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Development Cards - Issuance & Consumption [Hard] #2

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rogersanick opened this issue May 2, 2019 · 0 comments
Open

Development Cards - Issuance & Consumption [Hard] #2

rogersanick opened this issue May 2, 2019 · 0 comments

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@rogersanick
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rogersanick commented May 2, 2019

In Settlers of Catan - players may spend resources to purchase development cards. Development cards have unique impacts including modification of the gameboard state, as well as requiring new obligations to be recognized and extinguished between players before play may continue.

This ticket depends on: #13

To complete this ticket we must do the following:

// State

  1. Create a development card state than contains all information relevant to a given development card
  2. Create or use an implemented play blocker state to enforce created obligations

// Flows
3. Create a buildDevelopmentCardFlow
4. Create an activate developmentCardFlow

// Contracts
5. Create a developmentCardContract to govern the state

@rogersanick rogersanick changed the title Development Cards Still Need To Be Implemented Development Cards- Issuance & Consumption [HARD] Jun 29, 2019
@rogersanick rogersanick changed the title Development Cards- Issuance & Consumption [HARD] Development Cards - Issuance & Consumption [HARD] Jul 2, 2019
@rogersanick rogersanick changed the title Development Cards - Issuance & Consumption [HARD] Development Cards - Issuance & Consumption [Hard] Jul 2, 2019
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