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ryedin edited this page Sep 13, 2010 · 2 revisions

Welcome to the MojoJojo wiki!

MojoJojo is an open source game engine for Palm’s WebOS, utilizing the Canvas tag and the Mojo SDK. The goal of the project is to supply the community with a powerful entity based framework that supports plugins (UI libraries for example), performs well, and enables game mechanics to be expressed via JSON configuration files that can either be packaged with the initial .ipks or loaded remotely (supporting dynamically updating the game content).

I’ll work on this wiki over time… must do the code first though :)

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