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in void CastleSiege::LoadGuildRegister(std::shared_ptr socket) marks and register_id should be uint32
check castle_siege_data money type
check duration column type
maybe i need change bigint (date and durations values) to timestamp or unixtimestamp
game.buff_template value_n have float type, but other tables characters.charcater_buff and characters.account_buff have int(11) Fix in code too
check characters.character_info types in code
check log.log_level_up.event_ground type with characters.event_ranking.event_ground
void CItemMgr::LoadItemTemplate(), required stats int32 unsigned, but other tables signed
The text was updated successfully, but these errors were encountered:
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in void CastleSiege::LoadGuildRegister(std::shared_ptr socket)
marks and register_id should be uint32
check castle_siege_data money type
check duration column type
maybe i need change bigint (date and durations values) to timestamp or unixtimestamp
game.buff_template value_n have float type,
but other tables characters.charcater_buff and characters.account_buff have int(11)
Fix in code too
check characters.character_info types in code
check log.log_level_up.event_ground type with characters.event_ranking.event_ground
void CItemMgr::LoadItemTemplate(), required stats int32 unsigned, but other tables signed
The text was updated successfully, but these errors were encountered: