diff --git a/kots-install/README.md b/kots-install/README.md index 7e9ce1b..89dc3b3 100644 --- a/kots-install/README.md +++ b/kots-install/README.md @@ -33,8 +33,8 @@ wait_duration ---> kots_install | app-slug | | True | App Slug. | | app-version-label | | False | The application version label to install. If not specified, the latest version is installed. | | shared-password | | False | Shared password to use when deploying the admin console. If not specified, a random password is generated. | -| license-file | | True | A license.yaml to use | -| config-values | | False | The config values to use | +| license-file | | True | A license.yaml to use. This can be a path to a file or the contents of the file. | +| config-values | | False | The config values to use. This can be a path to a file or the contents of the file. | | namespace | default | False | The namespace to install the application to | | wait-duration | | False | Timeout to be used while waiting for individual components to be ready. must be in Go duration format (eg: 10s, 2m) (default "2m") | diff --git a/kots-install/action.yml b/kots-install/action.yml index 0f08c42..7c2477d 100644 --- a/kots-install/action.yml +++ b/kots-install/action.yml @@ -18,10 +18,10 @@ inputs: description: 'Shared password to use when deploying the admin console. If not specified, a random password is generated.' required: false license-file: - description: 'A license.yaml to use' + description: 'A license.yaml to use. This can be a path to a file or the contents of the file.' required: true config-values: - description: 'The config values to use' + description: 'The config values to use. This can be a path to a file or the contents of the file.' required: false namespace: description: 'The namespace to install the application to' diff --git a/kots-install/dist/index.js b/kots-install/dist/index.js index 3609a4c..23e923d 100644 --- a/kots-install/dist/index.js +++ b/kots-install/dist/index.js @@ -22,17 +22,27 @@ const tmp_promise_1 = __nccwpck_require__(8065); const fs = __nccwpck_require__(7147); function run() { return __awaiter(this, void 0, void 0, function* () { - // Write the license + const licenseFileInput = core.getInput('license-file'); let licenseFilePath = ''; - const { fd, path: licensePath, cleanup: cleanupValues } = yield (0, tmp_promise_1.file)({ postfix: '.yaml' }); - fs.writeFileSync(licensePath, core.getInput('license-file')); - licenseFilePath = licensePath; - // Write the values if any + if (fs.existsSync(licenseFileInput)) { + licenseFilePath = licenseFileInput; + } + else { + const { path: licensePath } = yield (0, tmp_promise_1.file)({ postfix: '.yaml' }); + fs.writeFileSync(licensePath, licenseFileInput); + licenseFilePath = licensePath; + } + const configValuesInput = core.getInput('config-values'); let valuesFilePath = ''; - if (core.getInput('config-values')) { - const { fd, path: valuesPath, cleanup: cleanupValues } = yield (0, tmp_promise_1.file)({ postfix: '.yaml' }); - fs.writeFileSync(valuesPath, core.getInput('config-values')); - valuesFilePath = valuesPath; + if (configValuesInput) { + if (fs.existsSync(configValuesInput)) { + valuesFilePath = configValuesInput; + } + else { + const { path: valuesPath } = yield (0, tmp_promise_1.file)({ postfix: '.yaml' }); + fs.writeFileSync(valuesPath, core.getInput('config-values')); + valuesFilePath = valuesPath; + } } const kostPath = yield (0, kots_1.downloadKots)(core.getInput('kots-version')); yield (0, kots_1.installApp)(kostPath, licenseFilePath, valuesFilePath); diff --git a/kots-install/dist/index.js.map b/kots-install/dist/index.js.map index 292ea03..691981f 100644 --- a/kots-install/dist/index.js.map +++ b/kots-install/dist/index.js.map @@ -1 +1 @@ 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});\nconst core = require(\"@actions/core\");\nconst kots_1 = require(\"./kots\");\nconst tmp_promise_1 = require(\"tmp-promise\");\nconst fs = require(\"fs\");\nfunction run() {\n return __awaiter(this, void 0, void 0, function* () {\n // Write the license\n let licenseFilePath = '';\n const { fd, path: licensePath, cleanup: cleanupValues } = yield (0, tmp_promise_1.file)({ postfix: '.yaml' });\n fs.writeFileSync(licensePath, core.getInput('license-file'));\n licenseFilePath = licensePath;\n // Write the values if any\n let valuesFilePath = '';\n if (core.getInput('config-values')) {\n const { fd, path: valuesPath, cleanup: cleanupValues } = yield (0, tmp_promise_1.file)({ postfix: '.yaml' });\n fs.writeFileSync(valuesPath, core.getInput('config-values'));\n valuesFilePath = valuesPath;\n }\n const kostPath = yield (0, kots_1.downloadKots)(core.getInput('kots-version'));\n yield (0, kots_1.installApp)(kostPath, licenseFilePath, valuesFilePath);\n });\n}\nrun();\n//# sourceMappingURL=index.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.installApp = exports.downloadKots = void 0;\nconst core = require(\"@actions/core\");\nconst exec = require(\"@actions/exec\");\nconst httpClient = require(\"@actions/http-client\");\nconst fs = require(\"fs\");\nconst tmpPromise = require(\"tmp-promise\");\nconst path = require(\"path\");\nconst randomstring = require(\"randomstring\");\nfunction downloadKots(version) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n if (version === 'latest') {\n version = yield getLatestKotsVersion();\n }\n core.info(`Downloading kots ${version}`);\n const http = new httpClient.HttpClient();\n http.requestOptions = {\n allowRedirects: true\n };\n const uri = `https://github.com/replicatedhq/kots/releases/download/${version}/kots_linux_amd64.tar.gz`;\n const { fd, path: downloadPath, cleanup } = yield (0, tmpPromise.file)({\n postfix: '.tar.gz'\n });\n core.debug(`Downloading kots binary to temp file at ${downloadPath}`);\n const f = fs.createWriteStream(downloadPath);\n const res = yield http.get(uri);\n const kotsPath = new Promise((resolve, reject) => __awaiter(this, void 0, void 0, function* () {\n core.info('Downloaded kots binary');\n res.message.pipe(f).on('close', () => __awaiter(this, void 0, void 0, function* () {\n let tarOutput, tarError = '';\n const tarOptions = {};\n tarOptions.listeners = {\n stdout: (data) => {\n tarOutput += data.toString();\n },\n stderr: (data) => {\n tarError += data.toString();\n }\n };\n tarOptions.cwd = path.dirname(downloadPath);\n yield exec.exec('tar', [\n 'xzf',\n downloadPath\n ], tarOptions);\n core.info('Extracted kots archive');\n const kotsPath = path.resolve(path.join(path.dirname(downloadPath), 'kots'));\n core.setOutput('kots-path', kotsPath);\n resolve(kotsPath);\n }));\n }));\n return kotsPath;\n }\n catch (error) {\n core.setFailed(error.message);\n throw error;\n }\n });\n}\nexports.downloadKots = downloadKots;\nfunction getLatestKotsVersion() {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n const http = new httpClient.HttpClient();\n const res = yield http.get(`https://kots.io/install?version`);\n if (res.message.statusCode != 200) {\n throw new Error(`Failed to get latest kots version: Server responded with ${res.message.statusCode}`);\n }\n const body = yield res.readBody();\n return body;\n }\n catch (err) {\n core.setFailed(err.message);\n throw err;\n }\n });\n}\nfunction installApp(kotsPath, licenseFilePath, configFilePath) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n const kubeconfig = core.getInput('kubeconfig');\n const slug = core.getInput('app-slug');\n const appVersionLabel = core.getInput('app-version-label');\n const namespace = core.getInput('namespace');\n const waitDuration = core.getInput('wait-duration');\n // write the kubeconfig to a temp file\n const { fd, path: kubeconfigPath, cleanup } = yield (0, tmpPromise.file)({\n postfix: '.yaml'\n });\n fs.writeFileSync(kubeconfigPath, kubeconfig);\n const installOptions = {};\n // Allow configuring the shared password\n const sharedPassword = core.getInput('shared-password');\n let password;\n if (sharedPassword) {\n password = sharedPassword;\n }\n else {\n password = randomstring.generate(12);\n }\n const params = [\n 'install',\n slug,\n \"--namespace\",\n namespace,\n \"--shared-password\",\n password,\n \"--no-port-forward\",\n \"--skip-preflights\"\n ];\n params.push(\"--license-file\", licenseFilePath);\n params.push(\"--kubeconfig\", kubeconfigPath);\n if (configFilePath !== '') {\n params.push(\"--config-values\", configFilePath);\n }\n if (appVersionLabel) {\n params.push(\"--app-version-label\", appVersionLabel);\n }\n if (waitDuration) {\n params.push(\"--wait-duration\", waitDuration);\n }\n yield exec.exec(kotsPath, params, installOptions);\n cleanup();\n }\n catch (error) {\n core.setFailed(error.message);\n }\n });\n}\nexports.installApp = installApp;\n//# sourceMappingURL=kots.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.issue = exports.issueCommand = void 0;\nconst os = __importStar(require(\"os\"));\nconst utils_1 = require(\"./utils\");\n/**\n * Commands\n *\n * Command Format:\n * ::name key=value,key=value::message\n *\n * Examples:\n * ::warning::This is the message\n * ::set-env name=MY_VAR::some value\n */\nfunction issueCommand(command, properties, message) {\n const cmd = new Command(command, properties, message);\n process.stdout.write(cmd.toString() + os.EOL);\n}\nexports.issueCommand = issueCommand;\nfunction issue(name, message = '') {\n issueCommand(name, {}, message);\n}\nexports.issue = issue;\nconst CMD_STRING = '::';\nclass Command {\n constructor(command, properties, message) {\n if (!command) {\n command = 'missing.command';\n }\n this.command = command;\n this.properties = properties;\n this.message = message;\n }\n toString() {\n let cmdStr = CMD_STRING + this.command;\n if (this.properties && Object.keys(this.properties).length > 0) {\n cmdStr += ' ';\n let first = true;\n for (const key in this.properties) {\n if (this.properties.hasOwnProperty(key)) {\n const val = this.properties[key];\n if (val) {\n if (first) {\n first = false;\n }\n else {\n cmdStr += ',';\n }\n cmdStr += `${key}=${escapeProperty(val)}`;\n }\n }\n }\n }\n cmdStr += `${CMD_STRING}${escapeData(this.message)}`;\n return cmdStr;\n }\n}\nfunction escapeData(s) {\n return utils_1.toCommandValue(s)\n .replace(/%/g, '%25')\n .replace(/\\r/g, '%0D')\n .replace(/\\n/g, '%0A');\n}\nfunction escapeProperty(s) {\n return utils_1.toCommandValue(s)\n .replace(/%/g, '%25')\n .replace(/\\r/g, '%0D')\n .replace(/\\n/g, '%0A')\n .replace(/:/g, '%3A')\n .replace(/,/g, '%2C');\n}\n//# sourceMappingURL=command.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getIDToken = exports.getState = exports.saveState = exports.group = exports.endGroup = exports.startGroup = exports.info = exports.notice = exports.warning = exports.error = exports.debug = exports.isDebug = exports.setFailed = exports.setCommandEcho = exports.setOutput = exports.getBooleanInput = exports.getMultilineInput = exports.getInput = exports.addPath = exports.setSecret = exports.exportVariable = exports.ExitCode = void 0;\nconst command_1 = require(\"./command\");\nconst file_command_1 = require(\"./file-command\");\nconst utils_1 = require(\"./utils\");\nconst os = __importStar(require(\"os\"));\nconst path = __importStar(require(\"path\"));\nconst oidc_utils_1 = require(\"./oidc-utils\");\n/**\n * The code to exit an action\n */\nvar ExitCode;\n(function (ExitCode) {\n /**\n * A code indicating that the action was successful\n */\n ExitCode[ExitCode[\"Success\"] = 0] = \"Success\";\n /**\n * A code indicating that the action was a failure\n */\n ExitCode[ExitCode[\"Failure\"] = 1] = \"Failure\";\n})(ExitCode = exports.ExitCode || (exports.ExitCode = {}));\n//-----------------------------------------------------------------------\n// Variables\n//-----------------------------------------------------------------------\n/**\n * Sets env variable for this action and future actions in the job\n * @param name the name of the variable to set\n * @param val the value of the variable. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction exportVariable(name, val) {\n const convertedVal = utils_1.toCommandValue(val);\n process.env[name] = convertedVal;\n const filePath = process.env['GITHUB_ENV'] || '';\n if (filePath) {\n return file_command_1.issueFileCommand('ENV', file_command_1.prepareKeyValueMessage(name, val));\n }\n command_1.issueCommand('set-env', { name }, convertedVal);\n}\nexports.exportVariable = exportVariable;\n/**\n * Registers a secret which will get masked from logs\n * @param secret value of the secret\n */\nfunction setSecret(secret) {\n command_1.issueCommand('add-mask', {}, secret);\n}\nexports.setSecret = setSecret;\n/**\n * Prepends inputPath to the PATH (for this action and future actions)\n * @param inputPath\n */\nfunction addPath(inputPath) {\n const filePath = process.env['GITHUB_PATH'] || '';\n if (filePath) {\n file_command_1.issueFileCommand('PATH', inputPath);\n }\n else {\n command_1.issueCommand('add-path', {}, inputPath);\n }\n process.env['PATH'] = `${inputPath}${path.delimiter}${process.env['PATH']}`;\n}\nexports.addPath = addPath;\n/**\n * Gets the value of an input.\n * Unless trimWhitespace is set to false in InputOptions, the value is also trimmed.\n * Returns an empty string if the value is not defined.\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns string\n */\nfunction getInput(name, options) {\n const val = process.env[`INPUT_${name.replace(/ /g, '_').toUpperCase()}`] || '';\n if (options && options.required && !val) {\n throw new Error(`Input required and not supplied: ${name}`);\n }\n if (options && options.trimWhitespace === false) {\n return val;\n }\n return val.trim();\n}\nexports.getInput = getInput;\n/**\n * Gets the values of an multiline input. Each value is also trimmed.\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns string[]\n *\n */\nfunction getMultilineInput(name, options) {\n const inputs = getInput(name, options)\n .split('\\n')\n .filter(x => x !== '');\n if (options && options.trimWhitespace === false) {\n return inputs;\n }\n return inputs.map(input => input.trim());\n}\nexports.getMultilineInput = getMultilineInput;\n/**\n * Gets the input value of the boolean type in the YAML 1.2 \"core schema\" specification.\n * Support boolean input list: `true | True | TRUE | false | False | FALSE` .\n * The return value is also in boolean type.\n * ref: https://yaml.org/spec/1.2/spec.html#id2804923\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns boolean\n */\nfunction getBooleanInput(name, options) {\n const trueValue = ['true', 'True', 'TRUE'];\n const falseValue = ['false', 'False', 'FALSE'];\n const val = getInput(name, options);\n if (trueValue.includes(val))\n return true;\n if (falseValue.includes(val))\n return false;\n throw new TypeError(`Input does not meet YAML 1.2 \"Core Schema\" specification: ${name}\\n` +\n `Support boolean input list: \\`true | True | TRUE | false | False | FALSE\\``);\n}\nexports.getBooleanInput = getBooleanInput;\n/**\n * Sets the value of an output.\n *\n * @param name name of the output to set\n * @param value value to store. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction setOutput(name, value) {\n const filePath = process.env['GITHUB_OUTPUT'] || '';\n if (filePath) {\n return file_command_1.issueFileCommand('OUTPUT', file_command_1.prepareKeyValueMessage(name, value));\n }\n process.stdout.write(os.EOL);\n command_1.issueCommand('set-output', { name }, utils_1.toCommandValue(value));\n}\nexports.setOutput = setOutput;\n/**\n * Enables or disables the echoing of commands into stdout for the rest of the step.\n * Echoing is disabled by default if ACTIONS_STEP_DEBUG is not set.\n *\n */\nfunction setCommandEcho(enabled) {\n command_1.issue('echo', enabled ? 'on' : 'off');\n}\nexports.setCommandEcho = setCommandEcho;\n//-----------------------------------------------------------------------\n// Results\n//-----------------------------------------------------------------------\n/**\n * Sets the action status to failed.\n * When the action exits it will be with an exit code of 1\n * @param message add error issue message\n */\nfunction setFailed(message) {\n process.exitCode = ExitCode.Failure;\n error(message);\n}\nexports.setFailed = setFailed;\n//-----------------------------------------------------------------------\n// Logging Commands\n//-----------------------------------------------------------------------\n/**\n * Gets whether Actions Step Debug is on or not\n */\nfunction isDebug() {\n return process.env['RUNNER_DEBUG'] === '1';\n}\nexports.isDebug = isDebug;\n/**\n * Writes debug message to user log\n * @param message debug message\n */\nfunction debug(message) {\n command_1.issueCommand('debug', {}, message);\n}\nexports.debug = debug;\n/**\n * Adds an error issue\n * @param message error issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction error(message, properties = {}) {\n command_1.issueCommand('error', utils_1.toCommandProperties(properties), message instanceof Error ? message.toString() : message);\n}\nexports.error = error;\n/**\n * Adds a warning issue\n * @param message warning issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction warning(message, properties = {}) {\n command_1.issueCommand('warning', utils_1.toCommandProperties(properties), message instanceof Error ? message.toString() : message);\n}\nexports.warning = warning;\n/**\n * Adds a notice issue\n * @param message notice issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction notice(message, properties = {}) {\n command_1.issueCommand('notice', utils_1.toCommandProperties(properties), message instanceof Error ? message.toString() : message);\n}\nexports.notice = notice;\n/**\n * Writes info to log with console.log.\n * @param message info message\n */\nfunction info(message) {\n process.stdout.write(message + os.EOL);\n}\nexports.info = info;\n/**\n * Begin an output group.\n *\n * Output until the next `groupEnd` will be foldable in this group\n *\n * @param name The name of the output group\n */\nfunction startGroup(name) {\n command_1.issue('group', name);\n}\nexports.startGroup = startGroup;\n/**\n * End an output group.\n */\nfunction endGroup() {\n command_1.issue('endgroup');\n}\nexports.endGroup = endGroup;\n/**\n * Wrap an asynchronous function call in a group.\n *\n * Returns the same type as the function itself.\n *\n * @param name The name of the group\n * @param fn The function to wrap in the group\n */\nfunction group(name, fn) {\n return __awaiter(this, void 0, void 0, function* () {\n startGroup(name);\n let result;\n try {\n result = yield fn();\n }\n finally {\n endGroup();\n }\n return result;\n });\n}\nexports.group = group;\n//-----------------------------------------------------------------------\n// Wrapper action state\n//-----------------------------------------------------------------------\n/**\n * Saves state for current action, the state can only be retrieved by this action's post job execution.\n *\n * @param name name of the state to store\n * @param value value to store. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction saveState(name, value) {\n const filePath = process.env['GITHUB_STATE'] || '';\n if (filePath) {\n return file_command_1.issueFileCommand('STATE', file_command_1.prepareKeyValueMessage(name, value));\n }\n command_1.issueCommand('save-state', { name }, utils_1.toCommandValue(value));\n}\nexports.saveState = saveState;\n/**\n * Gets the value of an state set by this action's main execution.\n *\n * @param name name of the state to get\n * @returns string\n */\nfunction getState(name) {\n return process.env[`STATE_${name}`] || '';\n}\nexports.getState = getState;\nfunction getIDToken(aud) {\n return __awaiter(this, void 0, void 0, function* () {\n return yield oidc_utils_1.OidcClient.getIDToken(aud);\n });\n}\nexports.getIDToken = getIDToken;\n/**\n * Summary exports\n */\nvar summary_1 = require(\"./summary\");\nObject.defineProperty(exports, \"summary\", { enumerable: true, get: function () { return summary_1.summary; } });\n/**\n * @deprecated use core.summary\n */\nvar summary_2 = require(\"./summary\");\nObject.defineProperty(exports, \"markdownSummary\", { enumerable: true, get: function () { return summary_2.markdownSummary; } });\n/**\n * Path exports\n */\nvar path_utils_1 = require(\"./path-utils\");\nObject.defineProperty(exports, \"toPosixPath\", { enumerable: true, get: function () { return path_utils_1.toPosixPath; } });\nObject.defineProperty(exports, \"toWin32Path\", { enumerable: true, get: function () { return path_utils_1.toWin32Path; } });\nObject.defineProperty(exports, \"toPlatformPath\", { enumerable: true, get: function () { return path_utils_1.toPlatformPath; } });\n//# sourceMappingURL=core.js.map","\"use strict\";\n// For internal use, subject to change.\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.prepareKeyValueMessage = exports.issueFileCommand = void 0;\n// We use any as a valid input type\n/* eslint-disable @typescript-eslint/no-explicit-any */\nconst fs = __importStar(require(\"fs\"));\nconst os = __importStar(require(\"os\"));\nconst uuid_1 = require(\"uuid\");\nconst utils_1 = require(\"./utils\");\nfunction issueFileCommand(command, message) {\n const filePath = process.env[`GITHUB_${command}`];\n if (!filePath) {\n throw new Error(`Unable to find environment variable for file command ${command}`);\n }\n if (!fs.existsSync(filePath)) {\n throw new Error(`Missing file at path: ${filePath}`);\n }\n fs.appendFileSync(filePath, `${utils_1.toCommandValue(message)}${os.EOL}`, {\n encoding: 'utf8'\n });\n}\nexports.issueFileCommand = issueFileCommand;\nfunction prepareKeyValueMessage(key, value) {\n const delimiter = `ghadelimiter_${uuid_1.v4()}`;\n const convertedValue = utils_1.toCommandValue(value);\n // These should realistically never happen, but just in case someone finds a\n // way to exploit uuid generation let's not allow keys or values that contain\n // the delimiter.\n if (key.includes(delimiter)) {\n throw new Error(`Unexpected input: name should not contain the delimiter \"${delimiter}\"`);\n }\n if (convertedValue.includes(delimiter)) {\n throw new Error(`Unexpected input: value should not contain the delimiter \"${delimiter}\"`);\n }\n return `${key}<<${delimiter}${os.EOL}${convertedValue}${os.EOL}${delimiter}`;\n}\nexports.prepareKeyValueMessage = prepareKeyValueMessage;\n//# sourceMappingURL=file-command.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.OidcClient = void 0;\nconst http_client_1 = require(\"@actions/http-client\");\nconst auth_1 = require(\"@actions/http-client/lib/auth\");\nconst core_1 = require(\"./core\");\nclass OidcClient {\n static createHttpClient(allowRetry = true, maxRetry = 10) {\n const requestOptions = {\n allowRetries: allowRetry,\n maxRetries: maxRetry\n };\n return new http_client_1.HttpClient('actions/oidc-client', [new auth_1.BearerCredentialHandler(OidcClient.getRequestToken())], requestOptions);\n }\n static getRequestToken() {\n const token = process.env['ACTIONS_ID_TOKEN_REQUEST_TOKEN'];\n if (!token) {\n throw new Error('Unable to get ACTIONS_ID_TOKEN_REQUEST_TOKEN env variable');\n }\n return token;\n }\n static getIDTokenUrl() {\n const runtimeUrl = process.env['ACTIONS_ID_TOKEN_REQUEST_URL'];\n if (!runtimeUrl) {\n throw new Error('Unable to get ACTIONS_ID_TOKEN_REQUEST_URL env variable');\n }\n return runtimeUrl;\n }\n static getCall(id_token_url) {\n var _a;\n return __awaiter(this, void 0, void 0, function* () {\n const httpclient = OidcClient.createHttpClient();\n const res = yield httpclient\n .getJson(id_token_url)\n .catch(error => {\n throw new Error(`Failed to get ID Token. \\n \n Error Code : ${error.statusCode}\\n \n Error Message: ${error.result.message}`);\n });\n const id_token = (_a = res.result) === null || _a === void 0 ? void 0 : _a.value;\n if (!id_token) {\n throw new Error('Response json body do not have ID Token field');\n }\n return id_token;\n });\n }\n static getIDToken(audience) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n // New ID Token is requested from action service\n let id_token_url = OidcClient.getIDTokenUrl();\n if (audience) {\n const encodedAudience = encodeURIComponent(audience);\n id_token_url = `${id_token_url}&audience=${encodedAudience}`;\n }\n core_1.debug(`ID token url is ${id_token_url}`);\n const id_token = yield OidcClient.getCall(id_token_url);\n core_1.setSecret(id_token);\n return id_token;\n }\n catch (error) {\n throw new Error(`Error message: ${error.message}`);\n }\n });\n }\n}\nexports.OidcClient = OidcClient;\n//# sourceMappingURL=oidc-utils.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.toPlatformPath = exports.toWin32Path = exports.toPosixPath = void 0;\nconst path = __importStar(require(\"path\"));\n/**\n * toPosixPath converts the given path to the posix form. On Windows, \\\\ will be\n * replaced with /.\n *\n * @param pth. Path to transform.\n * @return string Posix path.\n */\nfunction toPosixPath(pth) {\n return pth.replace(/[\\\\]/g, '/');\n}\nexports.toPosixPath = toPosixPath;\n/**\n * toWin32Path converts the given path to the win32 form. On Linux, / will be\n * replaced with \\\\.\n *\n * @param pth. Path to transform.\n * @return string Win32 path.\n */\nfunction toWin32Path(pth) {\n return pth.replace(/[/]/g, '\\\\');\n}\nexports.toWin32Path = toWin32Path;\n/**\n * toPlatformPath converts the given path to a platform-specific path. It does\n * this by replacing instances of / and \\ with the platform-specific path\n * separator.\n *\n * @param pth The path to platformize.\n * @return string The platform-specific path.\n */\nfunction toPlatformPath(pth) {\n return pth.replace(/[/\\\\]/g, path.sep);\n}\nexports.toPlatformPath = toPlatformPath;\n//# sourceMappingURL=path-utils.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.summary = exports.markdownSummary = exports.SUMMARY_DOCS_URL = exports.SUMMARY_ENV_VAR = void 0;\nconst os_1 = require(\"os\");\nconst fs_1 = require(\"fs\");\nconst { access, appendFile, writeFile } = fs_1.promises;\nexports.SUMMARY_ENV_VAR = 'GITHUB_STEP_SUMMARY';\nexports.SUMMARY_DOCS_URL = 'https://docs.github.com/actions/using-workflows/workflow-commands-for-github-actions#adding-a-job-summary';\nclass Summary {\n constructor() {\n this._buffer = '';\n }\n /**\n * Finds the summary file path from the environment, rejects if env var is not found or file does not exist\n * Also checks r/w permissions.\n *\n * @returns step summary file path\n */\n filePath() {\n return __awaiter(this, void 0, void 0, function* () {\n if (this._filePath) {\n return this._filePath;\n }\n const pathFromEnv = process.env[exports.SUMMARY_ENV_VAR];\n if (!pathFromEnv) {\n throw new Error(`Unable to find environment variable for $${exports.SUMMARY_ENV_VAR}. Check if your runtime environment supports job summaries.`);\n }\n try {\n yield access(pathFromEnv, fs_1.constants.R_OK | fs_1.constants.W_OK);\n }\n catch (_a) {\n throw new Error(`Unable to access summary file: '${pathFromEnv}'. Check if the file has correct read/write permissions.`);\n }\n this._filePath = pathFromEnv;\n return this._filePath;\n });\n }\n /**\n * Wraps content in an HTML tag, adding any HTML attributes\n *\n * @param {string} tag HTML tag to wrap\n * @param {string | null} content content within the tag\n * @param {[attribute: string]: string} attrs key-value list of HTML attributes to add\n *\n * @returns {string} content wrapped in HTML element\n */\n wrap(tag, content, attrs = {}) {\n const htmlAttrs = Object.entries(attrs)\n .map(([key, value]) => ` ${key}=\"${value}\"`)\n .join('');\n if (!content) {\n return `<${tag}${htmlAttrs}>`;\n }\n return `<${tag}${htmlAttrs}>${content}`;\n }\n /**\n * Writes text in the buffer to the summary buffer file and empties buffer. Will append by default.\n *\n * @param {SummaryWriteOptions} [options] (optional) options for write operation\n *\n * @returns {Promise} summary instance\n */\n write(options) {\n return __awaiter(this, void 0, void 0, function* () {\n const overwrite = !!(options === null || options === void 0 ? void 0 : options.overwrite);\n const filePath = yield this.filePath();\n const writeFunc = overwrite ? writeFile : appendFile;\n yield writeFunc(filePath, this._buffer, { encoding: 'utf8' });\n return this.emptyBuffer();\n });\n }\n /**\n * Clears the summary buffer and wipes the summary file\n *\n * @returns {Summary} summary instance\n */\n clear() {\n return __awaiter(this, void 0, void 0, function* () {\n return this.emptyBuffer().write({ overwrite: true });\n });\n }\n /**\n * Returns the current summary buffer as a string\n *\n * @returns {string} string of summary buffer\n */\n stringify() {\n return this._buffer;\n }\n /**\n * If the summary buffer is empty\n *\n * @returns {boolen} true if the buffer is empty\n */\n isEmptyBuffer() {\n return this._buffer.length === 0;\n }\n /**\n * Resets the summary buffer without writing to summary file\n *\n * @returns {Summary} summary instance\n */\n emptyBuffer() {\n this._buffer = '';\n return this;\n }\n /**\n * Adds raw text to the summary buffer\n *\n * @param {string} text content to add\n * @param {boolean} [addEOL=false] (optional) append an EOL to the raw text (default: false)\n *\n * @returns {Summary} summary instance\n */\n addRaw(text, addEOL = false) {\n this._buffer += text;\n return addEOL ? this.addEOL() : this;\n }\n /**\n * Adds the operating system-specific end-of-line marker to the buffer\n *\n * @returns {Summary} summary instance\n */\n addEOL() {\n return this.addRaw(os_1.EOL);\n }\n /**\n * Adds an HTML codeblock to the summary buffer\n *\n * @param {string} code content to render within fenced code block\n * @param {string} lang (optional) language to syntax highlight code\n *\n * @returns {Summary} summary instance\n */\n addCodeBlock(code, lang) {\n const attrs = Object.assign({}, (lang && { lang }));\n const element = this.wrap('pre', this.wrap('code', code), attrs);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML list to the summary buffer\n *\n * @param {string[]} items list of items to render\n * @param {boolean} [ordered=false] (optional) if the rendered list should be ordered or not (default: false)\n *\n * @returns {Summary} summary instance\n */\n addList(items, ordered = false) {\n const tag = ordered ? 'ol' : 'ul';\n const listItems = items.map(item => this.wrap('li', item)).join('');\n const element = this.wrap(tag, listItems);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML table to the summary buffer\n *\n * @param {SummaryTableCell[]} rows table rows\n *\n * @returns {Summary} summary instance\n */\n addTable(rows) {\n const tableBody = rows\n .map(row => {\n const cells = row\n .map(cell => {\n if (typeof cell === 'string') {\n return this.wrap('td', cell);\n }\n const { header, data, colspan, rowspan } = cell;\n const tag = header ? 'th' : 'td';\n const attrs = Object.assign(Object.assign({}, (colspan && { colspan })), (rowspan && { rowspan }));\n return this.wrap(tag, data, attrs);\n })\n .join('');\n return this.wrap('tr', cells);\n })\n .join('');\n const element = this.wrap('table', tableBody);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds a collapsable HTML details element to the summary buffer\n *\n * @param {string} label text for the closed state\n * @param {string} content collapsable content\n *\n * @returns {Summary} summary instance\n */\n addDetails(label, content) {\n const element = this.wrap('details', this.wrap('summary', label) + content);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML image tag to the summary buffer\n *\n * @param {string} src path to the image you to embed\n * @param {string} alt text description of the image\n * @param {SummaryImageOptions} options (optional) addition image attributes\n *\n * @returns {Summary} summary instance\n */\n addImage(src, alt, options) {\n const { width, height } = options || {};\n const attrs = Object.assign(Object.assign({}, (width && { width })), (height && { height }));\n const element = this.wrap('img', null, Object.assign({ src, alt }, attrs));\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML section heading element\n *\n * @param {string} text heading text\n * @param {number | string} [level=1] (optional) the heading level, default: 1\n *\n * @returns {Summary} summary instance\n */\n addHeading(text, level) {\n const tag = `h${level}`;\n const allowedTag = ['h1', 'h2', 'h3', 'h4', 'h5', 'h6'].includes(tag)\n ? tag\n : 'h1';\n const element = this.wrap(allowedTag, text);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML thematic break (
) to the summary buffer\n *\n * @returns {Summary} summary instance\n */\n addSeparator() {\n const element = this.wrap('hr', null);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML line break (
) to the summary buffer\n *\n * @returns {Summary} summary instance\n */\n addBreak() {\n const element = this.wrap('br', null);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML blockquote to the summary buffer\n *\n * @param {string} text quote text\n * @param {string} cite (optional) citation url\n *\n * @returns {Summary} summary instance\n */\n addQuote(text, cite) {\n const attrs = Object.assign({}, (cite && { cite }));\n const element = this.wrap('blockquote', text, attrs);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML anchor tag to the summary buffer\n *\n * @param {string} text link text/content\n * @param {string} href hyperlink\n *\n * @returns {Summary} summary instance\n */\n addLink(text, href) {\n const element = this.wrap('a', text, { href });\n return this.addRaw(element).addEOL();\n }\n}\nconst _summary = new Summary();\n/**\n * @deprecated use `core.summary`\n */\nexports.markdownSummary = _summary;\nexports.summary = _summary;\n//# sourceMappingURL=summary.js.map","\"use strict\";\n// We use any as a valid input type\n/* eslint-disable @typescript-eslint/no-explicit-any */\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.toCommandProperties = exports.toCommandValue = void 0;\n/**\n * Sanitizes an input into a string so it can be passed into issueCommand safely\n * @param input input to sanitize into a string\n */\nfunction toCommandValue(input) {\n if (input === null || input === undefined) {\n return '';\n }\n else if (typeof input === 'string' || input instanceof String) {\n return input;\n }\n return JSON.stringify(input);\n}\nexports.toCommandValue = toCommandValue;\n/**\n *\n * @param annotationProperties\n * @returns The command properties to send with the actual annotation command\n * See IssueCommandProperties: https://github.com/actions/runner/blob/main/src/Runner.Worker/ActionCommandManager.cs#L646\n */\nfunction toCommandProperties(annotationProperties) {\n if (!Object.keys(annotationProperties).length) {\n return {};\n }\n return {\n title: annotationProperties.title,\n file: annotationProperties.file,\n line: annotationProperties.startLine,\n endLine: annotationProperties.endLine,\n col: annotationProperties.startColumn,\n endColumn: annotationProperties.endColumn\n };\n}\nexports.toCommandProperties = toCommandProperties;\n//# sourceMappingURL=utils.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getExecOutput = exports.exec = void 0;\nconst string_decoder_1 = require(\"string_decoder\");\nconst tr = __importStar(require(\"./toolrunner\"));\n/**\n * Exec a command.\n * Output will be streamed to the live console.\n * Returns promise with return code\n *\n * @param commandLine command to execute (can include additional args). Must be correctly escaped.\n * @param args optional arguments for tool. Escaping is handled by the lib.\n * @param options optional exec options. See ExecOptions\n * @returns Promise exit code\n */\nfunction exec(commandLine, args, options) {\n return __awaiter(this, void 0, void 0, function* () {\n const commandArgs = tr.argStringToArray(commandLine);\n if (commandArgs.length === 0) {\n throw new Error(`Parameter 'commandLine' cannot be null or empty.`);\n }\n // Path to tool to execute should be first arg\n const toolPath = commandArgs[0];\n args = commandArgs.slice(1).concat(args || []);\n const runner = new tr.ToolRunner(toolPath, args, options);\n return runner.exec();\n });\n}\nexports.exec = exec;\n/**\n * Exec a command and get the output.\n * Output will be streamed to the live console.\n * Returns promise with the exit code and collected stdout and stderr\n *\n * @param commandLine command to execute (can include additional args). Must be correctly escaped.\n * @param args optional arguments for tool. Escaping is handled by the lib.\n * @param options optional exec options. See ExecOptions\n * @returns Promise exit code, stdout, and stderr\n */\nfunction getExecOutput(commandLine, args, options) {\n var _a, _b;\n return __awaiter(this, void 0, void 0, function* () {\n let stdout = '';\n let stderr = '';\n //Using string decoder covers the case where a mult-byte character is split\n const stdoutDecoder = new string_decoder_1.StringDecoder('utf8');\n const stderrDecoder = new string_decoder_1.StringDecoder('utf8');\n const originalStdoutListener = (_a = options === null || options === void 0 ? void 0 : options.listeners) === null || _a === void 0 ? void 0 : _a.stdout;\n const originalStdErrListener = (_b = options === null || options === void 0 ? void 0 : options.listeners) === null || _b === void 0 ? void 0 : _b.stderr;\n const stdErrListener = (data) => {\n stderr += stderrDecoder.write(data);\n if (originalStdErrListener) {\n originalStdErrListener(data);\n }\n };\n const stdOutListener = (data) => {\n stdout += stdoutDecoder.write(data);\n if (originalStdoutListener) {\n originalStdoutListener(data);\n }\n };\n const listeners = Object.assign(Object.assign({}, options === null || options === void 0 ? void 0 : options.listeners), { stdout: stdOutListener, stderr: stdErrListener });\n const exitCode = yield exec(commandLine, args, Object.assign(Object.assign({}, options), { listeners }));\n //flush any remaining characters\n stdout += stdoutDecoder.end();\n stderr += stderrDecoder.end();\n return {\n exitCode,\n stdout,\n stderr\n };\n });\n}\nexports.getExecOutput = getExecOutput;\n//# sourceMappingURL=exec.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.argStringToArray = exports.ToolRunner = void 0;\nconst os = __importStar(require(\"os\"));\nconst events = __importStar(require(\"events\"));\nconst child = __importStar(require(\"child_process\"));\nconst path = __importStar(require(\"path\"));\nconst io = __importStar(require(\"@actions/io\"));\nconst ioUtil = __importStar(require(\"@actions/io/lib/io-util\"));\nconst timers_1 = require(\"timers\");\n/* eslint-disable @typescript-eslint/unbound-method */\nconst IS_WINDOWS = process.platform === 'win32';\n/*\n * Class for running command line tools. Handles quoting and arg parsing in a platform agnostic way.\n */\nclass ToolRunner extends events.EventEmitter {\n constructor(toolPath, args, options) {\n super();\n if (!toolPath) {\n throw new Error(\"Parameter 'toolPath' cannot be null or empty.