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TownOfHost.csproj
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TownOfHost.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyInformationalVersionAttribute>false</GenerateAssemblyInformationalVersionAttribute>
<Description>Town Of Host The Other Roles</Description>
<Authors>Discussions</Authors>
<langVersion>preview</langVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="$(AmongUs)\BepInEx\core\*.dll" />
<Reference Include="$(AmongUs)\BepInEx\interop\*.dll" />
<!--<Reference Include="$(AmongUs)\BepInEx\unity-libs\*.dll" />-->
<EmbeddedResource Include=".\Resources\*.png" />
<EmbeddedResource Include=".\Resources\string.csv" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="GitInfo" Version="2.0.20">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<Target Name="Copy" AfterTargets="Build" Condition="'$(AmongUs)' != ''">
<Copy SourceFiles="$(OutputPath)$(AssemblyName).dll" DestinationFolder="$(AmongUs)/BepInEx/plugins/" Condition="'$(Configuration)' == 'Debug'" />
</Target>
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<nullable>enable</nullable>
</PropertyGroup>
</Project>