You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Build a vessel whose root part is a BACC SRB, with a Mk1 pod on top.
Launch. Smoke appears and behaves as expected.
Press ESC, revert to launch.
Launch. The nozzle glows, but no smoke is emitted.
A similar issue occurs when loading a vessel whose root part has a ModelMultiParticlePersistFX from a save: no smoke.
Partially unrelated:
I found this out while trying to implement buoyancy, better collision and other things for your particles, and this is looking promising (the exhaust velocity on this screenshot is too low, and some things still need to be tweaked, but smoke doesn't just reflect or glide, it floats):
You don't have a dev branch though, so I'm not sure where my pull request should go when I get this to work.
The text was updated successfully, but these errors were encountered:
Steps to reproduce:
A similar issue occurs when loading a vessel whose root part has a
ModelMultiParticlePersistFX
from a save: no smoke.Partially unrelated:
I found this out while trying to implement buoyancy, better collision and other things for your particles, and this is looking promising (the exhaust velocity on this screenshot is too low, and some things still need to be tweaked, but smoke doesn't just reflect or glide, it floats):
You don't have a dev branch though, so I'm not sure where my pull request should go when I get this to work.
The text was updated successfully, but these errors were encountered: