diff --git a/CHANGELOG.md b/CHANGELOG.md index 52599640..aa185582 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,10 @@ +## [19.2.1](https://github.com/seleb/bitsy-hacks/compare/v19.2.0...v19.2.1) (2021-11-17) + + +### Bug Fixes + +* **custom text effect:** update `color` documentation/examples ([ca02add](https://github.com/seleb/bitsy-hacks/commit/ca02addc64b9c899aaed899b93270810224c0f51)) + # [19.2.0](https://github.com/seleb/bitsy-hacks/compare/v19.1.2...v19.2.0) (2021-11-13) diff --git a/dist/avatar-by-room.js b/dist/avatar-by-room.js index b7f89e2a..112883bb 100644 --- a/dist/avatar-by-room.js +++ b/dist/avatar-by-room.js @@ -4,7 +4,7 @@ @summary change the avatar in certain rooms @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -174,7 +174,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -241,7 +241,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/backdrops.js b/dist/backdrops.js index 89af187d..75fc1b59 100644 --- a/dist/backdrops.js +++ b/dist/backdrops.js @@ -4,7 +4,7 @@ @summary makes the game have a backdrop @license MIT @author Cephalopodunk & Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -181,7 +181,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -250,7 +250,7 @@ var after = kitsy.after; @summary makes all sprites have transparent backgrounds @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -302,7 +302,7 @@ after('renderPixelInstruction', function (bufferId, buffer, paletteIndex, x, y) @summary makes the game have a transparent background @license MIT @author Cephalopodunk & Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 diff --git a/dist/basic-sfx.js b/dist/basic-sfx.js index 7b1042e2..5c8ee061 100644 --- a/dist/basic-sfx.js +++ b/dist/basic-sfx.js @@ -4,7 +4,7 @@ @summary "walk" and "talk" sound effect support @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -172,7 +172,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -239,7 +239,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/bitsymuse.js b/dist/bitsymuse.js index 4ac4cf32..8e685164 100644 --- a/dist/bitsymuse.js +++ b/dist/bitsymuse.js @@ -4,7 +4,7 @@ @summary A variety of Bitsy sound and music handlers @license MIT @author David Mowatt -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -206,7 +206,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -371,7 +371,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/canvas-replacement.js b/dist/canvas-replacement.js index 8e8a6dd1..07d0e4f8 100644 --- a/dist/canvas-replacement.js +++ b/dist/canvas-replacement.js @@ -4,7 +4,7 @@ @summary WebGLazy bitsy integration (this one's mostly just for me) @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -201,7 +201,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/character-portraits-animated.js b/dist/character-portraits-animated.js index 697ebe57..2770549a 100644 --- a/dist/character-portraits-animated.js +++ b/dist/character-portraits-animated.js @@ -4,7 +4,7 @@ @summary high quality anime gifs @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -971,7 +971,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -1088,7 +1088,7 @@ function addDialogTag(tag, fn) { @summary high quality anime jpegs (or pngs i guess) @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 diff --git a/dist/character-portraits.js b/dist/character-portraits.js index 5a931b33..543763c1 100644 --- a/dist/character-portraits.js +++ b/dist/character-portraits.js @@ -4,7 +4,7 @@ @summary high quality anime jpegs (or pngs i guess) @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -200,7 +200,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/close-on-ending.js b/dist/close-on-ending.js index 60200114..bfe69e6e 100644 --- a/dist/close-on-ending.js +++ b/dist/close-on-ending.js @@ -4,7 +4,7 @@ @summary Prevents from playing past an ending @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -163,7 +163,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/corrupt.js b/dist/corrupt.js index be3a2291..9c0a8ba3 100644 --- a/dist/corrupt.js +++ b/dist/corrupt.js @@ -4,7 +4,7 @@ @summary corrupts gamedata at runtime @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -60,7 +60,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -122,7 +122,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @description @@ -341,7 +341,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/custom-exit-effects.js b/dist/custom-exit-effects.js index 39f76faf..bc85ffe3 100644 --- a/dist/custom-exit-effects.js +++ b/dist/custom-exit-effects.js @@ -4,7 +4,7 @@ @summary make custom exit transition effects @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -199,7 +199,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/custom-keyhandlers.js b/dist/custom-keyhandlers.js index 3fbbd0a9..19093b33 100644 --- a/dist/custom-keyhandlers.js +++ b/dist/custom-keyhandlers.js @@ -4,7 +4,7 @@ @summary run custom code on key inputs @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -188,7 +188,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/custom-text-effect.js b/dist/custom-text-effect.js index fc83acb6..e51ebdab 100644 --- a/dist/custom-text-effect.js +++ b/dist/custom-text-effect.js @@ -4,7 +4,7 @@ @summary make {custom}text effects{custom} @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -37,7 +37,8 @@ The key is the text you'll write inside {} in bitsy to trigger the effect The first argument is `char`, an individual character, which has the following properties: offset: offset from actual position in pixels. starts at {x:0, y:0} - color: color of rendered text in [0-255]. starts at {r:255, g:255, b:255, a:255} + color: palette index of rendered text. use `tileColorStartIndex`/`rainbowColorStartIndex` + to modify this, e.g. `tileColorStartIndex + 2` is the sprite colour bitmap: character bitmap as array of pixels row: vertical position in rows (doesn't affect rendering) col: horizontal position in characters (doesn't affect rendering) @@ -59,10 +60,10 @@ this.hacks = this.hacks || {}; 'use strict'; var hackOptions = { 'my-effect': function () { - // a horizontal wavy effect with a blue tint + // a horizontal wavy effect using the blue rbw colour this.DoEffect = function (char, time) { char.offset.x += 5 * Math.sin(time / 100 + char.col / 3); - char.color.r = 255 * Math.cos(time / 100 + char.col / 3); + char.color = bitsy.rainbowColorStartIndex + 4; }; }, droop: function () { @@ -73,13 +74,6 @@ var hackOptions = { char.offset.y += ((time - char.start) / 100) * Math.abs(Math.sin(char.col)); }; }, - fadeout: function () { - // fades text to invisible after appearing - this.DoEffect = function (char, time) { - char.start = char.start || time; - char.color.a = Math.max(0, 255 - (time - char.start) / 2); - }; - }, noise: function () { // renders noise on top of text // note that it's making a copy with `.slice()` since it's a dynamic bitmap change @@ -357,7 +351,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/dialog-audio-vocal-synth.js b/dist/dialog-audio-vocal-synth.js index f23f5323..4261a320 100644 --- a/dist/dialog-audio-vocal-synth.js +++ b/dist/dialog-audio-vocal-synth.js @@ -4,7 +4,7 @@ @summary animal crossing-style audio powered by the pink trombone vocal synth @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -884,7 +884,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -1001,7 +1001,7 @@ function addDialogTag(tag, fn) { @summary animal crossing-style audio @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -1058,7 +1058,7 @@ before('dialogBuffer.DoNextChar', function () { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/dialog-audio.js b/dist/dialog-audio.js index b7dbc8d1..c96f7fe6 100644 --- a/dist/dialog-audio.js +++ b/dist/dialog-audio.js @@ -4,7 +4,7 @@ @summary animal crossing-style audio @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -190,7 +190,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/dialog-box-transition.js b/dist/dialog-box-transition.js index 6b5fa7db..42cb3f17 100644 --- a/dist/dialog-box-transition.js +++ b/dist/dialog-box-transition.js @@ -4,7 +4,7 @@ @summary adds an easing transition animation to display the dialog box text @license MIT @author Delacannon -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -160,7 +160,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/dialog-choices.js b/dist/dialog-choices.js index 79eb6dc6..71e255f3 100644 --- a/dist/dialog-choices.js +++ b/dist/dialog-choices.js @@ -4,7 +4,7 @@ @summary dialog choices @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -241,7 +241,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -415,7 +415,7 @@ inject(/(this\.AddLinebreak = )/, 'this.AddParagraphBreak = function() { buffer. @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -459,7 +459,7 @@ addDialogTag('p', function (environment, parameters, onReturn) { @summary put more words onscreen @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 diff --git a/dist/dialog-jump.js b/dist/dialog-jump.js index a3d53248..fd76d728 100644 --- a/dist/dialog-jump.js +++ b/dist/dialog-jump.js @@ -4,7 +4,7 @@ @summary jump from one dialog entry to another @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -174,7 +174,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/dialog-pause.js b/dist/dialog-pause.js index 3c317644..bfebfa93 100644 --- a/dist/dialog-pause.js +++ b/dist/dialog-pause.js @@ -4,7 +4,7 @@ @summary add pauses in between printing text @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -160,7 +160,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/dialog-prompt.js b/dist/dialog-prompt.js index 6dac59b9..4c9da9c6 100644 --- a/dist/dialog-prompt.js +++ b/dist/dialog-prompt.js @@ -4,7 +4,7 @@ @summary prompt the user for text input in dialog @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -197,7 +197,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -321,7 +321,7 @@ inject(/(this\.AddLinebreak = )/, 'this.AddParagraphBreak = function() { buffer. @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 diff --git a/dist/direction-in-dialog.js b/dist/direction-in-dialog.js index 1873c283..4f757d45 100644 --- a/dist/direction-in-dialog.js +++ b/dist/direction-in-dialog.js @@ -4,7 +4,7 @@ @summary provides a variable with player direction @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -166,7 +166,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/directional-avatar.js b/dist/directional-avatar.js index 4ddc8687..7ea46eae 100644 --- a/dist/directional-avatar.js +++ b/dist/directional-avatar.js @@ -4,7 +4,7 @@ @summary flips the player's sprite based on directional movement @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -41,7 +41,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -103,7 +103,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @description @@ -306,7 +306,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/dynamic-background.js b/dist/dynamic-background.js index 552382af..fa62289c 100644 --- a/dist/dynamic-background.js +++ b/dist/dynamic-background.js @@ -4,7 +4,7 @@ @summary HTML background matching bitsy background @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -170,7 +170,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -237,7 +237,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/edit-dialog-from-dialog.js b/dist/edit-dialog-from-dialog.js index 896b29d9..1b7829a2 100644 --- a/dist/edit-dialog-from-dialog.js +++ b/dist/edit-dialog-from-dialog.js @@ -4,7 +4,7 @@ @summary edit dialog from dialog (yes really) @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -169,7 +169,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -296,7 +296,7 @@ function addDeferredDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/edit-image-from-dialog.js b/dist/edit-image-from-dialog.js index fa5429d0..d5cc8186 100644 --- a/dist/edit-image-from-dialog.js +++ b/dist/edit-image-from-dialog.js @@ -4,7 +4,7 @@ @summary edit sprites, items, and tiles from dialog @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -67,7 +67,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -129,7 +129,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @description @@ -324,7 +324,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/edit-player-from-dialog.js b/dist/edit-player-from-dialog.js index fd352c02..eb22ae43 100644 --- a/dist/edit-player-from-dialog.js +++ b/dist/edit-player-from-dialog.js @@ -4,7 +4,7 @@ @summary change which sprite is controlled by the player @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -171,7 +171,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -336,7 +336,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/edit-room-from-dialog.js b/dist/edit-room-from-dialog.js index b8fd489c..1aeb2814 100644 --- a/dist/edit-room-from-dialog.js +++ b/dist/edit-room-from-dialog.js @@ -4,7 +4,7 @@ @summary modify the content of a room from dialog @license MIT @author Dana Holdampf -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -290,7 +290,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -455,7 +455,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/end-from-dialog.js b/dist/end-from-dialog.js index 40231cd6..a1fa9a07 100644 --- a/dist/end-from-dialog.js +++ b/dist/end-from-dialog.js @@ -4,7 +4,7 @@ @summary trigger an ending from dialog, including narration text @license WTFPL (do WTF you want) @author @mildmojo -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -194,7 +194,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/exit-from-dialog.js b/dist/exit-from-dialog.js index 