\");\n }\n this.toolPath = toolPath;\n this.args = args || [];\n this.options = options || {};\n }\n _debug(message) {\n if (this.options.listeners && this.options.listeners.debug) {\n this.options.listeners.debug(message);\n }\n }\n _getCommandString(options, noPrefix) {\n const toolPath = this._getSpawnFileName();\n const args = this._getSpawnArgs(options);\n let cmd = noPrefix ? '' : '[command]'; // omit prefix when piped to a second tool\n if (IS_WINDOWS) {\n // Windows + cmd file\n if (this._isCmdFile()) {\n cmd += toolPath;\n for (const a of args) {\n cmd += ` ${a}`;\n }\n }\n // Windows + verbatim\n else if (options.windowsVerbatimArguments) {\n cmd += `\"${toolPath}\"`;\n for (const a of args) {\n cmd += ` ${a}`;\n }\n }\n // Windows (regular)\n else {\n cmd += this._windowsQuoteCmdArg(toolPath);\n for (const a of args) {\n cmd += ` ${this._windowsQuoteCmdArg(a)}`;\n }\n }\n }\n else {\n // OSX/Linux - this can likely be improved with some form of quoting.\n // creating processes on Unix is fundamentally different than Windows.\n // on Unix, execvp() takes an arg array.\n cmd += toolPath;\n for (const a of args) {\n cmd += ` ${a}`;\n }\n }\n return cmd;\n }\n _processLineBuffer(data, strBuffer, onLine) {\n try {\n let s = strBuffer + data.toString();\n let n = s.indexOf(os.EOL);\n while (n > -1) {\n const line = s.substring(0, n);\n onLine(line);\n // the rest of the string ...\n s = s.substring(n + os.EOL.length);\n n = s.indexOf(os.EOL);\n }\n return s;\n }\n catch (err) {\n // streaming lines to console is best effort. Don't fail a build.\n this._debug(`error processing line. Failed with error ${err}`);\n return '';\n }\n }\n _getSpawnFileName() {\n if (IS_WINDOWS) {\n if (this._isCmdFile()) {\n return process.env['COMSPEC'] || 'cmd.exe';\n }\n }\n return this.toolPath;\n }\n _getSpawnArgs(options) {\n if (IS_WINDOWS) {\n if (this._isCmdFile()) {\n let argline = `/D /S /C \"${this._windowsQuoteCmdArg(this.toolPath)}`;\n for (const a of this.args) {\n argline += ' ';\n argline += options.windowsVerbatimArguments\n ? a\n : this._windowsQuoteCmdArg(a);\n }\n argline += '\"';\n return [argline];\n }\n }\n return this.args;\n }\n _endsWith(str, end) {\n return str.endsWith(end);\n }\n _isCmdFile() {\n const upperToolPath = this.toolPath.toUpperCase();\n return (this._endsWith(upperToolPath, '.CMD') ||\n this._endsWith(upperToolPath, '.BAT'));\n }\n _windowsQuoteCmdArg(arg) {\n // for .exe, apply the normal quoting rules that libuv applies\n if (!this._isCmdFile()) {\n return this._uvQuoteCmdArg(arg);\n }\n // otherwise apply quoting rules specific to the cmd.exe command line parser.\n // the libuv rules are generic and are not designed specifically for cmd.exe\n // command line parser.\n //\n // for a detailed description of the cmd.exe command line parser, refer to\n // http://stackoverflow.com/questions/4094699/how-does-the-windows-command-interpreter-cmd-exe-parse-scripts/7970912#7970912\n // need quotes for empty arg\n if (!arg) {\n return '\"\"';\n }\n // determine whether the arg needs to be quoted\n const cmdSpecialChars = [\n ' ',\n '\\t',\n '&',\n '(',\n ')',\n '[',\n ']',\n '{',\n '}',\n '^',\n '=',\n ';',\n '!',\n \"'\",\n '+',\n ',',\n '`',\n '~',\n '|',\n '<',\n '>',\n '\"'\n ];\n let needsQuotes = false;\n for (const char of arg) {\n if (cmdSpecialChars.some(x => x === char)) {\n needsQuotes = true;\n break;\n }\n }\n // short-circuit if quotes not needed\n if (!needsQuotes) {\n return arg;\n }\n // the following quoting rules are very similar to the rules that by libuv applies.\n //\n // 1) wrap the string in quotes\n //\n // 2) double-up quotes - i.e. \" => \"\"\n //\n // this is different from the libuv quoting rules. libuv replaces \" with \\\", which unfortunately\n // doesn't work well with a cmd.exe command line.\n //\n // note, replacing \" with \"\" also works well if the arg is passed to a downstream .NET console app.\n // for example, the command line:\n // foo.exe \"myarg:\"\"my val\"\"\"\n // is parsed by a .NET console app into an arg array:\n // [ \"myarg:\\\"my val\\\"\" ]\n // which is the same end result when applying libuv quoting rules. although the actual\n // command line from libuv quoting rules would look like:\n // foo.exe \"myarg:\\\"my val\\\"\"\n //\n // 3) double-up slashes that precede a quote,\n // e.g. hello \\world => \"hello \\world\"\n // hello\\\"world => \"hello\\\\\"\"world\"\n // hello\\\\\"world => \"hello\\\\\\\\\"\"world\"\n // hello world\\ => \"hello world\\\\\"\n //\n // technically this is not required for a cmd.exe command line, or the batch argument parser.\n // the reasons for including this as a .cmd quoting rule are:\n //\n // a) this is optimized for the scenario where the argument is passed from the .cmd file to an\n // external program. many programs (e.g. .NET console apps) rely on the slash-doubling rule.\n //\n // b) it's what we've been doing previously (by deferring to node default behavior) and we\n // haven't heard any complaints about that aspect.\n //\n // note, a weakness of the quoting rules chosen here, is that % is not escaped. in fact, % cannot be\n // escaped when used on the command line directly - even though within a .cmd file % can be escaped\n // by using %%.\n //\n // the saving grace is, on the command line, %var% is left as-is if var is not defined. this contrasts\n // the line parsing rules within a .cmd file, where if var is not defined it is replaced with nothing.\n //\n // one option that was explored was replacing % with ^% - i.e. %var% => ^%var^%. this hack would\n // often work, since it is unlikely that var^ would exist, and the ^ character is removed when the\n // variable is used. the problem, however, is that ^ is not removed when %* is used to pass the args\n // to an external program.\n //\n // an unexplored potential solution for the % escaping problem, is to create a wrapper .cmd file.\n // % can be escaped within a .cmd file.\n let reverse = '\"';\n let quoteHit = true;\n for (let i = arg.length; i > 0; i--) {\n // walk the string in reverse\n reverse += arg[i - 1];\n if (quoteHit && arg[i - 1] === '\\\\') {\n reverse += '\\\\'; // double the slash\n }\n else if (arg[i - 1] === '\"') {\n quoteHit = true;\n reverse += '\"'; // double the quote\n }\n else {\n quoteHit = false;\n }\n }\n reverse += '\"';\n return reverse\n .split('')\n .reverse()\n .join('');\n }\n _uvQuoteCmdArg(arg) {\n // Tool runner wraps child_process.spawn() and needs to apply the same quoting as\n // Node in certain cases where the undocumented spawn option windowsVerbatimArguments\n // is used.\n //\n // Since this function is a port of quote_cmd_arg from Node 4.x (technically, lib UV,\n // see https://github.com/nodejs/node/blob/v4.x/deps/uv/src/win/process.c for details),\n // pasting copyright notice from Node within this function:\n //\n // Copyright Joyent, Inc. and other Node contributors. All rights reserved.\n //\n // Permission is hereby granted, free of charge, to any person obtaining a copy\n // of this software and associated documentation files (the \"Software\"), to\n // deal in the Software without restriction, including without limitation the\n // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n // sell copies of the Software, and to permit persons to whom the Software is\n // furnished to do so, subject to the following conditions:\n //\n // The above copyright notice and this permission notice shall be included in\n // all copies or substantial portions of the Software.\n //\n // THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS\n // IN THE SOFTWARE.\n if (!arg) {\n // Need double quotation for empty argument\n return '\"\"';\n }\n if (!arg.includes(' ') && !arg.includes('\\t') && !arg.includes('\"')) {\n // No quotation needed\n return arg;\n }\n if (!arg.includes('\"') && !arg.includes('\\\\')) {\n // No embedded double quotes or backslashes, so I can just wrap\n // quote marks around the whole thing.\n return `\"${arg}\"`;\n }\n // Expected input/output:\n // input : hello\"world\n // output: \"hello\\\"world\"\n // input : hello\"\"world\n // output: \"hello\\\"\\\"world\"\n // input : hello\\world\n // output: hello\\world\n // input : hello\\\\world\n // output: hello\\\\world\n // input : hello\\\"world\n // output: \"hello\\\\\\\"world\"\n // input : hello\\\\\"world\n // output: \"hello\\\\\\\\\\\"world\"\n // input : hello world\\\n // output: \"hello world\\\\\" - note the comment in libuv actually reads \"hello world\\\"\n // but it appears the comment is wrong, it should be \"hello world\\\\\"\n let reverse = '\"';\n let quoteHit = true;\n for (let i = arg.length; i > 0; i--) {\n // walk the string in reverse\n reverse += arg[i - 1];\n if (quoteHit && arg[i - 1] === '\\\\') {\n reverse += '\\\\';\n }\n else if (arg[i - 1] === '\"') {\n quoteHit = true;\n reverse += '\\\\';\n }\n else {\n quoteHit = false;\n }\n }\n reverse += '\"';\n return reverse\n .split('')\n .reverse()\n .join('');\n }\n _cloneExecOptions(options) {\n options = options || {};\n const result = {\n cwd: options.cwd || process.cwd(),\n env: options.env || process.env,\n silent: options.silent || false,\n windowsVerbatimArguments: options.windowsVerbatimArguments || false,\n failOnStdErr: options.failOnStdErr || false,\n ignoreReturnCode: options.ignoreReturnCode || false,\n delay: options.delay || 10000\n };\n result.outStream = options.outStream || process.stdout;\n result.errStream = options.errStream || process.stderr;\n return result;\n }\n _getSpawnOptions(options, toolPath) {\n options = options || {};\n const result = {};\n result.cwd = options.cwd;\n result.env = options.env;\n result['windowsVerbatimArguments'] =\n options.windowsVerbatimArguments || this._isCmdFile();\n if (options.windowsVerbatimArguments) {\n result.argv0 = `\"${toolPath}\"`;\n }\n return result;\n }\n /**\n * Exec a tool.\n * Output will be streamed to the live console.\n * Returns promise with return code\n *\n * @param tool path to tool to exec\n * @param options optional exec options. See ExecOptions\n * @returns number\n */\n exec() {\n return __awaiter(this, void 0, void 0, function* () {\n // root the tool path if it is unrooted and contains relative pathing\n if (!ioUtil.isRooted(this.toolPath) &&\n (this.toolPath.includes('/') ||\n (IS_WINDOWS && this.toolPath.includes('\\\\')))) {\n // prefer options.cwd if it is specified, however options.cwd may also need to be rooted\n this.toolPath = path.resolve(process.cwd(), this.options.cwd || process.cwd(), this.toolPath);\n }\n // if the tool is only a file name, then resolve it from the PATH\n // otherwise verify it exists (add extension on Windows if necessary)\n this.toolPath = yield io.which(this.toolPath, true);\n return new Promise((resolve, reject) => __awaiter(this, void 0, void 0, function* () {\n this._debug(`exec tool: ${this.toolPath}`);\n this._debug('arguments:');\n for (const arg of this.args) {\n this._debug(` ${arg}`);\n }\n const optionsNonNull = this._cloneExecOptions(this.options);\n if (!optionsNonNull.silent && optionsNonNull.outStream) {\n optionsNonNull.outStream.write(this._getCommandString(optionsNonNull) + os.EOL);\n }\n const state = new ExecState(optionsNonNull, this.toolPath);\n state.on('debug', (message) => {\n this._debug(message);\n });\n if (this.options.cwd && !(yield ioUtil.exists(this.options.cwd))) {\n return reject(new Error(`The cwd: ${this.options.cwd} does not exist!`));\n }\n const fileName = this._getSpawnFileName();\n const cp = child.spawn(fileName, this._getSpawnArgs(optionsNonNull), this._getSpawnOptions(this.options, fileName));\n let stdbuffer = '';\n if (cp.stdout) {\n cp.stdout.on('data', (data) => {\n if (this.options.listeners && this.options.listeners.stdout) {\n this.options.listeners.stdout(data);\n }\n if (!optionsNonNull.silent && optionsNonNull.outStream) {\n optionsNonNull.outStream.write(data);\n }\n stdbuffer = this._processLineBuffer(data, stdbuffer, (line) => {\n if (this.options.listeners && this.options.listeners.stdline) {\n this.options.listeners.stdline(line);\n }\n });\n });\n }\n let errbuffer = '';\n if (cp.stderr) {\n cp.stderr.on('data', (data) => {\n state.processStderr = true;\n if (this.options.listeners && this.options.listeners.stderr) {\n this.options.listeners.stderr(data);\n }\n if (!optionsNonNull.silent &&\n optionsNonNull.errStream &&\n optionsNonNull.outStream) {\n const s = optionsNonNull.failOnStdErr\n ? optionsNonNull.errStream\n : optionsNonNull.outStream;\n s.write(data);\n }\n errbuffer = this._processLineBuffer(data, errbuffer, (line) => {\n if (this.options.listeners && this.options.listeners.errline) {\n this.options.listeners.errline(line);\n }\n });\n });\n }\n cp.on('error', (err) => {\n state.processError = err.message;\n state.processExited = true;\n state.processClosed = true;\n state.CheckComplete();\n });\n cp.on('exit', (code) => {\n state.processExitCode = code;\n state.processExited = true;\n this._debug(`Exit code ${code} received from tool '${this.toolPath}'`);\n state.CheckComplete();\n });\n cp.on('close', (code) => {\n state.processExitCode = code;\n state.processExited = true;\n state.processClosed = true;\n this._debug(`STDIO streams have closed for tool '${this.toolPath}'`);\n state.CheckComplete();\n });\n state.on('done', (error, exitCode) => {\n if (stdbuffer.length > 0) {\n this.emit('stdline', stdbuffer);\n }\n if (errbuffer.length > 0) {\n this.emit('errline', errbuffer);\n }\n cp.removeAllListeners();\n if (error) {\n reject(error);\n }\n else {\n resolve(exitCode);\n }\n });\n if (this.options.input) {\n if (!cp.stdin) {\n throw new Error('child process missing stdin');\n }\n cp.stdin.end(this.options.input);\n }\n }));\n });\n }\n}\nexports.ToolRunner = ToolRunner;\n/**\n * Convert an arg string to an array of args. Handles escaping\n *\n * @param argString string of arguments\n * @returns string[] array of arguments\n */\nfunction argStringToArray(argString) {\n const args = [];\n let inQuotes = false;\n let escaped = false;\n let arg = '';\n function append(c) {\n // we only escape double quotes.\n if (escaped && c !== '\"') {\n arg += '\\\\';\n }\n arg += c;\n escaped = false;\n }\n for (let i = 0; i < argString.length; i++) {\n const c = argString.charAt(i);\n if (c === '\"') {\n if (!escaped) {\n inQuotes = !inQuotes;\n }\n else {\n append(c);\n }\n continue;\n }\n if (c === '\\\\' && escaped) {\n append(c);\n continue;\n }\n if (c === '\\\\' && inQuotes) {\n escaped = true;\n continue;\n }\n if (c === ' ' && !inQuotes) {\n if (arg.length > 0) {\n args.push(arg);\n arg = '';\n }\n continue;\n }\n append(c);\n }\n if (arg.length > 0) {\n args.push(arg.trim());\n }\n return args;\n}\nexports.argStringToArray = argStringToArray;\nclass ExecState extends events.EventEmitter {\n constructor(options, toolPath) {\n super();\n this.processClosed = false; // tracks whether the process has exited and stdio is closed\n this.processError = '';\n this.processExitCode = 0;\n this.processExited = false; // tracks whether the process has exited\n this.processStderr = false; // tracks whether stderr was written to\n this.delay = 10000; // 10 seconds\n this.done = false;\n this.timeout = null;\n if (!toolPath) {\n throw new Error('toolPath must not be empty');\n }\n this.options = options;\n this.toolPath = toolPath;\n if (options.delay) {\n this.delay = options.delay;\n }\n }\n CheckComplete() {\n if (this.done) {\n return;\n }\n if (this.processClosed) {\n this._setResult();\n }\n else if (this.processExited) {\n this.timeout = timers_1.setTimeout(ExecState.HandleTimeout, this.delay, this);\n }\n }\n _debug(message) {\n this.emit('debug', message);\n }\n _setResult() {\n // determine whether there is an error\n let error;\n if (this.processExited) {\n if (this.processError) {\n error = new Error(`There was an error when attempting to execute the process '${this.toolPath}'. This may indicate the process failed to start. Error: ${this.processError}`);\n }\n else if (this.processExitCode !== 0 && !this.options.ignoreReturnCode) {\n error = new Error(`The process '${this.toolPath}' failed with exit code ${this.processExitCode}`);\n }\n else if (this.processStderr && this.options.failOnStdErr) {\n error = new Error(`The process '${this.toolPath}' failed because one or more lines were written to the STDERR stream`);\n }\n }\n // clear the timeout\n if (this.timeout) {\n clearTimeout(this.timeout);\n this.timeout = null;\n }\n this.done = true;\n this.emit('done', error, this.processExitCode);\n }\n static HandleTimeout(state) {\n if (state.done) {\n return;\n }\n if (!state.processClosed && state.processExited) {\n const message = `The STDIO streams did not close within ${state.delay /\n 1000} seconds of the exit event from process '${state.toolPath}'. This may indicate a child process inherited the STDIO streams and has not yet exited.`;\n state._debug(message);\n }\n state._setResult();\n }\n}\n//# sourceMappingURL=toolrunner.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.PersonalAccessTokenCredentialHandler = exports.BearerCredentialHandler = exports.BasicCredentialHandler = void 0;\nclass BasicCredentialHandler {\n constructor(username, password) {\n this.username = username;\n this.password = password;\n }\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Basic ${Buffer.from(`${this.username}:${this.password}`).toString('base64')}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.BasicCredentialHandler = BasicCredentialHandler;\nclass BearerCredentialHandler {\n constructor(token) {\n this.token = token;\n }\n // currently implements pre-authorization\n // TODO: support preAuth = false where it hooks on 401\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Bearer ${this.token}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.BearerCredentialHandler = BearerCredentialHandler;\nclass PersonalAccessTokenCredentialHandler {\n constructor(token) {\n this.token = token;\n }\n // currently implements pre-authorization\n // TODO: support preAuth = false where it hooks on 401\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Basic ${Buffer.from(`PAT:${this.token}`).toString('base64')}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.PersonalAccessTokenCredentialHandler = PersonalAccessTokenCredentialHandler;\n//# sourceMappingURL=auth.js.map","\"use strict\";\n/* eslint-disable @typescript-eslint/no-explicit-any */\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.HttpClient = exports.isHttps = exports.HttpClientResponse = exports.HttpClientError = exports.getProxyUrl = exports.MediaTypes = exports.Headers = exports.HttpCodes = void 0;\nconst http = __importStar(require(\"http\"));\nconst https = __importStar(require(\"https\"));\nconst pm = __importStar(require(\"./proxy\"));\nconst tunnel = __importStar(require(\"tunnel\"));\nvar HttpCodes;\n(function (HttpCodes) {\n HttpCodes[HttpCodes[\"OK\"] = 200] = \"OK\";\n HttpCodes[HttpCodes[\"MultipleChoices\"] = 300] = \"MultipleChoices\";\n HttpCodes[HttpCodes[\"MovedPermanently\"] = 301] = \"MovedPermanently\";\n HttpCodes[HttpCodes[\"ResourceMoved\"] = 302] = \"ResourceMoved\";\n HttpCodes[HttpCodes[\"SeeOther\"] = 303] = \"SeeOther\";\n HttpCodes[HttpCodes[\"NotModified\"] = 304] = \"NotModified\";\n HttpCodes[HttpCodes[\"UseProxy\"] = 305] = \"UseProxy\";\n HttpCodes[HttpCodes[\"SwitchProxy\"] = 306] = \"SwitchProxy\";\n HttpCodes[HttpCodes[\"TemporaryRedirect\"] = 307] = \"TemporaryRedirect\";\n HttpCodes[HttpCodes[\"PermanentRedirect\"] = 308] = \"PermanentRedirect\";\n HttpCodes[HttpCodes[\"BadRequest\"] = 400] = \"BadRequest\";\n HttpCodes[HttpCodes[\"Unauthorized\"] = 401] = \"Unauthorized\";\n HttpCodes[HttpCodes[\"PaymentRequired\"] = 402] = \"PaymentRequired\";\n HttpCodes[HttpCodes[\"Forbidden\"] = 403] = \"Forbidden\";\n HttpCodes[HttpCodes[\"NotFound\"] = 404] = \"NotFound\";\n HttpCodes[HttpCodes[\"MethodNotAllowed\"] = 405] = \"MethodNotAllowed\";\n HttpCodes[HttpCodes[\"NotAcceptable\"] = 406] = \"NotAcceptable\";\n HttpCodes[HttpCodes[\"ProxyAuthenticationRequired\"] = 407] = \"ProxyAuthenticationRequired\";\n HttpCodes[HttpCodes[\"RequestTimeout\"] = 408] = \"RequestTimeout\";\n HttpCodes[HttpCodes[\"Conflict\"] = 409] = \"Conflict\";\n HttpCodes[HttpCodes[\"Gone\"] = 410] = \"Gone\";\n HttpCodes[HttpCodes[\"TooManyRequests\"] = 429] = \"TooManyRequests\";\n HttpCodes[HttpCodes[\"InternalServerError\"] = 500] = \"InternalServerError\";\n HttpCodes[HttpCodes[\"NotImplemented\"] = 501] = \"NotImplemented\";\n HttpCodes[HttpCodes[\"BadGateway\"] = 502] = \"BadGateway\";\n HttpCodes[HttpCodes[\"ServiceUnavailable\"] = 503] = \"ServiceUnavailable\";\n HttpCodes[HttpCodes[\"GatewayTimeout\"] = 504] = \"GatewayTimeout\";\n})(HttpCodes = exports.HttpCodes || (exports.HttpCodes = {}));\nvar Headers;\n(function (Headers) {\n Headers[\"Accept\"] = \"accept\";\n Headers[\"ContentType\"] = \"content-type\";\n})(Headers = exports.Headers || (exports.Headers = {}));\nvar MediaTypes;\n(function (MediaTypes) {\n MediaTypes[\"ApplicationJson\"] = \"application/json\";\n})(MediaTypes = exports.MediaTypes || (exports.MediaTypes = {}));\n/**\n * Returns the proxy URL, depending upon the supplied url and proxy environment variables.\n * @param serverUrl The server URL where the request will be sent. For example, https://api.github.com\n */\nfunction getProxyUrl(serverUrl) {\n const proxyUrl = pm.getProxyUrl(new URL(serverUrl));\n return proxyUrl ? proxyUrl.href : '';\n}\nexports.getProxyUrl = getProxyUrl;\nconst HttpRedirectCodes = [\n HttpCodes.MovedPermanently,\n HttpCodes.ResourceMoved,\n HttpCodes.SeeOther,\n HttpCodes.TemporaryRedirect,\n HttpCodes.PermanentRedirect\n];\nconst HttpResponseRetryCodes = [\n HttpCodes.BadGateway,\n HttpCodes.ServiceUnavailable,\n HttpCodes.GatewayTimeout\n];\nconst RetryableHttpVerbs = ['OPTIONS', 'GET', 'DELETE', 'HEAD'];\nconst ExponentialBackoffCeiling = 10;\nconst ExponentialBackoffTimeSlice = 5;\nclass HttpClientError extends Error {\n constructor(message, statusCode) {\n super(message);\n this.name = 'HttpClientError';\n this.statusCode = statusCode;\n Object.setPrototypeOf(this, HttpClientError.prototype);\n }\n}\nexports.HttpClientError = HttpClientError;\nclass HttpClientResponse {\n constructor(message) {\n this.message = message;\n }\n readBody() {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve) => __awaiter(this, void 0, void 0, function* () {\n let output = Buffer.alloc(0);\n this.message.on('data', (chunk) => {\n output = Buffer.concat([output, chunk]);\n });\n this.message.on('end', () => {\n resolve(output.toString());\n });\n }));\n });\n }\n}\nexports.HttpClientResponse = HttpClientResponse;\nfunction isHttps(requestUrl) {\n const parsedUrl = new URL(requestUrl);\n return parsedUrl.protocol === 'https:';\n}\nexports.isHttps = isHttps;\nclass HttpClient {\n constructor(userAgent, handlers, requestOptions) {\n this._ignoreSslError = false;\n this._allowRedirects = true;\n this._allowRedirectDowngrade = false;\n this._maxRedirects = 50;\n this._allowRetries = false;\n this._maxRetries = 1;\n this._keepAlive = false;\n this._disposed = false;\n this.userAgent = userAgent;\n this.handlers = handlers || [];\n this.requestOptions = requestOptions;\n if (requestOptions) {\n if (requestOptions.ignoreSslError != null) {\n this._ignoreSslError = requestOptions.ignoreSslError;\n }\n this._socketTimeout = requestOptions.socketTimeout;\n if (requestOptions.allowRedirects != null) {\n this._allowRedirects = requestOptions.allowRedirects;\n }\n if (requestOptions.allowRedirectDowngrade != null) {\n this._allowRedirectDowngrade = requestOptions.allowRedirectDowngrade;\n }\n if (requestOptions.maxRedirects != null) {\n this._maxRedirects = Math.max(requestOptions.maxRedirects, 0);\n }\n if (requestOptions.keepAlive != null) {\n this._keepAlive = requestOptions.keepAlive;\n }\n if (requestOptions.allowRetries != null) {\n this._allowRetries = requestOptions.allowRetries;\n }\n if (requestOptions.maxRetries != null) {\n this._maxRetries = requestOptions.maxRetries;\n }\n }\n }\n options(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('OPTIONS', requestUrl, null, additionalHeaders || {});\n });\n }\n get(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('GET', requestUrl, null, additionalHeaders || {});\n });\n }\n del(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('DELETE', requestUrl, null, additionalHeaders || {});\n });\n }\n post(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('POST', requestUrl, data, additionalHeaders || {});\n });\n }\n patch(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('PATCH', requestUrl, data, additionalHeaders || {});\n });\n }\n put(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('PUT', requestUrl, data, additionalHeaders || {});\n });\n }\n head(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('HEAD', requestUrl, null, additionalHeaders || {});\n });\n }\n sendStream(verb, requestUrl, stream, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request(verb, requestUrl, stream, additionalHeaders);\n });\n }\n /**\n * Gets a typed object from an endpoint\n * Be aware that not found returns a null. Other errors (4xx, 5xx) reject the promise\n */\n getJson(requestUrl, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n const res = yield this.get(requestUrl, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n postJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.post(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n putJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.put(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n patchJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.patch(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n /**\n * Makes a raw http request.\n * All other methods such as get, post, patch, and request ultimately call this.\n * Prefer get, del, post and patch\n */\n request(verb, requestUrl, data, headers) {\n return __awaiter(this, void 0, void 0, function* () {\n if (this._disposed) {\n throw new Error('Client has already been disposed.');\n }\n const parsedUrl = new URL(requestUrl);\n let info = this._prepareRequest(verb, parsedUrl, headers);\n // Only perform retries on reads since writes may not be idempotent.\n const maxTries = this._allowRetries && RetryableHttpVerbs.includes(verb)\n ? this._maxRetries + 1\n : 1;\n let numTries = 0;\n let response;\n do {\n response = yield this.requestRaw(info, data);\n // Check if it's an authentication challenge\n if (response &&\n response.message &&\n response.message.statusCode === HttpCodes.Unauthorized) {\n let authenticationHandler;\n for (const handler of this.handlers) {\n if (handler.canHandleAuthentication(response)) {\n authenticationHandler = handler;\n break;\n }\n }\n if (authenticationHandler) {\n return authenticationHandler.handleAuthentication(this, info, data);\n }\n else {\n // We have received an unauthorized response but have no handlers to handle it.\n // Let the response return to the caller.\n return response;\n }\n }\n let redirectsRemaining = this._maxRedirects;\n while (response.message.statusCode &&\n HttpRedirectCodes.includes(response.message.statusCode) &&\n this._allowRedirects &&\n redirectsRemaining > 0) {\n const redirectUrl = response.message.headers['location'];\n if (!redirectUrl) {\n // if there's no location to redirect to, we won't\n break;\n }\n const parsedRedirectUrl = new URL(redirectUrl);\n if (parsedUrl.protocol === 'https:' &&\n parsedUrl.protocol !== parsedRedirectUrl.protocol &&\n !this._allowRedirectDowngrade) {\n throw new Error('Redirect from HTTPS to HTTP protocol. This downgrade is not allowed for security reasons. If you want to allow this behavior, set the allowRedirectDowngrade option to true.');\n }\n // we need to finish reading the response before reassigning response\n // which will leak the open socket.\n yield response.readBody();\n // strip authorization header if redirected to a different hostname\n if (parsedRedirectUrl.hostname !== parsedUrl.hostname) {\n for (const header in headers) {\n // header names are case insensitive\n if (header.toLowerCase() === 'authorization') {\n delete headers[header];\n }\n }\n }\n // let's make the request with the new redirectUrl\n info = this._prepareRequest(verb, parsedRedirectUrl, headers);\n response = yield this.requestRaw(info, data);\n redirectsRemaining--;\n }\n if (!response.message.statusCode ||\n !HttpResponseRetryCodes.includes(response.message.statusCode)) {\n // If not a retry code, return immediately instead of retrying\n return response;\n }\n numTries += 1;\n if (numTries < maxTries) {\n yield response.readBody();\n yield this._performExponentialBackoff(numTries);\n }\n } while (numTries < maxTries);\n return response;\n });\n }\n /**\n * Needs to be called if keepAlive is set to true in request options.\n */\n dispose() {\n if (this._agent) {\n this._agent.destroy();\n }\n this._disposed = true;\n }\n /**\n * Raw request.\n * @param info\n * @param data\n */\n requestRaw(info, data) {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => {\n function callbackForResult(err, res) {\n if (err) {\n reject(err);\n }\n else if (!res) {\n // If `err` is not passed, then `res` must be passed.\n reject(new Error('Unknown error'));\n }\n else {\n resolve(res);\n }\n }\n this.requestRawWithCallback(info, data, callbackForResult);\n });\n });\n }\n /**\n * Raw request with callback.\n * @param info\n * @param data\n * @param onResult\n */\n requestRawWithCallback(info, data, onResult) {\n if (typeof data === 'string') {\n if (!info.options.headers) {\n info.options.headers = {};\n }\n info.options.headers['Content-Length'] = Buffer.byteLength(data, 'utf8');\n }\n let callbackCalled = false;\n function handleResult(err, res) {\n if (!callbackCalled) {\n callbackCalled = true;\n onResult(err, res);\n }\n }\n const req = info.httpModule.request(info.options, (msg) => {\n const res = new HttpClientResponse(msg);\n handleResult(undefined, res);\n });\n let socket;\n req.on('socket', sock => {\n socket = sock;\n });\n // If we ever get disconnected, we want the socket to timeout eventually\n req.setTimeout(this._socketTimeout || 3 * 60000, () => {\n if (socket) {\n socket.end();\n }\n handleResult(new Error(`Request timeout: ${info.options.path}`));\n });\n req.on('error', function (err) {\n // err has statusCode property\n // res should have headers\n handleResult(err);\n });\n if (data && typeof data === 'string') {\n req.write(data, 'utf8');\n }\n if (data && typeof data !== 'string') {\n data.on('close', function () {\n req.end();\n });\n data.pipe(req);\n }\n else {\n req.end();\n }\n }\n /**\n * Gets an http agent. This function is useful when you need an http agent that handles\n * routing through a proxy server - depending upon the url and proxy environment variables.\n * @param serverUrl The server URL where the request will be sent. For example, https://api.github.com\n */\n getAgent(serverUrl) {\n const parsedUrl = new URL(serverUrl);\n return this._getAgent(parsedUrl);\n }\n _prepareRequest(method, requestUrl, headers) {\n const info = {};\n info.parsedUrl = requestUrl;\n const usingSsl = info.parsedUrl.protocol === 'https:';\n info.httpModule = usingSsl ? https : http;\n const defaultPort = usingSsl ? 443 : 80;\n info.options = {};\n info.options.host = info.parsedUrl.hostname;\n info.options.port = info.parsedUrl.port\n ? parseInt(info.parsedUrl.port)\n : defaultPort;\n info.options.path =\n (info.parsedUrl.pathname || '') + (info.parsedUrl.search || '');\n info.options.method = method;\n info.options.headers = this._mergeHeaders(headers);\n if (this.userAgent != null) {\n info.options.headers['user-agent'] = this.userAgent;\n }\n info.options.agent = this._getAgent(info.parsedUrl);\n // gives handlers an opportunity to participate\n if (this.handlers) {\n for (const handler of this.handlers) {\n handler.prepareRequest(info.options);\n }\n }\n return info;\n }\n _mergeHeaders(headers) {\n if (this.requestOptions && this.requestOptions.headers) {\n return Object.assign({}, lowercaseKeys(this.requestOptions.headers), lowercaseKeys(headers || {}));\n }\n return lowercaseKeys(headers || {});\n }\n _getExistingOrDefaultHeader(additionalHeaders, header, _default) {\n let clientHeader;\n if (this.requestOptions && this.requestOptions.headers) {\n clientHeader = lowercaseKeys(this.requestOptions.headers)[header];\n }\n return additionalHeaders[header] || clientHeader || _default;\n }\n _getAgent(parsedUrl) {\n let agent;\n const proxyUrl = pm.getProxyUrl(parsedUrl);\n const useProxy = proxyUrl && proxyUrl.hostname;\n if (this._keepAlive && useProxy) {\n agent = this._proxyAgent;\n }\n if (this._keepAlive && !useProxy) {\n agent = this._agent;\n }\n // if agent is already assigned use that agent.\n if (agent) {\n return agent;\n }\n const usingSsl = parsedUrl.protocol === 'https:';\n let maxSockets = 100;\n if (this.requestOptions) {\n maxSockets = this.requestOptions.maxSockets || http.globalAgent.maxSockets;\n }\n // This is `useProxy` again, but we need to check `proxyURl` directly for TypeScripts's flow analysis.\n if (proxyUrl && proxyUrl.hostname) {\n const agentOptions = {\n maxSockets,\n keepAlive: this._keepAlive,\n proxy: Object.assign(Object.assign({}, ((proxyUrl.username || proxyUrl.password) && {\n proxyAuth: `${proxyUrl.username}:${proxyUrl.password}`\n })), { host: proxyUrl.hostname, port: proxyUrl.port })\n };\n let tunnelAgent;\n const overHttps = proxyUrl.protocol === 'https:';\n if (usingSsl) {\n tunnelAgent = overHttps ? tunnel.httpsOverHttps : tunnel.httpsOverHttp;\n }\n else {\n tunnelAgent = overHttps ? tunnel.httpOverHttps : tunnel.httpOverHttp;\n }\n agent = tunnelAgent(agentOptions);\n this._proxyAgent = agent;\n }\n // if reusing agent across request and tunneling agent isn't assigned create a new agent\n if (this._keepAlive && !agent) {\n const options = { keepAlive: this._keepAlive, maxSockets };\n agent = usingSsl ? new https.Agent(options) : new http.Agent(options);\n this._agent = agent;\n }\n // if not using private agent and tunnel agent isn't setup then use global agent\n if (!agent) {\n agent = usingSsl ? https.globalAgent : http.globalAgent;\n }\n if (usingSsl && this._ignoreSslError) {\n // we don't want to set NODE_TLS_REJECT_UNAUTHORIZED=0 since that will affect request for entire process\n // http.RequestOptions doesn't expose a way to modify RequestOptions.agent.options\n // we have to cast it to any and change it directly\n agent.options = Object.assign(agent.options || {}, {\n rejectUnauthorized: false\n });\n }\n return agent;\n }\n _performExponentialBackoff(retryNumber) {\n return __awaiter(this, void 0, void 0, function* () {\n retryNumber = Math.min(ExponentialBackoffCeiling, retryNumber);\n const ms = ExponentialBackoffTimeSlice * Math.pow(2, retryNumber);\n return new Promise(resolve => setTimeout(() => resolve(), ms));\n });\n }\n _processResponse(res, options) {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => __awaiter(this, void 0, void 0, function* () {\n const statusCode = res.message.statusCode || 0;\n const response = {\n statusCode,\n result: null,\n headers: {}\n };\n // not found leads to null obj returned\n if (statusCode === HttpCodes.NotFound) {\n resolve(response);\n }\n // get the result from the body\n function dateTimeDeserializer(key, value) {\n if (typeof value === 'string') {\n const a = new Date(value);\n if (!isNaN(a.valueOf())) {\n return a;\n }\n }\n return value;\n }\n let obj;\n let contents;\n try {\n contents = yield res.readBody();\n if (contents && contents.length > 0) {\n if (options && options.deserializeDates) {\n obj = JSON.parse(contents, dateTimeDeserializer);\n }\n else {\n obj = JSON.parse(contents);\n }\n response.result = obj;\n }\n response.headers = res.message.headers;\n }\n catch (err) {\n // Invalid resource (contents not json); leaving result obj null\n }\n // note that 3xx redirects are handled by the http layer.\n if (statusCode > 299) {\n let msg;\n // if exception/error in body, attempt to get better error\n if (obj && obj.message) {\n msg = obj.message;\n }\n else if (contents && contents.length > 0) {\n // it may be the case that the exception is in the body message as string\n msg = contents;\n }\n else {\n msg = `Failed request: (${statusCode})`;\n }\n const err = new HttpClientError(msg, statusCode);\n err.result = response.result;\n reject(err);\n }\n else {\n resolve(response);\n }\n }));\n });\n }\n}\nexports.HttpClient = HttpClient;\nconst lowercaseKeys = (obj) => Object.keys(obj).reduce((c, k) => ((c[k.toLowerCase()] = obj[k]), c), {});\n//# sourceMappingURL=index.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.checkBypass = exports.getProxyUrl = void 0;\nfunction getProxyUrl(reqUrl) {\n const usingSsl = reqUrl.protocol === 'https:';\n if (checkBypass(reqUrl)) {\n return undefined;\n }\n const proxyVar = (() => {\n if (usingSsl) {\n return process.env['https_proxy'] || process.env['HTTPS_PROXY'];\n }\n else {\n return process.env['http_proxy'] || process.env['HTTP_PROXY'];\n }\n })();\n if (proxyVar) {\n return new URL(proxyVar);\n }\n else {\n return undefined;\n }\n}\nexports.getProxyUrl = getProxyUrl;\nfunction checkBypass(reqUrl) {\n if (!reqUrl.hostname) {\n return false;\n }\n const noProxy = process.env['no_proxy'] || process.env['NO_PROXY'] || '';\n if (!noProxy) {\n return false;\n }\n // Determine the request port\n let reqPort;\n if (reqUrl.port) {\n reqPort = Number(reqUrl.port);\n }\n else if (reqUrl.protocol === 'http:') {\n reqPort = 80;\n }\n else if (reqUrl.protocol === 'https:') {\n reqPort = 443;\n }\n // Format the request hostname and hostname with port\n const upperReqHosts = [reqUrl.hostname.toUpperCase()];\n if (typeof reqPort === 'number') {\n upperReqHosts.push(`${upperReqHosts[0]}:${reqPort}`);\n }\n // Compare request host against noproxy\n for (const upperNoProxyItem of noProxy\n .split(',')\n .map(x => x.trim().toUpperCase())\n .filter(x => x)) {\n if (upperReqHosts.some(x => x === upperNoProxyItem)) {\n return true;\n }\n }\n return false;\n}\nexports.checkBypass = checkBypass;\n//# sourceMappingURL=proxy.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nvar _a;\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getCmdPath = exports.tryGetExecutablePath = exports.isRooted = exports.isDirectory = exports.exists = exports.IS_WINDOWS = exports.unlink = exports.symlink = exports.stat = exports.rmdir = exports.rename = exports.readlink = exports.readdir = exports.mkdir = exports.lstat = exports.copyFile = exports.chmod = void 0;\nconst fs = __importStar(require(\"fs\"));\nconst path = __importStar(require(\"path\"));\n_a = fs.promises, exports.chmod = _a.chmod, exports.copyFile = _a.copyFile, exports.lstat = _a.lstat, exports.mkdir = _a.mkdir, exports.readdir = _a.readdir, exports.readlink = _a.readlink, exports.rename = _a.rename, exports.rmdir = _a.rmdir, exports.stat = _a.stat, exports.symlink = _a.symlink, exports.unlink = _a.unlink;\nexports.IS_WINDOWS = process.platform === 'win32';\nfunction exists(fsPath) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n yield exports.stat(fsPath);\n }\n catch (err) {\n if (err.code === 'ENOENT') {\n return false;\n }\n throw err;\n }\n return true;\n });\n}\nexports.exists = exists;\nfunction isDirectory(fsPath, useStat = false) {\n return __awaiter(this, void 0, void 0, function* () {\n const stats = useStat ? yield exports.stat(fsPath) : yield exports.lstat(fsPath);\n return stats.isDirectory();\n });\n}\nexports.isDirectory = isDirectory;\n/**\n * On OSX/Linux, true if path starts with '/'. On Windows, true for paths like:\n * \\, \\hello, \\\\hello\\share, C:, and C:\\hello (and corresponding alternate separator cases).