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allocator.h
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allocator.h
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/*
* Copyright (C) 2014-2015 Jolla Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Authored by: Mohammed Hassan <[email protected]>
*/
#ifndef DROID_MEDIA_ALLOCATOR_H
#define DROID_MEDIA_ALLOCATOR_H
#include <gui/IGraphicBufferAlloc.h>
class DroidMediaAllocator : public android::BnGraphicBufferAlloc
{
public:
DroidMediaAllocator();
~DroidMediaAllocator();
android::sp<android::GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
android::PixelFormat format, uint32_t usage,
#if ANDROID_MAJOR >= 7 && ANDROID_MINOR >= 1
std::string requestorName,
#endif
android::status_t* error);
void setGraphicBufferSize(int size);
private:
int m_size;
};
#endif /* DROID_MEDIA_ALLOCATOR_H */