From d7ad6e58df70e21e3488a9dcdf01eb1c2722eb7b Mon Sep 17 00:00:00 2001 From: semantic-release-bot Date: Sat, 25 Dec 2021 02:49:58 +0000 Subject: [PATCH] chore(release): 19.2.5 [skip ci] ## [19.2.5](https://github.com/seleb/bitsy-hacks/compare/v19.2.4...v19.2.5) (2021-12-25) ### Bug Fixes * hacks that edit images correctly clearing cache for extended palettes ([97dde43](https://github.com/seleb/bitsy-hacks/commit/97dde43822845b47c783382bfb858010671f39e0)) --- CHANGELOG.md | 7 +++++++ dist/avatar-by-room.js | 6 +++--- dist/backdrops.js | 8 ++++---- dist/basic-sfx.js | 6 +++--- dist/bitsymuse.js | 6 +++--- dist/canvas-replacement.js | 4 ++-- dist/character-portraits-animated.js | 6 +++--- dist/character-portraits.js | 4 ++-- dist/close-on-ending.js | 4 ++-- dist/corrupt.js | 15 +++++++-------- dist/custom-exit-effects.js | 4 ++-- dist/custom-keyhandlers.js | 4 ++-- dist/custom-text-effect.js | 4 ++-- dist/dialog-audio-vocal-synth.js | 8 ++++---- dist/dialog-audio.js | 4 ++-- dist/dialog-box-transition.js | 4 ++-- dist/dialog-choices.js | 8 ++++---- dist/dialog-jump.js | 4 ++-- dist/dialog-pause.js | 4 ++-- dist/dialog-prompt.js | 6 +++--- dist/direction-in-dialog.js | 4 ++-- dist/directional-avatar.js | 15 +++++++-------- dist/dynamic-background.js | 6 +++--- dist/edit-dialog-from-dialog.js | 6 +++--- dist/edit-image-from-dialog.js | 15 +++++++-------- dist/edit-player-from-dialog.js | 6 +++--- dist/edit-room-from-dialog.js | 6 +++--- dist/end-from-dialog.js | 4 ++-- dist/exit-from-dialog.js | 6 +++--- dist/external-game-data.js | 4 ++-- dist/favicon-from-sprite.js | 6 +++--- dist/follower.js | 6 +++--- dist/gamepad-input.js | 4 ++-- dist/gravity.js | 15 +++++++-------- dist/itsy-bitsy.js | 4 ++-- dist/javascript-dialog.js | 4 ++-- dist/logic-operators-extended.js | 4 ++-- dist/long-dialog.js | 6 +++--- dist/multi-sprite-avatar.js | 6 +++--- dist/noclip.js | 6 +++--- dist/online.js | 21 ++++++++++----------- dist/opaque-tiles.js | 4 ++-- dist/paragraph-break.js | 4 ++-- dist/permanent-items.js | 4 ++-- dist/push-sprites.js | 15 +++++++-------- dist/replace-drawing.js | 4 ++-- dist/save.js | 6 +++--- dist/smooth-moves.js | 4 ++-- dist/solid-items.js | 4 ++-- dist/sprite-effects.js | 6 +++--- dist/stopwatch.js | 6 +++--- dist/text-to-speech.js | 4 ++-- dist/tracery-processing.js | 4 ++-- dist/transitions.js | 6 +++--- dist/transparent-background.js | 6 +++--- dist/transparent-dialog.js | 4 ++-- dist/transparent-sprites.js | 4 ++-- dist/twine-bitsy-comms.js | 4 ++-- dist/unique-items.js | 4 ++-- package-lock.json | 2 +- package.json | 2 +- 61 files changed, 184 insertions(+), 183 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 4c8012bf..61c2b6aa 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,10 @@ +## [19.2.5](https://github.com/seleb/bitsy-hacks/compare/v19.2.4...v19.2.5) (2021-12-25) + + +### Bug Fixes + +* hacks that edit images correctly clearing cache for extended palettes ([97dde43](https://github.com/seleb/bitsy-hacks/commit/97dde43822845b47c783382bfb858010671f39e0)) + ## [19.2.4](https://github.com/seleb/bitsy-hacks/compare/v19.2.3...v19.2.4) (2021-12-01) diff --git a/dist/avatar-by-room.js b/dist/avatar-by-room.js index 65540494..3e6eb562 100644 --- a/dist/avatar-by-room.js +++ b/dist/avatar-by-room.js @@ -4,7 +4,7 @@ @summary change the avatar in certain rooms @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -174,7 +174,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -241,7 +241,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/backdrops.js b/dist/backdrops.js index 34580376..d3e0491d 100644 --- a/dist/backdrops.js +++ b/dist/backdrops.js @@ -4,7 +4,7 @@ @summary makes the game have a backdrop @license MIT @author Cephalopodunk & Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -181,7 +181,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -250,7 +250,7 @@ var after = kitsy.after; @summary makes all sprites have transparent backgrounds @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -302,7 +302,7 @@ after('renderPixelInstruction', function (bufferId, buffer, paletteIndex, x, y) @summary makes the game have a transparent background @license MIT @author Cephalopodunk & Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 diff --git a/dist/basic-sfx.js b/dist/basic-sfx.js index e37b3a9e..28a8b6f5 100644 --- a/dist/basic-sfx.js +++ b/dist/basic-sfx.js @@ -4,7 +4,7 @@ @summary "walk" and "talk" sound effect support @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -172,7 +172,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -239,7 +239,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/bitsymuse.js b/dist/bitsymuse.js index 7b29298f..79c402b7 100644 --- a/dist/bitsymuse.js +++ b/dist/bitsymuse.js @@ -4,7 +4,7 @@ @summary A variety of Bitsy sound and music handlers @license MIT @author David Mowatt -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -206,7 +206,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -371,7 +371,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/canvas-replacement.js b/dist/canvas-replacement.js index af242bd5..c60d4bd2 100644 --- a/dist/canvas-replacement.js +++ b/dist/canvas-replacement.js @@ -4,7 +4,7 @@ @summary WebGLazy bitsy integration (this one's mostly just for me) @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -201,7 +201,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/character-portraits-animated.js b/dist/character-portraits-animated.js index aac2970e..9539cf3d 100644 --- a/dist/character-portraits-animated.js +++ b/dist/character-portraits-animated.js @@ -4,7 +4,7 @@ @summary high quality anime gifs @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -971,7 +971,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -1088,7 +1088,7 @@ function addDialogTag(tag, fn) { @summary high quality anime jpegs (or pngs i guess) @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 diff --git a/dist/character-portraits.js b/dist/character-portraits.js index 0d46f360..7c29d48f 100644 --- a/dist/character-portraits.js +++ b/dist/character-portraits.js @@ -4,7 +4,7 @@ @summary high quality anime jpegs (or pngs i guess) @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -200,7 +200,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/close-on-ending.js b/dist/close-on-ending.js index af759d29..d038e291 100644 --- a/dist/close-on-ending.js +++ b/dist/close-on-ending.js @@ -4,7 +4,7 @@ @summary Prevents from playing past an ending @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -163,7 +163,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/corrupt.js b/dist/corrupt.js index 840e0344..365dc02d 100644 --- a/dist/corrupt.js +++ b/dist/corrupt.js @@ -4,7 +4,7 @@ @summary corrupts gamedata at runtime @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -60,7 +60,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -122,7 +122,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @description @@ -146,10 +146,9 @@ e.g. the default player is: inject$1( /\/\/ TODO : reset render cache for this image/, ` -// TODO: clear extended palettes -drawingCache.render[drawingId+"_0"] = undefined; -drawingCache.render[drawingId+"_1"] = undefined; -drawingCache.render[drawingId+"_2"] = undefined; +Object.keys(drawingCache.render) + .filter(function (i) { return i.split('_').slice(0, -1).join('_') === drawingId; }) + .forEach(function(i) { drawingCache.render[i] = undefined; }) ` ); @@ -341,7 +340,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/custom-exit-effects.js b/dist/custom-exit-effects.js index 8bb7a0f3..aef311a9 100644 --- a/dist/custom-exit-effects.js +++ b/dist/custom-exit-effects.js @@ -4,7 +4,7 @@ @summary make custom exit transition effects @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -199,7 +199,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/custom-keyhandlers.js b/dist/custom-keyhandlers.js index 4ce30182..ac84cde1 100644 --- a/dist/custom-keyhandlers.js +++ b/dist/custom-keyhandlers.js @@ -4,7 +4,7 @@ @summary run custom code on key inputs @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -188,7 +188,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/custom-text-effect.js b/dist/custom-text-effect.js index 376e5ca8..aebebe9b 100644 --- a/dist/custom-text-effect.js +++ b/dist/custom-text-effect.js @@ -4,7 +4,7 @@ @summary make {custom}text effects{custom} @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -351,7 +351,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/dialog-audio-vocal-synth.js b/dist/dialog-audio-vocal-synth.js index 845c6e6c..09cb7120 100644 --- a/dist/dialog-audio-vocal-synth.js +++ b/dist/dialog-audio-vocal-synth.js @@ -4,7 +4,7 @@ @summary