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wrapper.go
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wrapper.go
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package sciter
type eventMapper struct {
mouseHandlerList []func(he *Element, params *MouseParams) bool
keyHandlerList []func(he *Element, params *KeyParams) bool
focusHandlerList []func(he *Element, params *FocusParams) bool
timerHandlerList []func(he *Element, params *TimerParams) bool
behaviorEventHandlerList []func(he *Element, params *BehaviorEventParams) bool
methodCallHandlerList []func(he *Element, params *MethodParams) bool
scriptingMethodMap map[string]func(args ...*Value) *Value
dataArrivedHandlerList []func(he *Element, params *DataArrivedParams) bool
sizeHandlerList []func(he *Element)
scrollHandlerList []func(he *Element, params *ScrollParams) bool
gestureHandlerList []func(he *Element, params *GestureParams) bool
// the handler instance
eventhandler *EventHandler
}
func newEventMapper() *eventMapper {
em := &eventMapper{
mouseHandlerList: make([]func(he *Element, params *MouseParams) bool, 0),
keyHandlerList: make([]func(he *Element, params *KeyParams) bool, 0),
focusHandlerList: make([]func(he *Element, params *FocusParams) bool, 0),
timerHandlerList: make([]func(he *Element, params *TimerParams) bool, 0),
behaviorEventHandlerList: make([]func(he *Element, params *BehaviorEventParams) bool, 0),
methodCallHandlerList: make([]func(he *Element, params *MethodParams) bool, 0),
scriptingMethodMap: make(map[string]func(args ...*Value) *Value),
dataArrivedHandlerList: make([]func(he *Element, params *DataArrivedParams) bool, 0),
sizeHandlerList: make([]func(he *Element), 0),
scrollHandlerList: make([]func(he *Element, params *ScrollParams) bool, 0),
gestureHandlerList: make([]func(he *Element, params *GestureParams) bool, 0),
}
em.eventhandler = em.toEventHandler()
return em
}
func (s *Sciter) checkMapper() {
if s.eventMapper == nil {
s.eventMapper = newEventMapper()
s.AttachWindowEventHandler(s.eventMapper.eventhandler)
}
}
func (el *Element) checkMapper() {
if el.eventMapper == nil {
el.eventMapper = newEventMapper()
el.AttachEventHandler(el.eventMapper.eventhandler)
}
}
func (e *eventMapper) addMethod(name string, nf func(args ...*Value) *Value) {
e.scriptingMethodMap[name] = nf
}
func (e *eventMapper) onClick(fn func()) {
e.behaviorEventHandlerList = append(e.behaviorEventHandlerList, func(he *Element, params *BehaviorEventParams) bool {
if params.Cmd() == BUTTON_CLICK && params.Phase() == SINKING {
fn()
}
return false
})
}
// DefineFunction defines global scripting function which works for tiscript and csss! script.
// The global function must be access via the `view` namespace
func (s *Sciter) DefineFunction(name string, nf func(args ...*Value) *Value) {
s.checkMapper()
s.eventMapper.scriptingMethodMap[name] = nf
}
// DefineMethod defines Element locally scripting function in tiscript
// The local method must be access as the element attribute.
func (e *Element) DefineMethod(name string, nf func(args ...*Value) *Value) {
e.checkMapper()
e.eventMapper.scriptingMethodMap[name] = nf
}
func (e *Element) OnClick(fn func()) {
e.checkMapper()
e.eventMapper.onClick(fn)
}
func (e *eventMapper) toEventHandler() *EventHandler {
return &EventHandler{
OnMouse: func(he *Element, params *MouseParams) bool {
for _, h := range e.mouseHandlerList {
h(he, params)
}
return false
},
OnKey: func(he *Element, params *KeyParams) bool {
for _, h := range e.keyHandlerList {
h(he, params)
}
return false
},
OnFocus: func(he *Element, params *FocusParams) bool {
for _, h := range e.focusHandlerList {
h(he, params)
}
return false
},
OnTimer: func(he *Element, params *TimerParams) bool {
for _, h := range e.timerHandlerList {
h(he, params)
}
return false
},
OnBehaviorEvent: func(he *Element, params *BehaviorEventParams) bool {
for _, h := range e.behaviorEventHandlerList {
h(he, params)
}
return false
},
OnMethodCall: func(he *Element, params *MethodParams) bool {
for _, h := range e.methodCallHandlerList {
h(he, params)
}
return false
},
OnScriptingMethodCall: func(he *Element, params *ScriptingMethodParams) bool {
if nf, ok := e.scriptingMethodMap[params.Name()]; ok {
params.Return(nf(params.Args()...))
return true
}
return false
},
OnDataArrived: func(he *Element, params *DataArrivedParams) bool {
for _, h := range e.dataArrivedHandlerList {
h(he, params)
}
return false
},
OnSize: func(he *Element) {
for _, h := range e.sizeHandlerList {
h(he)
}
},
OnScroll: func(he *Element, params *ScrollParams) bool {
for _, h := range e.scrollHandlerList {
h(he, params)
}
return false
},
OnGesture: func(he *Element, params *GestureParams) bool {
for _, h := range e.gestureHandlerList {
h(he, params)
}
return false
},
}
}