You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
2 years ago I've started a rust game, which is a clone of the good old SuperMorph for SNES.
My goal was a 2D Game for Windows and Android, but mainly trying to build a Multi-Platform OpenGL based game from scratch.
What makes this project interesting?
It's based on it's own engine, nearly implemented from scratch.
It seems it is one of the few solutions, working on android (by fixing winit & glutin bugs). Is this still a problem? I don't know.
Why is not finished?
I'm no student anymore, real life caught up with me.
Work, Family, other stuff and less time make it hard to continue
Basic concepts are already implemented, main problem is level design.
Hello guys & girls,
2 years ago I've started a rust game, which is a clone of the good old SuperMorph for SNES.
My goal was a 2D Game for Windows and Android, but mainly trying to build a Multi-Platform OpenGL based game from scratch.
What makes this project interesting?
Why is not finished?
Where can I find the project?
https://github.com/Kaiser1989/morph
What should you/we do?
I don't know. But I think it would be a shame if this project would die on my disk.
Best regards
The text was updated successfully, but these errors were encountered: