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3D game tutorial (port to Rust)

Update 2022-01-03

Changed the textures again to give a better look (I'm using some Minecraft textures for now, but since this is a tutorial, I'm sure it's fine). Also optimized the floor rendering a little bit, but it's still far from perfect.

image

Update 2022-01-02

I changed the textures, and (more importantly) added ground rendering. The algorithm needs a lot of optimization, but it works correctly at least.


Porting to Rust a Python tutorial for creating a 3D game made by StanislavPetrovV, here's the Youtube link.

Caution! This is a work in progress, I have migrated it to Tetra (highly recommend this engine).

In any case, this project is only intented as a learning experience, for me and (I hope) for a few other people, if I manage to finish it.