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BitExtensions.cs
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BitExtensions.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BitStreams
{
public static class BitExtensions
{
#region GetBit
public static Bit GetBit(this byte n, int index)
{
return n >> index;
}
public static Bit GetBit(this sbyte n, int index)
{
return n >> index;
}
public static Bit GetBit(this short n, int index)
{
return n >> index;
}
public static Bit GetBit(this ushort n, int index)
{
return n >> index;
}
public static Bit GetBit(this int n, int index)
{
return n >> index;
}
public static Bit GetBit(this uint n, int index)
{
return (byte)(n >> index);
}
public static Bit GetBit(this long n, int index)
{
return (byte)(n >> index);
}
public static Bit GetBit(this ulong n, int index)
{
return (byte)(n >> index);
}
#endregion
#region CircularShift
public static byte CircularShift(this byte n, int bits, bool leftShift)
{
if (leftShift)
{
n = (byte)(n << bits | n >> (8 - bits));
}
else
{
n = (byte)(n >> bits | n << (8 - bits));
}
return n;
}
public static sbyte CircularShift(this sbyte n, int bits, bool leftShift)
{
if (leftShift)
{
n = (sbyte)(n << bits | n >> (8 - bits));
}
else
{
n = (sbyte)(n >> bits | n << (8 - bits));
}
return n;
}
public static short CircularShift(this short n, int bits, bool leftShift)
{
if (leftShift)
{
n = (short)(n << bits | n >> (16 - bits));
}
else
{
n = (short)(n >> bits | n << (16 - bits));
}
return n;
}
public static ushort CircularShift(this ushort n, int bits, bool leftShift)
{
if (leftShift)
{
n = (ushort)(n << bits | n >> (16 - bits));
}
else
{
n = (ushort)(n >> bits | n << (16 - bits));
}
return n;
}
public static int CircularShift(this int n, int bits, bool leftShift)
{
if (leftShift)
{
n = (n << bits | n >> (32 - bits));
}
else
{
n = (n >> bits | n << (32 - bits));
}
return n;
}
public static uint CircularShift(this uint n, int bits, bool leftShift)
{
if (leftShift)
{
n = (uint)(n << bits | n >> (32 - bits));
}
else
{
n = (uint)(n >> bits | n << (32 - bits));
}
return n;
}
public static long CircularShift(this long n, int bits, bool leftShift)
{
if (leftShift)
{
n = (n << bits | n >> (64 - bits));
}
else
{
n = (n >> bits | n << (64 - bits));
}
return n;
}
public static ulong CircularShift(this ulong n, int bits, bool leftShift)
{
if (leftShift)
{
n = (ulong)(n << bits | n >> (64 - bits));
}
else
{
n = (ulong)(n >> bits | n << (64 - bits));
}
return n;
}
#endregion
#region Reverse
public static byte ReverseBits(this byte b)
{
return (byte)(((b & 1) << 7) + ((((b >> 1) & 1) << 6)) + (((b >> 2) & 1) << 5) + (((b >> 3) & 1) << 4) + (((b >> 4) & 1) << 3) +(((b >> 5) & 1) << 2) +(((b >> 6) & 1) << 1) + ((b >> 7)&1));
}
#endregion
}
}