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base_paths.h
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base_paths.h
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_BASE_PATHS_H_
#define BASE_BASE_PATHS_H_
// This file declares path keys for the base module. These can be used with
// the PathService to access various special directories and files.
#include "build/build_config.h"
#if defined(OS_WIN)
#include "base/base_paths_win.h"
#elif defined(OS_MACOSX)
#include "base/base_paths_mac.h"
#elif defined(OS_ANDROID)
#include "base/base_paths_android.h"
#endif
#if defined(OS_POSIX) || defined(OS_FUCHSIA)
#include "base/base_paths_posix.h"
#endif
namespace base {
enum BasePathKey {
PATH_START = 0,
DIR_CURRENT, // Current directory.
DIR_EXE, // Directory containing FILE_EXE.
DIR_MODULE, // Directory containing FILE_MODULE.
DIR_ASSETS, // Directory that contains application assets.
DIR_TEMP, // Temporary directory.
DIR_HOME, // User's root home directory. On Windows this will look
// like "C:\Users\<user>" which isn't necessarily a great
// place to put files.
FILE_EXE, // Path and filename of the current executable.
FILE_MODULE, // Path and filename of the module containing the code for
// the PathService (which could differ from FILE_EXE if the
// PathService were compiled into a shared object, for
// example).
DIR_SOURCE_ROOT, // Returns the root of the source tree. This key is useful
// for tests that need to locate various resources. It
// should not be used outside of test code.
DIR_USER_DESKTOP, // The current user's Desktop.
DIR_TEST_DATA, // Used only for testing.
PATH_END
};
} // namespace base
#endif // BASE_BASE_PATHS_H_