"Flip Normals" action #223
Labels
component:actions
priority:low
Will be done when will be done
status:new
Awaiting triage
type:feature
New feature or request
Milestone
Create an action for flipping normals in a normalmap texture.
The action should flip all X or Y coordinates in a normalmap texture.
Flipping Y coordinates is typically required to convert a DirectX normalmap to an OpenGL normalmap.
Related to #83.
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