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Not my intention to sound blunt, but Minimal UI does not make any particular distinction between control buttons. Adding a particular exception for Combat Carousel would be unfair from my side. This should be reported over to Combat Caroussel, so the module owner uses standard Controls properties, like the rest of the buttons.
Thank you, I hope this can be resolved on the other side of the story! It is indeed a nice module. Ping me again if you get resistance on the other side, I can consider some hacky wacky stuff, but hopefully not!
The combat carousel icon (on the bottom) isn't made smaller.
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