\n */\nfunction isRooted(p) {\n p = normalizeSeparators(p);\n if (!p) {\n throw new Error('isRooted() parameter \"p\" cannot be empty');\n }\n if (exports.IS_WINDOWS) {\n return (p.startsWith('\\\\') || /^[A-Z]:/i.test(p) // e.g. \\ or \\hello or \\\\hello\n ); // e.g. C: or C:\\hello\n }\n return p.startsWith('/');\n}\nexports.isRooted = isRooted;\n/**\n * Best effort attempt to determine whether a file exists and is executable.\n * @param filePath file path to check\n * @param extensions additional file extensions to try\n * @return if file exists and is executable, returns the file path. otherwise empty string.\n */\nfunction tryGetExecutablePath(filePath, extensions) {\n return __awaiter(this, void 0, void 0, function* () {\n let stats = undefined;\n try {\n // test file exists\n stats = yield exports.stat(filePath);\n }\n catch (err) {\n if (err.code !== 'ENOENT') {\n // eslint-disable-next-line no-console\n console.log(`Unexpected error attempting to determine if executable file exists '${filePath}': ${err}`);\n }\n }\n if (stats && stats.isFile()) {\n if (exports.IS_WINDOWS) {\n // on Windows, test for valid extension\n const upperExt = path.extname(filePath).toUpperCase();\n if (extensions.some(validExt => validExt.toUpperCase() === upperExt)) {\n return filePath;\n }\n }\n else {\n if (isUnixExecutable(stats)) {\n return filePath;\n }\n }\n }\n // try each extension\n const originalFilePath = filePath;\n for (const extension of extensions) {\n filePath = originalFilePath + extension;\n stats = undefined;\n try {\n stats = yield exports.stat(filePath);\n }\n catch (err) {\n if (err.code !== 'ENOENT') {\n // eslint-disable-next-line no-console\n console.log(`Unexpected error attempting to determine if executable file exists '${filePath}': ${err}`);\n }\n }\n if (stats && stats.isFile()) {\n if (exports.IS_WINDOWS) {\n // preserve the case of the actual file (since an extension was appended)\n try {\n const directory = path.dirname(filePath);\n const upperName = path.basename(filePath).toUpperCase();\n for (const actualName of yield exports.readdir(directory)) {\n if (upperName === actualName.toUpperCase()) {\n filePath = path.join(directory, actualName);\n break;\n }\n }\n }\n catch (err) {\n // eslint-disable-next-line no-console\n console.log(`Unexpected error attempting to determine the actual case of the file '${filePath}': ${err}`);\n }\n return filePath;\n }\n else {\n if (isUnixExecutable(stats)) {\n return filePath;\n }\n }\n }\n }\n return '';\n });\n}\nexports.tryGetExecutablePath = tryGetExecutablePath;\nfunction normalizeSeparators(p) {\n p = p || '';\n if (exports.IS_WINDOWS) {\n // convert slashes on Windows\n p = p.replace(/\\//g, '\\\\');\n // remove redundant slashes\n return p.replace(/\\\\\\\\+/g, '\\\\');\n }\n // remove redundant slashes\n return p.replace(/\\/\\/+/g, '/');\n}\n// on Mac/Linux, test the execute bit\n// R W X R W X R W X\n// 256 128 64 32 16 8 4 2 1\nfunction isUnixExecutable(stats) {\n return ((stats.mode & 1) > 0 ||\n ((stats.mode & 8) > 0 && stats.gid === process.getgid()) ||\n ((stats.mode & 64) > 0 && stats.uid === process.getuid()));\n}\n// Get the path of cmd.exe in windows\nfunction getCmdPath() {\n var _a;\n return (_a = process.env['COMSPEC']) !== null && _a !== void 0 ? _a : `cmd.exe`;\n}\nexports.getCmdPath = getCmdPath;\n//# sourceMappingURL=io-util.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.findInPath = exports.which = exports.mkdirP = exports.rmRF = exports.mv = exports.cp = void 0;\nconst assert_1 = require(\"assert\");\nconst childProcess = __importStar(require(\"child_process\"));\nconst path = __importStar(require(\"path\"));\nconst util_1 = require(\"util\");\nconst ioUtil = __importStar(require(\"./io-util\"));\nconst exec = util_1.promisify(childProcess.exec);\nconst execFile = util_1.promisify(childProcess.execFile);\n/**\n * Copies a file or folder.\n * Based off of shelljs - https://github.com/shelljs/shelljs/blob/9237f66c52e5daa40458f94f9565e18e8132f5a6/src/cp.js\n *\n * @param source source path\n * @param dest destination path\n * @param options optional. See CopyOptions.\n */\nfunction cp(source, dest, options = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const { force, recursive, copySourceDirectory } = readCopyOptions(options);\n const destStat = (yield ioUtil.exists(dest)) ? yield ioUtil.stat(dest) : null;\n // Dest is an existing file, but not forcing\n if (destStat && destStat.isFile() && !force) {\n return;\n }\n // If dest is an existing directory, should copy inside.\n const newDest = destStat && destStat.isDirectory() && copySourceDirectory\n ? path.join(dest, path.basename(source))\n : dest;\n if (!(yield ioUtil.exists(source))) {\n throw new Error(`no such file or directory: ${source}`);\n }\n const sourceStat = yield ioUtil.stat(source);\n if (sourceStat.isDirectory()) {\n if (!recursive) {\n throw new Error(`Failed to copy. ${source} is a directory, but tried to copy without recursive flag.`);\n }\n else {\n yield cpDirRecursive(source, newDest, 0, force);\n }\n }\n else {\n if (path.relative(source, newDest) === '') {\n // a file cannot be copied to itself\n throw new Error(`'${newDest}' and '${source}' are the same file`);\n }\n yield copyFile(source, newDest, force);\n }\n });\n}\nexports.cp = cp;\n/**\n * Moves a path.\n *\n * @param source source path\n * @param dest destination path\n * @param options optional. See MoveOptions.\n */\nfunction mv(source, dest, options = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n if (yield ioUtil.exists(dest)) {\n let destExists = true;\n if (yield ioUtil.isDirectory(dest)) {\n // If dest is directory copy src into dest\n dest = path.join(dest, path.basename(source));\n destExists = yield ioUtil.exists(dest);\n }\n if (destExists) {\n if (options.force == null || options.force) {\n yield rmRF(dest);\n }\n else {\n throw new Error('Destination already exists');\n }\n }\n }\n yield mkdirP(path.dirname(dest));\n yield ioUtil.rename(source, dest);\n });\n}\nexports.mv = mv;\n/**\n * Remove a path recursively with force\n *\n * @param inputPath path to remove\n */\nfunction rmRF(inputPath) {\n return __awaiter(this, void 0, void 0, function* () {\n if (ioUtil.IS_WINDOWS) {\n // Node doesn't provide a delete operation, only an unlink function. This means that if the file is being used by another\n // program (e.g. antivirus), it won't be deleted. To address this, we shell out the work to rd/del.\n // Check for invalid characters\n // https://docs.microsoft.com/en-us/windows/win32/fileio/naming-a-file\n if (/[*\"<>|]/.test(inputPath)) {\n throw new Error('File path must not contain `*`, `\"`, `<`, `>` or `|` on Windows');\n }\n try {\n const cmdPath = ioUtil.getCmdPath();\n if (yield ioUtil.isDirectory(inputPath, true)) {\n yield exec(`${cmdPath} /s /c \"rd /s /q \"%inputPath%\"\"`, {\n env: { inputPath }\n });\n }\n else {\n yield exec(`${cmdPath} /s /c \"del /f /a \"%inputPath%\"\"`, {\n env: { inputPath }\n });\n }\n }\n catch (err) {\n // if you try to delete a file that doesn't exist, desired result is achieved\n // other errors are valid\n if (err.code !== 'ENOENT')\n throw err;\n }\n // Shelling out fails to remove a symlink folder with missing source, this unlink catches that\n try {\n yield ioUtil.unlink(inputPath);\n }\n catch (err) {\n // if you try to delete a file that doesn't exist, desired result is achieved\n // other errors are valid\n if (err.code !== 'ENOENT')\n throw err;\n }\n }\n else {\n let isDir = false;\n try {\n isDir = yield ioUtil.isDirectory(inputPath);\n }\n catch (err) {\n // if you try to delete a file that doesn't exist, desired result is achieved\n // other errors are valid\n if (err.code !== 'ENOENT')\n throw err;\n return;\n }\n if (isDir) {\n yield execFile(`rm`, [`-rf`, `${inputPath}`]);\n }\n else {\n yield ioUtil.unlink(inputPath);\n }\n }\n });\n}\nexports.rmRF = rmRF;\n/**\n * Make a directory. Creates the full path with folders in between\n * Will throw if it fails\n *\n * @param fsPath path to create\n * @returns Promise\n */\nfunction mkdirP(fsPath) {\n return __awaiter(this, void 0, void 0, function* () {\n assert_1.ok(fsPath, 'a path argument must be provided');\n yield ioUtil.mkdir(fsPath, { recursive: true });\n });\n}\nexports.mkdirP = mkdirP;\n/**\n * Returns path of a tool had the tool actually been invoked. Resolves via paths.\n * If you check and the tool does not exist, it will throw.\n *\n * @param tool name of the tool\n * @param check whether to check if tool exists\n * @returns Promise path to tool\n */\nfunction which(tool, check) {\n return __awaiter(this, void 0, void 0, function* () {\n if (!tool) {\n throw new Error(\"parameter 'tool' is required\");\n }\n // recursive when check=true\n if (check) {\n const result = yield which(tool, false);\n if (!result) {\n if (ioUtil.IS_WINDOWS) {\n throw new Error(`Unable to locate executable file: ${tool}. Please verify either the file path exists or the file can be found within a directory specified by the PATH environment variable. Also verify the file has a valid extension for an executable file.`);\n }\n else {\n throw new Error(`Unable to locate executable file: ${tool}. Please verify either the file path exists or the file can be found within a directory specified by the PATH environment variable. Also check the file mode to verify the file is executable.`);\n }\n }\n return result;\n }\n const matches = yield findInPath(tool);\n if (matches && matches.length > 0) {\n return matches[0];\n }\n return '';\n });\n}\nexports.which = which;\n/**\n * Returns a list of all occurrences of the given tool on the system path.\n *\n * @returns Promise the paths of the tool\n */\nfunction findInPath(tool) {\n return __awaiter(this, void 0, void 0, function* () {\n if (!tool) {\n throw new Error(\"parameter 'tool' is required\");\n }\n // build the list of extensions to try\n const extensions = [];\n if (ioUtil.IS_WINDOWS && process.env['PATHEXT']) {\n for (const extension of process.env['PATHEXT'].split(path.delimiter)) {\n if (extension) {\n extensions.push(extension);\n }\n }\n }\n // if it's rooted, return it if exists. otherwise return empty.\n if (ioUtil.isRooted(tool)) {\n const filePath = yield ioUtil.tryGetExecutablePath(tool, extensions);\n if (filePath) {\n return [filePath];\n }\n return [];\n }\n // if any path separators, return empty\n if (tool.includes(path.sep)) {\n return [];\n }\n // build the list of directories\n //\n // Note, technically \"where\" checks the current directory on Windows. From a toolkit perspective,\n // it feels like we should not do this. Checking the current directory seems like more of a use\n // case of a shell, and the which() function exposed by the toolkit should strive for consistency\n // across platforms.\n const directories = [];\n if (process.env.PATH) {\n for (const p of process.env.PATH.split(path.delimiter)) {\n if (p) {\n directories.push(p);\n }\n }\n }\n // find all matches\n const matches = [];\n for (const directory of directories) {\n const filePath = yield ioUtil.tryGetExecutablePath(path.join(directory, tool), extensions);\n if (filePath) {\n matches.push(filePath);\n }\n }\n return matches;\n });\n}\nexports.findInPath = findInPath;\nfunction readCopyOptions(options) {\n const force = options.force == null ? true : options.force;\n const recursive = Boolean(options.recursive);\n const copySourceDirectory = options.copySourceDirectory == null\n ? true\n : Boolean(options.copySourceDirectory);\n return { force, recursive, copySourceDirectory };\n}\nfunction cpDirRecursive(sourceDir, destDir, currentDepth, force) {\n return __awaiter(this, void 0, void 0, function* () {\n // Ensure there is not a run away recursive copy\n if (currentDepth >= 255)\n return;\n currentDepth++;\n yield mkdirP(destDir);\n const files = yield ioUtil.readdir(sourceDir);\n for (const fileName of files) {\n const srcFile = `${sourceDir}/${fileName}`;\n const destFile = `${destDir}/${fileName}`;\n const srcFileStat = yield ioUtil.lstat(srcFile);\n if (srcFileStat.isDirectory()) {\n // Recurse\n yield cpDirRecursive(srcFile, destFile, currentDepth, force);\n }\n else {\n yield copyFile(srcFile, destFile, force);\n }\n }\n // Change the mode for the newly created directory\n yield ioUtil.chmod(destDir, (yield ioUtil.stat(sourceDir)).mode);\n });\n}\n// Buffered file copy\nfunction copyFile(srcFile, destFile, force) {\n return __awaiter(this, void 0, void 0, function* () {\n if ((yield ioUtil.lstat(srcFile)).isSymbolicLink()) {\n // unlink/re-link it\n try {\n yield ioUtil.lstat(destFile);\n yield ioUtil.unlink(destFile);\n }\n catch (e) {\n // Try to override file permission\n if (e.code === 'EPERM') {\n yield ioUtil.chmod(destFile, '0666');\n yield ioUtil.unlink(destFile);\n }\n // other errors = it doesn't exist, no work to do\n }\n // Copy over symlink\n const symlinkFull = yield ioUtil.readlink(srcFile);\n yield ioUtil.symlink(symlinkFull, destFile, ioUtil.IS_WINDOWS ? 'junction' : null);\n }\n else if (!(yield ioUtil.exists(destFile)) || force) {\n yield ioUtil.copyFile(srcFile, destFile);\n }\n });\n}\n//# sourceMappingURL=io.js.map","'use strict';\n\n// there's 3 implementations written in increasing order of efficiency\n\n// 1 - no Set type is defined\nfunction uniqNoSet(arr) {\n\tvar ret = [];\n\n\tfor (var i = 0; i < arr.length; i++) {\n\t\tif (ret.indexOf(arr[i]) === -1) {\n\t\t\tret.push(arr[i]);\n\t\t}\n\t}\n\n\treturn ret;\n}\n\n// 2 - a simple Set type is defined\nfunction uniqSet(arr) {\n\tvar seen = new Set();\n\treturn arr.filter(function (el) {\n\t\tif (!seen.has(el)) {\n\t\t\tseen.add(el);\n\t\t\treturn true;\n\t\t}\n\t});\n}\n\n// 3 - a standard Set type is defined and it has a forEach method\nfunction uniqSetWithForEach(arr) {\n\tvar ret = [];\n\n\t(new Set(arr)).forEach(function (el) {\n\t\tret.push(el);\n\t});\n\n\treturn ret;\n}\n\n// V8 currently has a broken implementation\n// https://github.com/joyent/node/issues/8449\nfunction doesForEachActuallyWork() {\n\tvar ret = false;\n\n\t(new Set([true])).forEach(function (el) {\n\t\tret = el;\n\t});\n\n\treturn ret === true;\n}\n\nif ('Set' in global) {\n\tif (typeof Set.prototype.forEach === 'function' && doesForEachActuallyWork()) {\n\t\tmodule.exports = uniqSetWithForEach;\n\t} else {\n\t\tmodule.exports = uniqSet;\n\t}\n} else {\n\tmodule.exports = uniqNoSet;\n}\n","'use strict';\nmodule.exports = balanced;\nfunction balanced(a, b, str) {\n if (a instanceof RegExp) a = maybeMatch(a, str);\n if (b instanceof RegExp) b = maybeMatch(b, str);\n\n var r = range(a, b, str);\n\n return r && {\n start: r[0],\n end: r[1],\n pre: str.slice(0, r[0]),\n body: str.slice(r[0] + a.length, r[1]),\n post: str.slice(r[1] + b.length)\n };\n}\n\nfunction maybeMatch(reg, str) {\n var m = str.match(reg);\n return m ? m[0] : null;\n}\n\nbalanced.range = range;\nfunction range(a, b, str) {\n var begs, beg, left, right, result;\n var ai = str.indexOf(a);\n var bi = str.indexOf(b, ai + 1);\n var i = ai;\n\n if (ai >= 0 && bi > 0) {\n if(a===b) {\n return [ai, bi];\n }\n begs = [];\n left = str.length;\n\n while (i >= 0 && !result) {\n if (i == ai) {\n begs.push(i);\n ai = str.indexOf(a, i + 1);\n } else if (begs.length == 1) {\n result = [ begs.pop(), bi ];\n } else {\n beg = begs.pop();\n if (beg < left) {\n left = beg;\n right = bi;\n }\n\n bi = str.indexOf(b, i + 1);\n }\n\n i = ai < bi && ai >= 0 ? ai : bi;\n }\n\n if (begs.length) {\n result = [ left, right ];\n }\n }\n\n return result;\n}\n","var concatMap = require('concat-map');\nvar balanced = require('balanced-match');\n\nmodule.exports = expandTop;\n\nvar escSlash = '\\0SLASH'+Math.random()+'\\0';\nvar escOpen = '\\0OPEN'+Math.random()+'\\0';\nvar escClose = '\\0CLOSE'+Math.random()+'\\0';\nvar escComma = '\\0COMMA'+Math.random()+'\\0';\nvar escPeriod = '\\0PERIOD'+Math.random()+'\\0';\n\nfunction numeric(str) {\n return parseInt(str, 10) == str\n ? parseInt(str, 10)\n : str.charCodeAt(0);\n}\n\nfunction escapeBraces(str) {\n return str.split('\\\\\\\\').join(escSlash)\n .split('\\\\{').join(escOpen)\n .split('\\\\}').join(escClose)\n .split('\\\\,').join(escComma)\n .split('\\\\.').join(escPeriod);\n}\n\nfunction unescapeBraces(str) {\n return str.split(escSlash).join('\\\\')\n .split(escOpen).join('{')\n .split(escClose).join('}')\n .split(escComma).join(',')\n .split(escPeriod).join('.');\n}\n\n\n// Basically just str.split(\",\"), but handling cases\n// where we have nested braced sections, which should be\n// treated as individual members, like {a,{b,c},d}\nfunction parseCommaParts(str) {\n if (!str)\n return [''];\n\n var parts = [];\n var m = balanced('{', '}', str);\n\n if (!m)\n return str.split(',');\n\n var pre = m.pre;\n var body = m.body;\n var post = m.post;\n var p = pre.split(',');\n\n p[p.length-1] += '{' + body + '}';\n var postParts = parseCommaParts(post);\n if (post.length) {\n p[p.length-1] += postParts.shift();\n p.push.apply(p, postParts);\n }\n\n parts.push.apply(parts, p);\n\n return parts;\n}\n\nfunction expandTop(str) {\n if (!str)\n return [];\n\n // I don't know why Bash 4.3 does this, but it does.\n // Anything starting with {} will have the first two bytes preserved\n // but *only* at the top level, so {},a}b will not expand to anything,\n // but a{},b}c will be expanded to [a}c,abc].\n // One could argue that this is a bug in Bash, but since the goal of\n // this module is to match Bash's rules, we escape a leading {}\n if (str.substr(0, 2) === '{}') {\n str = '\\\\{\\\\}' + str.substr(2);\n }\n\n return expand(escapeBraces(str), true).map(unescapeBraces);\n}\n\nfunction identity(e) {\n return e;\n}\n\nfunction embrace(str) {\n return '{' + str + '}';\n}\nfunction isPadded(el) {\n return /^-?0\\d/.test(el);\n}\n\nfunction lte(i, y) {\n return i <= y;\n}\nfunction gte(i, y) {\n return i >= y;\n}\n\nfunction expand(str, isTop) {\n var expansions = [];\n\n var m = balanced('{', '}', str);\n if (!m || /\\$$/.test(m.pre)) return [str];\n\n var isNumericSequence = /^-?\\d+\\.\\.-?\\d+(?:\\.\\.-?\\d+)?$/.test(m.body);\n var isAlphaSequence = /^[a-zA-Z]\\.\\.[a-zA-Z](?:\\.\\.-?\\d+)?$/.test(m.body);\n var isSequence = isNumericSequence || isAlphaSequence;\n var isOptions = m.body.indexOf(',') >= 0;\n if (!isSequence && !isOptions) {\n // {a},b}\n if (m.post.match(/,.*\\}/)) {\n str = m.pre + '{' + m.body + escClose + m.post;\n return expand(str);\n }\n return [str];\n }\n\n var n;\n if (isSequence) {\n n = m.body.split(/\\.\\./);\n } else {\n n = parseCommaParts(m.body);\n if (n.length === 1) {\n // x{{a,b}}y ==> x{a}y x{b}y\n n = expand(n[0], false).map(embrace);\n if (n.length === 1) {\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n return post.map(function(p) {\n return m.pre + n[0] + p;\n });\n }\n }\n }\n\n // at this point, n is the parts, and we know it's not a comma set\n // with a single entry.\n\n // no need to expand pre, since it is guaranteed to be free of brace-sets\n var pre = m.pre;\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n\n var N;\n\n if (isSequence) {\n var x = numeric(n[0]);\n var y = numeric(n[1]);\n var width = Math.max(n[0].length, n[1].length)\n var incr = n.length == 3\n ? Math.abs(numeric(n[2]))\n : 1;\n var test = lte;\n var reverse = y < x;\n if (reverse) {\n incr *= -1;\n test = gte;\n }\n var pad = n.some(isPadded);\n\n N = [];\n\n for (var i = x; test(i, y); i += incr) {\n var c;\n if (isAlphaSequence) {\n c = String.fromCharCode(i);\n if (c === '\\\\')\n c = '';\n } else {\n c = String(i);\n if (pad) {\n var need = width - c.length;\n if (need > 0) {\n var z = new Array(need + 1).join('0');\n if (i < 0)\n c = '-' + z + c.slice(1);\n else\n c = z + c;\n }\n }\n }\n N.push(c);\n }\n } else {\n N = concatMap(n, function(el) { return expand(el, false) });\n }\n\n for (var j = 0; j < N.length; j++) {\n for (var k = 0; k < post.length; k++) {\n var expansion = pre + N[j] + post[k];\n if (!isTop || isSequence || expansion)\n expansions.push(expansion);\n }\n }\n\n return expansions;\n}\n\n","module.exports = function (xs, fn) {\n var res = [];\n for (var i = 0; i < xs.length; i++) {\n var x = fn(xs[i], i);\n if (isArray(x)) res.push.apply(res, x);\n else res.push(x);\n }\n return res;\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n","module.exports = realpath\nrealpath.realpath = realpath\nrealpath.sync = realpathSync\nrealpath.realpathSync = realpathSync\nrealpath.monkeypatch = monkeypatch\nrealpath.unmonkeypatch = unmonkeypatch\n\nvar fs = require('fs')\nvar origRealpath = fs.realpath\nvar origRealpathSync = fs.realpathSync\n\nvar version = process.version\nvar ok = /^v[0-5]\\./.test(version)\nvar old = require('./old.js')\n\nfunction newError (er) {\n return er && er.syscall === 'realpath' && (\n er.code === 'ELOOP' ||\n er.code === 'ENOMEM' ||\n er.code === 'ENAMETOOLONG'\n )\n}\n\nfunction realpath (p, cache, cb) {\n if (ok) {\n return origRealpath(p, cache, cb)\n }\n\n if (typeof cache === 'function') {\n cb = cache\n cache = null\n }\n origRealpath(p, cache, function (er, result) {\n if (newError(er)) {\n old.realpath(p, cache, cb)\n } else {\n cb(er, result)\n }\n })\n}\n\nfunction realpathSync (p, cache) {\n if (ok) {\n return origRealpathSync(p, cache)\n }\n\n try {\n return origRealpathSync(p, cache)\n } catch (er) {\n if (newError(er)) {\n return old.realpathSync(p, cache)\n } else {\n throw er\n }\n }\n}\n\nfunction monkeypatch () {\n fs.realpath = realpath\n fs.realpathSync = realpathSync\n}\n\nfunction unmonkeypatch () {\n fs.realpath = origRealpath\n fs.realpathSync = origRealpathSync\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar pathModule = require('path');\nvar isWindows = process.platform === 'win32';\nvar fs = require('fs');\n\n// JavaScript implementation of realpath, ported from node pre-v6\n\nvar DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG);\n\nfunction rethrow() {\n // Only enable in debug mode. A backtrace uses ~1000 bytes of heap space and\n // is fairly slow to generate.\n var callback;\n if (DEBUG) {\n var backtrace = new Error;\n callback = debugCallback;\n } else\n callback = missingCallback;\n\n return callback;\n\n function debugCallback(err) {\n if (err) {\n backtrace.message = err.message;\n err = backtrace;\n missingCallback(err);\n }\n }\n\n function missingCallback(err) {\n if (err) {\n if (process.throwDeprecation)\n throw err; // Forgot a callback but don't know where? Use NODE_DEBUG=fs\n else if (!process.noDeprecation) {\n var msg = 'fs: missing callback ' + (err.stack || err.message);\n if (process.traceDeprecation)\n console.trace(msg);\n else\n console.error(msg);\n }\n }\n }\n}\n\nfunction maybeCallback(cb) {\n return typeof cb === 'function' ? cb : rethrow();\n}\n\nvar normalize = pathModule.normalize;\n\n// Regexp that finds the next partion of a (partial) path\n// result is [base_with_slash, base], e.g. ['somedir/', 'somedir']\nif (isWindows) {\n var nextPartRe = /(.*?)(?:[\\/\\\\]+|$)/g;\n} else {\n var nextPartRe = /(.*?)(?:[\\/]+|$)/g;\n}\n\n// Regex to find the device root, including trailing slash. E.g. 'c:\\\\'.\nif (isWindows) {\n var splitRootRe = /^(?:[a-zA-Z]:|[\\\\\\/]{2}[^\\\\\\/]+[\\\\\\/][^\\\\\\/]+)?[\\\\\\/]*/;\n} else {\n var splitRootRe = /^[\\/]*/;\n}\n\nexports.realpathSync = function realpathSync(p, cache) {\n // make p is absolute\n p = pathModule.resolve(p);\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {\n return cache[p];\n }\n\n var original = p,\n seenLinks = {},\n knownHard = {};\n\n // current character position in p\n var pos;\n // the partial path so far, including a trailing slash if any\n var current;\n // the partial path without a trailing slash (except when pointing at a root)\n var base;\n // the partial path scanned in the previous round, with slash\n var previous;\n\n start();\n\n function start() {\n // Skip over roots\n var m = splitRootRe.exec(p);\n pos = m[0].length;\n current = m[0];\n base = m[0];\n previous = '';\n\n // On windows, check that the root exists. On unix there is no need.\n if (isWindows && !knownHard[base]) {\n fs.lstatSync(base);\n knownHard[base] = true;\n }\n }\n\n // walk down the path, swapping out linked pathparts for their real\n // values\n // NB: p.length changes.\n while (pos < p.length) {\n // find the next part\n nextPartRe.lastIndex = pos;\n var result = nextPartRe.exec(p);\n previous = current;\n current += result[0];\n base = previous + result[1];\n pos = nextPartRe.lastIndex;\n\n // continue if not a symlink\n if (knownHard[base] || (cache && cache[base] === base)) {\n continue;\n }\n\n var resolvedLink;\n if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {\n // some known symbolic link. no need to stat again.\n resolvedLink = cache[base];\n } else {\n var stat = fs.lstatSync(base);\n if (!stat.isSymbolicLink()) {\n knownHard[base] = true;\n if (cache) cache[base] = base;\n continue;\n }\n\n // read the link if it wasn't read before\n // dev/ino always return 0 on windows, so skip the check.\n var linkTarget = null;\n if (!isWindows) {\n var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);\n if (seenLinks.hasOwnProperty(id)) {\n linkTarget = seenLinks[id];\n }\n }\n if (linkTarget === null) {\n fs.statSync(base);\n linkTarget = fs.readlinkSync(base);\n }\n resolvedLink = pathModule.resolve(previous, linkTarget);\n // track this, if given a cache.\n if (cache) cache[base] = resolvedLink;\n if (!isWindows) seenLinks[id] = linkTarget;\n }\n\n // resolve the link, then start over\n p = pathModule.resolve(resolvedLink, p.slice(pos));\n start();\n }\n\n if (cache) cache[original] = p;\n\n return p;\n};\n\n\nexports.realpath = function realpath(p, cache, cb) {\n if (typeof cb !== 'function') {\n cb = maybeCallback(cache);\n cache = null;\n }\n\n // make p is absolute\n p = pathModule.resolve(p);\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {\n return process.nextTick(cb.bind(null, null, cache[p]));\n }\n\n var original = p,\n seenLinks = {},\n knownHard = {};\n\n // current character position in p\n var pos;\n // the partial path so far, including a trailing slash if any\n var current;\n // the partial path without a trailing slash (except when pointing at a root)\n var base;\n // the partial path scanned in the previous round, with slash\n var previous;\n\n start();\n\n function start() {\n // Skip over roots\n var m = splitRootRe.exec(p);\n pos = m[0].length;\n current = m[0];\n base = m[0];\n previous = '';\n\n // On windows, check that the root exists. On unix there is no need.\n if (isWindows && !knownHard[base]) {\n fs.lstat(base, function(err) {\n if (err) return cb(err);\n knownHard[base] = true;\n LOOP();\n });\n } else {\n process.nextTick(LOOP);\n }\n }\n\n // walk down the path, swapping out linked pathparts for their real\n // values\n function LOOP() {\n // stop if scanned past end of path\n if (pos >= p.length) {\n if (cache) cache[original] = p;\n return cb(null, p);\n }\n\n // find the next part\n nextPartRe.lastIndex = pos;\n var result = nextPartRe.exec(p);\n previous = current;\n current += result[0];\n base = previous + result[1];\n pos = nextPartRe.lastIndex;\n\n // continue if not a symlink\n if (knownHard[base] || (cache && cache[base] === base)) {\n return process.nextTick(LOOP);\n }\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {\n // known symbolic link. no need to stat again.\n return gotResolvedLink(cache[base]);\n }\n\n return fs.lstat(base, gotStat);\n }\n\n function gotStat(err, stat) {\n if (err) return cb(err);\n\n // if not a symlink, skip to the next path part\n if (!stat.isSymbolicLink()) {\n knownHard[base] = true;\n if (cache) cache[base] = base;\n return process.nextTick(LOOP);\n }\n\n // stat & read the link if not read before\n // call gotTarget as soon as the link target is known\n // dev/ino always return 0 on windows, so skip the check.\n if (!isWindows) {\n var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);\n if (seenLinks.hasOwnProperty(id)) {\n return gotTarget(null, seenLinks[id], base);\n }\n }\n fs.stat(base, function(err) {\n if (err) return cb(err);\n\n fs.readlink(base, function(err, target) {\n if (!isWindows) seenLinks[id] = target;\n gotTarget(err, target);\n });\n });\n }\n\n function gotTarget(err, target, base) {\n if (err) return cb(err);\n\n var resolvedLink = pathModule.resolve(previous, target);\n if (cache) cache[base] = resolvedLink;\n gotResolvedLink(resolvedLink);\n }\n\n function gotResolvedLink(resolvedLink) {\n // resolve the link, then start over\n p = pathModule.resolve(resolvedLink, p.slice(pos));\n start();\n }\n};\n","exports.setopts = setopts\nexports.ownProp = ownProp\nexports.makeAbs = makeAbs\nexports.finish = finish\nexports.mark = mark\nexports.isIgnored = isIgnored\nexports.childrenIgnored = childrenIgnored\n\nfunction ownProp (obj, field) {\n return Object.prototype.hasOwnProperty.call(obj, field)\n}\n\nvar fs = require(\"fs\")\nvar path = require(\"path\")\nvar minimatch = require(\"minimatch\")\nvar isAbsolute = require(\"path-is-absolute\")\nvar Minimatch = minimatch.Minimatch\n\nfunction alphasort (a, b) {\n return a.localeCompare(b, 'en')\n}\n\nfunction setupIgnores (self, options) {\n self.ignore = options.ignore || []\n\n if (!Array.isArray(self.ignore))\n self.ignore = [self.ignore]\n\n if (self.ignore.length) {\n self.ignore = self.ignore.map(ignoreMap)\n }\n}\n\n// ignore patterns are always in dot:true mode.\nfunction ignoreMap (pattern) {\n var gmatcher = null\n if (pattern.slice(-3) === '/**') {\n var gpattern = pattern.replace(/(\\/\\*\\*)+$/, '')\n gmatcher = new Minimatch(gpattern, { dot: true })\n }\n\n return {\n matcher: new Minimatch(pattern, { dot: true }),\n gmatcher: gmatcher\n }\n}\n\nfunction setopts (self, pattern, options) {\n if (!options)\n options = {}\n\n // base-matching: just use globstar for that.\n if (options.matchBase && -1 === pattern.indexOf(\"/\")) {\n if (options.noglobstar) {\n throw new Error(\"base matching requires globstar\")\n }\n pattern = \"**/\" + pattern\n }\n\n self.silent = !!options.silent\n self.pattern = pattern\n self.strict = options.strict !== false\n self.realpath = !!options.realpath\n self.realpathCache = options.realpathCache || Object.create(null)\n self.follow = !!options.follow\n self.dot = !!options.dot\n self.mark = !!options.mark\n self.nodir = !!options.nodir\n if (self.nodir)\n self.mark = true\n self.sync = !!options.sync\n self.nounique = !!options.nounique\n self.nonull = !!options.nonull\n self.nosort = !!options.nosort\n self.nocase = !!options.nocase\n self.stat = !!options.stat\n self.noprocess = !!options.noprocess\n self.absolute = !!options.absolute\n self.fs = options.fs || fs\n\n self.maxLength = options.maxLength || Infinity\n self.cache = options.cache || Object.create(null)\n self.statCache = options.statCache || Object.create(null)\n self.symlinks = options.symlinks || Object.create(null)\n\n setupIgnores(self, options)\n\n self.changedCwd = false\n var cwd = process.cwd()\n if (!ownProp(options, \"cwd\"))\n self.cwd = cwd\n else {\n self.cwd = path.resolve(options.cwd)\n self.changedCwd = self.cwd !== cwd\n }\n\n self.root = options.root || path.resolve(self.cwd, \"/\")\n self.root = path.resolve(self.root)\n if (process.platform === \"win32\")\n self.root = self.root.replace(/\\\\/g, \"/\")\n\n // TODO: is an absolute `cwd` supposed to be resolved against `root`?\n // e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test')\n self.cwdAbs = isAbsolute(self.cwd) ? self.cwd : makeAbs(self, self.cwd)\n if (process.platform === \"win32\")\n self.cwdAbs = self.cwdAbs.replace(/\\\\/g, \"/\")\n self.nomount = !!options.nomount\n\n // disable comments and negation in Minimatch.\n // Note that they are not supported in Glob itself anyway.\n options.nonegate = true\n options.nocomment = true\n // always treat \\ in patterns as escapes, not path separators\n options.allowWindowsEscape = false\n\n self.minimatch = new Minimatch(pattern, options)\n self.options = self.minimatch.options\n}\n\nfunction finish (self) {\n var nou = self.nounique\n var all = nou ? [] : Object.create(null)\n\n for (var i = 0, l = self.matches.length; i < l; i ++) {\n var matches = self.matches[i]\n if (!matches || Object.keys(matches).length === 0) {\n if (self.nonull) {\n // do like the shell, and spit out the literal glob\n var literal = self.minimatch.globSet[i]\n if (nou)\n all.push(literal)\n else\n all[literal] = true\n }\n } else {\n // had matches\n var m = Object.keys(matches)\n if (nou)\n all.push.apply(all, m)\n else\n m.forEach(function (m) {\n all[m] = true\n })\n }\n }\n\n if (!nou)\n all = Object.keys(all)\n\n if (!self.nosort)\n all = all.sort(alphasort)\n\n // at *some* point we statted all of these\n if (self.mark) {\n for (var i = 0; i < all.length; i++) {\n all[i] = self._mark(all[i])\n }\n if (self.nodir) {\n all = all.filter(function (e) {\n var notDir = !(/\\/$/.test(e))\n var c = self.cache[e] || self.cache[makeAbs(self, e)]\n if (notDir && c)\n notDir = c !== 'DIR' && !Array.isArray(c)\n return notDir\n })\n }\n }\n\n if (self.ignore.length)\n all = all.filter(function(m) {\n return !isIgnored(self, m)\n })\n\n self.found = all\n}\n\nfunction mark (self, p) {\n var abs = makeAbs(self, p)\n var c = self.cache[abs]\n var m = p\n if (c) {\n var isDir = c === 'DIR' || Array.isArray(c)\n var slash = p.slice(-1) === '/'\n\n if (isDir && !slash)\n m += '/'\n else if (!isDir && slash)\n m = m.slice(0, -1)\n\n if (m !== p) {\n var mabs = makeAbs(self, m)\n self.statCache[mabs] = self.statCache[abs]\n self.cache[mabs] = self.cache[abs]\n }\n }\n\n return m\n}\n\n// lotta situps...\nfunction makeAbs (self, f) {\n var abs = f\n if (f.charAt(0) === '/') {\n abs = path.join(self.root, f)\n } else if (isAbsolute(f) || f === '') {\n abs = f\n } else if (self.changedCwd) {\n abs = path.resolve(self.cwd, f)\n } else {\n abs = path.resolve(f)\n }\n\n if (process.platform === 'win32')\n abs = abs.replace(/\\\\/g, '/')\n\n return abs\n}\n\n\n// Return true, if pattern ends with globstar '**', for the accompanying parent directory.\n// Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents\nfunction isIgnored (self, path) {\n if (!self.ignore.length)\n return false\n\n return self.ignore.some(function(item) {\n return item.matcher.match(path) || !!(item.gmatcher && item.gmatcher.match(path))\n })\n}\n\nfunction childrenIgnored (self, path) {\n if (!self.ignore.length)\n return false\n\n return self.ignore.some(function(item) {\n return !!(item.gmatcher && item.gmatcher.match(path))\n })\n}\n","// Approach:\n//\n// 1. Get the minimatch set\n// 2. For each pattern in the set, PROCESS(pattern, false)\n// 3. Store matches per-set, then uniq them\n//\n// PROCESS(pattern, inGlobStar)\n// Get the first [n] items from pattern that are all strings\n// Join these together. This is PREFIX.\n// If there is no more remaining, then stat(PREFIX) and\n// add to matches if it succeeds. END.\n//\n// If inGlobStar and PREFIX is symlink and points to dir\n// set ENTRIES = []\n// else readdir(PREFIX) as ENTRIES\n// If fail, END\n//\n// with ENTRIES\n// If pattern[n] is GLOBSTAR\n// // handle the case where the globstar match is empty\n// // by pruning it out, and testing the resulting pattern\n// PROCESS(pattern[0..n] + pattern[n+1 .. $], false)\n// // handle other cases.\n// for ENTRY in ENTRIES (not dotfiles)\n// // attach globstar + tail onto the entry\n// // Mark that this entry is a globstar match\n// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true)\n//\n// else // not globstar\n// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot)\n// Test ENTRY against pattern[n]\n// If fails, continue\n// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $])\n//\n// Caveat:\n// Cache all stats and readdirs results to minimize syscall. Since all\n// we ever care about is existence and directory-ness, we can just keep\n// `true` for files, and [children,...] for directories, or `false` for\n// things that don't exist.\n\nmodule.exports = glob\n\nvar rp = require('fs.realpath')\nvar minimatch = require('minimatch')\nvar Minimatch = minimatch.Minimatch\nvar inherits = require('inherits')\nvar EE = require('events').EventEmitter\nvar path = require('path')\nvar assert = require('assert')\nvar isAbsolute = require('path-is-absolute')\nvar globSync = require('./sync.js')\nvar common = require('./common.js')\nvar setopts = common.setopts\nvar ownProp = common.ownProp\nvar inflight = require('inflight')\nvar util = require('util')\nvar childrenIgnored = common.childrenIgnored\nvar isIgnored = common.isIgnored\n\nvar once = require('once')\n\nfunction glob (pattern, options, cb) {\n if (typeof options === 'function') cb = options, options = {}\n if (!options) options = {}\n\n if (options.sync) {\n if (cb)\n throw new TypeError('callback provided to sync glob')\n return globSync(pattern, options)\n }\n\n return new Glob(pattern, options, cb)\n}\n\nglob.sync = globSync\nvar GlobSync = glob.GlobSync = globSync.GlobSync\n\n// old api surface\nglob.glob = glob\n\nfunction extend (origin, add) {\n if (add === null || typeof add !== 'object') {\n return origin\n }\n\n var keys = Object.keys(add)\n var i = keys.length\n while (i--) {\n origin[keys[i]] = add[keys[i]]\n }\n return origin\n}\n\nglob.hasMagic = function (pattern, options_) {\n var options = extend({}, options_)\n options.noprocess = true\n\n var g = new Glob(pattern, options)\n var set = g.minimatch.set\n\n if (!pattern)\n return false\n\n if (set.length > 1)\n return true\n\n for (var j = 0; j < set[0].length; j++) {\n if (typeof set[0][j] !== 'string')\n return true\n }\n\n return false\n}\n\nglob.Glob = Glob\ninherits(Glob, EE)\nfunction Glob (pattern, options, cb) {\n if (typeof options === 'function') {\n cb = options\n options = null\n }\n\n if (options && options.sync) {\n if (cb)\n throw new TypeError('callback provided to sync glob')\n return new GlobSync(pattern, options)\n }\n\n if (!(this instanceof Glob))\n return new Glob(pattern, options, cb)\n\n setopts(this, pattern, options)\n this._didRealPath = false\n\n // process each pattern in the minimatch set\n var n = this.minimatch.set.length\n\n // The matches are stored as {: true,...} so that\n // duplicates are automagically pruned.\n // Later, we do an Object.keys() on these.\n // Keep them as a list so we can fill in when nonull is set.\n this.matches = new Array(n)\n\n if (typeof cb === 'function') {\n cb = once(cb)\n this.on('error', cb)\n this.on('end', function (matches) {\n cb(null, matches)\n })\n }\n\n var self = this\n this._processing = 0\n\n this._emitQueue = []\n this._processQueue = []\n this.paused = false\n\n if (this.noprocess)\n return this\n\n if (n === 0)\n return done()\n\n var sync = true\n for (var i = 0; i < n; i ++) {\n this._process(this.minimatch.set[i], i, false, done)\n }\n sync = false\n\n function done () {\n --self._processing\n if (self._processing <= 0) {\n if (sync) {\n process.nextTick(function () {\n self._finish()\n })\n } else {\n self._finish()\n }\n }\n }\n}\n\nGlob.prototype._finish = function () {\n assert(this instanceof Glob)\n if (this.aborted)\n return\n\n if (this.realpath && !this._didRealpath)\n return this._realpath()\n\n common.finish(this)\n this.emit('end', this.found)\n}\n\nGlob.prototype._realpath = function () {\n if (this._didRealpath)\n return\n\n this._didRealpath = true\n\n var n = this.matches.length\n if (n === 0)\n return this._finish()\n\n var self = this\n for (var i = 0; i < this.matches.length; i++)\n this._realpathSet(i, next)\n\n function next () {\n if (--n === 0)\n self._finish()\n }\n}\n\nGlob.prototype._realpathSet = function (index, cb) {\n var matchset = this.matches[index]\n if (!matchset)\n return cb()\n\n var found = Object.keys(matchset)\n var self = this\n var n = found.length\n\n if (n === 0)\n return cb()\n\n var set = this.matches[index] = Object.create(null)\n found.forEach(function (p, i) {\n // If there's a problem with the stat, then it means that\n // one or more of the links in the realpath couldn't be\n // resolved. just return the abs value in that case.