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Use glbinding to interface with the OpenGL API #6

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ryanshow opened this issue Mar 29, 2015 · 0 comments
Open

Use glbinding to interface with the OpenGL API #6

ryanshow opened this issue Mar 29, 2015 · 0 comments

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@ryanshow
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The engine is currently relying on platform provided OpenGL headers to compile. These vary wildly between operating systems and make compilation impossible on windows. I'd like to use glbinding to access the OpenGL API.

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