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LuaToken.h
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#ifndef LUATOKEN_H
#define LUATOKEN_H
/*
* Copyright 2019 Rochus Keller <mailto:[email protected]>
*
* This file is part of the Lua parser library.
*
* The following is the license that applies to this copy of the
* library. For a license to use the library under conditions
* other than those described here, please email to [email protected].
*
* GNU General Public License Usage
* This file may be used under the terms of the GNU General Public
* License (GPL) versions 2.0 or 3.0 as published by the Free Software
* Foundation and appearing in the file LICENSE.GPL included in
* the packaging of this file. Please review the following information
* to ensure GNU General Public Licensing requirements will be met:
* http://www.fsf.org/licensing/licenses/info/GPLv2.html and
* http://www.gnu.org/copyleft/gpl.html.
*/
#include <QString>
#include <LjTools/LuaTokenType.h>
namespace Lua
{
struct Token
{
#ifdef _DEBUG
union
{
int d_type; // TokenType
TokenType d_tokenType;
};
#else
quint16 d_type; // TokenType
#endif
quint32 d_lineNr;
quint16 d_colNr, d_len;
QByteArray d_val; // string address unique for identifiers
QByteArray d_sourcePath; // UTF8, string address unique
Token(quint16 t = Tok_Invalid, quint32 line = 0, quint16 col = 0, quint16 len = 0, const QByteArray& val = QByteArray() ):
d_type(t),d_lineNr(line),d_colNr(col),d_len(len),d_val(val){}
bool isValid() const { return d_type != Tok_Eof && d_type != Tok_Invalid; }
bool isEof() const { return d_type == Tok_Eof; }
};
}
#endif // LUATOKEN_H