83ed56dc..8a64920b 100644 --- a/dist/exit-from-dialog.js +++ b/dist/exit-from-dialog.js @@ -4,7 +4,7 @@ @summary exit to another room from dialog, including conditionals @license WTFPL (do WTF you want) @author @mildmojo -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -194,7 +194,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -359,7 +359,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/external-game-data.js b/dist/external-game-data.js index f6d185cd..5909aba3 100644 --- a/dist/external-game-data.js +++ b/dist/external-game-data.js @@ -4,7 +4,7 @@ @summary separate Bitsy game data from your (modded) HTML for easier development @license WTFPL (do WTF you want) @author @mildmojo -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -182,7 +182,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/favicon-from-sprite.js b/dist/favicon-from-sprite.js index bb16ccfd..b049aa08 100644 --- a/dist/favicon-from-sprite.js +++ b/dist/favicon-from-sprite.js @@ -4,7 +4,7 @@ @summary generate a browser favicon (tab icon) from a Bitsy sprite, including animation! @license WTFPL (do WTF you want) @author @mildmojo -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -170,7 +170,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -237,7 +237,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/follower.js b/dist/follower.js index 3801bf8e..d8240507 100644 --- a/dist/follower.js +++ b/dist/follower.js @@ -4,7 +4,7 @@ @summary make sprites follow the player @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -193,7 +193,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -358,7 +358,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/gamepad-input.js b/dist/gamepad-input.js index 512f64c6..55bbd13c 100644 --- a/dist/gamepad-input.js +++ b/dist/gamepad-input.js @@ -4,7 +4,7 @@ @summary HTML5 gamepad support @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -489,7 +489,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/gravity.js b/dist/gravity.js index 7b2e50de..ebebc470 100644 --- a/dist/gravity.js +++ b/dist/gravity.js @@ -4,7 +4,7 @@ @summary Pseudo-platforming/gravity/physics @license MIT @author Cole Sea -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -122,7 +122,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -184,7 +184,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @description @@ -387,7 +387,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/itsy-bitsy.js b/dist/itsy-bitsy.js index e7069877..89779eb0 100644 --- a/dist/itsy-bitsy.js +++ b/dist/itsy-bitsy.js @@ -4,7 +4,7 @@ @summary for when bitsy's not small enough @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -171,7 +171,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/javascript-dialog.js b/dist/javascript-dialog.js index a6efc3a1..d311a41c 100644 --- a/dist/javascript-dialog.js +++ b/dist/javascript-dialog.js @@ -4,7 +4,7 @@ @summary execute arbitrary javascript from dialog @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -181,7 +181,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/logic-operators-extended.js b/dist/logic-operators-extended.js index cd4f3850..e23be7f6 100644 --- a/dist/logic-operators-extended.js +++ b/dist/logic-operators-extended.js @@ -3,7 +3,7 @@ @file logic-operators-extended @summary adds conditional logic operators @author @mildmojo -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -168,7 +168,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/long-dialog.js b/dist/long-dialog.js index c0f0f234..b24bc2b6 100644 --- a/dist/long-dialog.js +++ b/dist/long-dialog.js @@ -4,7 +4,7 @@ @summary put more words onscreen @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -184,7 +184,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -358,7 +358,7 @@ inject(/(this\.AddLinebreak = )/, 'this.AddParagraphBreak = function() { buffer. @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 diff --git a/dist/multi-sprite-avatar.js b/dist/multi-sprite-avatar.js index de59c571..41d2896b 100644 --- a/dist/multi-sprite-avatar.js +++ b/dist/multi-sprite-avatar.js @@ -4,7 +4,7 @@ @summary make the player big @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -193,7 +193,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -260,7 +260,7 @@ var after = kitsy.after; @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/noclip.js b/dist/noclip.js index bacd60b0..20254cbe 100644 --- a/dist/noclip.js +++ b/dist/noclip.js @@ -4,7 +4,7 @@ @summary walk through wall tiles, sprites, items, exits, and endings @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -182,7 +182,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -251,7 +251,7 @@ var after = kitsy.after; @summary run custom code on key inputs @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 diff --git a/dist/online.js b/dist/online.js index 3e6d2ff1..e52a3e15 100644 --- a/dist/online.js +++ b/dist/online.js @@ -4,7 +4,7 @@ @summary multiplayer bitsy @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @description @@ -182,7 +182,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -347,7 +347,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -411,7 +411,7 @@ function getImage(name, map) { @summary edit dialog from dialog (yes really) @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -478,7 +478,7 @@ addDeferredDialogTag('dialog', editDialog); @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @description @@ -548,7 +548,7 @@ function setSpriteData(id, frame, newData) { @summary edit sprites, items, and tiles from dialog @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -693,7 +693,7 @@ addDualDialogTag('imagePal', editPalette); @summary execute arbitrary javascript from dialog @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 diff --git a/dist/opaque-tiles.js b/dist/opaque-tiles.js index 238cfab8..7ce42643 100644 --- a/dist/opaque-tiles.js +++ b/dist/opaque-tiles.js @@ -4,7 +4,7 @@ @summary tiles which hide the player @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -169,7 +169,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/paragraph-break.js b/dist/paragraph-break.js index 899b03d0..3c2e7ec1 100644 --- a/dist/paragraph-break.js +++ b/dist/paragraph-break.js @@ -4,7 +4,7 @@ @summary Adds paragraph breaks to the dialogue parser @license WTFPL (do WTF you want) @author Sean S. LeBlanc, David Mowatt -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -176,7 +176,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/permanent-items.js b/dist/permanent-items.js index 74b0bd78..c418b47a 100644 --- a/dist/permanent-items.js +++ b/dist/permanent-items.js @@ -4,7 +4,7 @@ @summary prevent some items from being picked up @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -166,7 +166,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/push-sprites.js b/dist/push-sprites.js index e93e84b7..eaf5df3b 100644 --- a/dist/push-sprites.js +++ b/dist/push-sprites.js @@ -4,7 +4,7 @@ @summary sokoban-style sprite pushing @license MIT @author jan0sc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -198,7 +198,7 @@ bitsy = bitsy || /*#__PURE__*/_interopDefaultLegacy(bitsy); @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -260,7 +260,7 @@ function getImage(name, map) { @file edit image at runtime @summary API for updating image data at runtime. @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @description @@ -463,7 +463,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/replace-drawing.js b/dist/replace-drawing.js index 3bb31cbd..3b620397 100644 --- a/dist/replace-drawing.js +++ b/dist/replace-drawing.js @@ -4,7 +4,7 @@ @summary add name-tags to replace drawings when the game is loading @license MIT @author Elkie Nova -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -177,7 +177,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/save.js b/dist/save.js index 0fc15708..68ab81f0 100644 --- a/dist/save.js +++ b/dist/save.js @@ -4,7 +4,7 @@ @summary save/load your game @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -195,7 +195,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -360,7 +360,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/smooth-moves.js b/dist/smooth-moves.js index 208469d5..e33490b6 100644 --- a/dist/smooth-moves.js +++ b/dist/smooth-moves.js @@ -4,7 +4,7 @@ @summary ease the player's movement @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -170,7 +170,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/solid-items.js b/dist/solid-items.js index 8547dad8..cefaa32f 100644 --- a/dist/solid-items.js +++ b/dist/solid-items.js @@ -4,7 +4,7 @@ @summary treat some items like sprites that can be placed multiple times @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -167,7 +167,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/sprite-effects.js b/dist/sprite-effects.js index 92dcb401..d2283660 100644 --- a/dist/sprite-effects.js +++ b/dist/sprite-effects.js @@ -4,7 +4,7 @@ @summary like text effects, but for sprites @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -215,7 +215,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -380,7 +380,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/stopwatch.js b/dist/stopwatch.js index 35cecb36..94a4ac8f 100644 --- a/dist/stopwatch.js +++ b/dist/stopwatch.js @@ -4,7 +4,7 @@ @summary time player actions @license MIT @author Lenny Magner -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -202,7 +202,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -367,7 +367,7 @@ function addDualDialogTag(tag, fn) { @file utils @summary miscellaneous bitsy utilities @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/text-to-speech.js b/dist/text-to-speech.js index 62b66c67..ef1e6a65 100644 --- a/dist/text-to-speech.js +++ b/dist/text-to-speech.js @@ -4,7 +4,7 @@ @summary text-to-speech for bitsy dialog @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -192,7 +192,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/tracery-processing.js b/dist/tracery-processing.js index d0eb8e28..5914e91b 100644 --- a/dist/tracery-processing.js +++ b/dist/tracery-processing.js @@ -4,7 +4,7 @@ @summary process all dialog text with a tracery grammar @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -1036,7 +1036,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/transitions.js b/dist/transitions.js index 186da0d6..61547a9d 100644 --- a/dist/transitions.js +++ b/dist/transitions.js @@ -4,7 +4,7 @@ @summary customizable WebGL transitions @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -223,7 +223,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -292,7 +292,7 @@ var after = kitsy.after; @summary WebGLazy bitsy integration (this one's mostly just for me) @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 diff --git a/dist/transparent-background.js b/dist/transparent-background.js index cdb85c8e..3ea48411 100644 --- a/dist/transparent-background.js +++ b/dist/transparent-background.js @@ -4,7 +4,7 @@ @summary makes the game have a transparent background @license MIT @author Cephalopodunk & Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -169,7 +169,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ @@ -238,7 +238,7 @@ var after = kitsy.after; @summary makes all sprites have transparent backgrounds @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 diff --git a/dist/transparent-dialog.js b/dist/transparent-dialog.js index c21d112c..59e8aa35 100644 --- a/dist/transparent-dialog.js +++ b/dist/transparent-dialog.js @@ -4,7 +4,7 @@ @summary makes the dialog box have a transparent background @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -156,7 +156,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/transparent-sprites.js b/dist/transparent-sprites.js index adc47531..58430104 100644 --- a/dist/transparent-sprites.js +++ b/dist/transparent-sprites.js @@ -4,7 +4,7 @@ @summary makes all sprites have transparent backgrounds @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -167,7 +167,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/twine-bitsy-comms.js b/dist/twine-bitsy-comms.js index 2b248d76..5344c215 100644 --- a/dist/twine-bitsy-comms.js +++ b/dist/twine-bitsy-comms.js @@ -4,7 +4,7 @@ @summary interprocess communication for twine and bitsy @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -238,7 +238,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/dist/unique-items.js b/dist/unique-items.js index a5232049..23f460bd 100644 --- a/dist/unique-items.js +++ b/dist/unique-items.js @@ -4,7 +4,7 @@ @summary items which, when picked up, remove all other instances of that item from the game @license MIT @author Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 @@ -167,7 +167,7 @@ function applyHook(root, functionName) { @summary Monkey-patching toolkit to make it easier and cleaner to run code before and after functions or to inject new code into script tags @license WTFPL (do WTF you want) @author Original by mildmojo; modified by Sean S. LeBlanc -@version 19.2.0 +@version 19.2.1 @requires Bitsy 7.10 */ diff --git a/package-lock.json b/package-lock.json index 8181a8ce..20363d3f 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,6 +1,6 @@ { "name": "@bitsy/hecks", - "version": "19.2.0", + "version": "19.2.1", "lockfileVersion": 2, "requires": true, "packages": { diff --git a/package.json b/package.json index 5c5c4cc5..fa02613a 100644 --- a/package.json +++ b/package.json @@ -6,7 +6,7 @@ "hacks" ], "main": "index.mjs", - "version": "19.2.0", + "version": "19.2.1", "bitsyVersion": "7.10", "scripts": { "build": "rollup -c",