\n p = self._makeAbs(p)\n rp.realpath(p, self.realpathCache, function (er, real) {\n if (!er)\n set[real] = true\n else if (er.syscall === 'stat')\n set[p] = true\n else\n self.emit('error', er) // srsly wtf right here\n\n if (--n === 0) {\n self.matches[index] = set\n cb()\n }\n })\n })\n}\n\nGlob.prototype._mark = function (p) {\n return common.mark(this, p)\n}\n\nGlob.prototype._makeAbs = function (f) {\n return common.makeAbs(this, f)\n}\n\nGlob.prototype.abort = function () {\n this.aborted = true\n this.emit('abort')\n}\n\nGlob.prototype.pause = function () {\n if (!this.paused) {\n this.paused = true\n this.emit('pause')\n }\n}\n\nGlob.prototype.resume = function () {\n if (this.paused) {\n this.emit('resume')\n this.paused = false\n if (this._emitQueue.length) {\n var eq = this._emitQueue.slice(0)\n this._emitQueue.length = 0\n for (var i = 0; i < eq.length; i ++) {\n var e = eq[i]\n this._emitMatch(e[0], e[1])\n }\n }\n if (this._processQueue.length) {\n var pq = this._processQueue.slice(0)\n this._processQueue.length = 0\n for (var i = 0; i < pq.length; i ++) {\n var p = pq[i]\n this._processing--\n this._process(p[0], p[1], p[2], p[3])\n }\n }\n }\n}\n\nGlob.prototype._process = function (pattern, index, inGlobStar, cb) {\n assert(this instanceof Glob)\n assert(typeof cb === 'function')\n\n if (this.aborted)\n return\n\n this._processing++\n if (this.paused) {\n this._processQueue.push([pattern, index, inGlobStar, cb])\n return\n }\n\n //console.error('PROCESS %d', this._processing, pattern)\n\n // Get the first [n] parts of pattern that are all strings.\n var n = 0\n while (typeof pattern[n] === 'string') {\n n ++\n }\n // now n is the index of the first one that is *not* a string.\n\n // see if there's anything else\n var prefix\n switch (n) {\n // if not, then this is rather simple\n case pattern.length:\n this._processSimple(pattern.join('/'), index, cb)\n return\n\n case 0:\n // pattern *starts* with some non-trivial item.\n // going to readdir(cwd), but not include the prefix in matches.\n prefix = null\n break\n\n default:\n // pattern has some string bits in the front.\n // whatever it starts with, whether that's 'absolute' like /foo/bar,\n // or 'relative' like '../baz'\n prefix = pattern.slice(0, n).join('/')\n break\n }\n\n var remain = pattern.slice(n)\n\n // get the list of entries.\n var read\n if (prefix === null)\n read = '.'\n else if (isAbsolute(prefix) ||\n isAbsolute(pattern.map(function (p) {\n return typeof p === 'string' ? p : '[*]'\n }).join('/'))) {\n if (!prefix || !isAbsolute(prefix))\n prefix = '/' + prefix\n read = prefix\n } else\n read = prefix\n\n var abs = this._makeAbs(read)\n\n //if ignored, skip _processing\n if (childrenIgnored(this, read))\n return cb()\n\n var isGlobStar = remain[0] === minimatch.GLOBSTAR\n if (isGlobStar)\n this._processGlobStar(prefix, read, abs, remain, index, inGlobStar, cb)\n else\n this._processReaddir(prefix, read, abs, remain, index, inGlobStar, cb)\n}\n\nGlob.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar, cb) {\n var self = this\n this._readdir(abs, inGlobStar, function (er, entries) {\n return self._processReaddir2(prefix, read, abs, remain, index, inGlobStar, entries, cb)\n })\n}\n\nGlob.prototype._processReaddir2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {\n\n // if the abs isn't a dir, then nothing can match!\n if (!entries)\n return cb()\n\n // It will only match dot entries if it starts with a dot, or if\n // dot is set. Stuff like @(.foo|.bar) isn't allowed.\n var pn = remain[0]\n var negate = !!this.minimatch.negate\n var rawGlob = pn._glob\n var dotOk = this.dot || rawGlob.charAt(0) === '.'\n\n var matchedEntries = []\n for (var i = 0; i < entries.length; i++) {\n var e = entries[i]\n if (e.charAt(0) !== '.' || dotOk) {\n var m\n if (negate && !prefix) {\n m = !e.match(pn)\n } else {\n m = e.match(pn)\n }\n if (m)\n matchedEntries.push(e)\n }\n }\n\n //console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries)\n\n var len = matchedEntries.length\n // If there are no matched entries, then nothing matches.\n if (len === 0)\n return cb()\n\n // if this is the last remaining pattern bit, then no need for\n // an additional stat *unless* the user has specified mark or\n // stat explicitly. We know they exist, since readdir returned\n // them.\n\n if (remain.length === 1 && !this.mark && !this.stat) {\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n if (prefix) {\n if (prefix !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n\n if (e.charAt(0) === '/' && !this.nomount) {\n e = path.join(this.root, e)\n }\n this._emitMatch(index, e)\n }\n // This was the last one, and no stats were needed\n return cb()\n }\n\n // now test all matched entries as stand-ins for that part\n // of the pattern.\n remain.shift()\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n var newPattern\n if (prefix) {\n if (prefix !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n this._process([e].concat(remain), index, inGlobStar, cb)\n }\n cb()\n}\n\nGlob.prototype._emitMatch = function (index, e) {\n if (this.aborted)\n return\n\n if (isIgnored(this, e))\n return\n\n if (this.paused) {\n this._emitQueue.push([index, e])\n return\n }\n\n var abs = isAbsolute(e) ? e : this._makeAbs(e)\n\n if (this.mark)\n e = this._mark(e)\n\n if (this.absolute)\n e = abs\n\n if (this.matches[index][e])\n return\n\n if (this.nodir) {\n var c = this.cache[abs]\n if (c === 'DIR' || Array.isArray(c))\n return\n }\n\n this.matches[index][e] = true\n\n var st = this.statCache[abs]\n if (st)\n this.emit('stat', e, st)\n\n this.emit('match', e)\n}\n\nGlob.prototype._readdirInGlobStar = function (abs, cb) {\n if (this.aborted)\n return\n\n // follow all symlinked directories forever\n // just proceed as if this is a non-globstar situation\n if (this.follow)\n return this._readdir(abs, false, cb)\n\n var lstatkey = 'lstat\\0' + abs\n var self = this\n var lstatcb = inflight(lstatkey, lstatcb_)\n\n if (lstatcb)\n self.fs.lstat(abs, lstatcb)\n\n function lstatcb_ (er, lstat) {\n if (er && er.code === 'ENOENT')\n return cb()\n\n var isSym = lstat && lstat.isSymbolicLink()\n self.symlinks[abs] = isSym\n\n // If it's not a symlink or a dir, then it's definitely a regular file.\n // don't bother doing a readdir in that case.\n if (!isSym && lstat && !lstat.isDirectory()) {\n self.cache[abs] = 'FILE'\n cb()\n } else\n self._readdir(abs, false, cb)\n }\n}\n\nGlob.prototype._readdir = function (abs, inGlobStar, cb) {\n if (this.aborted)\n return\n\n cb = inflight('readdir\\0'+abs+'\\0'+inGlobStar, cb)\n if (!cb)\n return\n\n //console.error('RD %j %j', +inGlobStar, abs)\n if (inGlobStar && !ownProp(this.symlinks, abs))\n return this._readdirInGlobStar(abs, cb)\n\n if (ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n if (!c || c === 'FILE')\n return cb()\n\n if (Array.isArray(c))\n return cb(null, c)\n }\n\n var self = this\n self.fs.readdir(abs, readdirCb(this, abs, cb))\n}\n\nfunction readdirCb (self, abs, cb) {\n return function (er, entries) {\n if (er)\n self._readdirError(abs, er, cb)\n else\n self._readdirEntries(abs, entries, cb)\n }\n}\n\nGlob.prototype._readdirEntries = function (abs, entries, cb) {\n if (this.aborted)\n return\n\n // if we haven't asked to stat everything, then just\n // assume that everything in there exists, so we can avoid\n // having to stat it a second time.\n if (!this.mark && !this.stat) {\n for (var i = 0; i < entries.length; i ++) {\n var e = entries[i]\n if (abs === '/')\n e = abs + e\n else\n e = abs + '/' + e\n this.cache[e] = true\n }\n }\n\n this.cache[abs] = entries\n return cb(null, entries)\n}\n\nGlob.prototype._readdirError = function (f, er, cb) {\n if (this.aborted)\n return\n\n // handle errors, and cache the information\n switch (er.code) {\n case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205\n case 'ENOTDIR': // totally normal. means it *does* exist.\n var abs = this._makeAbs(f)\n this.cache[abs] = 'FILE'\n if (abs === this.cwdAbs) {\n var error = new Error(er.code + ' invalid cwd ' + this.cwd)\n error.path = this.cwd\n error.code = er.code\n this.emit('error', error)\n this.abort()\n }\n break\n\n case 'ENOENT': // not terribly unusual\n case 'ELOOP':\n case 'ENAMETOOLONG':\n case 'UNKNOWN':\n this.cache[this._makeAbs(f)] = false\n break\n\n default: // some unusual error. Treat as failure.\n this.cache[this._makeAbs(f)] = false\n if (this.strict) {\n this.emit('error', er)\n // If the error is handled, then we abort\n // if not, we threw out of here\n this.abort()\n }\n if (!this.silent)\n console.error('glob error', er)\n break\n }\n\n return cb()\n}\n\nGlob.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar, cb) {\n var self = this\n this._readdir(abs, inGlobStar, function (er, entries) {\n self._processGlobStar2(prefix, read, abs, remain, index, inGlobStar, entries, cb)\n })\n}\n\n\nGlob.prototype._processGlobStar2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {\n //console.error('pgs2', prefix, remain[0], entries)\n\n // no entries means not a dir, so it can never have matches\n // foo.txt/** doesn't match foo.txt\n if (!entries)\n return cb()\n\n // test without the globstar, and with every child both below\n // and replacing the globstar.\n var remainWithoutGlobStar = remain.slice(1)\n var gspref = prefix ? [ prefix ] : []\n var noGlobStar = gspref.concat(remainWithoutGlobStar)\n\n // the noGlobStar pattern exits the inGlobStar state\n this._process(noGlobStar, index, false, cb)\n\n var isSym = this.symlinks[abs]\n var len = entries.length\n\n // If it's a symlink, and we're in a globstar, then stop\n if (isSym && inGlobStar)\n return cb()\n\n for (var i = 0; i < len; i++) {\n var e = entries[i]\n if (e.charAt(0) === '.' && !this.dot)\n continue\n\n // these two cases enter the inGlobStar state\n var instead = gspref.concat(entries[i], remainWithoutGlobStar)\n this._process(instead, index, true, cb)\n\n var below = gspref.concat(entries[i], remain)\n this._process(below, index, true, cb)\n }\n\n cb()\n}\n\nGlob.prototype._processSimple = function (prefix, index, cb) {\n // XXX review this. Shouldn't it be doing the mounting etc\n // before doing stat? kinda weird?\n var self = this\n this._stat(prefix, function (er, exists) {\n self._processSimple2(prefix, index, er, exists, cb)\n })\n}\nGlob.prototype._processSimple2 = function (prefix, index, er, exists, cb) {\n\n //console.error('ps2', prefix, exists)\n\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n // If it doesn't exist, then just mark the lack of results\n if (!exists)\n return cb()\n\n if (prefix && isAbsolute(prefix) && !this.nomount) {\n var trail = /[\\/\\\\]$/.test(prefix)\n if (prefix.charAt(0) === '/') {\n prefix = path.join(this.root, prefix)\n } else {\n prefix = path.resolve(this.root, prefix)\n if (trail)\n prefix += '/'\n }\n }\n\n if (process.platform === 'win32')\n prefix = prefix.replace(/\\\\/g, '/')\n\n // Mark this as a match\n this._emitMatch(index, prefix)\n cb()\n}\n\n// Returns either 'DIR', 'FILE', or false\nGlob.prototype._stat = function (f, cb) {\n var abs = this._makeAbs(f)\n var needDir = f.slice(-1) === '/'\n\n if (f.length > this.maxLength)\n return cb()\n\n if (!this.stat && ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n\n if (Array.isArray(c))\n c = 'DIR'\n\n // It exists, but maybe not how we need it\n if (!needDir || c === 'DIR')\n return cb(null, c)\n\n if (needDir && c === 'FILE')\n return cb()\n\n // otherwise we have to stat, because maybe c=true\n // if we know it exists, but not what it is.\n }\n\n var exists\n var stat = this.statCache[abs]\n if (stat !== undefined) {\n if (stat === false)\n return cb(null, stat)\n else {\n var type = stat.isDirectory() ? 'DIR' : 'FILE'\n if (needDir && type === 'FILE')\n return cb()\n else\n return cb(null, type, stat)\n }\n }\n\n var self = this\n var statcb = inflight('stat\\0' + abs, lstatcb_)\n if (statcb)\n self.fs.lstat(abs, statcb)\n\n function lstatcb_ (er, lstat) {\n if (lstat && lstat.isSymbolicLink()) {\n // If it's a symlink, then treat it as the target, unless\n // the target does not exist, then treat it as a file.\n return self.fs.stat(abs, function (er, stat) {\n if (er)\n self._stat2(f, abs, null, lstat, cb)\n else\n self._stat2(f, abs, er, stat, cb)\n })\n } else {\n self._stat2(f, abs, er, lstat, cb)\n }\n }\n}\n\nGlob.prototype._stat2 = function (f, abs, er, stat, cb) {\n if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {\n this.statCache[abs] = false\n return cb()\n }\n\n var needDir = f.slice(-1) === '/'\n this.statCache[abs] = stat\n\n if (abs.slice(-1) === '/' && stat && !stat.isDirectory())\n return cb(null, false, stat)\n\n var c = true\n if (stat)\n c = stat.isDirectory() ? 'DIR' : 'FILE'\n this.cache[abs] = this.cache[abs] || c\n\n if (needDir && c === 'FILE')\n return cb()\n\n return cb(null, c, stat)\n}\n","module.exports = globSync\nglobSync.GlobSync = GlobSync\n\nvar rp = require('fs.realpath')\nvar minimatch = require('minimatch')\nvar Minimatch = minimatch.Minimatch\nvar Glob = require('./glob.js').Glob\nvar util = require('util')\nvar path = require('path')\nvar assert = require('assert')\nvar isAbsolute = require('path-is-absolute')\nvar common = require('./common.js')\nvar setopts = common.setopts\nvar ownProp = common.ownProp\nvar childrenIgnored = common.childrenIgnored\nvar isIgnored = common.isIgnored\n\nfunction globSync (pattern, options) {\n if (typeof options === 'function' || arguments.length === 3)\n throw new TypeError('callback provided to sync glob\\n'+\n 'See: https://github.com/isaacs/node-glob/issues/167')\n\n return new GlobSync(pattern, options).found\n}\n\nfunction GlobSync (pattern, options) {\n if (!pattern)\n throw new Error('must provide pattern')\n\n if (typeof options === 'function' || arguments.length === 3)\n throw new TypeError('callback provided to sync glob\\n'+\n 'See: https://github.com/isaacs/node-glob/issues/167')\n\n if (!(this instanceof GlobSync))\n return new GlobSync(pattern, options)\n\n setopts(this, pattern, options)\n\n if (this.noprocess)\n return this\n\n var n = this.minimatch.set.length\n this.matches = new Array(n)\n for (var i = 0; i < n; i ++) {\n this._process(this.minimatch.set[i], i, false)\n }\n this._finish()\n}\n\nGlobSync.prototype._finish = function () {\n assert.ok(this instanceof GlobSync)\n if (this.realpath) {\n var self = this\n this.matches.forEach(function (matchset, index) {\n var set = self.matches[index] = Object.create(null)\n for (var p in matchset) {\n try {\n p = self._makeAbs(p)\n var real = rp.realpathSync(p, self.realpathCache)\n set[real] = true\n } catch (er) {\n if (er.syscall === 'stat')\n set[self._makeAbs(p)] = true\n else\n throw er\n }\n }\n })\n }\n common.finish(this)\n}\n\n\nGlobSync.prototype._process = function (pattern, index, inGlobStar) {\n assert.ok(this instanceof GlobSync)\n\n // Get the first [n] parts of pattern that are all strings.\n var n = 0\n while (typeof pattern[n] === 'string') {\n n ++\n }\n // now n is the index of the first one that is *not* a string.\n\n // See if there's anything else\n var prefix\n switch (n) {\n // if not, then this is rather simple\n case pattern.length:\n this._processSimple(pattern.join('/'), index)\n return\n\n case 0:\n // pattern *starts* with some non-trivial item.\n // going to readdir(cwd), but not include the prefix in matches.\n prefix = null\n break\n\n default:\n // pattern has some string bits in the front.\n // whatever it starts with, whether that's 'absolute' like /foo/bar,\n // or 'relative' like '../baz'\n prefix = pattern.slice(0, n).join('/')\n break\n }\n\n var remain = pattern.slice(n)\n\n // get the list of entries.\n var read\n if (prefix === null)\n read = '.'\n else if (isAbsolute(prefix) ||\n isAbsolute(pattern.map(function (p) {\n return typeof p === 'string' ? p : '[*]'\n }).join('/'))) {\n if (!prefix || !isAbsolute(prefix))\n prefix = '/' + prefix\n read = prefix\n } else\n read = prefix\n\n var abs = this._makeAbs(read)\n\n //if ignored, skip processing\n if (childrenIgnored(this, read))\n return\n\n var isGlobStar = remain[0] === minimatch.GLOBSTAR\n if (isGlobStar)\n this._processGlobStar(prefix, read, abs, remain, index, inGlobStar)\n else\n this._processReaddir(prefix, read, abs, remain, index, inGlobStar)\n}\n\n\nGlobSync.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar) {\n var entries = this._readdir(abs, inGlobStar)\n\n // if the abs isn't a dir, then nothing can match!\n if (!entries)\n return\n\n // It will only match dot entries if it starts with a dot, or if\n // dot is set. Stuff like @(.foo|.bar) isn't allowed.\n var pn = remain[0]\n var negate = !!this.minimatch.negate\n var rawGlob = pn._glob\n var dotOk = this.dot || rawGlob.charAt(0) === '.'\n\n var matchedEntries = []\n for (var i = 0; i < entries.length; i++) {\n var e = entries[i]\n if (e.charAt(0) !== '.' || dotOk) {\n var m\n if (negate && !prefix) {\n m = !e.match(pn)\n } else {\n m = e.match(pn)\n }\n if (m)\n matchedEntries.push(e)\n }\n }\n\n var len = matchedEntries.length\n // If there are no matched entries, then nothing matches.\n if (len === 0)\n return\n\n // if this is the last remaining pattern bit, then no need for\n // an additional stat *unless* the user has specified mark or\n // stat explicitly. We know they exist, since readdir returned\n // them.\n\n if (remain.length === 1 && !this.mark && !this.stat) {\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n if (prefix) {\n if (prefix.slice(-1) !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n\n if (e.charAt(0) === '/' && !this.nomount) {\n e = path.join(this.root, e)\n }\n this._emitMatch(index, e)\n }\n // This was the last one, and no stats were needed\n return\n }\n\n // now test all matched entries as stand-ins for that part\n // of the pattern.\n remain.shift()\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n var newPattern\n if (prefix)\n newPattern = [prefix, e]\n else\n newPattern = [e]\n this._process(newPattern.concat(remain), index, inGlobStar)\n }\n}\n\n\nGlobSync.prototype._emitMatch = function (index, e) {\n if (isIgnored(this, e))\n return\n\n var abs = this._makeAbs(e)\n\n if (this.mark)\n e = this._mark(e)\n\n if (this.absolute) {\n e = abs\n }\n\n if (this.matches[index][e])\n return\n\n if (this.nodir) {\n var c = this.cache[abs]\n if (c === 'DIR' || Array.isArray(c))\n return\n }\n\n this.matches[index][e] = true\n\n if (this.stat)\n this._stat(e)\n}\n\n\nGlobSync.prototype._readdirInGlobStar = function (abs) {\n // follow all symlinked directories forever\n // just proceed as if this is a non-globstar situation\n if (this.follow)\n return this._readdir(abs, false)\n\n var entries\n var lstat\n var stat\n try {\n lstat = this.fs.lstatSync(abs)\n } catch (er) {\n if (er.code === 'ENOENT') {\n // lstat failed, doesn't exist\n return null\n }\n }\n\n var isSym = lstat && lstat.isSymbolicLink()\n this.symlinks[abs] = isSym\n\n // If it's not a symlink or a dir, then it's definitely a regular file.\n // don't bother doing a readdir in that case.\n if (!isSym && lstat && !lstat.isDirectory())\n this.cache[abs] = 'FILE'\n else\n entries = this._readdir(abs, false)\n\n return entries\n}\n\nGlobSync.prototype._readdir = function (abs, inGlobStar) {\n var entries\n\n if (inGlobStar && !ownProp(this.symlinks, abs))\n return this._readdirInGlobStar(abs)\n\n if (ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n if (!c || c === 'FILE')\n return null\n\n if (Array.isArray(c))\n return c\n }\n\n try {\n return this._readdirEntries(abs, this.fs.readdirSync(abs))\n } catch (er) {\n this._readdirError(abs, er)\n return null\n }\n}\n\nGlobSync.prototype._readdirEntries = function (abs, entries) {\n // if we haven't asked to stat everything, then just\n // assume that everything in there exists, so we can avoid\n // having to stat it a second time.\n if (!this.mark && !this.stat) {\n for (var i = 0; i < entries.length; i ++) {\n var e = entries[i]\n if (abs === '/')\n e = abs + e\n else\n e = abs + '/' + e\n this.cache[e] = true\n }\n }\n\n this.cache[abs] = entries\n\n // mark and cache dir-ness\n return entries\n}\n\nGlobSync.prototype._readdirError = function (f, er) {\n // handle errors, and cache the information\n switch (er.code) {\n case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205\n case 'ENOTDIR': // totally normal. means it *does* exist.\n var abs = this._makeAbs(f)\n this.cache[abs] = 'FILE'\n if (abs === this.cwdAbs) {\n var error = new Error(er.code + ' invalid cwd ' + this.cwd)\n error.path = this.cwd\n error.code = er.code\n throw error\n }\n break\n\n case 'ENOENT': // not terribly unusual\n case 'ELOOP':\n case 'ENAMETOOLONG':\n case 'UNKNOWN':\n this.cache[this._makeAbs(f)] = false\n break\n\n default: // some unusual error. Treat as failure.\n this.cache[this._makeAbs(f)] = false\n if (this.strict)\n throw er\n if (!this.silent)\n console.error('glob error', er)\n break\n }\n}\n\nGlobSync.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar) {\n\n var entries = this._readdir(abs, inGlobStar)\n\n // no entries means not a dir, so it can never have matches\n // foo.txt/** doesn't match foo.txt\n if (!entries)\n return\n\n // test without the globstar, and with every child both below\n // and replacing the globstar.\n var remainWithoutGlobStar = remain.slice(1)\n var gspref = prefix ? [ prefix ] : []\n var noGlobStar = gspref.concat(remainWithoutGlobStar)\n\n // the noGlobStar pattern exits the inGlobStar state\n this._process(noGlobStar, index, false)\n\n var len = entries.length\n var isSym = this.symlinks[abs]\n\n // If it's a symlink, and we're in a globstar, then stop\n if (isSym && inGlobStar)\n return\n\n for (var i = 0; i < len; i++) {\n var e = entries[i]\n if (e.charAt(0) === '.' && !this.dot)\n continue\n\n // these two cases enter the inGlobStar state\n var instead = gspref.concat(entries[i], remainWithoutGlobStar)\n this._process(instead, index, true)\n\n var below = gspref.concat(entries[i], remain)\n this._process(below, index, true)\n }\n}\n\nGlobSync.prototype._processSimple = function (prefix, index) {\n // XXX review this. Shouldn't it be doing the mounting etc\n // before doing stat? kinda weird?\n var exists = this._stat(prefix)\n\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n // If it doesn't exist, then just mark the lack of results\n if (!exists)\n return\n\n if (prefix && isAbsolute(prefix) && !this.nomount) {\n var trail = /[\\/\\\\]$/.test(prefix)\n if (prefix.charAt(0) === '/') {\n prefix = path.join(this.root, prefix)\n } else {\n prefix = path.resolve(this.root, prefix)\n if (trail)\n prefix += '/'\n }\n }\n\n if (process.platform === 'win32')\n prefix = prefix.replace(/\\\\/g, '/')\n\n // Mark this as a match\n this._emitMatch(index, prefix)\n}\n\n// Returns either 'DIR', 'FILE', or false\nGlobSync.prototype._stat = function (f) {\n var abs = this._makeAbs(f)\n var needDir = f.slice(-1) === '/'\n\n if (f.length > this.maxLength)\n return false\n\n if (!this.stat && ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n\n if (Array.isArray(c))\n c = 'DIR'\n\n // It exists, but maybe not how we need it\n if (!needDir || c === 'DIR')\n return c\n\n if (needDir && c === 'FILE')\n return false\n\n // otherwise we have to stat, because maybe c=true\n // if we know it exists, but not what it is.\n }\n\n var exists\n var stat = this.statCache[abs]\n if (!stat) {\n var lstat\n try {\n lstat = this.fs.lstatSync(abs)\n } catch (er) {\n if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {\n this.statCache[abs] = false\n return false\n }\n }\n\n if (lstat && lstat.isSymbolicLink()) {\n try {\n stat = this.fs.statSync(abs)\n } catch (er) {\n stat = lstat\n }\n } else {\n stat = lstat\n }\n }\n\n this.statCache[abs] = stat\n\n var c = true\n if (stat)\n c = stat.isDirectory() ? 'DIR' : 'FILE'\n\n this.cache[abs] = this.cache[abs] || c\n\n if (needDir && c === 'FILE')\n return false\n\n return c\n}\n\nGlobSync.prototype._mark = function (p) {\n return common.mark(this, p)\n}\n\nGlobSync.prototype._makeAbs = function (f) {\n return common.makeAbs(this, f)\n}\n","var wrappy = require('wrappy')\nvar reqs = Object.create(null)\nvar once = require('once')\n\nmodule.exports = wrappy(inflight)\n\nfunction inflight (key, cb) {\n if (reqs[key]) {\n reqs[key].push(cb)\n return null\n } else {\n reqs[key] = [cb]\n return makeres(key)\n }\n}\n\nfunction makeres (key) {\n return once(function RES () {\n var cbs = reqs[key]\n var len = cbs.length\n var args = slice(arguments)\n\n // XXX It's somewhat ambiguous whether a new callback added in this\n // pass should be queued for later execution if something in the\n // list of callbacks throws, or if it should just be discarded.\n // However, it's such an edge case that it hardly matters, and either\n // choice is likely as surprising as the other.\n // As it happens, we do go ahead and schedule it for later execution.\n try {\n for (var i = 0; i < len; i++) {\n cbs[i].apply(null, args)\n }\n } finally {\n if (cbs.length > len) {\n // added more in the interim.\n // de-zalgo, just in case, but don't call again.\n cbs.splice(0, len)\n process.nextTick(function () {\n RES.apply(null, args)\n })\n } else {\n delete reqs[key]\n }\n }\n })\n}\n\nfunction slice (args) {\n var length = args.length\n var array = []\n\n for (var i = 0; i < length; i++) array[i] = args[i]\n return array\n}\n","try {\n var util = require('util');\n /* istanbul ignore next */\n if (typeof util.inherits !== 'function') throw '';\n module.exports = util.inherits;\n} catch (e) {\n /* istanbul ignore next */\n module.exports = require('./inherits_browser.js');\n}\n","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n })\n }\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n }\n}\n","module.exports = minimatch\nminimatch.Minimatch = Minimatch\n\nvar path = (function () { try { return require('path') } catch (e) {}}()) || {\n sep: '/'\n}\nminimatch.sep = path.sep\n\nvar GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {}\nvar expand = require('brace-expansion')\n\nvar plTypes = {\n '!': { open: '(?:(?!(?:', close: '))[^/]*?)'},\n '?': { open: '(?:', close: ')?' },\n '+': { open: '(?:', close: ')+' },\n '*': { open: '(?:', close: ')*' },\n '@': { open: '(?:', close: ')' }\n}\n\n// any single thing other than /\n// don't need to escape / when using new RegExp()\nvar qmark = '[^/]'\n\n// * => any number of characters\nvar star = qmark + '*?'\n\n// ** when dots are allowed. Anything goes, except .. and .\n// not (^ or / followed by one or two dots followed by $ or /),\n// followed by anything, any number of times.\nvar twoStarDot = '(?:(?!(?:\\\\\\/|^)(?:\\\\.{1,2})($|\\\\\\/)).)*?'\n\n// not a ^ or / followed by a dot,\n// followed by anything, any number of times.\nvar twoStarNoDot = '(?:(?!(?:\\\\\\/|^)\\\\.).)*?'\n\n// characters that need to be escaped in RegExp.\nvar reSpecials = charSet('().*{}+?[]^$\\\\!')\n\n// \"abc\" -> { a:true, b:true, c:true }\nfunction charSet (s) {\n return s.split('').reduce(function (set, c) {\n set[c] = true\n return set\n }, {})\n}\n\n// normalizes slashes.\nvar slashSplit = /\\/+/\n\nminimatch.filter = filter\nfunction filter (pattern, options) {\n options = options || {}\n return function (p, i, list) {\n return minimatch(p, pattern, options)\n }\n}\n\nfunction ext (a, b) {\n b = b || {}\n var t = {}\n Object.keys(a).forEach(function (k) {\n t[k] = a[k]\n })\n Object.keys(b).forEach(function (k) {\n t[k] = b[k]\n })\n return t\n}\n\nminimatch.defaults = function (def) {\n if (!def || typeof def !== 'object' || !Object.keys(def).length) {\n return minimatch\n }\n\n var orig = minimatch\n\n var m = function minimatch (p, pattern, options) {\n return orig(p, pattern, ext(def, options))\n }\n\n m.Minimatch = function Minimatch (pattern, options) {\n return new orig.Minimatch(pattern, ext(def, options))\n }\n m.Minimatch.defaults = function defaults (options) {\n return orig.defaults(ext(def, options)).Minimatch\n }\n\n m.filter = function filter (pattern, options) {\n return orig.filter(pattern, ext(def, options))\n }\n\n m.defaults = function defaults (options) {\n return orig.defaults(ext(def, options))\n }\n\n m.makeRe = function makeRe (pattern, options) {\n return orig.makeRe(pattern, ext(def, options))\n }\n\n m.braceExpand = function braceExpand (pattern, options) {\n return orig.braceExpand(pattern, ext(def, options))\n }\n\n m.match = function (list, pattern, options) {\n return orig.match(list, pattern, ext(def, options))\n }\n\n return m\n}\n\nMinimatch.defaults = function (def) {\n return minimatch.defaults(def).Minimatch\n}\n\nfunction minimatch (p, pattern, options) {\n assertValidPattern(pattern)\n\n if (!options) options = {}\n\n // shortcut: comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n return false\n }\n\n return new Minimatch(pattern, options).match(p)\n}\n\nfunction Minimatch (pattern, options) {\n if (!(this instanceof Minimatch)) {\n return new Minimatch(pattern, options)\n }\n\n assertValidPattern(pattern)\n\n if (!options) options = {}\n\n pattern = pattern.trim()\n\n // windows support: need to use /, not \\\n if (!options.allowWindowsEscape && path.sep !== '/') {\n pattern = pattern.split(path.sep).join('/')\n }\n\n this.options = options\n this.set = []\n this.pattern = pattern\n this.regexp = null\n this.negate = false\n this.comment = false\n this.empty = false\n this.partial = !!options.partial\n\n // make the set of regexps etc.\n this.make()\n}\n\nMinimatch.prototype.debug = function () {}\n\nMinimatch.prototype.make = make\nfunction make () {\n var pattern = this.pattern\n var options = this.options\n\n // empty patterns and comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n this.comment = true\n return\n }\n if (!pattern) {\n this.empty = true\n return\n }\n\n // step 1: figure out negation, etc.\n this.parseNegate()\n\n // step 2: expand braces\n var set = this.globSet = this.braceExpand()\n\n if (options.debug) this.debug = function debug() { console.error.apply(console, arguments) }\n\n this.debug(this.pattern, set)\n\n // step 3: now we have a set, so turn each one into a series of path-portion\n // matching patterns.\n // These will be regexps, except in the case of \"**\", which is\n // set to the GLOBSTAR object for globstar behavior,\n // and will not contain any / characters\n set = this.globParts = set.map(function (s) {\n return s.split(slashSplit)\n })\n\n this.debug(this.pattern, set)\n\n // glob --> regexps\n set = set.map(function (s, si, set) {\n return s.map(this.parse, this)\n }, this)\n\n this.debug(this.pattern, set)\n\n // filter out everything that didn't compile properly.\n set = set.filter(function (s) {\n return s.indexOf(false) === -1\n })\n\n this.debug(this.pattern, set)\n\n this.set = set\n}\n\nMinimatch.prototype.parseNegate = parseNegate\nfunction parseNegate () {\n var pattern = this.pattern\n var negate = false\n var options = this.options\n var negateOffset = 0\n\n if (options.nonegate) return\n\n for (var i = 0, l = pattern.length\n ; i < l && pattern.charAt(i) === '!'\n ; i++) {\n negate = !negate\n negateOffset++\n }\n\n if (negateOffset) this.pattern = pattern.substr(negateOffset)\n this.negate = negate\n}\n\n// Brace expansion:\n// a{b,c}d -> abd acd\n// a{b,}c -> abc ac\n// a{0..3}d -> a0d a1d a2d a3d\n// a{b,c{d,e}f}g -> abg acdfg acefg\n// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg\n//\n// Invalid sets are not expanded.\n// a{2..}b -> a{2..}b\n// a{b}c -> a{b}c\nminimatch.braceExpand = function (pattern, options) {\n return braceExpand(pattern, options)\n}\n\nMinimatch.prototype.braceExpand = braceExpand\n\nfunction braceExpand (pattern, options) {\n if (!options) {\n if (this instanceof Minimatch) {\n options = this.options\n } else {\n options = {}\n }\n }\n\n pattern = typeof pattern === 'undefined'\n ? this.pattern : pattern\n\n assertValidPattern(pattern)\n\n // Thanks to Yeting Li for\n // improving this regexp to avoid a ReDOS vulnerability.\n if (options.nobrace || !/\\{(?:(?!\\{).)*\\}/.test(pattern)) {\n // shortcut. no need to expand.\n return [pattern]\n }\n\n return expand(pattern)\n}\n\nvar MAX_PATTERN_LENGTH = 1024 * 64\nvar assertValidPattern = function (pattern) {\n if (typeof pattern !== 'string') {\n throw new TypeError('invalid pattern')\n }\n\n if (pattern.length > MAX_PATTERN_LENGTH) {\n throw new TypeError('pattern is too long')\n }\n}\n\n// parse a component of the expanded set.\n// At this point, no pattern may contain \"/\" in it\n// so we're going to return a 2d array, where each entry is the full\n// pattern, split on '/', and then turned into a regular expression.\n// A regexp is made at the end which joins each array with an\n// escaped /, and another full one which joins each regexp with |.\n//\n// Following the lead of Bash 4.1, note that \"**\" only has special meaning\n// when it is the *only* thing in a path portion. Otherwise, any series\n// of * is equivalent to a single *. Globstar behavior is enabled by\n// default, and can be disabled by setting options.noglobstar.\nMinimatch.prototype.parse = parse\nvar SUBPARSE = {}\nfunction parse (pattern, isSub) {\n assertValidPattern(pattern)\n\n var options = this.options\n\n // shortcuts\n if (pattern === '**') {\n if (!options.noglobstar)\n return GLOBSTAR\n else\n pattern = '*'\n }\n if (pattern === '') return ''\n\n var re = ''\n var hasMagic = !!options.nocase\n var escaping = false\n // ? => one single character\n var patternListStack = []\n var negativeLists = []\n var stateChar\n var inClass = false\n var reClassStart = -1\n var classStart = -1\n // . and .. never match anything that doesn't start with .,\n // even when options.dot is set.\n var patternStart = pattern.charAt(0) === '.' ? '' // anything\n // not (start or / followed by . or .. followed by / or end)\n : options.dot ? '(?!(?:^|\\\\\\/)\\\\.{1,2}(?:$|\\\\\\/))'\n : '(?!\\\\.)'\n var self = this\n\n function clearStateChar () {\n if (stateChar) {\n // we had some state-tracking character\n // that wasn't consumed by this pass.\n switch (stateChar) {\n case '*':\n re += star\n hasMagic = true\n break\n case '?':\n re += qmark\n hasMagic = true\n break\n default:\n re += '\\\\' + stateChar\n break\n }\n self.debug('clearStateChar %j %j', stateChar, re)\n stateChar = false\n }\n }\n\n for (var i = 0, len = pattern.length, c\n ; (i < len) && (c = pattern.charAt(i))\n ; i++) {\n this.debug('%s\\t%s %s %j', pattern, i, re, c)\n\n // skip over any that are escaped.\n if (escaping && reSpecials[c]) {\n re += '\\\\' + c\n escaping = false\n continue\n }\n\n switch (c) {\n /* istanbul ignore next */\n case '/': {\n // completely not allowed, even escaped.\n // Should already be path-split by now.\n return false\n }\n\n case '\\\\':\n clearStateChar()\n escaping = true\n continue\n\n // the various stateChar values\n // for the \"extglob\" stuff.\n case '?':\n case '*':\n case '+':\n case '@':\n case '!':\n this.debug('%s\\t%s %s %j <-- stateChar', pattern, i, re, c)\n\n // all of those are literals inside a class, except that\n // the glob [!a] means [^a] in regexp\n if (inClass) {\n this.debug(' in class')\n if (c === '!' && i === classStart + 1) c = '^'\n re += c\n continue\n }\n\n // if we already have a stateChar, then it means\n // that there was something like ** or +? in there.\n // Handle the stateChar, then proceed with this one.\n self.debug('call clearStateChar %j', stateChar)\n clearStateChar()\n stateChar = c\n // if extglob is disabled, then +(asdf|foo) isn't a thing.\n // just clear the statechar *now*, rather than even diving into\n // the patternList stuff.\n if (options.noext) clearStateChar()\n continue\n\n case '(':\n if (inClass) {\n re += '('\n continue\n }\n\n if (!stateChar) {\n re += '\\\\('\n continue\n }\n\n patternListStack.push({\n type: stateChar,\n start: i - 1,\n reStart: re.length,\n open: plTypes[stateChar].open,\n close: plTypes[stateChar].close\n })\n // negation is (?:(?!js)[^/]*)\n re += stateChar === '!' ? '(?:(?!(?:' : '(?:'\n this.debug('plType %j %j', stateChar, re)\n stateChar = false\n continue\n\n case ')':\n if (inClass || !patternListStack.length) {\n re += '\\\\)'\n continue\n }\n\n clearStateChar()\n hasMagic = true\n var pl = patternListStack.pop()\n // negation is (?:(?!js)[^/]*)\n // The others are (?:)\n re += pl.close\n if (pl.type === '!') {\n negativeLists.push(pl)\n }\n pl.reEnd = re.length\n continue\n\n case '|':\n if (inClass || !patternListStack.length || escaping) {\n re += '\\\\|'\n escaping = false\n continue\n }\n\n clearStateChar()\n re += '|'\n continue\n\n // these are mostly the same in regexp and glob\n case '[':\n // swallow any state-tracking char before the [\n clearStateChar()\n\n if (inClass) {\n re += '\\\\' + c\n continue\n }\n\n inClass = true\n classStart = i\n reClassStart = re.length\n re += c\n continue\n\n case ']':\n // a right bracket shall lose its special\n // meaning and represent itself in\n // a bracket expression if it occurs\n // first in the list. -- POSIX.2 2.8.3.2\n if (i === classStart + 1 || !inClass) {\n re += '\\\\' + c\n escaping = false\n continue\n }\n\n // handle the case where we left a class open.\n // \"[z-a]\" is valid, equivalent to \"\\[z-a\\]\"\n // split where the last [ was, make sure we don't have\n // an invalid re. if so, re-walk the contents of the\n // would-be class to re-translate any characters that\n // were passed through as-is\n // TODO: It would probably be faster to determine this\n // without a try/catch and a new RegExp, but it's tricky\n // to do safely. For now, this is safe and works.\n var cs = pattern.substring(classStart + 1, i)\n try {\n RegExp('[' + cs + ']')\n } catch (er) {\n // not a valid class!\n var sp = this.parse(cs, SUBPARSE)\n re = re.substr(0, reClassStart) + '\\\\[' + sp[0] + '\\\\]'\n hasMagic = hasMagic || sp[1]\n inClass = false\n continue\n }\n\n // finish up the class.\n hasMagic = true\n inClass = false\n re += c\n continue\n\n default:\n // swallow any state char that wasn't consumed\n clearStateChar()\n\n if (escaping) {\n // no need\n escaping = false\n } else if (reSpecials[c]\n && !(c === '^' && inClass)) {\n re += '\\\\'\n }\n\n re += c\n\n } // switch\n } // for\n\n // handle the case where we left a class open.\n // \"[abc\" is valid, equivalent to \"\\[abc\"\n if (inClass) {\n // split where the last [ was, and escape it\n // this is a huge pita. We now have to re-walk\n // the contents of the would-be class to re-translate\n // any characters that were passed through as-is\n cs = pattern.substr(classStart + 1)\n sp = this.parse(cs, SUBPARSE)\n re = re.substr(0, reClassStart) + '\\\\[' + sp[0]\n hasMagic = hasMagic || sp[1]\n }\n\n // handle the case where we had a +( thing at the *end*\n // of the pattern.\n // each pattern list stack adds 3 chars, and we need to go through\n // and escape any | chars that were passed through as-is for the regexp.