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Robber - Implement Robber Placement Flows and Effects [Hard] #10

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rogersanick opened this issue May 2, 2019 · 1 comment
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@rogersanick
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rogersanick commented May 2, 2019

In Settlers of Catan there is a game mechanism called the robber - represented by a small token on the gameboard. These token is placed on hexTiles and impacts players abilities to gather resources from those hexTiles AND enables players to steal resources from other players. We need to build flows to replicate these impacts inside of Settlers of CorDan.

// States

  • Update the robber state as necessary

// Contracts

  • Add command and verification logic for moving the robber
  • Add command and verification logic for activating a knight

// Flows

  • Build a flow to move the robber
@rogersanick
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Implement flows, states and governing contracts for the triggering, movement and impacts of the robber token.

@rogersanick rogersanick changed the title Implement Robber Placement Flows and Effects. Robber - Implement Robber Placement Flows and Effects Jul 2, 2019
@rogersanick rogersanick changed the title Robber - Implement Robber Placement Flows and Effects Robber - Implement Robber Placement Flows and Effects [Hard] Jul 2, 2019
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