Releases: samolego/Taterzens
Releases · samolego/Taterzens
Taterzens 1.8.1
- added config option to allow taterzens to attack players in peaceful mode (enabled by default)
Taterzens 1.8.0
- fixed Taterzens being able to ride entites on collision
- fixes #70 (yet again)
Taterzens 1.7.2
- fixed a crash related to professions (samolego/TraderNPCs#2)
- fixed crash with new fapi (#70)
You must use fapi >=0.45.1
Taterzens 1.7.1
- fixes professions not being able to be assigned
Taterzens 1.7.0
Changes
- add npc locking
- add flying movement support
- support for loading from spawn eggs & loading presets from spawn eggs using
PresetOverride
tag.
Developers
You should now use new profession registration system;
Example
TaterzensAPI.registerProfession(ScarpetProfession.ID, ScarpetProfession::new);
Taterzens 1.6.5
- fixed forge GUI
- add some scarpet functions:
spawn_taterzen(player, name); // spawns taterzen at player's location
players_taterzen(player); // returns taterzen that player has selected
taterzen_by_id(id); // returns taterzen by its id (note: ids are not uuids; they can be seen using /npc list (they are not persistent))
Taterzens 1.6.4
- fixes some forge errors
- adds ability to click on suggestions while in text input mode (in GUI)
Taterzens 1.6.3
- official 1.18 support (forge & fabric)
- add "respawn" ability (very limited atm (only tps taterzen to spawnpoint on death), use
/npc edit respawn <follow brigadier>
)
Taterzens 1.6.2
- support for 1.18
- right-clicking on selected npc will now bring up gui
Taterzens 1.6.1
Minor visual update.
- new command
/npc edit messages swap <id 1> <id 2>
- swaps the messages- if <id>s are not provided, a GUI is opened instead, allowing for visual editing of messages
- fixed npc gui not allowing all arguments to be inputted when having more than 2
- presets now save teams as well
- allow negative indexes when editing messages - allows selecting message from the back