\n // Go through and escape them, taking care not to double-escape any\n // | chars that were already escaped.\n for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) {\n var tail = re.slice(pl.reStart + pl.open.length)\n this.debug('setting tail', re, pl)\n // maybe some even number of \\, then maybe 1 \\, followed by a |\n tail = tail.replace(/((?:\\\\{2}){0,64})(\\\\?)\\|/g, function (_, $1, $2) {\n if (!$2) {\n // the | isn't already escaped, so escape it.\n $2 = '\\\\'\n }\n\n // need to escape all those slashes *again*, without escaping the\n // one that we need for escaping the | character. As it works out,\n // escaping an even number of slashes can be done by simply repeating\n // it exactly after itself. That's why this trick works.\n //\n // I am sorry that you have to see this.\n return $1 + $1 + $2 + '|'\n })\n\n this.debug('tail=%j\\n %s', tail, tail, pl, re)\n var t = pl.type === '*' ? star\n : pl.type === '?' ? qmark\n : '\\\\' + pl.type\n\n hasMagic = true\n re = re.slice(0, pl.reStart) + t + '\\\\(' + tail\n }\n\n // handle trailing things that only matter at the very end.\n clearStateChar()\n if (escaping) {\n // trailing \\\\\n re += '\\\\\\\\'\n }\n\n // only need to apply the nodot start if the re starts with\n // something that could conceivably capture a dot\n var addPatternStart = false\n switch (re.charAt(0)) {\n case '[': case '.': case '(': addPatternStart = true\n }\n\n // Hack to work around lack of negative lookbehind in JS\n // A pattern like: *.!(x).!(y|z) needs to ensure that a name\n // like 'a.xyz.yz' doesn't match. So, the first negative\n // lookahead, has to look ALL the way ahead, to the end of\n // the pattern.\n for (var n = negativeLists.length - 1; n > -1; n--) {\n var nl = negativeLists[n]\n\n var nlBefore = re.slice(0, nl.reStart)\n var nlFirst = re.slice(nl.reStart, nl.reEnd - 8)\n var nlLast = re.slice(nl.reEnd - 8, nl.reEnd)\n var nlAfter = re.slice(nl.reEnd)\n\n nlLast += nlAfter\n\n // Handle nested stuff like *(*.js|!(*.json)), where open parens\n // mean that we should *not* include the ) in the bit that is considered\n // \"after\" the negated section.\n var openParensBefore = nlBefore.split('(').length - 1\n var cleanAfter = nlAfter\n for (i = 0; i < openParensBefore; i++) {\n cleanAfter = cleanAfter.replace(/\\)[+*?]?/, '')\n }\n nlAfter = cleanAfter\n\n var dollar = ''\n if (nlAfter === '' && isSub !== SUBPARSE) {\n dollar = '$'\n }\n var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast\n re = newRe\n }\n\n // if the re is not \"\" at this point, then we need to make sure\n // it doesn't match against an empty path part.\n // Otherwise a/* will match a/, which it should not.\n if (re !== '' && hasMagic) {\n re = '(?=.)' + re\n }\n\n if (addPatternStart) {\n re = patternStart + re\n }\n\n // parsing just a piece of a larger pattern.\n if (isSub === SUBPARSE) {\n return [re, hasMagic]\n }\n\n // skip the regexp for non-magical patterns\n // unescape anything in it, though, so that it'll be\n // an exact match against a file etc.\n if (!hasMagic) {\n return globUnescape(pattern)\n }\n\n var flags = options.nocase ? 'i' : ''\n try {\n var regExp = new RegExp('^' + re + '$', flags)\n } catch (er) /* istanbul ignore next - should be impossible */ {\n // If it was an invalid regular expression, then it can't match\n // anything. This trick looks for a character after the end of\n // the string, which is of course impossible, except in multi-line\n // mode, but it's not a /m regex.\n return new RegExp('$.')\n }\n\n regExp._glob = pattern\n regExp._src = re\n\n return regExp\n}\n\nminimatch.makeRe = function (pattern, options) {\n return new Minimatch(pattern, options || {}).makeRe()\n}\n\nMinimatch.prototype.makeRe = makeRe\nfunction makeRe () {\n if (this.regexp || this.regexp === false) return this.regexp\n\n // at this point, this.set is a 2d array of partial\n // pattern strings, or \"**\".\n //\n // It's better to use .match(). This function shouldn't\n // be used, really, but it's pretty convenient sometimes,\n // when you just want to work with a regex.\n var set = this.set\n\n if (!set.length) {\n this.regexp = false\n return this.regexp\n }\n var options = this.options\n\n var twoStar = options.noglobstar ? star\n : options.dot ? twoStarDot\n : twoStarNoDot\n var flags = options.nocase ? 'i' : ''\n\n var re = set.map(function (pattern) {\n return pattern.map(function (p) {\n return (p === GLOBSTAR) ? twoStar\n : (typeof p === 'string') ? regExpEscape(p)\n : p._src\n }).join('\\\\\\/')\n }).join('|')\n\n // must match entire pattern\n // ending in a * or ** will make it less strict.\n re = '^(?:' + re + ')$'\n\n // can match anything, as long as it's not this.\n if (this.negate) re = '^(?!' + re + ').*$'\n\n try {\n this.regexp = new RegExp(re, flags)\n } catch (ex) /* istanbul ignore next - should be impossible */ {\n this.regexp = false\n }\n return this.regexp\n}\n\nminimatch.match = function (list, pattern, options) {\n options = options || {}\n var mm = new Minimatch(pattern, options)\n list = list.filter(function (f) {\n return mm.match(f)\n })\n if (mm.options.nonull && !list.length) {\n list.push(pattern)\n }\n return list\n}\n\nMinimatch.prototype.match = function match (f, partial) {\n if (typeof partial === 'undefined') partial = this.partial\n this.debug('match', f, this.pattern)\n // short-circuit in the case of busted things.\n // comments, etc.\n if (this.comment) return false\n if (this.empty) return f === ''\n\n if (f === '/' && partial) return true\n\n var options = this.options\n\n // windows: need to use /, not \\\n if (path.sep !== '/') {\n f = f.split(path.sep).join('/')\n }\n\n // treat the test path as a set of pathparts.\n f = f.split(slashSplit)\n this.debug(this.pattern, 'split', f)\n\n // just ONE of the pattern sets in this.set needs to match\n // in order for it to be valid. If negating, then just one\n // match means that we have failed.\n // Either way, return on the first hit.\n\n var set = this.set\n this.debug(this.pattern, 'set', set)\n\n // Find the basename of the path by looking for the last non-empty segment\n var filename\n var i\n for (i = f.length - 1; i >= 0; i--) {\n filename = f[i]\n if (filename) break\n }\n\n for (i = 0; i < set.length; i++) {\n var pattern = set[i]\n var file = f\n if (options.matchBase && pattern.length === 1) {\n file = [filename]\n }\n var hit = this.matchOne(file, pattern, partial)\n if (hit) {\n if (options.flipNegate) return true\n return !this.negate\n }\n }\n\n // didn't get any hits. this is success if it's a negative\n // pattern, failure otherwise.\n if (options.flipNegate) return false\n return this.negate\n}\n\n// set partial to true to test if, for example,\n// \"/a/b\" matches the start of \"/*/b/*/d\"\n// Partial means, if you run out of file before you run\n// out of pattern, then that's fine, as long as all\n// the parts match.\nMinimatch.prototype.matchOne = function (file, pattern, partial) {\n var options = this.options\n\n this.debug('matchOne',\n { 'this': this, file: file, pattern: pattern })\n\n this.debug('matchOne', file.length, pattern.length)\n\n for (var fi = 0,\n pi = 0,\n fl = file.length,\n pl = pattern.length\n ; (fi < fl) && (pi < pl)\n ; fi++, pi++) {\n this.debug('matchOne loop')\n var p = pattern[pi]\n var f = file[fi]\n\n this.debug(pattern, p, f)\n\n // should be impossible.\n // some invalid regexp stuff in the set.\n /* istanbul ignore if */\n if (p === false) return false\n\n if (p === GLOBSTAR) {\n this.debug('GLOBSTAR', [pattern, p, f])\n\n // \"**\"\n // a/**/b/**/c would match the following:\n // a/b/x/y/z/c\n // a/x/y/z/b/c\n // a/b/x/b/x/c\n // a/b/c\n // To do this, take the rest of the pattern after\n // the **, and see if it would match the file remainder.\n // If so, return success.\n // If not, the ** \"swallows\" a segment, and try again.\n // This is recursively awful.\n //\n // a/**/b/**/c matching a/b/x/y/z/c\n // - a matches a\n // - doublestar\n // - matchOne(b/x/y/z/c, b/**/c)\n // - b matches b\n // - doublestar\n // - matchOne(x/y/z/c, c) -> no\n // - matchOne(y/z/c, c) -> no\n // - matchOne(z/c, c) -> no\n // - matchOne(c, c) yes, hit\n var fr = fi\n var pr = pi + 1\n if (pr === pl) {\n this.debug('** at the end')\n // a ** at the end will just swallow the rest.\n // We have found a match.\n // however, it will not swallow /.x, unless\n // options.dot is set.\n // . and .. are *never* matched by **, for explosively\n // exponential reasons.\n for (; fi < fl; fi++) {\n if (file[fi] === '.' || file[fi] === '..' ||\n (!options.dot && file[fi].charAt(0) === '.')) return false\n }\n return true\n }\n\n // ok, let's see if we can swallow whatever we can.\n while (fr < fl) {\n var swallowee = file[fr]\n\n this.debug('\\nglobstar while', file, fr, pattern, pr, swallowee)\n\n // XXX remove this slice. Just pass the start index.\n if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {\n this.debug('globstar found match!', fr, fl, swallowee)\n // found a match.\n return true\n } else {\n // can't swallow \".\" or \"..\" ever.\n // can only swallow \".foo\" when explicitly asked.\n if (swallowee === '.' || swallowee === '..' ||\n (!options.dot && swallowee.charAt(0) === '.')) {\n this.debug('dot detected!', file, fr, pattern, pr)\n break\n }\n\n // ** swallows a segment, and continue.\n this.debug('globstar swallow a segment, and continue')\n fr++\n }\n }\n\n // no match was found.\n // However, in partial mode, we can't say this is necessarily over.\n // If there's more *pattern* left, then\n /* istanbul ignore if */\n if (partial) {\n // ran out of file\n this.debug('\\n>>> no match, partial?', file, fr, pattern, pr)\n if (fr === fl) return true\n }\n return false\n }\n\n // something other than **\n // non-magic patterns just have to match exactly\n // patterns with magic have been turned into regexps.\n var hit\n if (typeof p === 'string') {\n hit = f === p\n this.debug('string match', p, f, hit)\n } else {\n hit = f.match(p)\n this.debug('pattern match', p, f, hit)\n }\n\n if (!hit) return false\n }\n\n // Note: ending in / means that we'll get a final \"\"\n // at the end of the pattern. This can only match a\n // corresponding \"\" at the end of the file.\n // If the file ends in /, then it can only match a\n // a pattern that ends in /, unless the pattern just\n // doesn't have any more for it. But, a/b/ should *not*\n // match \"a/b/*\", even though \"\" matches against the\n // [^/]*? pattern, except in partial mode, where it might\n // simply not be reached yet.\n // However, a/b/ should still satisfy a/*\n\n // now either we fell off the end of the pattern, or we're done.\n if (fi === fl && pi === pl) {\n // ran out of pattern and filename at the same time.\n // an exact hit!\n return true\n } else if (fi === fl) {\n // ran out of file, but still had pattern left.\n // this is ok if we're doing the match as part of\n // a glob fs traversal.\n return partial\n } else /* istanbul ignore else */ if (pi === pl) {\n // ran out of pattern, still have file left.\n // this is only acceptable if we're on the very last\n // empty segment of a file with a trailing slash.\n // a/* should match a/b/\n return (fi === fl - 1) && (file[fi] === '')\n }\n\n // should be unreachable.\n /* istanbul ignore next */\n throw new Error('wtf?')\n}\n\n// replace stuff like \\* with *\nfunction globUnescape (s) {\n return s.replace(/\\\\(.)/g, '$1')\n}\n\nfunction regExpEscape (s) {\n return s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&')\n}\n","var wrappy = require('wrappy')\nmodule.exports = wrappy(once)\nmodule.exports.strict = wrappy(onceStrict)\n\nonce.proto = once(function () {\n Object.defineProperty(Function.prototype, 'once', {\n value: function () {\n return once(this)\n },\n configurable: true\n })\n\n Object.defineProperty(Function.prototype, 'onceStrict', {\n value: function () {\n return onceStrict(this)\n },\n configurable: true\n })\n})\n\nfunction once (fn) {\n var f = function () {\n if (f.called) return f.value\n f.called = true\n return f.value = fn.apply(this, arguments)\n }\n f.called = false\n return f\n}\n\nfunction onceStrict (fn) {\n var f = function () {\n if (f.called)\n throw new Error(f.onceError)\n f.called = true\n return f.value = fn.apply(this, arguments)\n }\n var name = fn.name || 'Function wrapped with `once`'\n f.onceError = name + \" shouldn't be called more than once\"\n f.called = false\n return f\n}\n","'use strict';\n\nfunction posix(path) {\n\treturn path.charAt(0) === '/';\n}\n\nfunction win32(path) {\n\t// https://github.com/nodejs/node/blob/b3fcc245fb25539909ef1d5eaa01dbf92e168633/lib/path.js#L56\n\tvar splitDeviceRe = /^([a-zA-Z]:|[\\\\\\/]{2}[^\\\\\\/]+[\\\\\\/]+[^\\\\\\/]+)?([\\\\\\/])?([\\s\\S]*?)$/;\n\tvar result = splitDeviceRe.exec(path);\n\tvar device = result[1] || '';\n\tvar isUnc = Boolean(device && device.charAt(1) !== ':');\n\n\t// UNC paths are always absolute\n\treturn Boolean(result[2] || isUnc);\n}\n\nmodule.exports = process.platform === 'win32' ? win32 : posix;\nmodule.exports.posix = posix;\nmodule.exports.win32 = win32;\n","module.exports = require('crypto').randomBytes\n","module.exports = require(\"./lib/randomstring\");","var arrayUniq = require('array-uniq');\n\nfunction Charset() {\n this.chars = '';\n}\n\nCharset.prototype.setType = function(type) {\n var chars;\n\n var numbers = '0123456789';\n var charsLower = 'abcdefghijklmnopqrstuvwxyz';\n var charsUpper = charsLower.toUpperCase();\n var hexChars = 'abcdef';\n var binaryChars = '01';\n var octalChars = '01234567';\n\n if (type === 'alphanumeric') {\n chars = numbers + charsLower + charsUpper;\n }\n else if (type === 'numeric') {\n chars = numbers;\n }\n else if (type === 'alphabetic') {\n chars = charsLower + charsUpper;\n }\n else if (type === 'hex') {\n chars = numbers + hexChars;\n }\n else if (type === 'binary') {\n chars = binaryChars;\n }\n else if (type === 'octal') {\n chars = octalChars;\n }\n else {\n chars = type;\n }\n\n this.chars = chars;\n}\n\nCharset.prototype.removeUnreadable = function() {\n var unreadableChars = /[0OIl]/g;\n this.chars = this.chars.replace(unreadableChars, '');\n}\n\nCharset.prototype.setcapitalization = function(capitalization) {\n if (capitalization === 'uppercase') {\n this.chars = this.chars.toUpperCase();\n }\n else if (capitalization === 'lowercase') {\n this.chars = this.chars.toLowerCase();\n }\n}\n\nCharset.prototype.removeDuplicates = function() {\n var charMap = this.chars.split('');\n charMap = arrayUniq(charMap);\n this.chars = charMap.join('');\n}\n\nmodule.exports = exports = Charset;\n","\"use strict\";\n\nvar randomBytes = require('randombytes');\nvar Charset = require('./charset.js');\n\n\nfunction unsafeRandomBytes(length) {\n var stack = [];\n for (var i = 0; i < length; i++) {\n stack.push(Math.floor(Math.random() * 255));\n }\n\n return {\n length,\n readUInt8: function (index) {\n return stack[index];\n }\n };\n}\n\nfunction safeRandomBytes(length) {\n try {\n return randomBytes(length);\n } catch (e) {\n /* React/React Native Fix + Eternal loop removed */\n return unsafeRandomBytes(length);\n }\n}\n\nfunction processString(buf, initialString, chars, reqLen, maxByte) {\n var string = initialString;\n for (var i = 0; i < buf.length && string.length < reqLen; i++) {\n var randomByte = buf.readUInt8(i);\n if (randomByte < maxByte) {\n string += chars.charAt(randomByte % chars.length);\n }\n }\n return string;\n}\n\nfunction getAsyncString(string, chars, length, maxByte, cb) {\n randomBytes(length, function(err, buf) {\n if (err) {\n // Since it is waiting for entropy, errors are legit and we shouldn't just keep retrying\n cb(err);\n }\n var generatedString = processString(buf, string, chars, length, maxByte);\n if (generatedString.length < length) {\n getAsyncString(generatedString, chars, length, maxByte, cb);\n } else {\n cb(null, generatedString);\n }\n })\n}\n\nexports.generate = function(options, cb) {\n var charset = new Charset();\n\n var length, chars, capitalization, string = '';\n\n // Handle options\n if (typeof options === 'object') {\n length = typeof options.length === 'number' ? options.length : 32;\n\n if (options.charset) {\n charset.setType(options.charset);\n }\n else {\n charset.setType('alphanumeric');\n }\n\n if (options.capitalization) {\n charset.setcapitalization(options.capitalization);\n }\n\n if (options.readable) {\n charset.removeUnreadable();\n }\n\n charset.removeDuplicates();\n }\n else if (typeof options === 'number') {\n length = options;\n charset.setType('alphanumeric');\n }\n else {\n length = 32;\n charset.setType('alphanumeric');\n }\n\n // Generate the string\n var charsLen = charset.chars.length;\n var maxByte = 256 - (256 % charsLen);\n\n if (!cb) {\n while (string.length < length) {\n var buf = safeRandomBytes(Math.ceil(length * 256 / maxByte));\n string = processString(buf, string, charset.chars, length, maxByte);\n }\n\n return string;\n }\n\n getAsyncString(string, charset.chars, length, maxByte, cb);\n\n};\n","const assert = require(\"assert\")\nconst path = require(\"path\")\nconst fs = require(\"fs\")\nlet glob = undefined\ntry {\n glob = require(\"glob\")\n} catch (_err) {\n // treat glob as optional.\n}\n\nconst defaultGlobOpts = {\n nosort: true,\n silent: true\n}\n\n// for EMFILE handling\nlet timeout = 0\n\nconst isWindows = (process.platform === \"win32\")\n\nconst defaults = options => {\n const methods = [\n 'unlink',\n 'chmod',\n 'stat',\n 'lstat',\n 'rmdir',\n 'readdir'\n ]\n methods.forEach(m => {\n options[m] = options[m] || fs[m]\n m = m + 'Sync'\n options[m] = options[m] || fs[m]\n })\n\n options.maxBusyTries = options.maxBusyTries || 3\n options.emfileWait = options.emfileWait || 1000\n if (options.glob === false) {\n options.disableGlob = true\n }\n if (options.disableGlob !== true && glob === undefined) {\n throw Error('glob dependency not found, set `options.disableGlob = true` if intentional')\n }\n options.disableGlob = options.disableGlob || false\n options.glob = options.glob || defaultGlobOpts\n}\n\nconst rimraf = (p, options, cb) => {\n if (typeof options === 'function') {\n cb = options\n options = {}\n }\n\n assert(p, 'rimraf: missing path')\n assert.equal(typeof p, 'string', 'rimraf: path should be a string')\n assert.equal(typeof cb, 'function', 'rimraf: callback function required')\n assert(options, 'rimraf: invalid options argument provided')\n assert.equal(typeof options, 'object', 'rimraf: options should be object')\n\n defaults(options)\n\n let busyTries = 0\n let errState = null\n let n = 0\n\n const next = (er) => {\n errState = errState || er\n if (--n === 0)\n cb(errState)\n }\n\n const afterGlob = (er, results) => {\n if (er)\n return cb(er)\n\n n = results.length\n if (n === 0)\n return cb()\n\n results.forEach(p => {\n const CB = (er) => {\n if (er) {\n if ((er.code === \"EBUSY\" || er.code === \"ENOTEMPTY\" || er.code === \"EPERM\") &&\n busyTries < options.maxBusyTries) {\n busyTries ++\n // try again, with the same exact callback as this one.\n return setTimeout(() => rimraf_(p, options, CB), busyTries * 100)\n }\n\n // this one won't happen if graceful-fs is used.\n if (er.code === \"EMFILE\" && timeout < options.emfileWait) {\n return setTimeout(() => rimraf_(p, options, CB), timeout ++)\n }\n\n // already gone\n if (er.code === \"ENOENT\") er = null\n }\n\n timeout = 0\n next(er)\n }\n rimraf_(p, options, CB)\n })\n }\n\n if (options.disableGlob || !glob.hasMagic(p))\n return afterGlob(null, [p])\n\n options.lstat(p, (er, stat) => {\n if (!er)\n return afterGlob(null, [p])\n\n glob(p, options.glob, afterGlob)\n })\n\n}\n\n// Two possible strategies.\n// 1. Assume it's a file. unlink it, then do the dir stuff on EPERM or EISDIR\n// 2. Assume it's a directory. readdir, then do the file stuff on ENOTDIR\n//\n// Both result in an extra syscall when you guess wrong. However, there\n// are likely far more normal files in the world than directories. This\n// is based on the assumption that a the average number of files per\n// directory is >= 1.\n//\n// If anyone ever complains about this, then I guess the strategy could\n// be made configurable somehow. But until then, YAGNI.\nconst rimraf_ = (p, options, cb) => {\n assert(p)\n assert(options)\n assert(typeof cb === 'function')\n\n // sunos lets the root user unlink directories, which is... weird.\n // so we have to lstat here and make sure it's not a dir.\n options.lstat(p, (er, st) => {\n if (er && er.code === \"ENOENT\")\n return cb(null)\n\n // Windows can EPERM on stat. Life is suffering.\n if (er && er.code === \"EPERM\" && isWindows)\n fixWinEPERM(p, options, er, cb)\n\n if (st && st.isDirectory())\n return rmdir(p, options, er, cb)\n\n options.unlink(p, er => {\n if (er) {\n if (er.code === \"ENOENT\")\n return cb(null)\n if (er.code === \"EPERM\")\n return (isWindows)\n ? fixWinEPERM(p, options, er, cb)\n : rmdir(p, options, er, cb)\n if (er.code === \"EISDIR\")\n return rmdir(p, options, er, cb)\n }\n return cb(er)\n })\n })\n}\n\nconst fixWinEPERM = (p, options, er, cb) => {\n assert(p)\n assert(options)\n assert(typeof cb === 'function')\n\n options.chmod(p, 0o666, er2 => {\n if (er2)\n cb(er2.code === \"ENOENT\" ? null : er)\n else\n options.stat(p, (er3, stats) => {\n if (er3)\n cb(er3.code === \"ENOENT\" ? null : er)\n else if (stats.isDirectory())\n rmdir(p, options, er, cb)\n else\n options.unlink(p, cb)\n })\n })\n}\n\nconst fixWinEPERMSync = (p, options, er) => {\n assert(p)\n assert(options)\n\n try {\n options.chmodSync(p, 0o666)\n } catch (er2) {\n if (er2.code === \"ENOENT\")\n return\n else\n throw er\n }\n\n let stats\n try {\n stats = options.statSync(p)\n } catch (er3) {\n if (er3.code === \"ENOENT\")\n return\n else\n throw er\n }\n\n if (stats.isDirectory())\n rmdirSync(p, options, er)\n else\n options.unlinkSync(p)\n}\n\nconst rmdir = (p, options, originalEr, cb) => {\n assert(p)\n assert(options)\n assert(typeof cb === 'function')\n\n // try to rmdir first, and only readdir on ENOTEMPTY or EEXIST (SunOS)\n // if we guessed wrong, and it's not a directory, then\n // raise the original error.\n options.rmdir(p, er => {\n if (er && (er.code === \"ENOTEMPTY\" || er.code === \"EEXIST\" || er.code === \"EPERM\"))\n rmkids(p, options, cb)\n else if (er && er.code === \"ENOTDIR\")\n cb(originalEr)\n else\n cb(er)\n })\n}\n\nconst rmkids = (p, options, cb) => {\n assert(p)\n assert(options)\n assert(typeof cb === 'function')\n\n options.readdir(p, (er, files) => {\n if (er)\n return cb(er)\n let n = files.length\n if (n === 0)\n return options.rmdir(p, cb)\n let errState\n files.forEach(f => {\n rimraf(path.join(p, f), options, er => {\n if (errState)\n return\n if (er)\n return cb(errState = er)\n if (--n === 0)\n options.rmdir(p, cb)\n })\n })\n })\n}\n\n// this looks simpler, and is strictly *faster*, but will\n// tie up the JavaScript thread and fail on excessively\n// deep directory trees.\nconst rimrafSync = (p, options) => {\n options = options || {}\n defaults(options)\n\n assert(p, 'rimraf: missing path')\n assert.equal(typeof p, 'string', 'rimraf: path should be a string')\n assert(options, 'rimraf: missing options')\n assert.equal(typeof options, 'object', 'rimraf: options should be object')\n\n let results\n\n if (options.disableGlob || !glob.hasMagic(p)) {\n results = [p]\n } else {\n try {\n options.lstatSync(p)\n results = [p]\n } catch (er) {\n results = glob.sync(p, options.glob)\n }\n }\n\n if (!results.length)\n return\n\n for (let i = 0; i < results.length; i++) {\n const p = results[i]\n\n let st\n try {\n st = options.lstatSync(p)\n } catch (er) {\n if (er.code === \"ENOENT\")\n return\n\n // Windows can EPERM on stat. Life is suffering.\n if (er.code === \"EPERM\" && isWindows)\n fixWinEPERMSync(p, options, er)\n }\n\n try {\n // sunos lets the root user unlink directories, which is... weird.\n if (st && st.isDirectory())\n rmdirSync(p, options, null)\n else\n options.unlinkSync(p)\n } catch (er) {\n if (er.code === \"ENOENT\")\n return\n if (er.code === \"EPERM\")\n return isWindows ? fixWinEPERMSync(p, options, er) : rmdirSync(p, options, er)\n if (er.code !== \"EISDIR\")\n throw er\n\n rmdirSync(p, options, er)\n }\n }\n}\n\nconst rmdirSync = (p, options, originalEr) => {\n assert(p)\n assert(options)\n\n try {\n options.rmdirSync(p)\n } catch (er) {\n if (er.code === \"ENOENT\")\n return\n if (er.code === \"ENOTDIR\")\n throw originalEr\n if (er.code === \"ENOTEMPTY\" || er.code === \"EEXIST\" || er.code === \"EPERM\")\n rmkidsSync(p, options)\n }\n}\n\nconst rmkidsSync = (p, options) => {\n assert(p)\n assert(options)\n options.readdirSync(p).forEach(f => rimrafSync(path.join(p, f), options))\n\n // We only end up here once we got ENOTEMPTY at least once, and\n // at this point, we are guaranteed to have removed all the kids.\n // So, we know that it won't be ENOENT or ENOTDIR or anything else.\n // try really hard to delete stuff on windows, because it has a\n // PROFOUNDLY annoying habit of not closing handles promptly when\n // files are deleted, resulting in spurious ENOTEMPTY errors.\n const retries = isWindows ? 100 : 1\n let i = 0\n do {\n let threw = true\n try {\n const ret = options.rmdirSync(p, options)\n threw = false\n return ret\n } finally {\n if (++i < retries && threw)\n continue\n }\n } while (true)\n}\n\nmodule.exports = rimraf\nrimraf.sync = rimrafSync\n","'use strict';\n\nconst { promisify } = require(\"util\");\nconst tmp = require(\"tmp\");\n\n// file\nmodule.exports.fileSync = tmp.fileSync;\nconst fileWithOptions = promisify((options, cb) =>\n tmp.file(options, (err, path, fd, cleanup) =>\n err ? cb(err) : cb(undefined, { path, fd, cleanup: promisify(cleanup) })\n )\n);\nmodule.exports.file = async (options) => fileWithOptions(options);\n\nmodule.exports.withFile = async function withFile(fn, options) {\n const { path, fd, cleanup } = await module.exports.file(options);\n try {\n return await fn({ path, fd });\n } finally {\n await cleanup();\n }\n};\n\n\n// directory\nmodule.exports.dirSync = tmp.dirSync;\nconst dirWithOptions = promisify((options, cb) =>\n tmp.dir(options, (err, path, cleanup) =>\n err ? cb(err) : cb(undefined, { path, cleanup: promisify(cleanup) })\n )\n);\nmodule.exports.dir = async (options) => dirWithOptions(options);\n\nmodule.exports.withDir = async function withDir(fn, options) {\n const { path, cleanup } = await module.exports.dir(options);\n try {\n return await fn({ path });\n } finally {\n await cleanup();\n }\n};\n\n\n// name generation\nmodule.exports.tmpNameSync = tmp.tmpNameSync;\nmodule.exports.tmpName = promisify(tmp.tmpName);\n\nmodule.exports.tmpdir = tmp.tmpdir;\n\nmodule.exports.setGracefulCleanup = tmp.setGracefulCleanup;\n","/*!\n * Tmp\n *\n * Copyright (c) 2011-2017 KARASZI Istvan \n *\n * MIT Licensed\n */\n\n/*\n * Module dependencies.\n */\nconst fs = require('fs');\nconst os = require('os');\nconst path = require('path');\nconst crypto = require('crypto');\nconst _c = { fs: fs.constants, os: os.constants };\nconst rimraf = require('rimraf');\n\n/*\n * The working inner variables.\n */\nconst\n // the random characters to choose from\n RANDOM_CHARS = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz',\n\n TEMPLATE_PATTERN = /XXXXXX/,\n\n DEFAULT_TRIES = 3,\n\n CREATE_FLAGS = (_c.O_CREAT || _c.fs.O_CREAT) | (_c.O_EXCL || _c.fs.O_EXCL) | (_c.O_RDWR || _c.fs.O_RDWR),\n\n // constants are off on the windows platform and will not match the actual errno codes\n IS_WIN32 = os.platform() === 'win32',\n EBADF = _c.EBADF || _c.os.errno.EBADF,\n ENOENT = _c.ENOENT || _c.os.errno.ENOENT,\n\n DIR_MODE = 0o700 /* 448 */,\n FILE_MODE = 0o600 /* 384 */,\n\n EXIT = 'exit',\n\n // this will hold the objects need to be removed on exit\n _removeObjects = [],\n\n // API change in fs.rmdirSync leads to error when passing in a second parameter, e.g. the callback\n FN_RMDIR_SYNC = fs.rmdirSync.bind(fs),\n FN_RIMRAF_SYNC = rimraf.sync;\n\nlet\n _gracefulCleanup = false;\n\n/**\n * Gets a temporary file name.\n *\n * @param {(Options|tmpNameCallback)} options options or callback\n * @param {?tmpNameCallback} callback the callback function\n */\nfunction tmpName(options, callback) {\n const\n args = _parseArguments(options, callback),\n opts = args[0],\n cb = args[1];\n\n try {\n _assertAndSanitizeOptions(opts);\n } catch (err) {\n return cb(err);\n }\n\n let tries = opts.tries;\n (function _getUniqueName() {\n try {\n const name = _generateTmpName(opts);\n\n // check whether the path exists then retry if needed\n fs.stat(name, function (err) {\n /* istanbul ignore else */\n if (!err) {\n /* istanbul ignore else */\n if (tries-- > 0) return _getUniqueName();\n\n return cb(new Error('Could not get a unique tmp filename, max tries reached ' + name));\n }\n\n cb(null, name);\n });\n } catch (err) {\n cb(err);\n }\n }());\n}\n\n/**\n * Synchronous version of tmpName.\n *\n * @param {Object} options\n * @returns {string} the generated random name\n * @throws {Error} if the options are invalid or could not generate a filename\n */\nfunction tmpNameSync(options) {\n const\n args = _parseArguments(options),\n opts = args[0];\n\n _assertAndSanitizeOptions(opts);\n\n let tries = opts.tries;\n do {\n const name = _generateTmpName(opts);\n try {\n fs.statSync(name);\n } catch (e) {\n return name;\n }\n } while (tries-- > 0);\n\n throw new Error('Could not get a unique tmp filename, max tries reached');\n}\n\n/**\n * Creates and opens a temporary file.\n *\n * @param {(Options|null|undefined|fileCallback)} options the config options or the callback function or null or undefined\n * @param {?fileCallback} callback\n */\nfunction file(options, callback) {\n const\n args = _parseArguments(options, callback),\n opts = args[0],\n cb = args[1];\n\n // gets a temporary filename\n tmpName(opts, function _tmpNameCreated(err, name) {\n /* istanbul ignore else */\n if (err) return cb(err);\n\n // create and open the file\n fs.open(name, CREATE_FLAGS, opts.mode || FILE_MODE, function _fileCreated(err, fd) {\n /* istanbu ignore else */\n if (err) return cb(err);\n\n if (opts.discardDescriptor) {\n return fs.close(fd, function _discardCallback(possibleErr) {\n // the chance of getting an error on close here is rather low and might occur in the most edgiest cases only\n return cb(possibleErr, name, undefined, _prepareTmpFileRemoveCallback(name, -1, opts, false));\n });\n } else {\n // detachDescriptor passes the descriptor whereas discardDescriptor closes it, either way, we no longer care\n // about the descriptor\n const discardOrDetachDescriptor = opts.discardDescriptor || opts.detachDescriptor;\n cb(null, name, fd, _prepareTmpFileRemoveCallback(name, discardOrDetachDescriptor ? -1 : fd, opts, false));\n }\n });\n });\n}\n\n/**\n * Synchronous version of file.\n *\n * @param {Options} options\n * @returns {FileSyncObject} object consists of name, fd and removeCallback\n * @throws {Error} if cannot create a file\n */\nfunction fileSync(options) {\n const\n args = _parseArguments(options),\n opts = args[0];\n\n const discardOrDetachDescriptor = opts.discardDescriptor || opts.detachDescriptor;\n const name = tmpNameSync(opts);\n var fd = fs.openSync(name, CREATE_FLAGS, opts.mode || FILE_MODE);\n /* istanbul ignore else */\n if (opts.discardDescriptor) {\n fs.closeSync(fd);\n fd = undefined;\n }\n\n return {\n name: name,\n fd: fd,\n removeCallback: _prepareTmpFileRemoveCallback(name, discardOrDetachDescriptor ? -1 : fd, opts, true)\n };\n}\n\n/**\n * Creates a temporary directory.\n *\n * @param {(Options|dirCallback)} options the options or the callback function\n * @param {?dirCallback} callback\n */\nfunction dir(options, callback) {\n const\n args = _parseArguments(options, callback),\n opts = args[0],\n cb = args[1];\n\n // gets a temporary filename\n tmpName(opts, function _tmpNameCreated(err, name) {\n /* istanbul ignore else */\n if (err) return cb(err);\n\n // create the directory\n fs.mkdir(name, opts.mode || DIR_MODE, function _dirCreated(err) {\n /* istanbul ignore else */\n if (err) return cb(err);\n\n cb(null, name, _prepareTmpDirRemoveCallback(name, opts, false));\n });\n });\n}\n\n/**\n * Synchronous version of dir.\n *\n * @param {Options} options\n * @returns {DirSyncObject} object consists of name and removeCallback\n * @throws {Error} if it cannot create a directory\n */\nfunction dirSync(options) {\n const\n args = _parseArguments(options),\n opts = args[0];\n\n const name = tmpNameSync(opts);\n fs.mkdirSync(name, opts.mode || DIR_MODE);\n\n return {\n name: name,\n removeCallback: _prepareTmpDirRemoveCallback(name, opts, true)\n };\n}\n\n/**\n * Removes files asynchronously.\n *\n * @param {Object} fdPath\n * @param {Function} next\n * @private\n */\nfunction _removeFileAsync(fdPath, next) {\n const _handler = function (err) {\n if (err && !_isENOENT(err)) {\n // reraise any unanticipated error\n return next(err);\n }\n next();\n };\n\n if (0 <= fdPath[0])\n fs.close(fdPath[0], function () {\n fs.unlink(fdPath[1], _handler);\n });\n else fs.unlink(fdPath[1], _handler);\n}\n\n/**\n * Removes files synchronously.\n *\n * @param {Object} fdPath\n * @private\n */\nfunction _removeFileSync(fdPath) {\n let rethrownException = null;\n try {\n if (0 <= fdPath[0]) fs.closeSync(fdPath[0]);\n } catch (e) {\n // reraise any unanticipated error\n if (!_isEBADF(e) && !_isENOENT(e)) throw e;\n } finally {\n try {\n fs.unlinkSync(fdPath[1]);\n }\n catch (e) {\n // reraise any unanticipated error\n if (!_isENOENT(e)) rethrownException = e;\n }\n }\n if (rethrownException !== null) {\n throw rethrownException;\n }\n}\n\n/**\n * Prepares the callback for removal of the temporary file.\n *\n * Returns either a sync callback or a async callback depending on whether\n * fileSync or file was called, which is expressed by the sync parameter.\n *\n * @param {string} name the path of the file\n * @param {number} fd file descriptor\n * @param {Object} opts\n * @param {boolean} sync\n * @returns {fileCallback | fileCallbackSync}\n * @private\n */\nfunction _prepareTmpFileRemoveCallback(name, fd, opts, sync) {\n const removeCallbackSync = _prepareRemoveCallback(_removeFileSync, [fd, name], sync);\n const removeCallback = _prepareRemoveCallback(_removeFileAsync, [fd, name], sync, removeCallbackSync);\n\n if (!opts.keep) _removeObjects.unshift(removeCallbackSync);\n\n return sync ? removeCallbackSync : removeCallback;\n}\n\n/**\n * Prepares the callback for removal of the temporary directory.\n *\n * Returns either a sync callback or a async callback depending on whether\n * tmpFileSync or tmpFile was called, which is expressed by the sync parameter.\n *\n * @param {string} name\n * @param {Object} opts\n * @param {boolean} sync\n * @returns {Function} the callback\n * @private\n */\nfunction _prepareTmpDirRemoveCallback(name, opts, sync) {\n const removeFunction = opts.unsafeCleanup ? rimraf : fs.rmdir.bind(fs);\n const removeFunctionSync = opts.unsafeCleanup ? FN_RIMRAF_SYNC : FN_RMDIR_SYNC;\n const removeCallbackSync = _prepareRemoveCallback(removeFunctionSync, name, sync);\n const removeCallback = _prepareRemoveCallback(removeFunction, name, sync, removeCallbackSync);\n if (!opts.keep) _removeObjects.unshift(removeCallbackSync);\n\n return sync ? removeCallbackSync : removeCallback;\n}\n\n/**\n * Creates a guarded function wrapping the removeFunction call.\n *\n * The cleanup callback is save to be called multiple times.\n * Subsequent invocations will be ignored.\n *\n * @param {Function} removeFunction\n * @param {string} fileOrDirName\n * @param {boolean} sync\n * @param {cleanupCallbackSync?} cleanupCallbackSync\n * @returns {cleanupCallback | cleanupCallbackSync}\n * @private\n */\nfunction _prepareRemoveCallback(removeFunction, fileOrDirName, sync, cleanupCallbackSync) {\n let called = false;\n\n // if sync is true, the next parameter will be ignored\n return function _cleanupCallback(next) {\n\n /* istanbul ignore else */\n if (!called) {\n // remove cleanupCallback from cache\n const toRemove = cleanupCallbackSync || _cleanupCallback;\n const index = _removeObjects.indexOf(toRemove);\n /* istanbul ignore else */\n if (index >= 0) _removeObjects.splice(index, 1);\n\n called = true;\n if (sync || removeFunction === FN_RMDIR_SYNC || removeFunction === FN_RIMRAF_SYNC) {\n return removeFunction(fileOrDirName);\n } else {\n return removeFunction(fileOrDirName, next || function() {});\n }\n }\n };\n}\n\n/**\n * The garbage collector.\n *\n * @private\n */\nfunction _garbageCollector() {\n /* istanbul ignore else */\n if (!_gracefulCleanup) return;\n\n // the function being called removes itself from _removeObjects,\n // loop until _removeObjects is empty\n while (_removeObjects.length) {\n try {\n _removeObjects[0]();\n } catch (e) {\n // already removed?\n }\n }\n}\n\n/**\n * Random name generator based on crypto.\n * Adapted from http://blog.tompawlak.org/how-to-generate-random-values-nodejs-javascript\n *\n * @param {number} howMany\n * @returns {string} the generated random name\n * @private\n */\nfunction _randomChars(howMany) {\n let\n value = [],\n rnd = null;\n\n // make sure that we do not fail because we ran out of entropy\n try {\n rnd = crypto.randomBytes(howMany);\n } catch (e) {\n rnd = crypto.pseudoRandomBytes(howMany);\n }\n\n for (var i = 0; i < howMany; i++) {\n value.push(RANDOM_CHARS[rnd[i] % RANDOM_CHARS.length]);\n }\n\n return value.join('');\n}\n\n/**\n * Helper which determines whether a string s is blank, that is undefined, or empty or null.\n *\n * @private\n * @param {string} s\n * @returns {Boolean} true whether the string s is blank, false otherwise\n */\nfunction _isBlank(s) {\n return s === null || _isUndefined(s) || !s.trim();\n}\n\n/**\n * Checks whether the `obj` parameter is defined or not.\n *\n * @param {Object} obj\n * @returns {boolean} true if the object is undefined\n * @private\n */\nfunction _isUndefined(obj) {\n return typeof obj === 'undefined';\n}\n\n/**\n * Parses the function arguments.\n *\n * This function helps to have optional arguments.\n *\n * @param {(Options|null|undefined|Function)} options\n * @param {?Function} callback\n * @returns {Array} parsed arguments\n * @private\n */\nfunction _parseArguments(options, callback) {\n /* istanbul ignore else */\n if (typeof options === 'function') {\n return [{}, options];\n }\n\n /* istanbul ignore else */\n if (_isUndefined(options)) {\n return [{}, callback];\n }\n\n // copy options so we do not leak the changes we make internally\n const actualOptions = {};\n for (const key of Object.getOwnPropertyNames(options)) {\n actualOptions[key] = options[key];\n }\n\n return [actualOptions, callback];\n}\n\n/**\n * Generates a new temporary name.\n *\n * @param {Object} opts\n * @returns {string} the new random name according to opts\n * @private\n */\nfunction _generateTmpName(opts) {\n\n const tmpDir = opts.tmpdir;\n\n /* istanbul ignore else */\n if (!_isUndefined(opts.name))\n return path.join(tmpDir, opts.dir, opts.name);\n\n /* istanbul ignore else */\n if (!_isUndefined(opts.template))\n return path.join(tmpDir, opts.dir, opts.template).replace(TEMPLATE_PATTERN, _randomChars(6));\n\n // prefix and postfix\n const name = [\n opts.prefix ? opts.prefix : 'tmp',\n '-',\n process.pid,\n '-',\n _randomChars(12),\n opts.postfix ? '-' + opts.postfix : ''\n ].join('');\n\n return path.join(tmpDir, opts.dir, name);\n}\n\n/**\n * Asserts whether the specified options are valid, also sanitizes options and provides sane defaults for missing\n * options.