animal crossing-style audio powered by the pink trombone vocal synth @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -884,7 +884,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -1001,7 +1001,7 @@ function addDialogTag(tag, fn) { @summary animal crossing-style audio @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -1058,7 +1058,7 @@ before('dialogBuffer.DoNextChar', function () { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/dialog-audio.js b/dist/dialog-audio.js index 546f4c73..261c8896 100644 --- a/dist/dialog-audio.js +++ b/dist/dialog-audio.js @@ -4,7 +4,7 @@ @summary animal crossing-style audio @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -190,7 +190,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/dialog-box-transition.js b/dist/dialog-box-transition.js index bfeabc88..15a21dab 100644 --- a/dist/dialog-box-transition.js +++ b/dist/dialog-box-transition.js @@ -4,7 +4,7 @@ @summary adds an easing transition animation to display the dialog box text @license MIT @author Delacannon -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -160,7 +160,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/dialog-choices.js b/dist/dialog-choices.js index e846af0f..8635b169 100644 --- a/dist/dialog-choices.js +++ b/dist/dialog-choices.js @@ -4,7 +4,7 @@ @summary dialog choices @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -241,7 +241,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -415,7 +415,7 @@ inject(/(this\.AddLinebreak = )/, 'this.AddParagraphBreak = function() { buffer. @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -459,7 +459,7 @@ addDialogTag('p', function (environment, parameters, onReturn) { @summary put more words onscreen @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 diff --git a/dist/dialog-jump.js b/dist/dialog-jump.js index f8feb3af..2268b207 100644 --- a/dist/dialog-jump.js +++ b/dist/dialog-jump.js @@ -4,7 +4,7 @@ @summary jump from one dialog entry to another @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -174,7 +174,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/dialog-pause.js b/dist/dialog-pause.js index f4651b0b..84de83c8 100644 --- a/dist/dialog-pause.js +++ b/dist/dialog-pause.js @@ -4,7 +4,7 @@ @summary add pauses in between printing text @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -160,7 +160,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/dialog-prompt.js b/dist/dialog-prompt.js index 5e95c5e2..f38c37d6 100644 --- a/dist/dialog-prompt.js +++ b/dist/dialog-prompt.js @@ -4,7 +4,7 @@ @summary prompt the user for text input in dialog @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -197,7 +197,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -321,7 +321,7 @@ inject(/(this\.AddLinebreak = )/, 'this.AddParagraphBreak = function() { buffer. @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 diff --git a/dist/direction-in-dialog.js b/dist/direction-in-dialog.js index 0064be89..2ddd57c1 100644 --- a/dist/direction-in-dialog.js +++ b/dist/direction-in-dialog.js @@ -4,7 +4,7 @@ @summary provides a variable with player direction @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -166,7 +166,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/directional-avatar.js b/dist/directional-avatar.js index 271482d3..b33f986d 100644 --- a/dist/directional-avatar.js +++ b/dist/directional-avatar.js @@ -4,7 +4,7 @@ @summary flips the player's sprite based on directional movement @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -41,7 +41,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -103,7 +103,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @description @@ -127,10 +127,9 @@ e.g. the default player is: inject$1( /\/\/ TODO : reset render cache for this image/, ` -// TODO: clear extended palettes -drawingCache.render[drawingId+"_0"] = undefined; -drawingCache.render[drawingId+"_1"] = undefined; -drawingCache.render[drawingId+"_2"] = undefined; +Object.keys(drawingCache.render) + .filter(function (i) { return i.split('_').slice(0, -1).join('_') === drawingId; }) + .forEach(function(i) { drawingCache.render[i] = undefined; }) ` ); @@ -306,7 +305,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/dynamic-background.js b/dist/dynamic-background.js index cbde2a6a..c3f56fb5 100644 --- a/dist/dynamic-background.js +++ b/dist/dynamic-background.js @@ -4,7 +4,7 @@ @summary HTML background matching bitsy background @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -170,7 +170,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -237,7 +237,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/edit-dialog-from-dialog.js b/dist/edit-dialog-from-dialog.js index 21897324..3389c640 100644 --- a/dist/edit-dialog-from-dialog.js +++ b/dist/edit-dialog-from-dialog.js @@ -4,7 +4,7 @@ @summary edit dialog from dialog (yes really) @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -169,7 +169,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -296,7 +296,7 @@ function addDeferredDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/edit-image-from-dialog.js b/dist/edit-image-from-dialog.js index 0cbb67a8..a67c8fe0 100644 --- a/dist/edit-image-from-dialog.js +++ b/dist/edit-image-from-dialog.js @@ -4,7 +4,7 @@ @summary edit sprites, items, and tiles from dialog @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -67,7 +67,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -129,7 +129,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @description @@ -153,10 +153,9 @@ e.g. the default player is: inject$2( /\/\/ TODO : reset render cache for this image/, ` -// TODO: clear extended palettes -drawingCache.render[drawingId+"_0"] = undefined; -drawingCache.render[drawingId+"_1"] = undefined; -drawingCache.render[drawingId+"_2"] = undefined; +Object.keys(drawingCache.render) + .filter(function (i) { return i.split('_').slice(0, -1).join('_') === drawingId; }) + .forEach(function(i) { drawingCache.render[i] = undefined; }) ` ); @@ -324,7 +323,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/edit-player-from-dialog.js b/dist/edit-player-from-dialog.js index a62bd4d3..c05a0c0a 100644 --- a/dist/edit-player-from-dialog.js +++ b/dist/edit-player-from-dialog.js @@ -4,7 +4,7 @@ @summary change which sprite is controlled by the player @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -171,7 +171,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -336,7 +336,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/edit-room-from-dialog.js b/dist/edit-room-from-dialog.js index ca52b25a..403686cd 100644 --- a/dist/edit-room-from-dialog.js +++ b/dist/edit-room-from-dialog.js @@ -4,7 +4,7 @@ @summary modify the content of a room from dialog @license MIT @author Dana Holdampf -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -290,7 +290,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -455,7 +455,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/end-from-dialog.js b/dist/end-from-dialog.js index f33e4a69..64b30191 100644 --- a/dist/end-from-dialog.js +++ b/dist/end-from-dialog.js @@ -4,7 +4,7 @@ @summary trigger an ending from dialog, including narration text @license WTFPL (do WTF you want) @author @mildmojo -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -194,7 +194,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/exit-from-dialog.js b/dist/exit-from-dialog.js index 1690160e..a9f3b6e6 100644 --- a/dist/exit-from-dialog.js +++ b/dist/exit-from-dialog.js @@ -4,7 +4,7 @@ @summary exit to another room from dialog, including conditionals @license WTFPL (do WTF you want) @author @mildmojo -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -194,7 +194,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -359,7 +359,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/external-game-data.js b/dist/external-game-data.js index 64cfbcf8..7c28208d 100644 --- a/dist/external-game-data.js +++ b/dist/external-game-data.js @@ -4,7 +4,7 @@ @summary separate Bitsy game data from your (modded) HTML for easier development @license WTFPL (do WTF you want) @author @mildmojo -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -182,7 +182,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/favicon-from-sprite.js b/dist/favicon-from-sprite.js index 7c291d2d..294af128 100644 --- a/dist/favicon-from-sprite.js +++ b/dist/favicon-from-sprite.js @@ -4,7 +4,7 @@ @summary generate a browser favicon (tab icon) from a Bitsy sprite, including animation! @license WTFPL (do WTF you want) @author @mildmojo -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -170,7 +170,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -237,7 +237,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/follower.js