Idea: CanvasInput for Phaser 3 #261
robinheidrich
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It would be very helpful if you could use a text input in Phaser without using DOM.
There is an example how to use CanvasInput in Phaser 2, but in Phaser 3 it doesn't work anymore.
The idea: add a plugin to enable CanvasInput support in Phaser 3 (or maybe even make it a custom plugin).
And maybe make it usable for WebGL as well.
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