\n *\n * @param {Options} options\n * @private\n */\nfunction _assertAndSanitizeOptions(options) {\n\n options.tmpdir = _getTmpDir(options);\n\n const tmpDir = options.tmpdir;\n\n /* istanbul ignore else */\n if (!_isUndefined(options.name))\n _assertIsRelative(options.name, 'name', tmpDir);\n /* istanbul ignore else */\n if (!_isUndefined(options.dir))\n _assertIsRelative(options.dir, 'dir', tmpDir);\n /* istanbul ignore else */\n if (!_isUndefined(options.template)) {\n _assertIsRelative(options.template, 'template', tmpDir);\n if (!options.template.match(TEMPLATE_PATTERN))\n throw new Error(`Invalid template, found \"${options.template}\".`);\n }\n /* istanbul ignore else */\n if (!_isUndefined(options.tries) && isNaN(options.tries) || options.tries < 0)\n throw new Error(`Invalid tries, found \"${options.tries}\".`);\n\n // if a name was specified we will try once\n options.tries = _isUndefined(options.name) ? options.tries || DEFAULT_TRIES : 1;\n options.keep = !!options.keep;\n options.detachDescriptor = !!options.detachDescriptor;\n options.discardDescriptor = !!options.discardDescriptor;\n options.unsafeCleanup = !!options.unsafeCleanup;\n\n // sanitize dir, also keep (multiple) blanks if the user, purportedly sane, requests us to\n options.dir = _isUndefined(options.dir) ? '' : path.relative(tmpDir, _resolvePath(options.dir, tmpDir));\n options.template = _isUndefined(options.template) ? undefined : path.relative(tmpDir, _resolvePath(options.template, tmpDir));\n // sanitize further if template is relative to options.dir\n options.template = _isBlank(options.template) ? undefined : path.relative(options.dir, options.template);\n\n // for completeness' sake only, also keep (multiple) blanks if the user, purportedly sane, requests us to\n options.name = _isUndefined(options.name) ? undefined : _sanitizeName(options.name);\n options.prefix = _isUndefined(options.prefix) ? '' : options.prefix;\n options.postfix = _isUndefined(options.postfix) ? '' : options.postfix;\n}\n\n/**\n * Resolve the specified path name in respect to tmpDir.\n *\n * The specified name might include relative path components, e.g. ../\n * so we need to resolve in order to be sure that is is located inside tmpDir\n *\n * @param name\n * @param tmpDir\n * @returns {string}\n * @private\n */\nfunction _resolvePath(name, tmpDir) {\n const sanitizedName = _sanitizeName(name);\n if (sanitizedName.startsWith(tmpDir)) {\n return path.resolve(sanitizedName);\n } else {\n return path.resolve(path.join(tmpDir, sanitizedName));\n }\n}\n\n/**\n * Sanitize the specified path name by removing all quote characters.\n *\n * @param name\n * @returns {string}\n * @private\n */\nfunction _sanitizeName(name) {\n if (_isBlank(name)) {\n return name;\n }\n return name.replace(/[\"']/g, '');\n}\n\n/**\n * Asserts whether specified name is relative to the specified tmpDir.\n *\n * @param {string} name\n * @param {string} option\n * @param {string} tmpDir\n * @throws {Error}\n * @private\n */\nfunction _assertIsRelative(name, option, tmpDir) {\n if (option === 'name') {\n // assert that name is not absolute and does not contain a path\n if (path.isAbsolute(name))\n throw new Error(`${option} option must not contain an absolute path, found \"${name}\".`);\n // must not fail on valid . or .. or similar such constructs\n let basename = path.basename(name);\n if (basename === '..' || basename === '.' || basename !== name)\n throw new Error(`${option} option must not contain a path, found \"${name}\".`);\n }\n else { // if (option === 'dir' || option === 'template') {\n // assert that dir or template are relative to tmpDir\n if (path.isAbsolute(name) && !name.startsWith(tmpDir)) {\n throw new Error(`${option} option must be relative to \"${tmpDir}\", found \"${name}\".`);\n }\n let resolvedPath = _resolvePath(name, tmpDir);\n if (!resolvedPath.startsWith(tmpDir))\n throw new Error(`${option} option must be relative to \"${tmpDir}\", found \"${resolvedPath}\".`);\n }\n}\n\n/**\n * Helper for testing against EBADF to compensate changes made to Node 7.x under Windows.\n *\n * @private\n */\nfunction _isEBADF(error) {\n return _isExpectedError(error, -EBADF, 'EBADF');\n}\n\n/**\n * Helper for testing against ENOENT to compensate changes made to Node 7.x under Windows.\n *\n * @private\n */\nfunction _isENOENT(error) {\n return _isExpectedError(error, -ENOENT, 'ENOENT');\n}\n\n/**\n * Helper to determine whether the expected error code matches the actual code and errno,\n * which will differ between the supported node versions.\n *\n * - Node >= 7.0:\n * error.code {string}\n * error.errno {number} any numerical value will be negated\n *\n * CAVEAT\n *\n * On windows, the errno for EBADF is -4083 but os.constants.errno.EBADF is different and we must assume that ENOENT\n * is no different here.\n *\n * @param {SystemError} error\n * @param {number} errno\n * @param {string} code\n * @private\n */\nfunction _isExpectedError(error, errno, code) {\n return IS_WIN32 ? error.code === code : error.code === code && error.errno === errno;\n}\n\n/**\n * Sets the graceful cleanup.\n *\n * If graceful cleanup is set, tmp will remove all controlled temporary objects on process exit, otherwise the\n * temporary objects will remain in place, waiting to be cleaned up on system restart or otherwise scheduled temporary\n * object removals.\n */\nfunction setGracefulCleanup() {\n _gracefulCleanup = true;\n}\n\n/**\n * Returns the currently configured tmp dir from os.tmpdir().\n *\n * @private\n * @param {?Options} options\n * @returns {string} the currently configured tmp dir\n */\nfunction _getTmpDir(options) {\n return path.resolve(_sanitizeName(options && options.tmpdir || os.tmpdir()));\n}\n\n// Install process exit listener\nprocess.addListener(EXIT, _garbageCollector);\n\n/**\n * Configuration options.\n *\n * @typedef {Object} Options\n * @property {?boolean} keep the temporary object (file or dir) will not be garbage collected\n * @property {?number} tries the number of tries before give up the name generation\n * @property (?int) mode the access mode, defaults are 0o700 for directories and 0o600 for files\n * @property {?string} template the \"mkstemp\" like filename template\n * @property {?string} name fixed name relative to tmpdir or the specified dir option\n * @property {?string} dir tmp directory relative to the root tmp directory in use\n * @property {?string} prefix prefix for the generated name\n * @property {?string} postfix postfix for the generated name\n * @property {?string} tmpdir the root tmp directory which overrides the os tmpdir\n * @property {?boolean} unsafeCleanup recursively removes the created temporary directory, even when it's not empty\n * @property {?boolean} detachDescriptor detaches the file descriptor, caller is responsible for closing the file, tmp will no longer try closing the file during garbage collection\n * @property {?boolean} discardDescriptor discards the file descriptor (closes file, fd is -1), tmp will no longer try closing the file during garbage collection\n */\n\n/**\n * @typedef {Object} FileSyncObject\n * @property {string} name the name of the file\n * @property {string} fd the file descriptor or -1 if the fd has been discarded\n * @property {fileCallback} removeCallback the callback function to remove the file\n */\n\n/**\n * @typedef {Object} DirSyncObject\n * @property {string} name the name of the directory\n * @property {fileCallback} removeCallback the callback function to remove the directory\n */\n\n/**\n * @callback tmpNameCallback\n * @param {?Error} err the error object if anything goes wrong\n * @param {string} name the temporary file name\n */\n\n/**\n * @callback fileCallback\n * @param {?Error} err the error object if anything goes wrong\n * @param {string} name the temporary file name\n * @param {number} fd the file descriptor or -1 if the fd had been discarded\n * @param {cleanupCallback} fn the cleanup callback function\n */\n\n/**\n * @callback fileCallbackSync\n * @param {?Error} err the error object if anything goes wrong\n * @param {string} name the temporary file name\n * @param {number} fd the file descriptor or -1 if the fd had been discarded\n * @param {cleanupCallbackSync} fn the cleanup callback function\n */\n\n/**\n * @callback dirCallback\n * @param {?Error} err the error object if anything goes wrong\n * @param {string} name the temporary file name\n * @param {cleanupCallback} fn the cleanup callback function\n */\n\n/**\n * @callback dirCallbackSync\n * @param {?Error} err the error object if anything goes wrong\n * @param {string} name the temporary file name\n * @param {cleanupCallbackSync} fn the cleanup callback function\n */\n\n/**\n * Removes the temporary created file or directory.\n *\n * @callback cleanupCallback\n * @param {simpleCallback} [next] function to call whenever the tmp object needs to be removed\n */\n\n/**\n * Removes the temporary created file or directory.\n *\n * @callback cleanupCallbackSync\n */\n\n/**\n * Callback function for function composition.\n * @see {@link https://github.com/raszi/node-tmp/issues/57|raszi/node-tmp#57}\n *\n * @callback simpleCallback\n */\n\n// exporting all the needed methods\n\n// evaluate _getTmpDir() lazily, mainly for simplifying testing but it also will\n// allow users to reconfigure the temporary directory\nObject.defineProperty(module.exports, 'tmpdir', {\n enumerable: true,\n configurable: false,\n get: function () {\n return _getTmpDir();\n }\n});\n\nmodule.exports.dir = dir;\nmodule.exports.dirSync = dirSync;\n\nmodule.exports.file = file;\nmodule.exports.fileSync = fileSync;\n\nmodule.exports.tmpName = tmpName;\nmodule.exports.tmpNameSync = tmpNameSync;\n\nmodule.exports.setGracefulCleanup = setGracefulCleanup;\n","module.exports = require('./lib/tunnel');\n","'use strict';\n\nvar net = require('net');\nvar tls = require('tls');\nvar http = require('http');\nvar https = require('https');\nvar events = require('events');\nvar assert = require('assert');\nvar util = require('util');\n\n\nexports.httpOverHttp = httpOverHttp;\nexports.httpsOverHttp = httpsOverHttp;\nexports.httpOverHttps = httpOverHttps;\nexports.httpsOverHttps = httpsOverHttps;\n\n\nfunction httpOverHttp(options) {\n var agent = new TunnelingAgent(options);\n agent.request = http.request;\n return agent;\n}\n\nfunction httpsOverHttp(options) {\n var agent = new TunnelingAgent(options);\n agent.request = http.request;\n agent.createSocket = createSecureSocket;\n agent.defaultPort = 443;\n return agent;\n}\n\nfunction httpOverHttps(options) {\n var agent = new TunnelingAgent(options);\n agent.request = https.request;\n return agent;\n}\n\nfunction httpsOverHttps(options) {\n var agent = new TunnelingAgent(options);\n agent.request = https.request;\n agent.createSocket = createSecureSocket;\n agent.defaultPort = 443;\n return agent;\n}\n\n\nfunction TunnelingAgent(options) {\n var self = this;\n self.options = options || {};\n self.proxyOptions = self.options.proxy || {};\n self.maxSockets = self.options.maxSockets || http.Agent.defaultMaxSockets;\n self.requests = [];\n self.sockets = [];\n\n self.on('free', function onFree(socket, host, port, localAddress) {\n var options = toOptions(host, port, localAddress);\n for (var i = 0, len = self.requests.length; i < len; ++i) {\n var pending = self.requests[i];\n if (pending.host === options.host && pending.port === options.port) {\n // Detect the request to connect same origin server,\n // reuse the connection.\n self.requests.splice(i, 1);\n pending.request.onSocket(socket);\n return;\n }\n }\n socket.destroy();\n self.removeSocket(socket);\n });\n}\nutil.inherits(TunnelingAgent, events.EventEmitter);\n\nTunnelingAgent.prototype.addRequest = function addRequest(req, host, port, localAddress) {\n var self = this;\n var options = mergeOptions({request: req}, self.options, toOptions(host, port, localAddress));\n\n if (self.sockets.length >= this.maxSockets) {\n // We are over limit so we'll add it to the queue.\n self.requests.push(options);\n return;\n }\n\n // If we are under maxSockets create a new one.\n self.createSocket(options, function(socket) {\n socket.on('free', onFree);\n socket.on('close', onCloseOrRemove);\n socket.on('agentRemove', onCloseOrRemove);\n req.onSocket(socket);\n\n function onFree() {\n self.emit('free', socket, options);\n }\n\n function onCloseOrRemove(err) {\n self.removeSocket(socket);\n socket.removeListener('free', onFree);\n socket.removeListener('close', onCloseOrRemove);\n socket.removeListener('agentRemove', onCloseOrRemove);\n }\n });\n};\n\nTunnelingAgent.prototype.createSocket = function createSocket(options, cb) {\n var self = this;\n var placeholder = {};\n self.sockets.push(placeholder);\n\n var connectOptions = mergeOptions({}, self.proxyOptions, {\n method: 'CONNECT',\n path: options.host + ':' + options.port,\n agent: false,\n headers: {\n host: options.host + ':' + options.port\n }\n });\n if (options.localAddress) {\n connectOptions.localAddress = options.localAddress;\n }\n if (connectOptions.proxyAuth) {\n connectOptions.headers = connectOptions.headers || {};\n connectOptions.headers['Proxy-Authorization'] = 'Basic ' +\n new Buffer(connectOptions.proxyAuth).toString('base64');\n }\n\n debug('making CONNECT request');\n var connectReq = self.request(connectOptions);\n connectReq.useChunkedEncodingByDefault = false; // for v0.6\n connectReq.once('response', onResponse); // for v0.6\n connectReq.once('upgrade', onUpgrade); // for v0.6\n connectReq.once('connect', onConnect); // for v0.7 or later\n connectReq.once('error', onError);\n connectReq.end();\n\n function onResponse(res) {\n // Very hacky. This is necessary to avoid http-parser leaks.\n res.upgrade = true;\n }\n\n function onUpgrade(res, socket, head) {\n // Hacky.\n process.nextTick(function() {\n onConnect(res, socket, head);\n });\n }\n\n function onConnect(res, socket, head) {\n connectReq.removeAllListeners();\n socket.removeAllListeners();\n\n if (res.statusCode !== 200) {\n debug('tunneling socket could not be established, statusCode=%d',\n res.statusCode);\n socket.destroy();\n var error = new Error('tunneling socket could not be established, ' +\n 'statusCode=' + res.statusCode);\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n return;\n }\n if (head.length > 0) {\n debug('got illegal response body from proxy');\n socket.destroy();\n var error = new Error('got illegal response body from proxy');\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n return;\n }\n debug('tunneling connection has established');\n self.sockets[self.sockets.indexOf(placeholder)] = socket;\n return cb(socket);\n }\n\n function onError(cause) {\n connectReq.removeAllListeners();\n\n debug('tunneling socket could not be established, cause=%s\\n',\n cause.message, cause.stack);\n var error = new Error('tunneling socket could not be established, ' +\n 'cause=' + cause.message);\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n }\n};\n\nTunnelingAgent.prototype.removeSocket = function removeSocket(socket) {\n var pos = this.sockets.indexOf(socket)\n if (pos === -1) {\n return;\n }\n this.sockets.splice(pos, 1);\n\n var pending = this.requests.shift();\n if (pending) {\n // If we have pending requests and a socket gets closed a new one\n // needs to be created to take over in the pool for the one that closed.\n this.createSocket(pending, function(socket) {\n pending.request.onSocket(socket);\n });\n }\n};\n\nfunction createSecureSocket(options, cb) {\n var self = this;\n TunnelingAgent.prototype.createSocket.call(self, options, function(socket) {\n var hostHeader = options.request.getHeader('host');\n var tlsOptions = mergeOptions({}, self.options, {\n socket: socket,\n servername: hostHeader ? hostHeader.replace(/:.*$/, '') : options.host\n });\n\n // 0 is dummy port for v0.6\n var secureSocket = tls.connect(0, tlsOptions);\n self.sockets[self.sockets.indexOf(socket)] = secureSocket;\n cb(secureSocket);\n });\n}\n\n\nfunction toOptions(host, port, localAddress) {\n if (typeof host === 'string') { // since v0.10\n return {\n host: host,\n port: port,\n localAddress: localAddress\n };\n }\n return host; // for v0.11 or later\n}\n\nfunction mergeOptions(target) {\n for (var i = 1, len = arguments.length; i < len; ++i) {\n var overrides = arguments[i];\n if (typeof overrides === 'object') {\n var keys = Object.keys(overrides);\n for (var j = 0, keyLen = keys.length; j < keyLen; ++j) {\n var k = keys[j];\n if (overrides[k] !== undefined) {\n target[k] = overrides[k];\n }\n }\n }\n }\n return target;\n}\n\n\nvar debug;\nif (process.env.NODE_DEBUG && /\\btunnel\\b/.test(process.env.NODE_DEBUG)) {\n debug = function() {\n var args = Array.prototype.slice.call(arguments);\n if (typeof args[0] === 'string') {\n args[0] = 'TUNNEL: ' + args[0];\n } else {\n args.unshift('TUNNEL:');\n }\n console.error.apply(console, args);\n }\n} else {\n debug = function() {};\n}\nexports.debug = debug; // for test\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nObject.defineProperty(exports, \"v1\", {\n enumerable: true,\n get: function () {\n return _v.default;\n }\n});\nObject.defineProperty(exports, \"v3\", {\n enumerable: true,\n get: function () {\n return _v2.default;\n }\n});\nObject.defineProperty(exports, \"v4\", {\n enumerable: true,\n get: function () {\n return _v3.default;\n }\n});\nObject.defineProperty(exports, \"v5\", {\n enumerable: true,\n get: function () {\n return _v4.default;\n }\n});\nObject.defineProperty(exports, \"NIL\", {\n enumerable: true,\n get: function () {\n return _nil.default;\n }\n});\nObject.defineProperty(exports, \"version\", {\n enumerable: true,\n get: function () {\n return _version.default;\n }\n});\nObject.defineProperty(exports, \"validate\", {\n enumerable: true,\n get: function () {\n return _validate.default;\n }\n});\nObject.defineProperty(exports, \"stringify\", {\n enumerable: true,\n get: function () {\n return _stringify.default;\n }\n});\nObject.defineProperty(exports, \"parse\", {\n enumerable: true,\n get: function () {\n return _parse.default;\n }\n});\n\nvar _v = _interopRequireDefault(require(\"./v1.js\"));\n\nvar _v2 = _interopRequireDefault(require(\"./v3.js\"));\n\nvar _v3 = _interopRequireDefault(require(\"./v4.js\"));\n\nvar _v4 = _interopRequireDefault(require(\"./v5.js\"));\n\nvar _nil = _interopRequireDefault(require(\"./nil.js\"));\n\nvar _version = _interopRequireDefault(require(\"./version.js\"));\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nvar _parse = _interopRequireDefault(require(\"./parse.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _crypto = _interopRequireDefault(require(\"crypto\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction md5(bytes) {\n if (Array.isArray(bytes)) {\n bytes = Buffer.from(bytes);\n } else if (typeof bytes === 'string') {\n bytes = Buffer.from(bytes, 'utf8');\n }\n\n return _crypto.default.createHash('md5').update(bytes).digest();\n}\n\nvar _default = md5;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\nvar _default = '00000000-0000-0000-0000-000000000000';\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction parse(uuid) {\n if (!(0, _validate.default)(uuid)) {\n throw TypeError('Invalid UUID');\n }\n\n let v;\n const arr = new Uint8Array(16); // Parse ########-....-....-....-............\n\n arr[0] = (v = parseInt(uuid.slice(0, 8), 16)) >>> 24;\n arr[1] = v >>> 16 & 0xff;\n arr[2] = v >>> 8 & 0xff;\n arr[3] = v & 0xff; // Parse ........-####-....-....-............\n\n arr[4] = (v = parseInt(uuid.slice(9, 13), 16)) >>> 8;\n arr[5] = v & 0xff; // Parse ........-....-####-....-............\n\n arr[6] = (v = parseInt(uuid.slice(14, 18), 16)) >>> 8;\n arr[7] = v & 0xff; // Parse ........-....-....-####-............\n\n arr[8] = (v = parseInt(uuid.slice(19, 23), 16)) >>> 8;\n arr[9] = v & 0xff; // Parse ........-....-....-....-############\n // (Use \"/\" to avoid 32-bit truncation when bit-shifting high-order bytes)\n\n arr[10] = (v = parseInt(uuid.slice(24, 36), 16)) / 0x10000000000 & 0xff;\n arr[11] = v / 0x100000000 & 0xff;\n arr[12] = v >>> 24 & 0xff;\n arr[13] = v >>> 16 & 0xff;\n arr[14] = v >>> 8 & 0xff;\n arr[15] = v & 0xff;\n return arr;\n}\n\nvar _default = parse;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\nvar _default = /^(?:[0-9a-f]{8}-[0-9a-f]{4}-[1-5][0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}|00000000-0000-0000-0000-000000000000)$/i;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = rng;\n\nvar _crypto = _interopRequireDefault(require(\"crypto\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nconst rnds8Pool = new Uint8Array(256); // # of random values to pre-allocate\n\nlet poolPtr = rnds8Pool.length;\n\nfunction rng() {\n if (poolPtr > rnds8Pool.length - 16) {\n _crypto.default.randomFillSync(rnds8Pool);\n\n poolPtr = 0;\n }\n\n return rnds8Pool.slice(poolPtr, poolPtr += 16);\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _crypto = _interopRequireDefault(require(\"crypto\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction sha1(bytes) {\n if (Array.isArray(bytes)) {\n bytes = Buffer.from(bytes);\n } else if (typeof bytes === 'string') {\n bytes = Buffer.from(bytes, 'utf8');\n }\n\n return _crypto.default.createHash('sha1').update(bytes).digest();\n}\n\nvar _default = sha1;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n/**\n * Convert array of 16 byte values to UUID string format of the form:\n * XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX\n */\nconst byteToHex = [];\n\nfor (let i = 0; i < 256; ++i) {\n byteToHex.push((i + 0x100).toString(16).substr(1));\n}\n\nfunction stringify(arr, offset = 0) {\n // Note: Be careful editing this code! It's been tuned for performance\n // and works in ways you may not expect. See https://github.com/uuidjs/uuid/pull/434\n const uuid = (byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + '-' + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + '-' + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + '-' + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + '-' + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]]).toLowerCase(); // Consistency check for valid UUID. If this throws, it's likely due to one\n // of the following:\n // - One or more input array values don't map to a hex octet (leading to\n // \"undefined\" in the uuid)\n // - Invalid input values for the RFC `version` or `variant` fields\n\n if (!(0, _validate.default)(uuid)) {\n throw TypeError('Stringified UUID is invalid');\n }\n\n return uuid;\n}\n\nvar _default = stringify;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _rng = _interopRequireDefault(require(\"./rng.js\"));\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// **`v1()` - Generate time-based UUID**\n//\n// Inspired by https://github.com/LiosK/UUID.js\n// and http://docs.python.org/library/uuid.html\nlet _nodeId;\n\nlet _clockseq; // Previous uuid creation time\n\n\nlet _lastMSecs = 0;\nlet _lastNSecs = 0; // See https://github.com/uuidjs/uuid for API details\n\nfunction v1(options, buf, offset) {\n let i = buf && offset || 0;\n const b = buf || new Array(16);\n options = options || {};\n let node = options.node || _nodeId;\n let clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; // node and clockseq need to be initialized to random values if they're not\n // specified. We do this lazily to minimize issues related to insufficient\n // system entropy. See #189\n\n if (node == null || clockseq == null) {\n const seedBytes = options.random || (options.rng || _rng.default)();\n\n if (node == null) {\n // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)\n node = _nodeId = [seedBytes[0] | 0x01, seedBytes[1], seedBytes[2], seedBytes[3], seedBytes[4], seedBytes[5]];\n }\n\n if (clockseq == null) {\n // Per 4.2.2, randomize (14 bit) clockseq\n clockseq = _clockseq = (seedBytes[6] << 8 | seedBytes[7]) & 0x3fff;\n }\n } // UUID timestamps are 100 nano-second units since the Gregorian epoch,\n // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so\n // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'\n // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.\n\n\n let msecs = options.msecs !== undefined ? options.msecs : Date.now(); // Per 4.2.1.2, use count of uuid's generated during the current clock\n // cycle to simulate higher resolution clock\n\n let nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; // Time since last uuid creation (in msecs)\n\n const dt = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000; // Per 4.2.1.2, Bump clockseq on clock regression\n\n if (dt < 0 && options.clockseq === undefined) {\n clockseq = clockseq + 1 & 0x3fff;\n } // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new\n // time interval\n\n\n if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) {\n nsecs = 0;\n } // Per 4.2.1.2 Throw error if too many uuids are requested\n\n\n if (nsecs >= 10000) {\n throw new Error(\"uuid.v1(): Can't create more than 10M uuids/sec\");\n }\n\n _lastMSecs = msecs;\n _lastNSecs = nsecs;\n _clockseq = clockseq; // Per 4.1.4 - Convert from unix epoch to Gregorian epoch\n\n msecs += 12219292800000; // `time_low`\n\n const tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;\n b[i++] = tl >>> 24 & 0xff;\n b[i++] = tl >>> 16 & 0xff;\n b[i++] = tl >>> 8 & 0xff;\n b[i++] = tl & 0xff; // `time_mid`\n\n const tmh = msecs / 0x100000000 * 10000 & 0xfffffff;\n b[i++] = tmh >>> 8 & 0xff;\n b[i++] = tmh & 0xff; // `time_high_and_version`\n\n b[i++] = tmh >>> 24 & 0xf | 0x10; // include version\n\n b[i++] = tmh >>> 16 & 0xff; // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)\n\n b[i++] = clockseq >>> 8 | 0x80; // `clock_seq_low`\n\n b[i++] = clockseq & 0xff; // `node`\n\n for (let n = 0; n < 6; ++n) {\n b[i + n] = node[n];\n }\n\n return buf || (0, _stringify.default)(b);\n}\n\nvar _default = v1;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _v = _interopRequireDefault(require(\"./v35.js\"));\n\nvar _md = _interopRequireDefault(require(\"./md5.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nconst v3 = (0, _v.default)('v3', 0x30, _md.default);\nvar _default = v3;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = _default;\nexports.URL = exports.DNS = void 0;\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nvar _parse = _interopRequireDefault(require(\"./parse.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction stringToBytes(str) {\n str = unescape(encodeURIComponent(str)); // UTF8 escape\n\n const bytes = [];\n\n for (let i = 0; i < str.length; ++i) {\n bytes.push(str.charCodeAt(i));\n }\n\n return bytes;\n}\n\nconst DNS = '6ba7b810-9dad-11d1-80b4-00c04fd430c8';\nexports.DNS = DNS;\nconst URL = '6ba7b811-9dad-11d1-80b4-00c04fd430c8';\nexports.URL = URL;\n\nfunction _default(name, version, hashfunc) {\n function generateUUID(value, namespace, buf, offset) {\n if (typeof value === 'string') {\n value = stringToBytes(value);\n }\n\n if (typeof namespace === 'string') {\n namespace = (0, _parse.default)(namespace);\n }\n\n if (namespace.length !== 16) {\n throw TypeError('Namespace must be array-like (16 iterable integer values, 0-255)');\n } // Compute hash of namespace and value, Per 4.3\n // Future: Use spread syntax when supported on all platforms, e.g. `bytes =\n // hashfunc([...namespace, ... value])`\n\n\n let bytes = new Uint8Array(16 + value.length);\n bytes.set(namespace);\n bytes.set(value, namespace.length);\n bytes = hashfunc(bytes);\n bytes[6] = bytes[6] & 0x0f | version;\n bytes[8] = bytes[8] & 0x3f | 0x80;\n\n if (buf) {\n offset = offset || 0;\n\n for (let i = 0; i < 16; ++i) {\n buf[offset + i] = bytes[i];\n }\n\n return buf;\n }\n\n return (0, _stringify.default)(bytes);\n } // Function#name is not settable on some platforms (#270)\n\n\n try {\n generateUUID.name = name; // eslint-disable-next-line no-empty\n } catch (err) {} // For CommonJS default export support\n\n\n generateUUID.DNS = DNS;\n generateUUID.URL = URL;\n return generateUUID;\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _rng = _interopRequireDefault(require(\"./rng.js\"));\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction v4(options, buf, offset) {\n options = options || {};\n\n const rnds = options.random || (options.rng || _rng.default)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`\n\n\n rnds[6] = rnds[6] & 0x0f | 0x40;\n rnds[8] = rnds[8] & 0x3f | 0x80; // Copy bytes to buffer, if provided\n\n if (buf) {\n offset = offset || 0;\n\n for (let i = 0; i < 16; ++i) {\n buf[offset + i] = rnds[i];\n }\n\n return buf;\n }\n\n return (0, _stringify.default)(rnds);\n}\n\nvar _default = v4;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _v = _interopRequireDefault(require(\"./v35.js\"));\n\nvar _sha = _interopRequireDefault(require(\"./sha1.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nconst v5 = (0, _v.default)('v5', 0x50, _sha.default);\nvar _default = v5;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _regex = _interopRequireDefault(require(\"./regex.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction validate(uuid) {\n return typeof uuid === 'string' && _regex.default.test(uuid);\n}\n\nvar _default = validate;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction version(uuid) {\n if (!(0, _validate.default)(uuid)) {\n throw TypeError('Invalid UUID');\n }\n\n return parseInt(uuid.substr(14, 1), 16);\n}\n\nvar _default = version;\nexports.default = _default;","// Returns a wrapper function that returns a wrapped callback\n// The wrapper function should do some stuff, and return a\n// presumably different callback function.\n// This makes sure that own properties are retained, so that\n// decorations and such are not lost along the way.\nmodule.exports = wrappy\nfunction wrappy (fn, cb) {\n if (fn && cb) return wrappy(fn)(cb)\n\n if (typeof fn !== 'function')\n throw new TypeError('need wrapper function')\n\n Object.keys(fn).forEach(function (k) {\n wrapper[k] = fn[k]\n })\n\n return wrapper\n\n function wrapper() {\n var args = new Array(arguments.length)\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i]\n }\n var ret = fn.apply(this, args)\n var cb = args[args.length-1]\n if (typeof ret === 'function' && ret !== cb) {\n Object.keys(cb).forEach(function (k) {\n ret[k] = cb[k]\n })\n }\n return ret\n }\n}\n","module.exports = require(\"assert\");","module.exports = require(\"child_process\");","module.exports = require(\"crypto\");","module.exports = require(\"events\");","module.exports = require(\"fs\");","module.exports = require(\"http\");","module.exports = require(\"https\");","module.exports = require(\"net\");","module.exports = require(\"os\");","module.exports = require(\"path\");","module.exports = require(\"string_decoder\");","module.exports = require(\"timers\");","module.exports = require(\"tls\");","module.exports = require(\"util\");","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\t// no module.id needed\n\t\t// no module.loaded needed\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\tvar threw = true;\n\ttry {\n\t\t__webpack_modules__[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\t\tthrew = false;\n\t} finally {\n\t\tif(threw) delete __webpack_module_cache__[moduleId];\n\t}\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","\nif (typeof 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});\nconst core = require(\"@actions/core\");\nconst kots_1 = require(\"./kots\");\nconst tmp_promise_1 = require(\"tmp-promise\");\nconst fs = require(\"fs\");\nfunction run() {\n return __awaiter(this, void 0, void 0, function* () {\n const licenseFileInput = core.getInput('license-file');\n let licenseFilePath = '';\n if (fs.existsSync(licenseFileInput)) {\n licenseFilePath = licenseFileInput;\n }\n else {\n const { path: licensePath } = yield (0, tmp_promise_1.file)({ postfix: '.yaml' });\n fs.writeFileSync(licensePath, licenseFileInput);\n licenseFilePath = licensePath;\n }\n const configValuesInput = core.getInput('config-values');\n let valuesFilePath = '';\n if (configValuesInput) {\n if (fs.existsSync(configValuesInput)) {\n valuesFilePath = configValuesInput;\n }\n else {\n const { path: valuesPath } = yield (0, tmp_promise_1.file)({ postfix: '.yaml' });\n fs.writeFileSync(valuesPath, core.getInput('config-values'));\n valuesFilePath = valuesPath;\n }\n }\n const kostPath = yield (0, kots_1.downloadKots)(core.getInput('kots-version'));\n yield (0, kots_1.installApp)(kostPath, licenseFilePath, valuesFilePath);\n });\n}\nrun();\n//# sourceMappingURL=index.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.installApp = exports.downloadKots = void 0;\nconst core = require(\"@actions/core\");\nconst exec = require(\"@actions/exec\");\nconst httpClient = require(\"@actions/http-client\");\nconst fs = require(\"fs\");\nconst tmpPromise = require(\"tmp-promise\");\nconst path = require(\"path\");\nconst randomstring = require(\"randomstring\");\nfunction downloadKots(version) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n if (version === 'latest') {\n version = yield getLatestKotsVersion();\n }\n core.info(`Downloading kots ${version}`);\n const http = new httpClient.HttpClient();\n http.requestOptions = {\n allowRedirects: true\n };\n const uri = `https://github.com/replicatedhq/kots/releases/download/${version}/kots_linux_amd64.tar.gz`;\n const { fd, path: downloadPath, cleanup } = yield (0, tmpPromise.file)({\n postfix: '.tar.gz'\n });\n core.debug(`Downloading kots binary to temp file at ${downloadPath}`);\n const f = fs.createWriteStream(downloadPath);\n const res = yield http.get(uri);\n const kotsPath = new Promise((resolve, reject) => __awaiter(this, void 0, void 0, function* () {\n core.info('Downloaded kots binary');\n res.message.pipe(f).on('close', () => __awaiter(this, void 0, void 0, function* () {\n let tarOutput, tarError = '';\n const tarOptions = {};\n tarOptions.listeners = {\n stdout: (data) => {\n tarOutput += data.toString();\n },\n stderr: (data) => {\n tarError += data.toString();\n }\n };\n tarOptions.cwd = path.dirname(downloadPath);\n yield exec.exec('tar', [\n 'xzf',\n downloadPath\n ], tarOptions);\n core.info('Extracted kots archive');\n const kotsPath = path.resolve(path.join(path.dirname(downloadPath), 'kots'));\n core.setOutput('kots-path', kotsPath);\n resolve(kotsPath);\n }));\n }));\n return kotsPath;\n }\n catch (error) {\n core.setFailed(error.message);\n throw error;\n }\n });\n}\nexports.downloadKots = downloadKots;\nfunction getLatestKotsVersion() {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n const http = new httpClient.HttpClient();\n const res = yield http.get(`https://kots.io/install?version`);\n if (res.message.statusCode != 200) {\n throw new Error(`Failed to get latest kots version: Server responded with ${res.message.statusCode}`);\n }\n const body = yield res.readBody();\n return body;\n }\n catch (err) {\n core.setFailed(err.message);\n throw err;\n }\n });\n}\nfunction installApp(kotsPath, licenseFilePath, configFilePath) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n const kubeconfig = core.getInput('kubeconfig');\n const slug = core.getInput('app-slug');\n const appVersionLabel = core.getInput('app-version-label');\n const namespace = core.getInput('namespace');\n const waitDuration = core.getInput('wait-duration');\n // write the kubeconfig to a temp file\n const { fd, path: kubeconfigPath, cleanup } = yield (0, tmpPromise.file)({\n postfix: '.yaml'\n });\n fs.writeFileSync(kubeconfigPath, kubeconfig);\n const installOptions = {};\n // Allow configuring the shared password\n const sharedPassword = core.getInput('shared-password');\n let password;\n if (sharedPassword) {\n password = sharedPassword;\n }\n else {\n password = randomstring.generate(12);\n }\n const params = [\n 'install',\n slug,\n \"--namespace\",\n namespace,\n \"--shared-password\",\n password,\n \"--no-port-forward\",\n \"--skip-preflights\"\n ];\n params.push(\"--license-file\", licenseFilePath);\n params.push(\"--kubeconfig\", kubeconfigPath);\n if (configFilePath !== '') {\n params.push(\"--config-values\", configFilePath);\n }\n if (appVersionLabel) {\n params.push(\"--app-version-label\", appVersionLabel);\n }\n if (waitDuration) {\n params.push(\"--wait-duration\", waitDuration);\n }\n yield exec.exec(kotsPath, params, installOptions);\n cleanup();\n }\n catch (error) {\n core.setFailed(error.message);\n }\n });\n}\nexports.installApp = installApp;\n//# sourceMappingURL=kots.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.issue = exports.issueCommand = void 0;\nconst os = __importStar(require(\"os\"));\nconst utils_1 = require(\"./utils\");\n/**\n * Commands\n *\n * Command Format:\n * ::name key=value,key=value::message\n *\n * Examples:\n * ::warning::This is the message\n * ::set-env name=MY_VAR::some value\n */\nfunction issueCommand(command, properties, message) {\n const cmd = new Command(command, properties, message);\n process.stdout.write(cmd.toString() + os.EOL);\n}\nexports.issueCommand = issueCommand;\nfunction issue(name, message = '') {\n issueCommand(name, {}, message);\n}\nexports.issue = issue;\nconst CMD_STRING = '::';\nclass Command {\n constructor(command, properties, message) {\n if (!command) {\n command = 'missing.command';\n }\n this.command = command;\n this.properties = properties;\n this.message = message;\n }\n toString() {\n let cmdStr = CMD_STRING + this.command;\n if (this.properties && Object.keys(this.properties).length > 0) {\n cmdStr += ' ';\n let first = true;\n for (const key in this.properties) {\n if (this.properties.hasOwnProperty(key)) {\n const val = this.properties[key];\n if (val) {\n if (first) {\n first = false;\n }\n else {\n cmdStr += ',';\n }\n cmdStr += `${key}=${escapeProperty(val)}`;\n }\n }\n }\n }\n cmdStr += `${CMD_STRING}${escapeData(this.message)}`;\n return cmdStr;\n }\n}\nfunction escapeData(s) {\n return utils_1.toCommandValue(s)\n .replace(/%/g, '%25')\n .replace(/\\r/g, '%0D')\n .replace(/\\n/g, '%0A');\n}\nfunction escapeProperty(s) {\n return utils_1.toCommandValue(s)\n .replace(/%/g, '%25')\n .replace(/\\r/g, '%0D')\n .replace(/\\n/g, '%0A')\n .replace(/:/g, '%3A')\n .replace(/,/g, '%2C');\n}\n//# sourceMappingURL=command.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getIDToken = exports.getState = exports.saveState = exports.group = exports.endGroup = exports.startGroup = exports.info = exports.notice = exports.warning = exports.error = exports.debug = exports.isDebug = exports.setFailed = exports.setCommandEcho = exports.setOutput = exports.getBooleanInput = exports.getMultilineInput = exports.getInput = exports.addPath = exports.setSecret = exports.exportVariable = exports.ExitCode = void 0;\nconst command_1 = require(\"./command\");\nconst file_command_1 = require(\"./file-command\");\nconst utils_1 = require(\"./utils\");\nconst os = __importStar(require(\"os\"));\nconst path = __importStar(require(\"path\"));\nconst oidc_utils_1 = require(\"./oidc-utils\");\n/**\n * The code to exit an action\n */\nvar ExitCode;\n(function (ExitCode) {\n /**\n * A code indicating that the action was successful\n */\n ExitCode[ExitCode[\"Success\"] = 0] = \"Success\";\n /**\n * A code indicating that the action was a failure\n */\n ExitCode[ExitCode[\"Failure\"] = 1] = \"Failure\";\n})(ExitCode = exports.ExitCode || (exports.ExitCode = {}));\n//-----------------------------------------------------------------------\n// Variables\n//-----------------------------------------------------------------------\n/**\n * Sets env variable for this action and future actions in the job\n * @param name the name of the variable to set\n * @param val the value of the variable. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction exportVariable(name, val) {\n const convertedVal = utils_1.toCommandValue(val);\n process.env[name] = convertedVal;\n const filePath = process.env['GITHUB_ENV'] || '';\n if (filePath) {\n return file_command_1.issueFileCommand('ENV', file_command_1.prepareKeyValueMessage(name, val));\n }\n command_1.issueCommand('set-env', { name }, convertedVal);\n}\nexports.exportVariable = exportVariable;\n/**\n * Registers a secret which will get masked from logs\n * @param secret value of the secret\n */\nfunction setSecret(secret) {\n command_1.issueCommand('add-mask', {}, secret);\n}\nexports.setSecret = setSecret;\n/**\n * Prepends inputPath to the PATH (for this action and future actions)\n * @param inputPath\n */\nfunction addPath(inputPath) {\n const filePath = process.env['GITHUB_PATH'] || '';\n if (filePath) {\n file_command_1.issueFileCommand('PATH', inputPath);\n }\n else {\n command_1.issueCommand('add-path', {}, inputPath);\n }\n process.env['PATH'] = `${inputPath}${path.delimiter}${process.env['PATH']}`;\n}\nexports.addPath = addPath;\n/**\n * Gets the value of an input.\n * Unless trimWhitespace is set to false in InputOptions, the value is also trimmed.\n * Returns an empty string if the value is not defined.\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns string\n */\nfunction getInput(name, options) {\n const val = process.env[`INPUT_${name.replace(/ /g, '_').toUpperCase()}`] || '';\n if (options && options.required && !val) {\n throw new Error(`Input required and not supplied: ${name}`);\n }\n if (options && options.trimWhitespace === false) {\n return val;\n }\n return val.trim();\n}\nexports.getInput = getInput;\n/**\n * Gets the values of an multiline input. Each value is also trimmed.\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns string[]\n *\n */\nfunction getMultilineInput(name, options) {\n const inputs = getInput(name, options)\n .split('\\n')\n .filter(x => x !== '');\n if (options && options.trimWhitespace === false) {\n return inputs;\n }\n return inputs.map(input => input.trim());\n}\nexports.getMultilineInput = getMultilineInput;\n/**\n * Gets the input value of the boolean type in the YAML 1.2 \"core schema\" specification.\n * Support boolean input list: `true | True | TRUE | false | False | FALSE` .\n * The return value is also in boolean type.\n * ref: https://yaml.org/spec/1.2/spec.html#id2804923\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns boolean\n */\nfunction getBooleanInput(name, options) {\n const trueValue = ['true', 'True', 'TRUE'];\n const falseValue = ['false', 'False', 'FALSE'];\n const val = getInput(name, options);\n if (trueValue.includes(val))\n return true;\n if (falseValue.includes(val))\n return false;\n throw new TypeError(`Input does not meet YAML 1.2 \"Core Schema\" specification: ${name}\\n` +\n `Support boolean input list: \\`true | True | TRUE | false | False | FALSE\\``);\n}\nexports.getBooleanInput = getBooleanInput;\n/**\n * Sets the value of an output.\n *\n * @param name name of the output to set\n * @param value value to store. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction setOutput(name, value) {\n const filePath = process.env['GITHUB_OUTPUT'] || '';\n if (filePath) {\n return file_command_1.issueFileCommand('OUTPUT', file_command_1.prepareKeyValueMessage(name, value));\n }\n process.stdout.write(os.EOL);\n command_1.issueCommand('set-output', { name }, utils_1.toCommandValue(value));\n}\nexports.setOutput = setOutput;\n/**\n * Enables or disables the echoing of commands into stdout for the rest of the step.\n * Echoing is disabled by default if ACTIONS_STEP_DEBUG is not set.\n *\n */\nfunction setCommandEcho(enabled) {\n command_1.issue('echo', enabled ? 'on' : 'off');\n}\nexports.setCommandEcho = setCommandEcho;\n//-----------------------------------------------------------------------\n// Results\n//-----------------------------------------------------------------------\n/**\n * Sets the action status to failed.\n * When the action exits it will be with an exit code of 1\n * @param message add error issue message\n */\nfunction setFailed(message) {\n process.exitCode = ExitCode.Failure;\n error(message);\n}\nexports.setFailed = setFailed;\n//-----------------------------------------------------------------------\n// Logging Commands\n//-----------------------------------------------------------------------\n/**\n * Gets whether Actions Step Debug is on or not\n */\nfunction isDebug() {\n return process.env['RUNNER_DEBUG'] === '1';\n}\nexports.isDebug = isDebug;\n/**\n * Writes debug message to user log\n * @param message debug message\n */\nfunction debug(message) {\n command_1.issueCommand('debug', {}, message);\n}\nexports.debug = debug;\n/**\n * Adds an error issue\n * @param message error issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction error(message, properties = {}) {\n command_1.issueCommand('error', utils_1.toCommandProperties(properties), message instanceof Error ? message.toString() : message);\n}\nexports.error = error;\n/**\n * Adds a warning issue\n * @param message warning issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction warning(message, properties = {}) {\n command_1.issueCommand('warning', utils_1.toCommandProperties(properties), message instanceof Error ? message.toString() : message);\n}\nexports.warning = warning;\n/**\n * Adds a notice issue\n * @param message notice issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction notice(message, properties = {}) {\n command_1.issueCommand('notice', utils_1.toCommandProperties(properties), message instanceof Error ? message.toString() : message);\n}\nexports.notice = notice;\n/**\n * Writes info to log with console.log.\n * @param message info message\n */\nfunction info(message) {\n process.stdout.write(message + os.EOL);\n}\nexports.info = info;\n/**\n * Begin an output group.\n *\n * Output until the next `groupEnd` will be foldable in this group\n *\n * @param name The name of the output group\n */\nfunction startGroup(name) {\n command_1.issue('group', name);\n}\nexports.startGroup = startGroup;\n/**\n * End an output group.\n */\nfunction endGroup() {\n command_1.issue('endgroup');\n}\nexports.endGroup = endGroup;\n/**\n * Wrap an asynchronous function call in a group.\n *\n * Returns the same type as the function itself.\n *\n * @param name The name of the group\n * @param fn The function to wrap in the group\n */\nfunction group(name, fn) {\n return __awaiter(this, void 0, void 0, function* () {\n startGroup(name);\n let result;\n try {\n result = yield fn();\n }\n finally {\n endGroup();\n }\n return result;\n });\n}\nexports.group = group;\n//-----------------------------------------------------------------------\n// Wrapper action state\n//-----------------------------------------------------------------------\n/**\n * Saves state for current action, the state can only be retrieved by this action's post job execution.\n *\n * @param name name of the state to store\n * @param value value to store. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction saveState(name, value) {\n const filePath = process.env['GITHUB_STATE'] || '';\n if (filePath) {\n return file_command_1.issueFileCommand('STATE', file_command_1.prepareKeyValueMessage(name, value));\n }\n command_1.issueCommand('save-state', { name }, utils_1.toCommandValue(value));\n}\nexports.saveState = saveState;\n/**\n * Gets the value of an state set by this action's main execution.\n *\n * @param name name of the state to get\n * @returns string\n */\nfunction getState(name) {\n return process.env[`STATE_${name}`] || '';\n}\nexports.getState = getState;\nfunction getIDToken(aud) {\n return __awaiter(this, void 0, void 0, function* () {\n return yield oidc_utils_1.OidcClient.getIDToken(aud);\n });\n}\nexports.getIDToken = getIDToken;\n/**\n * Summary exports\n */\nvar summary_1 = require(\"./summary\");\nObject.defineProperty(exports, \"summary\", { enumerable: true, get: function () { return summary_1.summary; } });\n/**\n * @deprecated use core.summary\n */\nvar summary_2 = require(\"./summary\");\nObject.defineProperty(exports, \"markdownSummary\", { enumerable: true, get: function () { return summary_2.markdownSummary; } });\n/**\n * Path exports\n */\nvar path_utils_1 = require(\"./path-utils\");\nObject.defineProperty(exports, \"toPosixPath\", { enumerable: true, get: function () { return path_utils_1.toPosixPath; } });\nObject.defineProperty(exports, \"toWin32Path\", { enumerable: true, get: function () { return path_utils_1.toWin32Path; } });\nObject.defineProperty(exports, \"toPlatformPath\", { enumerable: true, get: function () { return path_utils_1.toPlatformPath; } });\n//# sourceMappingURL=core.js.map","\"use strict\";\n// For internal use, subject to change.\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.prepareKeyValueMessage = exports.issueFileCommand = void 0;\n// We use any as a valid input type\n/* eslint-disable @typescript-eslint/no-explicit-any */\nconst fs = __importStar(require(\"fs\"));\nconst os = __importStar(require(\"os\"));\nconst uuid_1 = require(\"uuid\");\nconst utils_1 = require(\"./utils\");\nfunction issueFileCommand(command, message) {\n const filePath = process.env[`GITHUB_${command}`];\n if (!filePath) {\n throw new Error(`Unable to find environment variable for file command ${command}`);\n }\n if (!fs.existsSync(filePath)) {\n throw new Error(`Missing file at path: ${filePath}`);\n }\n fs.appendFileSync(filePath, `${utils_1.toCommandValue(message)}${os.EOL}`, {\n encoding: 'utf8'\n });\n}\nexports.issueFileCommand = issueFileCommand;\nfunction prepareKeyValueMessage(key, value) {\n const delimiter = `ghadelimiter_${uuid_1.v4()}`;\n const convertedValue = utils_1.toCommandValue(value);\n // These should realistically never happen, but just in case someone finds a\n // way to exploit uuid generation let's not allow keys or values that contain\n // the delimiter.\n if (key.includes(delimiter)) {\n throw new Error(`Unexpected input: name should not contain the delimiter \"${delimiter}\"`);\n }\n if (convertedValue.includes(delimiter)) {\n throw new Error(`Unexpected input: value should not contain the delimiter \"${delimiter}\"`);\n }\n return `${key}<<${delimiter}${os.EOL}${convertedValue}${os.EOL}${delimiter}`;\n}\nexports.prepareKeyValueMessage = prepareKeyValueMessage;\n//# sourceMappingURL=file-command.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.OidcClient = void 0;\nconst http_client_1 = require(\"@actions/http-client\");\nconst auth_1 = require(\"@actions/http-client/lib/auth\");\nconst core_1 = require(\"./core\");\nclass OidcClient {\n static createHttpClient(allowRetry = true, maxRetry = 10) {\n const requestOptions = {\n allowRetries: allowRetry,\n maxRetries: maxRetry\n };\n return new http_client_1.HttpClient('actions/oidc-client', [new auth_1.BearerCredentialHandler(OidcClient.getRequestToken())], requestOptions);\n }\n static getRequestToken() {\n const token = process.env['ACTIONS_ID_TOKEN_REQUEST_TOKEN'];\n if (!token) {\n throw new Error('Unable to get ACTIONS_ID_TOKEN_REQUEST_TOKEN env variable');\n }\n return token;\n }\n static getIDTokenUrl() {\n const runtimeUrl = process.env['ACTIONS_ID_TOKEN_REQUEST_URL'];\n if (!runtimeUrl) {\n throw new Error('Unable to get ACTIONS_ID_TOKEN_REQUEST_URL env variable');\n }\n return runtimeUrl;\n }\n static getCall(id_token_url) {\n var _a;\n return __awaiter(this, void 0, void 0, function* () {\n const httpclient = OidcClient.createHttpClient();\n const res = yield httpclient\n .getJson(id_token_url)\n .catch(error => {\n throw new Error(`Failed to get ID Token. \\n \n Error Code : ${error.statusCode}\\n \n Error Message: ${error.result.message}`);\n });\n const id_token = (_a = res.result) === null || _a === void 0 ? void 0 : _a.value;\n if (!id_token) {\n throw new Error('Response json body do not have ID Token field');\n }\n return id_token;\n });\n }\n static getIDToken(audience) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n // New ID Token is requested from action service\n let id_token_url = OidcClient.getIDTokenUrl();\n if (audience) {\n const encodedAudience = encodeURIComponent(audience);\n id_token_url = `${id_token_url}&audience=${encodedAudience}`;\n }\n core_1.debug(`ID token url is ${id_token_url}`);\n const id_token = yield OidcClient.getCall(id_token_url);\n core_1.setSecret(id_token);\n return id_token;\n }\n catch (error) {\n throw new Error(`Error message: ${error.message}`);\n }\n });\n }\n}\nexports.OidcClient = OidcClient;\n//# sourceMappingURL=oidc-utils.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.toPlatformPath = exports.toWin32Path = exports.toPosixPath = void 0;\nconst path = __importStar(require(\"path\"));\n/**\n * toPosixPath converts the given path to the posix form. On Windows, \\\\ will be\n * replaced with /.\n *\n * @param pth. Path to transform.\n * @return string Posix path.\n */\nfunction toPosixPath(pth) {\n return pth.replace(/[\\\\]/g, '/');\n}\nexports.toPosixPath = toPosixPath;\n/**\n * toWin32Path converts the given path to the win32 form. On Linux, / will be\n * replaced with \\\\.\n *\n * @param pth. Path to transform.\n * @return string Win32 path.\n */\nfunction toWin32Path(pth) {\n return pth.replace(/[/]/g, '\\\\');\n}\nexports.toWin32Path = toWin32Path;\n/**\n * toPlatformPath converts the given path to a platform-specific path. It does\n * this by replacing instances of / and \\ with the platform-specific path\n * separator.\n *\n * @param pth The path to platformize.\n * @return string The platform-specific path.\n */\nfunction toPlatformPath(pth) {\n return pth.replace(/[/\\\\]/g, path.sep);\n}\nexports.toPlatformPath = toPlatformPath;\n//# sourceMappingURL=path-utils.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.summary = exports.markdownSummary = exports.SUMMARY_DOCS_URL = exports.SUMMARY_ENV_VAR = void 0;\nconst os_1 = require(\"os\");\nconst fs_1 = require(\"fs\");\nconst { access, appendFile, writeFile } = fs_1.promises;\nexports.SUMMARY_ENV_VAR = 'GITHUB_STEP_SUMMARY';\nexports.SUMMARY_DOCS_URL = 'https://docs.github.com/actions/using-workflows/workflow-commands-for-github-actions#adding-a-job-summary';\nclass Summary {\n constructor() {\n this._buffer = '';\n }\n /**\n * Finds the summary file path from the environment, rejects if env var is not found or file does not exist\n * Also checks r/w permissions.\n *\n * @returns step summary file path\n */\n filePath() {\n return __awaiter(this, void 0, void 0, function* () {\n if (this._filePath) {\n return this._filePath;\n }\n const pathFromEnv = process.env[exports.SUMMARY_ENV_VAR];\n if (!pathFromEnv) {\n throw new Error(`Unable to find environment variable for $${exports.SUMMARY_ENV_VAR}. Check if your runtime environment supports job summaries.`);\n }\n try {\n yield access(pathFromEnv, fs_1.constants.R_OK | fs_1.constants.W_OK);\n }\n catch (_a) {\n throw new Error(`Unable to access summary file: '${pathFromEnv}'. Check if the file has correct read/write permissions.`);\n }\n this._filePath = pathFromEnv;\n return this._filePath;\n });\n }\n /**\n * Wraps content in an HTML tag, adding any HTML attributes\n *\n * @param {string} tag HTML tag to wrap\n * @param {string | null} content content within the tag\n * @param {[attribute: string]: string} attrs key-value list of HTML attributes to add\n *\n * @returns {string} content wrapped in HTML element\n */\n wrap(tag, content, attrs = {}) {\n const htmlAttrs = Object.entries(attrs)\n .map(([key, value]) => ` ${key}=\"${value}\"`)\n .join('');\n if (!content) {\n return `<${tag}${htmlAttrs}>`;\n }\n return `<${tag}${htmlAttrs}>${content}`;\n }\n /**\n * Writes text in the buffer to the summary buffer file and empties buffer. Will append by default.\n *\n * @param {SummaryWriteOptions} [options] (optional) options for write operation\n *\n * @returns {Promise} summary instance\n */\n write(options) {\n return __awaiter(this, void 0, void 0, function* () {\n const overwrite = !!(options === null || options === void 0 ? void 0 : options.overwrite);\n const filePath = yield this.filePath();\n const writeFunc = overwrite ? writeFile : appendFile;\n yield writeFunc(filePath, this._buffer, { encoding: 'utf8' });\n return this.emptyBuffer();\n });\n }\n /**\n * Clears the summary buffer and wipes the summary file\n *\n * @returns {Summary} summary instance\n */\n clear() {\n return __awaiter(this, void 0, void 0, function* () {\n return this.emptyBuffer().write({ overwrite: true });\n });\n }\n /**\n * Returns the current summary buffer as a string\n *\n * @returns {string} string of summary buffer\n */\n stringify() {\n return this._buffer;\n }\n /**\n * If the summary buffer is empty\n *\n * @returns {boolen} true if the buffer is empty\n */\n isEmptyBuffer() {\n return this._buffer.length === 0;\n }\n /**\n * Resets the summary buffer without writing to summary file\n *\n * @returns {Summary} summary instance\n */\n emptyBuffer() {\n this._buffer = '';\n return this;\n }\n /**\n * Adds raw text to the summary buffer\n *\n * @param {string} text content to add\n * @param {boolean} [addEOL=false] (optional) append an EOL to the raw text (default: false)\n *\n * @returns {Summary} summary instance\n */\n addRaw(text, addEOL = false) {\n this._buffer += text;\n return addEOL ? this.addEOL() : this;\n }\n /**\n * Adds the operating system-specific end-of-line marker to the buffer\n *\n * @returns {Summary} summary instance\n */\n addEOL() {\n return this.addRaw(os_1.EOL);\n }\n /**\n * Adds an HTML codeblock to the summary buffer\n *\n * @param {string} code content to render within fenced code block\n * @param {string} lang (optional) language to syntax highlight code\n *\n * @returns {Summary} summary instance\n */\n addCodeBlock(code, lang) {\n const attrs = Object.assign({}, (lang && { lang }));\n const element = this.wrap('pre', this.wrap('code', code), attrs);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML list to the summary buffer\n *\n * @param {string[]} items list of items to render\n * @param {boolean} [ordered=false] (optional) if the rendered list should be ordered or not (default: false)\n *\n * @returns {Summary} summary instance\n */\n addList(items, ordered = false) {\n const tag = ordered ? 'ol' : 'ul';\n const listItems = items.map(item => this.wrap('li', item)).join('');\n const element = this.wrap(tag, listItems);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML table to the summary buffer\n *\n * @param {SummaryTableCell[]} rows table rows\n *\n * @returns {Summary} summary instance\n */\n addTable(rows) {\n const tableBody = rows\n .map(row => {\n const cells = row\n .map(cell => {\n if (typeof cell === 'string') {\n return this.wrap('td', cell);\n }\n const { header, data, colspan, rowspan } = cell;\n const tag = header ? 'th' : 'td';\n const attrs = Object.assign(Object.assign({}, (colspan && { colspan })), (rowspan && { rowspan }));\n return this.wrap(tag, data, attrs);\n })\n .join('');\n return this.wrap('tr', cells);\n })\n .join('');\n const element = this.wrap('table', tableBody);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds a collapsable HTML details element to the summary buffer\n *\n * @param {string} label text for the closed state\n * @param {string} content collapsable content\n *\n * @returns {Summary} summary instance\n */\n addDetails(label, content) {\n const element = this.wrap('details', this.wrap('summary', label) + content);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML image tag to the summary buffer\n *\n * @param {string} src path to the image you to embed\n * @param {string} alt text description of the image\n * @param {SummaryImageOptions} options (optional) addition image attributes\n *\n * @returns {Summary} summary instance\n */\n addImage(src, alt, options) {\n const { width, height } = options || {};\n const attrs = Object.assign(Object.assign({}, (width && { width })), (height && { height }));\n const element = this.wrap('img', null, Object.assign({ src, alt }, attrs));\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML section heading element\n *\n * @param {string} text heading text\n * @param {number | string} [level=1] (optional) the heading level, default: 1\n *\n * @returns {Summary} summary instance\n */\n addHeading(text, level) {\n const tag = `h${level}`;\n const allowedTag = ['h1', 'h2', 'h3', 'h4', 'h5', 'h6'].includes(tag)\n ? tag\n : 'h1';\n const element = this.wrap(allowedTag, text);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML thematic break (
) to the summary buffer\n *\n * @returns {Summary} summary instance\n */\n addSeparator() {\n const element = this.wrap('hr', null);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML line break (
) to the summary buffer\n *\n * @returns {Summary} summary instance\n */\n addBreak() {\n const element = this.wrap('br', null);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML blockquote to the summary buffer\n *\n * @param {string} text quote text\n * @param {string} cite (optional) citation url\n *\n * @returns {Summary} summary instance\n */\n addQuote(text, cite) {\n const attrs = Object.assign({}, (cite && { cite }));\n const element = this.wrap('blockquote', text, attrs);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML anchor tag to the summary buffer\n *\n * @param {string} text link text/content\n * @param {string} href hyperlink\n *\n * @returns {Summary} summary instance\n */\n addLink(text, href) {\n const element = this.wrap('a', text, { href });\n return this.addRaw(element).addEOL();\n }\n}\nconst _summary = new Summary();\n/**\n * @deprecated use `core.summary`\n */\nexports.markdownSummary = _summary;\nexports.summary = _summary;\n//# sourceMappingURL=summary.js.map","\"use strict\";\n// We use any as a valid input type\n/* eslint-disable @typescript-eslint/no-explicit-any */\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.toCommandProperties = exports.toCommandValue = void 0;\n/**\n * Sanitizes an input into a string so it can be passed into issueCommand safely\n * @param input input to sanitize into a string\n */\nfunction toCommandValue(input) {\n if (input === null || input === undefined) {\n return '';\n }\n else if (typeof input === 'string' || input instanceof String) {\n return input;\n }\n return JSON.stringify(input);\n}\nexports.toCommandValue = toCommandValue;\n/**\n *\n * @param annotationProperties\n * @returns The command properties to send with the actual annotation command\n * See IssueCommandProperties: https://github.com/actions/runner/blob/main/src/Runner.Worker/ActionCommandManager.cs#L646\n */\nfunction toCommandProperties(annotationProperties) {\n if (!Object.keys(annotationProperties).length) {\n return {};\n }\n return {\n title: annotationProperties.title,\n file: annotationProperties.file,\n line: annotationProperties.startLine,\n endLine: annotationProperties.endLine,\n col: annotationProperties.startColumn,\n endColumn: annotationProperties.endColumn\n };\n}\nexports.toCommandProperties = toCommandProperties;\n//# sourceMappingURL=utils.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getExecOutput = exports.exec = void 0;\nconst string_decoder_1 = require(\"string_decoder\");\nconst tr = __importStar(require(\"./toolrunner\"));\n/**\n * Exec a command.\n * Output will be streamed to the live console.\n * Returns promise with return code\n *\n * @param commandLine command to execute (can include additional args). Must be correctly escaped.\n * @param args optional arguments for tool. Escaping is handled by the lib.\n * @param options optional exec options. See ExecOptions\n * @returns Promise exit code\n */\nfunction exec(commandLine, args, options) {\n return __awaiter(this, void 0, void 0, function* () {\n const commandArgs = tr.argStringToArray(commandLine);\n if (commandArgs.length === 0) {\n throw new Error(`Parameter 'commandLine' cannot be null or empty.`);\n }\n // Path to tool to execute should be first arg\n const toolPath = commandArgs[0];\n args = commandArgs.slice(1).concat(args || []);\n const runner = new tr.ToolRunner(toolPath, args, options);\n return runner.exec();\n });\n}\nexports.exec = exec;\n/**\n * Exec a command and get the output.\n * Output will be streamed to the live console.\n * Returns promise with the exit code and collected stdout and stderr\n *\n * @param commandLine command to execute (can include additional args). Must be correctly escaped.\n * @param args optional arguments for tool. Escaping is handled by the lib.\n * @param options optional exec options. See ExecOptions\n * @returns Promise exit code, stdout, and stderr\n */\nfunction getExecOutput(commandLine, args, options) {\n var _a, _b;\n return __awaiter(this, void 0, void 0, function* () {\n let stdout = '';\n let stderr = '';\n //Using string decoder covers the case where a mult-byte character is split\n const stdoutDecoder = new string_decoder_1.StringDecoder('utf8');\n const stderrDecoder = new string_decoder_1.StringDecoder('utf8');\n const originalStdoutListener = (_a = options === null || options === void 0 ? void 0 : options.listeners) === null || _a === void 0 ? void 0 : _a.stdout;\n const originalStdErrListener = (_b = options === null || options === void 0 ? void 0 : options.listeners) === null || _b === void 0 ? void 0 : _b.stderr;\n const stdErrListener = (data) => {\n stderr += stderrDecoder.write(data);\n if (originalStdErrListener) {\n originalStdErrListener(data);\n }\n };\n const stdOutListener = (data) => {\n stdout += stdoutDecoder.write(data);\n if (originalStdoutListener) {\n originalStdoutListener(data);\n }\n };\n const listeners = Object.assign(Object.assign({}, options === null || options === void 0 ? void 0 : options.listeners), { stdout: stdOutListener, stderr: stdErrListener });\n const exitCode = yield exec(commandLine, args, Object.assign(Object.assign({}, options), { listeners }));\n //flush any remaining characters\n stdout += stdoutDecoder.end();\n stderr += stderrDecoder.end();\n return {\n exitCode,\n stdout,\n stderr\n };\n });\n}\nexports.getExecOutput = getExecOutput;\n//# sourceMappingURL=exec.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.argStringToArray = exports.ToolRunner = void 0;\nconst os = __importStar(require(\"os\"));\nconst events = __importStar(require(\"events\"));\nconst child = __importStar(require(\"child_process\"));\nconst path = __importStar(require(\"path\"));\nconst io = __importStar(require(\"@actions/io\"));\nconst ioUtil = __importStar(require(\"@actions/io/lib/io-util\"));\nconst timers_1 = require(\"timers\");\n/* eslint-disable @typescript-eslint/unbound-method */\nconst IS_WINDOWS = process.platform === 'win32';\n/*\n * Class for running command line tools. Handles quoting and arg parsing in a platform agnostic way.\n */\nclass ToolRunner extends events.EventEmitter {\n constructor(toolPath, args, options) {\n super();\n if (!toolPath) {\n throw new Error(\"Parameter 'toolPath' cannot be null or empty.\");\n }\n this.toolPath = toolPath;\n this.args = args || [];\n this.options = options || {};\n }\n _debug(message) {\n if (this.options.listeners && this.options.listeners.debug) {\n this.options.listeners.debug(message);\n }\n }\n _getCommandString(options, noPrefix) {\n const toolPath = this._getSpawnFileName();\n const args = this._getSpawnArgs(options);\n let cmd = noPrefix ? '' : '[command]'; // omit prefix when piped to a second tool\n if (IS_WINDOWS) {\n // Windows + cmd file\n if (this._isCmdFile()) {\n cmd += toolPath;\n for (const a of args) {\n cmd += ` ${a}`;\n }\n }\n // Windows + verbatim\n else if (options.windowsVerbatimArguments) {\n cmd += `\"${toolPath}\"`;\n for (const a of args) {\n cmd += ` ${a}`;\n }\n }\n // Windows (regular)\n else {\n cmd += this._windowsQuoteCmdArg(toolPath);\n for (const a of args) {\n cmd += ` ${this._windowsQuoteCmdArg(a)}`;\n }\n }\n }\n else {\n // OSX/Linux - this can likely be improved with some form of quoting.\n // creating processes on Unix is fundamentally different than Windows.\n // on Unix, execvp() takes an arg array.\n cmd += toolPath;\n for (const a of args) {\n cmd += ` ${a}`;\n }\n }\n return cmd;\n }\n _processLineBuffer(data, strBuffer, onLine) {\n try {\n let s = strBuffer + data.toString();\n let n = s.indexOf(os.EOL);\n while (n > -1) {\n const line = s.substring(0, n);\n onLine(line);\n // the rest of the string ...\n s = s.substring(n + os.EOL.length);\n n = s.indexOf(os.EOL);\n }\n return s;\n }\n catch (err) {\n // streaming lines to console is best effort. Don't fail a build.\n this._debug(`error processing line. Failed with error ${err}`);\n return '';\n }\n }\n _getSpawnFileName() {\n if (IS_WINDOWS) {\n if (this._isCmdFile()) {\n return process.env['COMSPEC'] || 'cmd.exe';\n }\n }\n return this.toolPath;\n }\n _getSpawnArgs(options) {\n if (IS_WINDOWS) {\n if (this._isCmdFile()) {\n let argline = `/D /S /C \"${this._windowsQuoteCmdArg(this.toolPath)}`;\n for (const a of this.args) {\n argline += ' ';\n argline += options.windowsVerbatimArguments\n ? a\n : this._windowsQuoteCmdArg(a);\n }\n argline += '\"';\n return [argline];\n }\n }\n return this.args;\n }\n _endsWith(str, end) {\n return str.endsWith(end);\n }\n _isCmdFile() {\n const upperToolPath = this.toolPath.toUpperCase();\n return (this._endsWith(upperToolPath, '.CMD') ||\n this._endsWith(upperToolPath, '.BAT'));\n }\n _windowsQuoteCmdArg(arg) {\n // for .exe, apply the normal quoting rules that libuv applies\n if (!this._isCmdFile()) {\n return this._uvQuoteCmdArg(arg);\n }\n // otherwise apply quoting rules specific to the cmd.exe command line parser.\n // the libuv rules are generic and are not designed specifically for cmd.exe\n // command line parser.\n //\n // for a detailed description of the cmd.exe command line parser, refer to\n // http://stackoverflow.com/questions/4094699/how-does-the-windows-command-interpreter-cmd-exe-parse-scripts/7970912#7970912\n // need quotes for empty arg\n if (!arg) {\n return '\"\"';\n }\n // determine whether the arg needs to be quoted\n const cmdSpecialChars = [\n ' ',\n '\\t',\n '&',\n '(',\n ')',\n '[',\n ']',\n '{',\n '}',\n '^',\n '=',\n ';',\n '!',\n \"'\",\n '+',\n ',',\n '`',\n '~',\n '|',\n '<',\n '>',\n '\"'\n ];\n let needsQuotes = false;\n for (const char of arg) {\n if (cmdSpecialChars.some(x => x === char)) {\n needsQuotes = true;\n break;\n }\n }\n // short-circuit if quotes not needed\n if (!needsQuotes) {\n return arg;\n }\n // the following quoting rules are very similar to the rules that by libuv applies.\n //\n // 1) wrap the string in quotes\n //\n // 2) double-up quotes - i.e. \" => \"\"\n //\n // this is different from the libuv quoting rules. libuv replaces \" with \\\", which unfortunately\n // doesn't work well with a cmd.exe command line.\n //\n // note, replacing \" with \"\" also works well if the arg is passed to a downstream .NET console app.\n // for example, the command line:\n // foo.exe \"myarg:\"\"my val\"\"\"\n // is parsed by a .NET console app into an arg array:\n // [ \"myarg:\\\"my val\\\"\" ]\n // which is the same end result when applying libuv quoting rules. although the actual\n // command line from libuv quoting rules would look like:\n // foo.exe \"myarg:\\\"my val\\\"\"\n //\n // 3) double-up slashes that precede a quote,\n // e.g. hello \\world => \"hello \\world\"\n // hello\\\"world => \"hello\\\\\"\"world\"\n // hello\\\\\"world => \"hello\\\\\\\\\"\"world\"\n // hello world\\ => \"hello world\\\\\"\n //\n // technically this is not required for a cmd.exe command line, or the batch argument parser.\n // the reasons for including this as a .cmd quoting rule are:\n //\n // a) this is optimized for the scenario where the argument is passed from the .cmd file to an\n // external program. many programs (e.g. .NET console apps) rely on the slash-doubling rule.\n //\n // b) it's what we've been doing previously (by deferring to node default behavior) and we\n // haven't heard any complaints about that aspect.\n //\n // note, a weakness of the quoting rules chosen here, is that % is not escaped. in fact, % cannot be\n // escaped when used on the command line directly - even though within a .cmd file % can be escaped\n // by using %%.\n //\n // the saving grace is, on the command line, %var% is left as-is if var is not defined. this contrasts\n // the line parsing rules within a .cmd file, where if var is not defined it is replaced with nothing.\n //\n // one option that was explored was replacing % with ^% - i.e. %var% => ^%var^%. this hack would\n // often work, since it is unlikely that var^ would exist, and the ^ character is removed when the\n // variable is used. the problem, however, is that ^ is not removed when %* is used to pass the args\n // to an external program.\n //\n // an unexplored potential solution for the % escaping problem, is to create a wrapper .cmd file.\n // % can be escaped within a .cmd file.\n let reverse = '\"';\n let quoteHit = true;\n for (let i = arg.length; i > 0; i--) {\n // walk the string in reverse\n reverse += arg[i - 1];\n if (quoteHit && arg[i - 1] === '\\\\') {\n reverse += '\\\\'; // double the slash\n }\n else if (arg[i - 1] === '\"') {\n quoteHit = true;\n reverse += '\"'; // double the quote\n }\n else {\n quoteHit = false;\n }\n }\n reverse += '\"';\n return reverse\n .split('')\n .reverse()\n .join('');\n }\n _uvQuoteCmdArg(arg) {\n // Tool runner wraps child_process.spawn() and needs to apply the same quoting as\n // Node in certain cases where the undocumented spawn option windowsVerbatimArguments\n // is used.\n //\n // Since this function is a port of quote_cmd_arg from Node 4.x (technically, lib UV,\n // see https://github.com/nodejs/node/blob/v4.x/deps/uv/src/win/process.c for details),\n // pasting copyright notice from Node within this function:\n //\n // Copyright Joyent, Inc. and other Node contributors. All rights reserved.\n //\n // Permission is hereby granted, free of charge, to any person obtaining a copy\n // of this software and associated documentation files (the \"Software\"), to\n // deal in the Software without restriction, including without limitation the\n // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n // sell copies of the Software, and to permit persons to whom the Software is\n // furnished to do so, subject to the following conditions:\n //\n // The above copyright notice and this permission notice shall be included in\n // all copies or substantial portions of the Software.\n //\n // THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS\n // IN THE SOFTWARE.\n if (!arg) {\n // Need double quotation for empty argument\n return '\"\"';\n }\n if (!arg.includes(' ') && !arg.includes('\\t') && !arg.includes('\"')) {\n // No quotation needed\n return arg;\n }\n if (!arg.includes('\"') && !arg.includes('\\\\')) {\n // No embedded double quotes or backslashes, so I can just wrap\n // quote marks around the whole thing.\n return `\"${arg}\"`;\n }\n // Expected input/output:\n // input : hello\"world\n // output: \"hello\\\"world\"\n // input : hello\"\"world\n // output: \"hello\\\"\\\"world\"\n // input : hello\\world\n // output: hello\\world\n // input : hello\\\\world\n // output: hello\\\\world\n // input : hello\\\"world\n // output: \"hello\\\\\\\"world\"\n // input : hello\\\\\"world\n // output: \"hello\\\\\\\\\\\"world\"\n // input : hello world\\\n // output: \"hello world\\\\\" - note the comment in libuv actually reads \"hello world\\\"\n // but it appears the comment is wrong, it should be \"hello world\\\\\"\n let reverse = '\"';\n let quoteHit = true;\n for (let i = arg.length; i > 0; i--) {\n // walk the string in reverse\n reverse += arg[i - 1];\n if (quoteHit && arg[i - 1] === '\\\\') {\n reverse += '\\\\';\n }\n else if (arg[i - 1] === '\"') {\n quoteHit = true;\n reverse += '\\\\';\n }\n else {\n quoteHit = false;\n }\n }\n reverse += '\"';\n return reverse\n .split('')\n .reverse()\n .join('');\n }\n _cloneExecOptions(options) {\n options = options || {};\n const result = {\n cwd: options.cwd || process.cwd(),\n env: options.env || process.env,\n silent: options.silent || false,\n windowsVerbatimArguments: options.windowsVerbatimArguments || false,\n failOnStdErr: options.failOnStdErr || false,\n ignoreReturnCode: options.ignoreReturnCode || false,\n delay: options.delay || 10000\n };\n result.outStream = options.outStream || process.stdout;\n result.errStream = options.errStream || process.stderr;\n return result;\n }\n _getSpawnOptions(options, toolPath) {\n options = options || {};\n const result = {};\n result.cwd = options.cwd;\n result.env = options.env;\n result['windowsVerbatimArguments'] =\n options.windowsVerbatimArguments || this._isCmdFile();\n if (options.windowsVerbatimArguments) {\n result.argv0 = `\"${toolPath}\"`;\n }\n return result;\n }\n /**\n * Exec a tool.\n * Output will be streamed to the live console.\n * Returns promise with return code\n *\n * @param tool path to tool to exec\n * @param options optional exec options. See ExecOptions\n * @returns number\n */\n exec() {\n return __awaiter(this, void 0, void 0, function* () {\n // root the tool path if it is unrooted and contains relative pathing\n if (!ioUtil.isRooted(this.toolPath) &&\n (this.toolPath.includes('/') ||\n (IS_WINDOWS && this.toolPath.includes('\\\\')))) {\n // prefer options.cwd if it is specified, however options.cwd may also need to be rooted\n this.toolPath = path.resolve(process.cwd(), this.options.cwd || process.cwd(), this.toolPath);\n }\n // if the tool is only a file name, then resolve it from the PATH\n // otherwise verify it exists (add extension on Windows if necessary)\n this.toolPath = yield io.which(this.toolPath, true);\n return new Promise((resolve, reject) => __awaiter(this, void 0, void 0, function* () {\n this._debug(`exec tool: ${this.toolPath}`);\n this._debug('arguments:');\n for (const arg of this.args) {\n this._debug(` ${arg}`);\n }\n const optionsNonNull = this._cloneExecOptions(this.options);\n if (!optionsNonNull.silent && optionsNonNull.outStream) {\n optionsNonNull.outStream.write(this._getCommandString(optionsNonNull) + os.EOL);\n }\n const state = new ExecState(optionsNonNull, this.toolPath);\n state.on('debug', (message) => {\n this._debug(message);\n });\n if (this.options.cwd && !(yield ioUtil.exists(this.options.cwd))) {\n return reject(new Error(`The cwd: ${this.options.cwd} does not exist!