b/dist/follower.js index 3f4044a1..c04c6eb8 100644 --- a/dist/follower.js +++ b/dist/follower.js @@ -4,7 +4,7 @@ @summary make sprites follow the player @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -193,7 +193,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -358,7 +358,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/gamepad-input.js b/dist/gamepad-input.js index b689375d..10ee9655 100644 --- a/dist/gamepad-input.js +++ b/dist/gamepad-input.js @@ -4,7 +4,7 @@ @summary HTML5 gamepad support @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -489,7 +489,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/gravity.js b/dist/gravity.js index c4defb13..3d26edbc 100644 --- a/dist/gravity.js +++ b/dist/gravity.js @@ -4,7 +4,7 @@ @summary Pseudo-platforming/gravity/physics @license MIT @author Cole Sea -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -122,7 +122,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -184,7 +184,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @description @@ -208,10 +208,9 @@ e.g. the default player is: inject$2( /\/\/ TODO : reset render cache for this image/, ` -// TODO: clear extended palettes -drawingCache.render[drawingId+"_0"] = undefined; -drawingCache.render[drawingId+"_1"] = undefined; -drawingCache.render[drawingId+"_2"] = undefined; +Object.keys(drawingCache.render) + .filter(function (i) { return i.split('_').slice(0, -1).join('_') === drawingId; }) + .forEach(function(i) { drawingCache.render[i] = undefined; }) ` ); @@ -387,7 +386,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/itsy-bitsy.js b/dist/itsy-bitsy.js index 10a11167..15cc046d 100644 --- a/dist/itsy-bitsy.js +++ b/dist/itsy-bitsy.js @@ -4,7 +4,7 @@ @summary for when bitsy's not small enough @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -171,7 +171,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/javascript-dialog.js b/dist/javascript-dialog.js index 7ff675a6..154bdc39 100644 --- a/dist/javascript-dialog.js +++ b/dist/javascript-dialog.js @@ -4,7 +4,7 @@ @summary execute arbitrary javascript from dialog @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -181,7 +181,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/logic-operators-extended.js b/dist/logic-operators-extended.js index f60a018d..e803cd57 100644 --- a/dist/logic-operators-extended.js +++ b/dist/logic-operators-extended.js @@ -3,7 +3,7 @@ @file logic-operators-extended @summary adds conditional logic operators @author @mildmojo -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -168,7 +168,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/long-dialog.js b/dist/long-dialog.js index 08429563..cc51a73a 100644 --- a/dist/long-dialog.js +++ b/dist/long-dialog.js @@ -4,7 +4,7 @@ @summary put more words onscreen @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -184,7 +184,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -358,7 +358,7 @@ inject(/(this\.AddLinebreak = )/, 'this.AddParagraphBreak = function() { buffer. @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 diff --git a/dist/multi-sprite-avatar.js b/dist/multi-sprite-avatar.js index d4f892ab..784c5169 100644 --- a/dist/multi-sprite-avatar.js +++ b/dist/multi-sprite-avatar.js @@ -4,7 +4,7 @@ @summary make the player big @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -193,7 +193,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -260,7 +260,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/noclip.js b/dist/noclip.js index e8166f33..e3c6120d 100644 --- a/dist/noclip.js +++ b/dist/noclip.js @@ -4,7 +4,7 @@ @summary walk through wall tiles, sprites, items, exits, and endings @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -182,7 +182,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -251,7 +251,7 @@ var after = kitsy.after; @summary run custom code on key inputs @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 diff --git a/dist/online.js b/dist/online.js index 0931b8bd..195ca642 100644 --- a/dist/online.js +++ b/dist/online.js @@ -4,7 +4,7 @@ @summary multiplayer bitsy @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @description @@ -182,7 +182,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -347,7 +347,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -411,7 +411,7 @@ function getImage(name, map) { @summary