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fHUD.Designer.cs
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namespace RagnarokHUD
{
partial class fHUD
{
/// <summary>
/// Erforderliche Designervariable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Verwendete Ressourcen bereinigen.
/// </summary>
/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Vom Windows Form-Designer generierter Code
/// <summary>
/// Erforderliche Methode für die Designerunterstützung.
/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.DodgerBlue;
this.ClientSize = new System.Drawing.Size(10, 10);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.Name = "Form1";
this.Opacity = 0.5D;
this.Text = "Form1";
this.TopMost = true;
this.TransparencyKey = System.Drawing.Color.DodgerBlue;
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
}
#endregion
}
}