Skip to content

Latest commit

 

History

History
179 lines (171 loc) · 7.97 KB

README.Fork.md

File metadata and controls

179 lines (171 loc) · 7.97 KB

mcpelauncher-manifest

An unstable and dirty fork of the Linux and Mac OS Minecraft Bedrock Edition launcher client that supports 1.11+ (incl. most beta builds, 1.0-1.10 cannot be resized after start)

Features

  • Random unknown crashes
    • provide crashlog, compilerversion and mention the specfic download artifact (Filename, download link)
  • Linux x86, amd64 and arm support
  • Limited macOS Sierra, High Sierra, Mojave support
    • reduced gpu performance ANGLE - Almost Native Graphics Layer Engine workaround to replace the crashing patch from minecraft-linux
      • render delay while joining the world or server with a lot of objects
      • mobs aren't rendered correctly (known as white mobs (sheeps, spiders...))
        • workaround set initial window size to display resolution
  • Support for new Minecraft Releases (1.13+) out of Box
    • The discontinued mcpelauncher-server only supports 1.12.0.28 and 1.12.1.1
    • Might break sometime in the future
  • unstable Xbox live login
    • Sometime fails silently without an errormessage (might be in the log)
      • to try it again close Minecraft and open it again
      • may caused by network problems (e.g. unstable internet access)
      • You need to have a gamertag on your account
    • Friend joining
      • Sometimes only successful during world loading or won't succeed
  • less game patches needed than the original launcher
    • defaults to pocket UI
      • e.g. change it in Settings->General->Video->UI Profile from Pocket to Classic
    • defaults to 60 fps vsync
      • vsync is ignored under macOS
      • can be disabled in options.txt
    • defaults to larger buttons
      • e.g. change it in Settings->General->Video->GUI Scale Modifier to -1
    • Scripting support isn't enabled, android defaults to no scripting support
      • might added back in the future
    • Initializes the game mostly like android does it
      • results in less function patches
      • implemented "java" functions in c++ rather than patching jni function calls
  • Experimental (Chinese, Japanese) IME Support with eglut (not GLFW)
    • Now have to explicitly to be enabled with
      • MCPELAUNCHER_FEATURE_IME=1
      • to many distros have issues, with x11 ime or xim
    • type Chinese / Japanese with IME while a Textbox is open
      • You need to manually click the Textbox to allow IME to open
      • Only ibus IME is known to work
        • ibus-pinyin
        • ibus-anthy

Known Issues / Bugs

Game Launcher Game Downloader / Starter Xbox Live

Installation Guide

GNU/Linux downloads

https://github.com/ChristopherHX/linux-packaging-scripts/releases

macOS 10.10 - 10.14, (10.15+ experimental ng) downloads

https://github.com/ChristopherHX/mcpelauncher-manifest/releases

Build from Source

Debian

x86, x86_64, AMD64, x64

# Install dependencies
sudo dpkg --add-architecture i386
sudo apt-get install cmake g++-multilib libpng-dev:i386 libx11-dev:i386 libxi-dev:i386 libcurl4-openssl-dev:i386 libudev-dev:i386 libevdev-dev:i386 libegl1-mesa-dev:i386 libasound2:i386
git clone --recursive https://github.com/ChristopherHX/mcpelauncher-manifest.git mcpelauncher || cd mcpelauncher && git pull
cd mcpelauncher
mkdir build
cd build
cmake ..
make -j12
Usage

Before starting the new launcher, please remember to download the game with the Bedrock launcher QT GUI! replace 1.13.X with your 1.13.X or 1.14.X installation

~/mcpelauncher/build/mcpelauncher-client/mcpelauncher-client -dg ~/.local/share/mcpelauncher/versions/1.13.X

armhf, arm64:

# Install dependencies
sudo dpkg --add-architecture armhf && sudo apt-get install python3-pip cmake g++-arm-linux-gnueabihf libpng-dev:armhf libx11-dev:armhf libxi-dev:armhf libcurl4-openssl-dev:armhf libudev-dev:armhf libevdev-dev:armhf libegl1-mesa-dev:armhf libasound2:armhf && pip3 install jinja2 ds_store ply
git clone --recursive https://github.com/ChristopherHX/mcpelauncher-manifest.git mcpelauncher || cd mcpelauncher && git pull
cd mcpelauncher
cd mcpelauncher-linux-bin
git checkout armhf
cd ../minecraft-symbols/tools
python3 ./process_headers.py --armhf
cd ../..
mkdir build
cd build
CC=arm-linux-gnueabihf-gcc CXX=arm-linux-gnueabihf-g++ cmake ..
make -j12`
Usage

Before starting the new launcher, please remember to download the game with the Bedrock launcher QT GUI! replace 1.13.X with your 1.13.X or 1.14.X installation

OPENSSL_armcap=0 ~/mcpelauncher/build/mcpelauncher-client/mcpelauncher-client -dg ~/.local/share/mcpelauncher/versions/1.13.X

Archlinux

  • prerequisites
    • Add the multilib Repository One time setup (Manjaro has it enabled by default, sudo bash -c "echo '[multilib]' >> /etc/pacman.conf && echo 'Include = /etc/pacman.d/mirrorlist' >> /etc/pacman.conf")
# Install dependencies
sudo pacman -Syu --noconfirm git util-linux sudo fakeroot binutils autoconf automake libtool pkgconf file make
git clone https://aur.archlinux.org/lib32-check.git lib32-check || cd lib32-check && git pull
cd lib32-check 
makepkg --syncdeps --noconfirm --install
cd ..
git clone https://aur.archlinux.org/lib32-libevdev.git lib32-libevdev || cd lib32-libevdev && git pull
cd lib32-libevdev
makepkg --syncdeps --noconfirm --install
cd ..
# compile and install the core launcher
git clone https://github.com/ChristopherHX/mcpelauncher-linux-git.git mcpelauncher-linux-git || cd mcpelauncher-linux-git && git pull
cd mcpelauncher-linux-git
makepkg --syncdeps --noconfirm --install
cd ..
# compile and install Xbox live login support
git clone https://aur.archlinux.org/mcpelauncher-msa-git.git mcpelauncher-msa-git || cd mcpelauncher-msa-git && git pull
cd mcpelauncher-msa-git && makepkg --syncdeps --noconfirm --install
git clone https://aur.archlinux.org/mcpelauncher-msa-ui-qt-git.git mcpelauncher-msa-ui-qt-git || cd mcpelauncher-msa-ui-qt-git && git pull
cd mcpelauncher-msa-ui-qt-git
makepkg --syncdeps --noconfirm --install
cd ..
# compile and install the launcher GUI
git clone https://github.com/ChristopherHX/mcpelauncher-ui-git.git mcpelauncher-ui-git || cd mcpelauncher-ui-git && git pull
cd mcpelauncher-ui-git
makepkg --syncdeps --noconfirm --install
cd ..
Usage

Before starting the new launcher, please remember to download the game with the Bedrock launcher QT GUI! replace 1.13.X with your 1.13.X or 1.14.X installation

mcpelauncher-client -dg ~/.local/share/mcpelauncher/versions/1.13.X

or run the launcher GUI

mcpelauncher-ui-qt

or launch Minecraft Bedrock Launcher from start

Solus

# optional keep user folder clean
mkdir -p mcpelauncher && cd mcpelauncher
# Install dependencies
sudo eopkg install -c system.devel
sudo eopkg install git mesalib-32bit-devel openssl-32bit-devel curl-32bit-devel libpng-32bit-devel libx11-32bit-devel gcc g++ libgcc-32bit libstdc++-32bit cmake make binutils glibc-32bit-devel libgudev-32bit-devel libxi-32bit-devel
# Install libevdev-32bit-devel manually
git clone https://gitlab.freedesktop.org/libevdev/libevdev.git || cd libevdev && git pull
cd libevdev
./autogen.sh CFLAGS=-m32
make -j8
sudo make install
ln -s /usr/local/lib/libevdev.so.2 /usr/lib32/libevdev.so.2 || :
cd ..
# Install mcpelauncher-manifest
git clone --recursive https://github.com/ChristopherHX/mcpelauncher-manifest.git mcpelauncher || cd mcpelauncher && git pull
cd mcpelauncher
mkdir build
cd build
cmake .. -DCMAKE_ASM_FLAGS=-m32 -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32
make
sudo make install
cd ../..
Usage

Before starting the new launcher, please remember to download the game with the Bedrock launcher QT GUI! replace 1.13.X with your 1.13.X or 1.14.X installation

mcpelauncher-client -dg ~/.local/share/mcpelauncher/versions/1.13.X