edit dialog from dialog (yes really) @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -478,7 +478,7 @@ addDeferredDialogTag('dialog', editDialog); @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @description @@ -502,10 +502,9 @@ e.g. the default player is: inject( /\/\/ TODO : reset render cache for this image/, ` -// TODO: clear extended palettes -drawingCache.render[drawingId+"_0"] = undefined; -drawingCache.render[drawingId+"_1"] = undefined; -drawingCache.render[drawingId+"_2"] = undefined; +Object.keys(drawingCache.render) + .filter(function (i) { return i.split('_').slice(0, -1).join('_') === drawingId; }) + .forEach(function(i) { drawingCache.render[i] = undefined; }) ` ); @@ -548,7 +547,7 @@ function setSpriteData(id, frame, newData) { @summary edit sprites, items, and tiles from dialog @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -693,7 +692,7 @@ addDualDialogTag('imagePal', editPalette); @summary execute arbitrary javascript from dialog @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 diff --git a/dist/opaque-tiles.js b/dist/opaque-tiles.js index 60b35110..2a77fac8 100644 --- a/dist/opaque-tiles.js +++ b/dist/opaque-tiles.js @@ -4,7 +4,7 @@ @summary tiles which hide the player @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -169,7 +169,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/paragraph-break.js b/dist/paragraph-break.js index bff9a30c..9babc536 100644 --- a/dist/paragraph-break.js +++ b/dist/paragraph-break.js @@ -4,7 +4,7 @@ @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -176,7 +176,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/permanent-items.js b/dist/permanent-items.js index 8e100f18..9a423eba 100644 --- a/dist/permanent-items.js +++ b/dist/permanent-items.js @@ -4,7 +4,7 @@ @summary prevent some items from being picked up @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -166,7 +166,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/push-sprites.js b/dist/push-sprites.js index a0645400..537ca48f 100644 --- a/dist/push-sprites.js +++ b/dist/push-sprites.js @@ -4,7 +4,7 @@ @summary sokoban-style sprite pushing @license MIT @author jan0sc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -198,7 +198,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -260,7 +260,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @description @@ -284,10 +284,9 @@ e.g. the default player is: inject$1( /\/\/ TODO : reset render cache for this image/, ` -// TODO: clear extended palettes -drawingCache.render[drawingId+"_0"] = undefined; -drawingCache.render[drawingId+"_1"] = undefined; -drawingCache.render[drawingId+"_2"] = undefined; +Object.keys(drawingCache.render) + .filter(function (i) { return i.split('_').slice(0, -1).join('_') === drawingId; }) + .forEach(function(i) { drawingCache.render[i] = undefined; }) ` ); @@ -463,7 +462,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/replace-drawing.js b/dist/replace-drawing.js index 5515c8f9..87f467d3 100644 --- a/dist/replace-drawing.js +++ b/dist/replace-drawing.js @@ -4,7 +4,7 @@ @summary add name-tags to replace drawings when the game is loading @license MIT @author Elkie Nova -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -177,7 +177,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/save.js b/dist/save.js index 74142a16..d2c6d93c 100644 --- a/dist/save.js +++ b/dist/save.js @@ -4,7 +4,7 @@ @summary save/load your game @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -195,7 +195,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -360,7 +360,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/smooth-moves.js b/dist/smooth-moves.js index 24f127ce..fb6477ef 100644 --- a/dist/smooth-moves.js +++ b/dist/smooth-moves.js @@ -4,7 +4,7 @@ @summary ease the player's movement @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -170,7 +170,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/solid-items.js b/dist/solid-items.js index 48769ac7..7a600e72 100644 --- a/dist/solid-items.js +++ b/dist/solid-items.js @@ -4,7 +4,7 @@ @summary treat some items like sprites that can be placed multiple times @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -167,7 +167,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/sprite-effects.js b/dist/sprite-effects.js index 8da81fbb..30fb8617 100644 --- a/dist/sprite-effects.js +++ b/dist/sprite-effects.js @@ -4,7 +4,7 @@ @summary like text effects, but for sprites @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -215,7 +215,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -380,7 +380,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/stopwatch.js b/dist/stopwatch.js index 46540bd3..c8f44d2a 100644 --- a/dist/stopwatch.js +++ b/dist/stopwatch.js @@ -4,7 +4,7 @@ @summary time player actions @license MIT @author Lenny Magner -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -202,7 +202,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -367,7 +367,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/text-to-speech.js b/dist/text-to-speech.js index 746eca85..84100296 100644 --- a/dist/text-to-speech.js +++ b/dist/text-to-speech.js @@ -4,7 +4,7 @@ @summary text-to-speech for bitsy dialog @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -192,7 +192,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/tracery-processing.js b/dist/tracery-processing.js index 1d105f42..66d373c8 100644 --- a/dist/tracery-processing.js +++ b/dist/tracery-processing.js @@ -4,7 +4,7 @@ @summary process all dialog text with a tracery grammar @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -1036,7 +1036,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/transitions.js b/dist/transitions.js index 6607ef68..fcced0d6 100644 --- a/dist/transitions.js +++ b/dist/transitions.js @@ -4,7 +4,7 @@ @summary customizable WebGL transitions @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -223,7 +223,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -292,7 +292,7 @@ var after = kitsy.after; @summary WebGLazy bitsy integration (this one's mostly just for me) @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 diff --git a/dist/transparent-background.js b/dist/transparent-background.js index 90e4b0f4..95abfaa7 100644 --- a/dist/transparent-background.js +++ b/dist/transparent-background.js @@ -4,7 +4,7 @@ @summary makes the game have a transparent background @license MIT @author Cephalopodunk & Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -171,7 +171,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ @@ -240,7 +240,7 @@ var after = kitsy.after; @summary makes all sprites have transparent backgrounds @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 diff --git a/dist/transparent-dialog.js b/dist/transparent-dialog.js index 539d7c0e..87c42103 100644 --- a/dist/transparent-dialog.js +++ b/dist/transparent-dialog.js @@ -4,7 +4,7 @@ @summary makes the dialog box have a transparent background @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -156,7 +156,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/transparent-sprites.js b/dist/transparent-sprites.js index 4cf54156..a68131e9 100644 --- a/dist/transparent-sprites.js +++ b/dist/transparent-sprites.js @@ -4,7 +4,7 @@ @summary makes all sprites have transparent backgrounds @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -167,7 +167,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/twine-bitsy-comms.js b/dist/twine-bitsy-comms.js index 156ec35a..87c10715 100644 --- a/dist/twine-bitsy-comms.js +++ b/dist/twine-bitsy-comms.js @@ -4,7 +4,7 @@ @summary interprocess communication for twine and bitsy @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -238,7 +238,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/dist/unique-items.js b/dist/unique-items.js index 456a4ff3..107a5530 100644 --- a/dist/unique-items.js +++ b/dist/unique-items.js @@ -4,7 +4,7 @@ @summary items which, when picked up, remove all other instances of that item from the game @license MIT @author Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 @@ -167,7 +167,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.4 +@version 19.2.5 @requires Bitsy 7.10 */ diff --git a/package-lock.json b/package-lock.json index 02e4bc12..1e024402 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,6 +1,6 @@ { "name": "@bitsy/hecks", - "version": "19.2.4", + "version": "19.2.5", "lockfileVersion": 2, "requires": true, "packages": { diff --git a/package.json b/package.json index d04973f5..0a793766 100644 --- a/package.json +++ b/package.json @@ -6,7 +6,7 @@ "hacks" ], "main": "index.mjs", - "version": "19.2.4", + "version": "19.2.5", "bitsyVersion": "7.10", "scripts": { "build": "rollup -c",