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LICENSE.txt
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Thrive Game
Copyright (C) 2013-2020 Revolutionary Games
Thrive is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Thrive is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Thrive. If not, see <http://www.gnu.org/licenses/>.
In addition to Godot Engine, Thrive uses the following third party libraries:
Newtonsoft.Json: MIT License Copyright (c) 2007 James Newton-King
System.Numerics.Vectors: MIT License Copyright (c) .NET Foundation and Contributors
SharpZipLib: MIT License Copyright © 2000-2018 SharpZipLib Contributors
Perlin noise class: modified version of: GPL v3 Copyright 2012 Sol from www.solarianprogrammer.com
THIS CLASS IS A TRANSLATION TO C++11 FROM THE REFERENCE
JAVA IMPLEMENTATION OF THE IMPROVED PERLIN FUNCTION (see
http://mrl.nyu.edu/~perlin/noise/) THE ORIGINAL JAVA IMPLEMENTATION IS
COPYRIGHT 2002 KEN PERLIN