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add-and-search-word.cpp
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add-and-search-word.cpp
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#include <iostream>
#include <map>
#include <string>
using namespace std;
class TrieNode {
friend class WordDictionary;
private:
char val;
map<char, TrieNode*> children;
public:
// Initialize your data structure here.
TrieNode() {
this->val = '^';
}
TrieNode(char _val) {
this->val = _val;
}
};
class WordDictionary {
private:
TrieNode *root;
bool search_(string &word) {
return this->search_(root, word, 0l);
}
bool search_(TrieNode *node, string &word, unsigned long index) {
if (index >= word.size()) return false;
if (index == word.size()-1 && (word[index] == '.' || node->val == word[index])) return true;
cout << "searching for " << word[index] << " in " << word << " on " << node->val << " with index " << index << endl;
if ((node->val == word[index] || word[index] == '.') && index < word.size()-1) {
char next = word[index+1];
cout << "searching for the next char: " << next << endl;
if (next == '.') {
for (auto &pair : node->children) {
bool result = search_(pair.second, word, index+1);
if (result) return true;
}
} else {
auto it = node->children.find(next);
if (it != node->children.end()) {
cout << "found child on " << (*it).first << endl;
return search_((*it).second, word, index+1);
} else {
return false;
}
}
}
return false;
}
public:
WordDictionary() {
root = new TrieNode('^');
}
// Inserts a word into the trie.
void addWord(string word) {
word = word + "$";
TrieNode *current = root;
for(char &c : word) {
auto it = current->children.find(c);
if (it != current->children.end()) {
current = (*it).second;
} else {
TrieNode *node = new TrieNode(c);
current->children[c] = node;
current = node;
}
}
}
void print(TrieNode *node, int depth) {
cout << node->val;
cout << endl;
if (node->children.size() == 0) return;
for (auto &pair : node->children) {
for (int i=0; i<=depth; i++) cout << '-';
cout << ">";
print(pair.second, depth+1);
}
}
void print() {
print(this->root, 0);
}
// Returns if the word is in the trie.
bool search(string word) {
word = "^" + word + "$";
return this->search_(word);
}
};
int main() {
WordDictionary wd;
wd.addWord("a");
wd.addWord("a");
wd.print();
cout << wd.search(".") << endl;
cout << wd.search("a") << endl;
cout << wd.search("aa") << endl;
cout << wd.search("a") << endl;
cout << wd.search(".a") << endl;
cout << wd.search("a.") << endl;
}
// Your WordDictionary object will be instantiated and called as such:
// WordDictionary wordDictionary;
// wordDictionary.addWord("word");
// wordDictionary.search("pattern");