addDeferredDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/edit-image-from-dialog.js b/dist/edit-image-from-dialog.js index dd179b79..f45f1466 100644 --- a/dist/edit-image-from-dialog.js +++ b/dist/edit-image-from-dialog.js @@ -4,7 +4,7 @@ @summary edit sprites, items, and tiles from dialog @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -67,7 +67,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -129,7 +129,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @description @@ -323,7 +323,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/edit-player-from-dialog.js b/dist/edit-player-from-dialog.js index 5e40fab0..96b445d0 100644 --- a/dist/edit-player-from-dialog.js +++ b/dist/edit-player-from-dialog.js @@ -4,7 +4,7 @@ @summary change which sprite is controlled by the player @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -171,7 +171,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -337,7 +337,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/edit-room-from-dialog.js b/dist/edit-room-from-dialog.js index be884164..72337409 100644 --- a/dist/edit-room-from-dialog.js +++ b/dist/edit-room-from-dialog.js @@ -4,7 +4,7 @@ @summary modify the content of a room from dialog @license MIT @author Dana Holdampf -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -290,7 +290,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -456,7 +456,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/end-from-dialog.js b/dist/end-from-dialog.js index e2f891ba..8b5bf758 100644 --- a/dist/end-from-dialog.js +++ b/dist/end-from-dialog.js @@ -4,7 +4,7 @@ @summary trigger an ending from dialog, including narration text @license WTFPL (do WTF you want) @author @mildmojo -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -194,7 +194,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/exit-from-dialog.js b/dist/exit-from-dialog.js index f872b076..26a07925 100644 --- a/dist/exit-from-dialog.js +++ b/dist/exit-from-dialog.js @@ -4,7 +4,7 @@ @summary exit to another room from dialog, including conditionals @license WTFPL (do WTF you want) @author @mildmojo -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -194,7 +194,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -360,7 +360,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/external-game-data.js b/dist/external-game-data.js index 3cddad8c..a988065b 100644 --- a/dist/external-game-data.js +++ b/dist/external-game-data.js @@ -4,7 +4,7 @@ @summary separate Bitsy game data from your (modded) HTML for easier development @license WTFPL (do WTF you want) @author @mildmojo -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -182,7 +182,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/favicon-from-sprite.js b/dist/favicon-from-sprite.js index 6447402a..8ee65e0c 100644 --- a/dist/favicon-from-sprite.js +++ b/dist/favicon-from-sprite.js @@ -4,7 +4,7 @@ @summary generate a browser favicon (tab icon) from a Bitsy sprite, including animation! @license WTFPL (do WTF you want) @author @mildmojo -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -170,7 +170,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -238,7 +238,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/follower.js b/dist/follower.js index 37c6d924..c2d53669 100644 --- a/dist/follower.js +++ b/dist/follower.js @@ -4,7 +4,7 @@ @summary make sprites follow the player @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -193,7 +193,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -359,7 +359,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -405,6 +405,7 @@ function setFollower(followerName) { } var walking = false; +var shouldWalk = false; function takeStep() { if (walking) { @@ -412,23 +413,7 @@ function takeStep() { } walking = true; setTimeout(() => { - let takeAnother = false; - followers.forEach(function (follower) { - var path = paths[follower.id]; - var point = path.shift(); - if (point) { - follower.x = point.x; - follower.y = point.y; - follower.room = point.room; - } - walking = false; - if (path.length) { - takeAnother = true; - } - }); - if (takeAnother) { - takeStep(); - } + shouldWalk = true; }, hackOptions.delay); } @@ -449,6 +434,27 @@ before('update', function () { }); let movedFollower = false; after('update', function () { + if (shouldWalk) { + shouldWalk = false; + let takeAnother = false; + followers.forEach(function (follower) { + var path = paths[follower.id]; + var point = path.shift(); + if (point) { + follower.x = point.x; + follower.y = point.y; + follower.room = point.room; + } + walking = false; + if (path.length) { + takeAnother = true; + } + }); + if (takeAnother) { + takeStep(); + } + } + // only walk if player moved if (px === bitsy.player().x && py === bitsy.player().y) { return; diff --git a/dist/gamepad-input.js b/dist/gamepad-input.js index 5ba70708..ff762ac6 100644 --- a/dist/gamepad-input.js +++ b/dist/gamepad-input.js @@ -4,7 +4,7 @@ @summary HTML5 gamepad support @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -489,7 +489,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/gravity.js b/dist/gravity.js index 945d4684..1198d44b 100644 --- a/dist/gravity.js +++ b/dist/gravity.js @@ -4,7 +4,7 @@ @summary Pseudo-platforming/gravity/physics @license MIT @author Cole Sea -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -122,7 +122,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -184,7 +184,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @description @@ -386,7 +386,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/itsy-bitsy.js b/dist/itsy-bitsy.js index c87e876e..a80ba3f1 100644 --- a/dist/itsy-bitsy.js +++ b/dist/itsy-bitsy.js @@ -4,7 +4,7 @@ @summary for when bitsy's not small enough @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -171,7 +171,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/javascript-dialog.js b/dist/javascript-dialog.js index f70f1ca5..2cc2a253 100644 --- a/dist/javascript-dialog.js +++ b/dist/javascript-dialog.js @@ -4,7 +4,7 @@ @summary execute arbitrary javascript from dialog @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -196,7 +196,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/logic-operators-extended.js b/dist/logic-operators-extended.js index f8262d0e..a833dc6b 100644 --- a/dist/logic-operators-extended.js +++ b/dist/logic-operators-extended.js @@ -3,7 +3,7 @@ @file logic-operators-extended @summary adds conditional logic operators @author @mildmojo -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -168,7 +168,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/long-dialog.js b/dist/long-dialog.js index 149fe454..3b62436d 100644 --- a/dist/long-dialog.js +++ b/dist/long-dialog.js @@ -4,7 +4,7 @@ @summary put more words onscreen @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -184,7 +184,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -359,7 +359,7 @@ inject(/(this\.AddLinebreak = )/, 'this.AddParagraphBreak = function() { buffer. @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 diff --git a/dist/multi-sprite-avatar.js b/dist/multi-sprite-avatar.js index 89d802d6..15e1ec6d 100644 --- a/dist/multi-sprite-avatar.js +++ b/dist/multi-sprite-avatar.js @@ -4,7 +4,7 @@ @summary make the player big @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -201,7 +201,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -367,7 +367,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/noclip.js b/dist/noclip.js index 1b156937..7ebcb48f 100644 --- a/dist/noclip.js +++ b/dist/noclip.js @@ -4,7 +4,7 @@ @summary walk through wall tiles, sprites, items, exits, and endings @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -182,7 +182,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -252,7 +252,7 @@ var after = kitsy.after; @summary run custom code on key inputs @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 diff --git a/dist/online.js b/dist/online.js index 7db719db..2db3a109 100644 --- a/dist/online.js +++ b/dist/online.js @@ -4,7 +4,7 @@ @summary multiplayer bitsy @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @description @@ -182,7 +182,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -348,7 +348,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -412,7 +412,7 @@ function getImage(name, map) { @summary edit dialog from dialog (yes really) @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -479,7 +479,7 @@ addDeferredDialogTag('dialog', editDialog); @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @description @@ -548,7 +548,7 @@ function setSpriteData(id, frame, newData) { @summary edit sprites, items, and tiles from dialog @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -693,7 +693,7 @@ addDualDialogTag('imagePal', editPalette); @summary execute arbitrary javascript from dialog @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 diff --git a/dist/opaque-tiles.js b/dist/opaque-tiles.js index 97c64077..efeb23c6 100644 --- a/dist/opaque-tiles.js +++ b/dist/opaque-tiles.js @@ -4,7 +4,7 @@ @summary tiles which hide the player @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -169,7 +169,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/paragraph-break.js b/dist/paragraph-break.js index 4bc599f3..32aa8c8c 100644 --- a/dist/paragraph-break.js +++ b/dist/paragraph-break.js @@ -4,7 +4,7 @@ @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -176,7 +176,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/permanent-items.js b/dist/permanent-items.js index db9784e7..b32cd8dc 100644 --- a/dist/permanent-items.js +++ b/dist/permanent-items.js @@ -4,7 +4,7 @@ @summary prevent some items from being picked up @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -166,7 +166,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/push-sprites.js b/dist/push-sprites.js index cf50430c..f4863dcd 100644 --- a/dist/push-sprites.js +++ b/dist/push-sprites.js @@ -4,7 +4,7 @@ @summary sokoban-style sprite pushing @license MIT @author jan0sc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -198,7 +198,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -260,7 +260,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @description @@ -462,7 +462,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/replace-drawing.js b/dist/replace-drawing.js index 3f7ffe7f..6b30538d 100644 --- a/dist/replace-drawing.js +++ b/dist/replace-drawing.js @@ -4,7 +4,7 @@ @summary add name-tags to replace drawings when the game is loading @license MIT @author Elkie Nova -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -177,7 +177,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/save.js b/dist/save.js index e5fc85fc..593c232b 100644 --- a/dist/save.js +++ b/dist/save.js @@ -4,7 +4,7 @@ @summary save/load your game @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -195,7 +195,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -361,7 +361,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/smooth-moves.js b/dist/smooth-moves.js index 2fc3f92e..6f348f1f 100644 --- a/dist/smooth-moves.js +++ b/dist/smooth-moves.js @@ -4,7 +4,7 @@ @summary ease the player's movement @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -170,7 +170,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/solid-items.js b/dist/solid-items.js index 374d262b..8d081843 100644 --- a/dist/solid-items.js +++ b/dist/solid-items.js @@ -4,7 +4,7 @@ @summary treat some items like sprites that can be placed multiple times @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -167,7 +167,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/sprite-effects.js b/dist/sprite-effects.js index 9248a821..69007d37 100644 --- a/dist/sprite-effects.js +++ b/dist/sprite-effects.js @@ -4,7 +4,7 @@ @summary like text effects, but for sprites @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -215,7 +215,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -381,7 +381,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/stopwatch.js b/dist/stopwatch.js index d9777ee1..0d307f09 100644 --- a/dist/stopwatch.js +++ b/dist/stopwatch.js @@ -4,7 +4,7 @@ @summary time player actions @license MIT @author Lenny Magner -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -202,7 +202,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -368,7 +368,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/text-to-speech.js b/dist/text-to-speech.js index f23bdd9e..e2fbd35e 100644 --- a/dist/text-to-speech.js +++ b/dist/text-to-speech.js @@ -4,7 +4,7 @@ @summary text-to-speech for bitsy dialog @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -192,7 +192,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/tracery-processing.js b/dist/tracery-processing.js index c752dd89..d53dc46f 100644 --- a/dist/tracery-processing.js +++ b/dist/tracery-processing.js @@ -4,7 +4,7 @@ @summary process all dialog text with a tracery grammar @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -1036,7 +1036,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/transitions.js b/dist/transitions.js index 13c5b7ed..448324ca 100644 --- a/dist/transitions.js +++ b/dist/transitions.js @@ -4,7 +4,7 @@ @summary customizable WebGL transitions @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -223,7 +223,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -293,7 +293,7 @@ var after = kitsy.after; @summary WebGLazy bitsy integration (this one's mostly just for me) @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 diff --git a/dist/transparent-background.js b/dist/transparent-background.js index d30d338b..7561ea68 100644 --- a/dist/transparent-background.js +++ b/dist/transparent-background.js @@ -4,7 +4,7 @@ @summary makes the game have a transparent background @license MIT @author Cephalopodunk & Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -171,7 +171,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ @@ -241,7 +241,7 @@ var after = kitsy.after; @summary makes all sprites have transparent backgrounds @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 diff --git a/dist/transparent-dialog.js b/dist/transparent-dialog.js index 7c2a67d6..b579b677 100644 --- a/dist/transparent-dialog.js +++ b/dist/transparent-dialog.js @@ -4,7 +4,7 @@ @summary makes the dialog box have a transparent background @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -156,7 +156,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/transparent-sprites.js b/dist/transparent-sprites.js index db9437c3..fad38c8e 100644 --- a/dist/transparent-sprites.js +++ b/dist/transparent-sprites.js @@ -4,7 +4,7 @@ @summary makes all sprites have transparent backgrounds @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -167,7 +167,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/twine-bitsy-comms.js b/dist/twine-bitsy-comms.js index f37579c6..6e37af4d 100644 --- a/dist/twine-bitsy-comms.js +++ b/dist/twine-bitsy-comms.js @@ -4,7 +4,7 @@ @summary interprocess communication for twine and bitsy @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -238,7 +238,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/dist/unique-items.js b/dist/unique-items.js index 652347f8..b4155b31 100644 --- a/dist/unique-items.js +++ b/dist/unique-items.js @@ -4,7 +4,7 @@ @summary items which, when picked up, remove all other instances of that item from the game @license MIT @author Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 @@ -167,7 +167,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 20.2.4 +@version 20.2.5 @requires Bitsy 7.12 */ diff --git a/package-lock.json b/package-lock.json index 72072b8e..d8806b4e 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "@bitsy/hecks", - "version": "20.2.4", + "version": "20.2.5", "lockfileVersion": 2, "requires": true, "packages": { "": { "name": "@bitsy/hecks", - "version": "20.2.4", + "version": "20.2.5", "license": "MIT (individual hacks have their own license specified)", "dependencies": { "@seansleblanc/pink-trombone": "^1.0.1", diff --git a/package.json b/package.json index ae237e4d..1d1f205d 100644 --- a/package.json +++ b/package.json @@ -6,7 +6,7 @@ "hacks" ], "main": "index.mjs", - "version": "20.2.4", + "version": "20.2.5", "bitsyVersion": "7.12", "scripts": { "build": "rollup -c",