diff --git a/CHANGELOG.md b/CHANGELOG.md
index e8a9f1ad..2a787b32 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,3 +1,11 @@
+## [3.4.3] - 2024-04-26
+
+- [Fix] Unity crash on macOS
+- [Fix] Couldn't set a global preset in editor
+- [Remove] Commented section when searching for new presets. Apparently useless, saving resources
+- [Remove] Useless call to SaveAssets after creating a new preset
+- [Fix] Avoid calling AssetDatabase.Refresh() when presets are saved
+
## [3.4.2] - 2024-01-20
- [Update] Android libraries to Csound 6.19 beta, to fix sound font issues
diff --git a/Documentation~/index.md b/Documentation~/index.md
index e4dbea0c..200dc6df 100644
--- a/Documentation~/index.md
+++ b/Documentation~/index.md
@@ -1,4 +1,4 @@
-# Documentation v3.3.1 #
+# Documentation v3.4.3 #
* [How to import CsoundUnity](importing.md)
* [Getting Started](getting_started.md)
diff --git a/README.md b/README.md
index 636f2da9..956b8a92 100644
--- a/README.md
+++ b/README.md
@@ -12,7 +12,7 @@ This simple wrapper is based on Richard Henninger's Csound6Net .NET wrapper.
If you wish to use the Csound API in a model that is idiomatic to .net please use his wrapper instead.
http://csound6net.codeplex.com (unfortunately the site is not reachable at the moment)
-## Newest Version: 3.4.2 ##
+## Newest Version: 3.4.3 ##
Read the [CHANGELOG](https://github.com/rorywalsh/CsoundUnity/blob/master/CHANGELOG.md) for more details.
diff --git a/Runtime/CsoundUnity.cs b/Runtime/CsoundUnity.cs
index 911189c4..fe090ab0 100644
--- a/Runtime/CsoundUnity.cs
+++ b/Runtime/CsoundUnity.cs
@@ -279,7 +279,7 @@ public class CsoundUnity : MonoBehaviour
///
/// The version of this package
///
- public const string packageVersion = "3.4.2";
+ public const string packageVersion = "3.4.3";
///
/// the unique guid of the csd file
diff --git a/package.json b/package.json
index 1c6ee23b..098ff5c2 100644
--- a/package.json
+++ b/package.json
@@ -1,7 +1,7 @@
{
"name": "com.csound.csoundunity",
"displayName": "CsoundUnity",
- "version": "3.4.2",
+ "version": "3.4.3",
"unity": "2018.1",
"description": "CsoundUnity is a fully integrated audio middleware. \nIt extends Unity's audio API by creating Csound-based AudioSource objects that can interact and exist alongside regular AudioSource objects. \nWith CsoundUnity, games developers have at their fingertips one of the most powerful synthesis systems in existence. \n\nPlease visit homepage: http://rorywalsh.github.io/CsoundUnity/ \n\nThis interface would not have been possible without Richard Henninger's .NET interface to the Csound API.",
"samples": [