`));\n }\n const fileName = this._getSpawnFileName();\n const cp = child.spawn(fileName, this._getSpawnArgs(optionsNonNull), this._getSpawnOptions(this.options, fileName));\n let stdbuffer = '';\n if (cp.stdout) {\n cp.stdout.on('data', (data) => {\n if (this.options.listeners && this.options.listeners.stdout) {\n this.options.listeners.stdout(data);\n }\n if (!optionsNonNull.silent && optionsNonNull.outStream) {\n optionsNonNull.outStream.write(data);\n }\n stdbuffer = this._processLineBuffer(data, stdbuffer, (line) => {\n if (this.options.listeners && this.options.listeners.stdline) {\n this.options.listeners.stdline(line);\n }\n });\n });\n }\n let errbuffer = '';\n if (cp.stderr) {\n cp.stderr.on('data', (data) => {\n state.processStderr = true;\n if (this.options.listeners && this.options.listeners.stderr) {\n this.options.listeners.stderr(data);\n }\n if (!optionsNonNull.silent &&\n optionsNonNull.errStream &&\n optionsNonNull.outStream) {\n const s = optionsNonNull.failOnStdErr\n ? optionsNonNull.errStream\n : optionsNonNull.outStream;\n s.write(data);\n }\n errbuffer = this._processLineBuffer(data, errbuffer, (line) => {\n if (this.options.listeners && this.options.listeners.errline) {\n this.options.listeners.errline(line);\n }\n });\n });\n }\n cp.on('error', (err) => {\n state.processError = err.message;\n state.processExited = true;\n state.processClosed = true;\n state.CheckComplete();\n });\n cp.on('exit', (code) => {\n state.processExitCode = code;\n state.processExited = true;\n this._debug(`Exit code ${code} received from tool '${this.toolPath}'`);\n state.CheckComplete();\n });\n cp.on('close', (code) => {\n state.processExitCode = code;\n state.processExited = true;\n state.processClosed = true;\n this._debug(`STDIO streams have closed for tool '${this.toolPath}'`);\n state.CheckComplete();\n });\n state.on('done', (error, exitCode) => {\n if (stdbuffer.length > 0) {\n this.emit('stdline', stdbuffer);\n }\n if (errbuffer.length > 0) {\n this.emit('errline', errbuffer);\n }\n cp.removeAllListeners();\n if (error) {\n reject(error);\n }\n else {\n resolve(exitCode);\n }\n });\n if (this.options.input) {\n if (!cp.stdin) {\n throw new Error('child process missing stdin');\n }\n cp.stdin.end(this.options.input);\n }\n }));\n });\n }\n}\nexports.ToolRunner = ToolRunner;\n/**\n * Convert an arg string to an array of args. Handles escaping\n *\n * @param argString string of arguments\n * @returns string[] array of arguments\n */\nfunction argStringToArray(argString) {\n const args = [];\n let inQuotes = false;\n let escaped = false;\n let arg = '';\n function append(c) {\n // we only escape double quotes.\n if (escaped && c !== '\"') {\n arg += '\\\\';\n }\n arg += c;\n escaped = false;\n }\n for (let i = 0; i < argString.length; i++) {\n const c = argString.charAt(i);\n if (c === '\"') {\n if (!escaped) {\n inQuotes = !inQuotes;\n }\n else {\n append(c);\n }\n continue;\n }\n if (c === '\\\\' && escaped) {\n append(c);\n continue;\n }\n if (c === '\\\\' && inQuotes) {\n escaped = true;\n continue;\n }\n if (c === ' ' && !inQuotes) {\n if (arg.length > 0) {\n args.push(arg);\n arg = '';\n }\n continue;\n }\n append(c);\n }\n if (arg.length > 0) {\n args.push(arg.trim());\n }\n return args;\n}\nexports.argStringToArray = argStringToArray;\nclass ExecState extends events.EventEmitter {\n constructor(options, toolPath) {\n super();\n this.processClosed = false; // tracks whether the process has exited and stdio is closed\n this.processError = '';\n this.processExitCode = 0;\n this.processExited = false; // tracks whether the process has exited\n this.processStderr = false; // tracks whether stderr was written to\n this.delay = 10000; // 10 seconds\n this.done = false;\n this.timeout = null;\n if (!toolPath) {\n throw new Error('toolPath must not be empty');\n }\n this.options = options;\n this.toolPath = toolPath;\n if (options.delay) {\n this.delay = options.delay;\n }\n }\n CheckComplete() {\n if (this.done) {\n return;\n }\n if (this.processClosed) {\n this._setResult();\n }\n else if (this.processExited) {\n this.timeout = timers_1.setTimeout(ExecState.HandleTimeout, this.delay, this);\n }\n }\n _debug(message) {\n this.emit('debug', message);\n }\n _setResult() {\n // determine whether there is an error\n let error;\n if (this.processExited) {\n if (this.processError) {\n error = new Error(`There was an error when attempting to execute the process '${this.toolPath}'. This may indicate the process failed to start. Error: ${this.processError}`);\n }\n else if (this.processExitCode !== 0 && !this.options.ignoreReturnCode) {\n error = new Error(`The process '${this.toolPath}' failed with exit code ${this.processExitCode}`);\n }\n else if (this.processStderr && this.options.failOnStdErr) {\n error = new Error(`The process '${this.toolPath}' failed because one or more lines were written to the STDERR stream`);\n }\n }\n // clear the timeout\n if (this.timeout) {\n clearTimeout(this.timeout);\n this.timeout = null;\n }\n this.done = true;\n this.emit('done', error, this.processExitCode);\n }\n static HandleTimeout(state) {\n if (state.done) {\n return;\n }\n if (!state.processClosed && state.processExited) {\n const message = `The STDIO streams did not close within ${state.delay /\n 1000} seconds of the exit event from process '${state.toolPath}'. This may indicate a child process inherited the STDIO streams and has not yet exited.`;\n state._debug(message);\n }\n state._setResult();\n }\n}\n//# sourceMappingURL=toolrunner.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.PersonalAccessTokenCredentialHandler = exports.BearerCredentialHandler = exports.BasicCredentialHandler = void 0;\nclass BasicCredentialHandler {\n constructor(username, password) {\n this.username = username;\n this.password = password;\n }\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Basic ${Buffer.from(`${this.username}:${this.password}`).toString('base64')}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.BasicCredentialHandler = BasicCredentialHandler;\nclass BearerCredentialHandler {\n constructor(token) {\n this.token = token;\n }\n // currently implements pre-authorization\n // TODO: support preAuth = false where it hooks on 401\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Bearer ${this.token}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.BearerCredentialHandler = BearerCredentialHandler;\nclass PersonalAccessTokenCredentialHandler {\n constructor(token) {\n this.token = token;\n }\n // currently implements pre-authorization\n // TODO: support preAuth = false where it hooks on 401\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Basic ${Buffer.from(`PAT:${this.token}`).toString('base64')}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.PersonalAccessTokenCredentialHandler = PersonalAccessTokenCredentialHandler;\n//# sourceMappingURL=auth.js.map","\"use strict\";\n/* eslint-disable @typescript-eslint/no-explicit-any */\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.HttpClient = exports.isHttps = exports.HttpClientResponse = exports.HttpClientError = exports.getProxyUrl = exports.MediaTypes = exports.Headers = exports.HttpCodes = void 0;\nconst http = __importStar(require(\"http\"));\nconst https = __importStar(require(\"https\"));\nconst pm = __importStar(require(\"./proxy\"));\nconst tunnel = __importStar(require(\"tunnel\"));\nvar HttpCodes;\n(function (HttpCodes) {\n HttpCodes[HttpCodes[\"OK\"] = 200] = \"OK\";\n HttpCodes[HttpCodes[\"MultipleChoices\"] = 300] = \"MultipleChoices\";\n HttpCodes[HttpCodes[\"MovedPermanently\"] = 301] = \"MovedPermanently\";\n HttpCodes[HttpCodes[\"ResourceMoved\"] = 302] = \"ResourceMoved\";\n HttpCodes[HttpCodes[\"SeeOther\"] = 303] = \"SeeOther\";\n HttpCodes[HttpCodes[\"NotModified\"] = 304] = \"NotModified\";\n HttpCodes[HttpCodes[\"UseProxy\"] = 305] = \"UseProxy\";\n HttpCodes[HttpCodes[\"SwitchProxy\"] = 306] = \"SwitchProxy\";\n HttpCodes[HttpCodes[\"TemporaryRedirect\"] = 307] = \"TemporaryRedirect\";\n HttpCodes[HttpCodes[\"PermanentRedirect\"] = 308] = \"PermanentRedirect\";\n HttpCodes[HttpCodes[\"BadRequest\"] = 400] = \"BadRequest\";\n HttpCodes[HttpCodes[\"Unauthorized\"] = 401] = \"Unauthorized\";\n HttpCodes[HttpCodes[\"PaymentRequired\"] = 402] = \"PaymentRequired\";\n HttpCodes[HttpCodes[\"Forbidden\"] = 403] = \"Forbidden\";\n HttpCodes[HttpCodes[\"NotFound\"] = 404] = \"NotFound\";\n HttpCodes[HttpCodes[\"MethodNotAllowed\"] = 405] = \"MethodNotAllowed\";\n HttpCodes[HttpCodes[\"NotAcceptable\"] = 406] = \"NotAcceptable\";\n HttpCodes[HttpCodes[\"ProxyAuthenticationRequired\"] = 407] = \"ProxyAuthenticationRequired\";\n HttpCodes[HttpCodes[\"RequestTimeout\"] = 408] = \"RequestTimeout\";\n HttpCodes[HttpCodes[\"Conflict\"] = 409] = \"Conflict\";\n HttpCodes[HttpCodes[\"Gone\"] = 410] = \"Gone\";\n HttpCodes[HttpCodes[\"TooManyRequests\"] = 429] = \"TooManyRequests\";\n HttpCodes[HttpCodes[\"InternalServerError\"] = 500] = \"InternalServerError\";\n HttpCodes[HttpCodes[\"NotImplemented\"] = 501] = \"NotImplemented\";\n HttpCodes[HttpCodes[\"BadGateway\"] = 502] = \"BadGateway\";\n HttpCodes[HttpCodes[\"ServiceUnavailable\"] = 503] = \"ServiceUnavailable\";\n HttpCodes[HttpCodes[\"GatewayTimeout\"] = 504] = \"GatewayTimeout\";\n})(HttpCodes = exports.HttpCodes || (exports.HttpCodes = {}));\nvar Headers;\n(function (Headers) {\n Headers[\"Accept\"] = \"accept\";\n Headers[\"ContentType\"] = \"content-type\";\n})(Headers = exports.Headers || (exports.Headers = {}));\nvar MediaTypes;\n(function (MediaTypes) {\n MediaTypes[\"ApplicationJson\"] = \"application/json\";\n})(MediaTypes = exports.MediaTypes || (exports.MediaTypes = {}));\n/**\n * Returns the proxy URL, depending upon the supplied url and proxy environment variables.\n * @param serverUrl The server URL where the request will be sent. For example, https://api.github.com\n */\nfunction getProxyUrl(serverUrl) {\n const proxyUrl = pm.getProxyUrl(new URL(serverUrl));\n return proxyUrl ? proxyUrl.href : '';\n}\nexports.getProxyUrl = getProxyUrl;\nconst HttpRedirectCodes = [\n HttpCodes.MovedPermanently,\n HttpCodes.ResourceMoved,\n HttpCodes.SeeOther,\n HttpCodes.TemporaryRedirect,\n HttpCodes.PermanentRedirect\n];\nconst HttpResponseRetryCodes = [\n HttpCodes.BadGateway,\n HttpCodes.ServiceUnavailable,\n HttpCodes.GatewayTimeout\n];\nconst RetryableHttpVerbs = ['OPTIONS', 'GET', 'DELETE', 'HEAD'];\nconst ExponentialBackoffCeiling = 10;\nconst ExponentialBackoffTimeSlice = 5;\nclass HttpClientError extends Error {\n constructor(message, statusCode) {\n super(message);\n this.name = 'HttpClientError';\n this.statusCode = statusCode;\n Object.setPrototypeOf(this, HttpClientError.prototype);\n }\n}\nexports.HttpClientError = HttpClientError;\nclass HttpClientResponse {\n constructor(message) {\n this.message = message;\n }\n readBody() {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve) => __awaiter(this, void 0, void 0, function* () {\n let output = Buffer.alloc(0);\n this.message.on('data', (chunk) => {\n output = Buffer.concat([output, chunk]);\n });\n this.message.on('end', () => {\n resolve(output.toString());\n });\n }));\n });\n }\n}\nexports.HttpClientResponse = HttpClientResponse;\nfunction isHttps(requestUrl) {\n const parsedUrl = new URL(requestUrl);\n return parsedUrl.protocol === 'https:';\n}\nexports.isHttps = isHttps;\nclass HttpClient {\n constructor(userAgent, handlers, requestOptions) {\n this._ignoreSslError = false;\n this._allowRedirects = true;\n this._allowRedirectDowngrade = false;\n this._maxRedirects = 50;\n this._allowRetries = false;\n this._maxRetries = 1;\n this._keepAlive = false;\n this._disposed = false;\n this.userAgent = userAgent;\n this.handlers = handlers || [];\n this.requestOptions = requestOptions;\n if (requestOptions) {\n if (requestOptions.ignoreSslError != null) {\n this._ignoreSslError = requestOptions.ignoreSslError;\n }\n this._socketTimeout = requestOptions.socketTimeout;\n if (requestOptions.allowRedirects != null) {\n this._allowRedirects = requestOptions.allowRedirects;\n }\n if (requestOptions.allowRedirectDowngrade != null) {\n this._allowRedirectDowngrade = requestOptions.allowRedirectDowngrade;\n }\n if (requestOptions.maxRedirects != null) {\n this._maxRedirects = Math.max(requestOptions.maxRedirects, 0);\n }\n if (requestOptions.keepAlive != null) {\n this._keepAlive = requestOptions.keepAlive;\n }\n if (requestOptions.allowRetries != null) {\n this._allowRetries = requestOptions.allowRetries;\n }\n if (requestOptions.maxRetries != null) {\n this._maxRetries = requestOptions.maxRetries;\n }\n }\n }\n options(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('OPTIONS', requestUrl, null, additionalHeaders || {});\n });\n }\n get(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('GET', requestUrl, null, additionalHeaders || {});\n });\n }\n del(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('DELETE', requestUrl, null, additionalHeaders || {});\n });\n }\n post(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('POST', requestUrl, data, additionalHeaders || {});\n });\n }\n patch(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('PATCH', requestUrl, data, additionalHeaders || {});\n });\n }\n put(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('PUT', requestUrl, data, additionalHeaders || {});\n });\n }\n head(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('HEAD', requestUrl, null, additionalHeaders || {});\n });\n }\n sendStream(verb, requestUrl, stream, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request(verb, requestUrl, stream, additionalHeaders);\n });\n }\n /**\n * Gets a typed object from an endpoint\n * Be aware that not found returns a null. Other errors (4xx, 5xx) reject the promise\n */\n getJson(requestUrl, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n const res = yield this.get(requestUrl, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n postJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.post(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n putJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.put(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n patchJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.patch(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n /**\n * Makes a raw http request.\n * All other methods such as get, post, patch, and request ultimately call this.\n * Prefer get, del, post and patch\n */\n request(verb, requestUrl, data, headers) {\n return __awaiter(this, void 0, void 0, function* () {\n if (this._disposed) {\n throw new Error('Client has already been disposed.');\n }\n const parsedUrl = new URL(requestUrl);\n let info = this._prepareRequest(verb, parsedUrl, headers);\n // Only perform retries on reads since writes may not be idempotent.\n const maxTries = this._allowRetries && RetryableHttpVerbs.includes(verb)\n ? this._maxRetries + 1\n : 1;\n let numTries = 0;\n let response;\n do {\n response = yield this.requestRaw(info, data);\n // Check if it's an authentication challenge\n if (response &&\n response.message &&\n response.message.statusCode === HttpCodes.Unauthorized) {\n let authenticationHandler;\n for (const handler of this.handlers) {\n if (handler.canHandleAuthentication(response)) {\n authenticationHandler = handler;\n break;\n }\n }\n if (authenticationHandler) {\n return authenticationHandler.handleAuthentication(this, info, data);\n }\n else {\n // We have received an unauthorized response but have no handlers to handle it.\n // Let the response return to the caller.\n return response;\n }\n }\n let redirectsRemaining = this._maxRedirects;\n while (response.message.statusCode &&\n HttpRedirectCodes.includes(response.message.statusCode) &&\n this._allowRedirects &&\n redirectsRemaining > 0) {\n const redirectUrl = response.message.headers['location'];\n if (!redirectUrl) {\n // if there's no location to redirect to, we won't\n break;\n }\n const parsedRedirectUrl = new URL(redirectUrl);\n if (parsedUrl.protocol === 'https:' &&\n parsedUrl.protocol !== parsedRedirectUrl.protocol &&\n !this._allowRedirectDowngrade) {\n throw new Error('Redirect from HTTPS to HTTP protocol. This downgrade is not allowed for security reasons. If you want to allow this behavior, set the allowRedirectDowngrade option to true.');\n }\n // we need to finish reading the response before reassigning response\n // which will leak the open socket.\n yield response.readBody();\n // strip authorization header if redirected to a different hostname\n if (parsedRedirectUrl.hostname !== parsedUrl.hostname) {\n for (const header in headers) {\n // header names are case insensitive\n if (header.toLowerCase() === 'authorization') {\n delete headers[header];\n }\n }\n }\n // let's make the request with the new redirectUrl\n info = this._prepareRequest(verb, parsedRedirectUrl, headers);\n response = yield this.requestRaw(info, data);\n redirectsRemaining--;\n }\n if (!response.message.statusCode ||\n !HttpResponseRetryCodes.includes(response.message.statusCode)) {\n // If not a retry code, return immediately instead of retrying\n return response;\n }\n numTries += 1;\n if (numTries < maxTries) {\n yield response.readBody();\n yield this._performExponentialBackoff(numTries);\n }\n } while (numTries < maxTries);\n return response;\n });\n }\n /**\n * Needs to be called if keepAlive is set to true in request options.\n */\n dispose() {\n if (this._agent) {\n this._agent.destroy();\n }\n this._disposed = true;\n }\n /**\n * Raw request.\n * @param info\n * @param data\n */\n requestRaw(info, data) {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => {\n function callbackForResult(err, res) {\n if (err) {\n reject(err);\n }\n else if (!res) {\n // If `err` is not passed, then `res` must be passed.\n reject(new Error('Unknown error'));\n }\n else {\n resolve(res);\n }\n }\n this.requestRawWithCallback(info, data, callbackForResult);\n });\n });\n }\n /**\n * Raw request with callback.\n * @param info\n * @param data\n * @param onResult\n */\n requestRawWithCallback(info, data, onResult) {\n if (typeof data === 'string') {\n if (!info.options.headers) {\n info.options.headers = {};\n }\n info.options.headers['Content-Length'] = Buffer.byteLength(data, 'utf8');\n }\n let callbackCalled = false;\n function handleResult(err, res) {\n if (!callbackCalled) {\n callbackCalled = true;\n onResult(err, res);\n }\n }\n const req = info.httpModule.request(info.options, (msg) => {\n const res = new HttpClientResponse(msg);\n handleResult(undefined, res);\n });\n let socket;\n req.on('socket', sock => {\n socket = sock;\n });\n // If we ever get disconnected, we want the socket to timeout eventually\n req.setTimeout(this._socketTimeout || 3 * 60000, () => {\n if (socket) {\n socket.end();\n }\n handleResult(new Error(`Request timeout: ${info.options.path}`));\n });\n req.on('error', function (err) {\n // err has statusCode property\n // res should have headers\n handleResult(err);\n });\n if (data && typeof data === 'string') {\n req.write(data, 'utf8');\n }\n if (data && typeof data !== 'string') {\n data.on('close', function () {\n req.end();\n });\n data.pipe(req);\n }\n else {\n req.end();\n }\n }\n /**\n * Gets an http agent. This function is useful when you need an http agent that handles\n * routing through a proxy server - depending upon the url and proxy environment variables.\n * @param serverUrl The server URL where the request will be sent. For example, https://api.github.com\n */\n getAgent(serverUrl) {\n const parsedUrl = new URL(serverUrl);\n return this._getAgent(parsedUrl);\n }\n _prepareRequest(method, requestUrl, headers) {\n const info = {};\n info.parsedUrl = requestUrl;\n const usingSsl = info.parsedUrl.protocol === 'https:';\n info.httpModule = usingSsl ? https : http;\n const defaultPort = usingSsl ? 443 : 80;\n info.options = {};\n info.options.host = info.parsedUrl.hostname;\n info.options.port = info.parsedUrl.port\n ? parseInt(info.parsedUrl.port)\n : defaultPort;\n info.options.path =\n (info.parsedUrl.pathname || '') + (info.parsedUrl.search || '');\n info.options.method = method;\n info.options.headers = this._mergeHeaders(headers);\n if (this.userAgent != null) {\n info.options.headers['user-agent'] = this.userAgent;\n }\n info.options.agent = this._getAgent(info.parsedUrl);\n // gives handlers an opportunity to participate\n if (this.handlers) {\n for (const handler of this.handlers) {\n handler.prepareRequest(info.options);\n }\n }\n return info;\n }\n _mergeHeaders(headers) {\n if (this.requestOptions && this.requestOptions.headers) {\n return Object.assign({}, lowercaseKeys(this.requestOptions.headers), lowercaseKeys(headers || {}));\n }\n return lowercaseKeys(headers || {});\n }\n _getExistingOrDefaultHeader(additionalHeaders, header, _default) {\n let clientHeader;\n if (this.requestOptions && this.requestOptions.headers) {\n clientHeader = lowercaseKeys(this.requestOptions.headers)[header];\n }\n return additionalHeaders[header] || clientHeader || _default;\n }\n _getAgent(parsedUrl) {\n let agent;\n const proxyUrl = pm.getProxyUrl(parsedUrl);\n const useProxy = proxyUrl && proxyUrl.hostname;\n if (this._keepAlive && useProxy) {\n agent = this._proxyAgent;\n }\n if (this._keepAlive && !useProxy) {\n agent = this._agent;\n }\n // if agent is already assigned use that agent.\n if (agent) {\n return agent;\n }\n const usingSsl = parsedUrl.protocol === 'https:';\n let maxSockets = 100;\n if (this.requestOptions) {\n maxSockets = this.requestOptions.maxSockets || http.globalAgent.maxSockets;\n }\n // This is `useProxy` again, but we need to check `proxyURl` directly for TypeScripts's flow analysis.\n if (proxyUrl && proxyUrl.hostname) {\n const agentOptions = {\n maxSockets,\n keepAlive: this._keepAlive,\n proxy: Object.assign(Object.assign({}, ((proxyUrl.username || proxyUrl.password) && {\n proxyAuth: `${proxyUrl.username}:${proxyUrl.password}`\n })), { host: proxyUrl.hostname, port: proxyUrl.port })\n };\n let tunnelAgent;\n const overHttps = proxyUrl.protocol === 'https:';\n if (usingSsl) {\n tunnelAgent = overHttps ? tunnel.httpsOverHttps : tunnel.httpsOverHttp;\n }\n else {\n tunnelAgent = overHttps ? tunnel.httpOverHttps : tunnel.httpOverHttp;\n }\n agent = tunnelAgent(agentOptions);\n this._proxyAgent = agent;\n }\n // if reusing agent across request and tunneling agent isn't assigned create a new agent\n if (this._keepAlive && !agent) {\n const options = { keepAlive: this._keepAlive, maxSockets };\n agent = usingSsl ? new https.Agent(options) : new http.Agent(options);\n this._agent = agent;\n }\n // if not using private agent and tunnel agent isn't setup then use global agent\n if (!agent) {\n agent = usingSsl ? https.globalAgent : http.globalAgent;\n }\n if (usingSsl && this._ignoreSslError) {\n // we don't want to set NODE_TLS_REJECT_UNAUTHORIZED=0 since that will affect request for entire process\n // http.RequestOptions doesn't expose a way to modify RequestOptions.agent.options\n // we have to cast it to any and change it directly\n agent.options = Object.assign(agent.options || {}, {\n rejectUnauthorized: false\n });\n }\n return agent;\n }\n _performExponentialBackoff(retryNumber) {\n return __awaiter(this, void 0, void 0, function* () {\n retryNumber = Math.min(ExponentialBackoffCeiling, retryNumber);\n const ms = ExponentialBackoffTimeSlice * Math.pow(2, retryNumber);\n return new Promise(resolve => setTimeout(() => resolve(), ms));\n });\n }\n _processResponse(res, options) {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => __awaiter(this, void 0, void 0, function* () {\n const statusCode = res.message.statusCode || 0;\n const response = {\n statusCode,\n result: null,\n headers: {}\n };\n // not found leads to null obj returned\n if (statusCode === HttpCodes.NotFound) {\n resolve(response);\n }\n // get the result from the body\n function dateTimeDeserializer(key, value) {\n if (typeof value === 'string') {\n const a = new Date(value);\n if (!isNaN(a.valueOf())) {\n return a;\n }\n }\n return value;\n }\n let obj;\n let contents;\n try {\n contents = yield res.readBody();\n if (contents && contents.length > 0) {\n if (options && options.deserializeDates) {\n obj = JSON.parse(contents, dateTimeDeserializer);\n }\n else {\n obj = JSON.parse(contents);\n }\n response.result = obj;\n }\n response.headers = res.message.headers;\n }\n catch (err) {\n // Invalid resource (contents not json); leaving result obj null\n }\n // note that 3xx redirects are handled by the http layer.\n if (statusCode > 299) {\n let msg;\n // if exception/error in body, attempt to get better error\n if (obj && obj.message) {\n msg = obj.message;\n }\n else if (contents && contents.length > 0) {\n // it may be the case that the exception is in the body message as string\n msg = contents;\n }\n else {\n msg = `Failed request: (${statusCode})`;\n }\n const err = new HttpClientError(msg, statusCode);\n err.result = response.result;\n reject(err);\n }\n else {\n resolve(response);\n }\n }));\n });\n }\n}\nexports.HttpClient = HttpClient;\nconst lowercaseKeys = (obj) => Object.keys(obj).reduce((c, k) => ((c[k.toLowerCase()] = obj[k]), c), {});\n//# sourceMappingURL=index.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.checkBypass = exports.getProxyUrl = void 0;\nfunction getProxyUrl(reqUrl) {\n const usingSsl = reqUrl.protocol === 'https:';\n if (checkBypass(reqUrl)) {\n return undefined;\n }\n const proxyVar = (() => {\n if (usingSsl) {\n return process.env['https_proxy'] || process.env['HTTPS_PROXY'];\n }\n else {\n return process.env['http_proxy'] || process.env['HTTP_PROXY'];\n }\n })();\n if (proxyVar) {\n return new URL(proxyVar);\n }\n else {\n return undefined;\n }\n}\nexports.getProxyUrl = getProxyUrl;\nfunction checkBypass(reqUrl) {\n if (!reqUrl.hostname) {\n return false;\n }\n const noProxy = process.env['no_proxy'] || process.env['NO_PROXY'] || '';\n if (!noProxy) {\n return false;\n }\n // Determine the request port\n let reqPort;\n if (reqUrl.port) {\n reqPort = Number(reqUrl.port);\n }\n else if (reqUrl.protocol === 'http:') {\n reqPort = 80;\n }\n else if (reqUrl.protocol === 'https:') {\n reqPort = 443;\n }\n // Format the request hostname and hostname with port\n const upperReqHosts = [reqUrl.hostname.toUpperCase()];\n if (typeof reqPort === 'number') {\n upperReqHosts.push(`${upperReqHosts[0]}:${reqPort}`);\n }\n // Compare request host against noproxy\n for (const upperNoProxyItem of noProxy\n .split(',')\n .map(x => x.trim().toUpperCase())\n .filter(x => x)) {\n if (upperReqHosts.some(x => x === upperNoProxyItem)) {\n return true;\n }\n }\n return false;\n}\nexports.checkBypass = checkBypass;\n//# sourceMappingURL=proxy.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nvar _a;\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getCmdPath = exports.tryGetExecutablePath = exports.isRooted = exports.isDirectory = exports.exists = exports.IS_WINDOWS = exports.unlink = exports.symlink = exports.stat = exports.rmdir = exports.rename = exports.readlink = exports.readdir = exports.mkdir = exports.lstat = exports.copyFile = exports.chmod = void 0;\nconst fs = __importStar(require(\"fs\"));\nconst path = __importStar(require(\"path\"));\n_a = fs.promises, exports.chmod = _a.chmod, exports.copyFile = _a.copyFile, exports.lstat = _a.lstat, exports.mkdir = _a.mkdir, exports.readdir = _a.readdir, exports.readlink = _a.readlink, exports.rename = _a.rename, exports.rmdir = _a.rmdir, exports.stat = _a.stat, exports.symlink = _a.symlink, exports.unlink = _a.unlink;\nexports.IS_WINDOWS = process.platform === 'win32';\nfunction exists(fsPath) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n yield exports.stat(fsPath);\n }\n catch (err) {\n if (err.code === 'ENOENT') {\n return false;\n }\n throw err;\n }\n return true;\n });\n}\nexports.exists = exists;\nfunction isDirectory(fsPath, useStat = false) {\n return __awaiter(this, void 0, void 0, function* () {\n const stats = useStat ? yield exports.stat(fsPath) : yield exports.lstat(fsPath);\n return stats.isDirectory();\n });\n}\nexports.isDirectory = isDirectory;\n/**\n * On OSX/Linux, true if path starts with '/'. On Windows, true for paths like:\n * \\, \\hello, \\\\hello\\share, C:, and C:\\hello (and corresponding alternate separator cases).\n */\nfunction isRooted(p) {\n p = normalizeSeparators(p);\n if (!p) {\n throw new Error('isRooted() parameter \"p\" cannot be empty');\n }\n if (exports.IS_WINDOWS) {\n return (p.startsWith('\\\\') || /^[A-Z]:/i.test(p) // e.g. \\ or \\hello or \\\\hello\n ); // e.g. C: or C:\\hello\n }\n return p.startsWith('/');\n}\nexports.isRooted = isRooted;\n/**\n * Best effort attempt to determine whether a file exists and is executable.\n * @param filePath file path to check\n * @param extensions additional file extensions to try\n * @return if file exists and is executable, returns the file path. otherwise empty string.\n */\nfunction tryGetExecutablePath(filePath, extensions) {\n return __awaiter(this, void 0, void 0, function* () {\n let stats = undefined;\n try {\n // test file exists\n stats = yield exports.stat(filePath);\n }\n catch (err) {\n if (err.code !== 'ENOENT') {\n // eslint-disable-next-line no-console\n console.log(`Unexpected error attempting to determine if executable file exists '${filePath}': ${err}`);\n }\n }\n if (stats && stats.isFile()) {\n if (exports.IS_WINDOWS) {\n // on Windows, test for valid extension\n const upperExt = path.extname(filePath).toUpperCase();\n if (extensions.some(validExt => validExt.toUpperCase() === upperExt)) {\n return filePath;\n }\n }\n else {\n if (isUnixExecutable(stats)) {\n return filePath;\n }\n }\n }\n // try each extension\n const originalFilePath = filePath;\n for (const extension of extensions) {\n filePath = originalFilePath + extension;\n stats = undefined;\n try {\n stats = yield exports.stat(filePath);\n }\n catch (err) {\n if (err.code !== 'ENOENT') {\n // eslint-disable-next-line no-console\n console.log(`Unexpected error attempting to determine if executable file exists '${filePath}': ${err}`);\n }\n }\n if (stats && stats.isFile()) {\n if (exports.IS_WINDOWS) {\n // preserve the case of the actual file (since an extension was appended)\n try {\n const directory = path.dirname(filePath);\n const upperName = path.basename(filePath).toUpperCase();\n for (const actualName of yield exports.readdir(directory)) {\n if (upperName === actualName.toUpperCase()) {\n filePath = path.join(directory, actualName);\n break;\n }\n }\n }\n catch (err) {\n // eslint-disable-next-line no-console\n console.log(`Unexpected error attempting to determine the actual case of the file '${filePath}': ${err}`);\n }\n return filePath;\n }\n else {\n if (isUnixExecutable(stats)) {\n return filePath;\n }\n }\n }\n }\n return '';\n });\n}\nexports.tryGetExecutablePath = tryGetExecutablePath;\nfunction normalizeSeparators(p) {\n p = p || '';\n if (exports.IS_WINDOWS) {\n // convert slashes on Windows\n p = p.replace(/\\//g, '\\\\');\n // remove redundant slashes\n return p.replace(/\\\\\\\\+/g, '\\\\');\n }\n // remove redundant slashes\n return p.replace(/\\/\\/+/g, '/');\n}\n// on Mac/Linux, test the execute bit\n// R W X R W X R W X\n// 256 128 64 32 16 8 4 2 1\nfunction isUnixExecutable(stats) {\n return ((stats.mode & 1) > 0 ||\n ((stats.mode & 8) > 0 && stats.gid === process.getgid()) ||\n ((stats.mode & 64) > 0 && stats.uid === process.getuid()));\n}\n// Get the path of cmd.exe in windows\nfunction getCmdPath() {\n var _a;\n return (_a = process.env['COMSPEC']) !== null && _a !== void 0 ? _a : `cmd.exe`;\n}\nexports.getCmdPath = getCmdPath;\n//# sourceMappingURL=io-util.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.findInPath = exports.which = exports.mkdirP = exports.rmRF = exports.mv = exports.cp = void 0;\nconst assert_1 = require(\"assert\");\nconst childProcess = __importStar(require(\"child_process\"));\nconst path = __importStar(require(\"path\"));\nconst util_1 = require(\"util\");\nconst ioUtil = __importStar(require(\"./io-util\"));\nconst exec = util_1.promisify(childProcess.exec);\nconst execFile = util_1.promisify(childProcess.execFile);\n/**\n * Copies a file or folder.\n * Based off of shelljs - https://github.com/shelljs/shelljs/blob/9237f66c52e5daa40458f94f9565e18e8132f5a6/src/cp.js\n *\n * @param source source path\n * @param dest destination path\n * @param options optional. See CopyOptions.\n */\nfunction cp(source, dest, options = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const { force, recursive, copySourceDirectory } = readCopyOptions(options);\n const destStat = (yield ioUtil.exists(dest)) ? yield ioUtil.stat(dest) : null;\n // Dest is an existing file, but not forcing\n if (destStat && destStat.isFile() && !force) {\n return;\n }\n // If dest is an existing directory, should copy inside.\n const newDest = destStat && destStat.isDirectory() && copySourceDirectory\n ? path.join(dest, path.basename(source))\n : dest;\n if (!(yield ioUtil.exists(source))) {\n throw new Error(`no such file or directory: ${source}`);\n }\n const sourceStat = yield ioUtil.stat(source);\n if (sourceStat.isDirectory()) {\n if (!recursive) {\n throw new Error(`Failed to copy. ${source} is a directory, but tried to copy without recursive flag.`);\n }\n else {\n yield cpDirRecursive(source, newDest, 0, force);\n }\n }\n else {\n if (path.relative(source, newDest) === '') {\n // a file cannot be copied to itself\n throw new Error(`'${newDest}' and '${source}' are the same file`);\n }\n yield copyFile(source, newDest, force);\n }\n });\n}\nexports.cp = cp;\n/**\n * Moves a path.\n *\n * @param source source path\n * @param dest destination path\n * @param options optional. See MoveOptions.\n */\nfunction mv(source, dest, options = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n if (yield ioUtil.exists(dest)) {\n let destExists = true;\n if (yield ioUtil.isDirectory(dest)) {\n // If dest is directory copy src into dest\n dest = path.join(dest, path.basename(source));\n destExists = yield ioUtil.exists(dest);\n }\n if (destExists) {\n if (options.force == null || options.force) {\n yield rmRF(dest);\n }\n else {\n throw new Error('Destination already exists');\n }\n }\n }\n yield mkdirP(path.dirname(dest));\n yield ioUtil.rename(source, dest);\n });\n}\nexports.mv = mv;\n/**\n * Remove a path recursively with force\n *\n * @param inputPath path to remove\n */\nfunction rmRF(inputPath) {\n return __awaiter(this, void 0, void 0, function* () {\n if (ioUtil.IS_WINDOWS) {\n // Node doesn't provide a delete operation, only an unlink function. This means that if the file is being used by another\n // program (e.g. antivirus), it won't be deleted. To address this, we shell out the work to rd/del.\n // Check for invalid characters\n // https://docs.microsoft.com/en-us/windows/win32/fileio/naming-a-file\n if (/[*\"<>|]/.test(inputPath)) {\n throw new Error('File path must not contain `*`, `\"`, `<`, `>` or `|` on Windows');\n }\n try {\n const cmdPath = ioUtil.getCmdPath();\n if (yield ioUtil.isDirectory(inputPath, true)) {\n yield exec(`${cmdPath} /s /c \"rd /s /q \"%inputPath%\"\"`, {\n env: { inputPath }\n });\n }\n else {\n yield exec(`${cmdPath} /s /c \"del /f /a \"%inputPath%\"\"`, {\n env: { inputPath }\n });\n }\n }\n catch (err) {\n // if you try to delete a file that doesn't exist, desired result is achieved\n // other errors are valid\n if (err.code !== 'ENOENT')\n throw err;\n }\n // Shelling out fails to remove a symlink folder with missing source, this unlink catches that\n try {\n yield ioUtil.unlink(inputPath);\n }\n catch (err) {\n // if you try to delete a file that doesn't exist, desired result is achieved\n // other errors are valid\n if (err.code !== 'ENOENT')\n throw err;\n }\n }\n else {\n let isDir = false;\n try {\n isDir = yield ioUtil.isDirectory(inputPath);\n }\n catch (err) {\n // if you try to delete a file that doesn't exist, desired result is achieved\n // other errors are valid\n if (err.code !== 'ENOENT')\n throw err;\n return;\n }\n if (isDir) {\n yield execFile(`rm`, [`-rf`, `${inputPath}`]);\n }\n else {\n yield ioUtil.unlink(inputPath);\n }\n }\n });\n}\nexports.rmRF = rmRF;\n/**\n * Make a directory. Creates the full path with folders in between\n * Will throw if it fails\n *\n * @param fsPath path to create\n * @returns Promise\n */\nfunction mkdirP(fsPath) {\n return __awaiter(this, void 0, void 0, function* () {\n assert_1.ok(fsPath, 'a path argument must be provided');\n yield ioUtil.mkdir(fsPath, { recursive: true });\n });\n}\nexports.mkdirP = mkdirP;\n/**\n * Returns path of a tool had the tool actually been invoked. Resolves via paths.\n * If you check and the tool does not exist, it will throw.\n *\n * @param tool name of the tool\n * @param check whether to check if tool exists\n * @returns Promise path to tool\n */\nfunction which(tool, check) {\n return __awaiter(this, void 0, void 0, function* () {\n if (!tool) {\n throw new Error(\"parameter 'tool' is required\");\n }\n // recursive when check=true\n if (check) {\n const result = yield which(tool, false);\n if (!result) {\n if (ioUtil.IS_WINDOWS) {\n throw new Error(`Unable to locate executable file: ${tool}. Please verify either the file path exists or the file can be found within a directory specified by the PATH environment variable. Also verify the file has a valid extension for an executable file.`);\n }\n else {\n throw new Error(`Unable to locate executable file: ${tool}. Please verify either the file path exists or the file can be found within a directory specified by the PATH environment variable. Also check the file mode to verify the file is executable.`);\n }\n }\n return result;\n }\n const matches = yield findInPath(tool);\n if (matches && matches.length > 0) {\n return matches[0];\n }\n return '';\n });\n}\nexports.which = which;\n/**\n * Returns a list of all occurrences of the given tool on the system path.\n *\n * @returns Promise the paths of the tool\n */\nfunction findInPath(tool) {\n return __awaiter(this, void 0, void 0, function* () {\n if (!tool) {\n throw new Error(\"parameter 'tool' is required\");\n }\n // build the list of extensions to try\n const extensions = [];\n if (ioUtil.IS_WINDOWS && process.env['PATHEXT']) {\n for (const extension of process.env['PATHEXT'].split(path.delimiter)) {\n if (extension) {\n extensions.push(extension);\n }\n }\n }\n // if it's rooted, return it if exists. otherwise return empty.\n if (ioUtil.isRooted(tool)) {\n const filePath = yield ioUtil.tryGetExecutablePath(tool, extensions);\n if (filePath) {\n return [filePath];\n }\n return [];\n }\n // if any path separators, return empty\n if (tool.includes(path.sep)) {\n return [];\n }\n // build the list of directories\n //\n // Note, technically \"where\" checks the current directory on Windows. From a toolkit perspective,\n // it feels like we should not do this. Checking the current directory seems like more of a use\n // case of a shell, and the which() function exposed by the toolkit should strive for consistency\n // across platforms.\n const directories = [];\n if (process.env.PATH) {\n for (const p of process.env.PATH.split(path.delimiter)) {\n if (p) {\n directories.push(p);\n }\n }\n }\n // find all matches\n const matches = [];\n for (const directory of directories) {\n const filePath = yield ioUtil.tryGetExecutablePath(path.join(directory, tool), extensions);\n if (filePath) {\n matches.push(filePath);\n }\n }\n return matches;\n });\n}\nexports.findInPath = findInPath;\nfunction readCopyOptions(options) {\n const force = options.force == null ? true : options.force;\n const recursive = Boolean(options.recursive);\n const copySourceDirectory = options.copySourceDirectory == null\n ? true\n : Boolean(options.copySourceDirectory);\n return { force, recursive, copySourceDirectory };\n}\nfunction cpDirRecursive(sourceDir, destDir, currentDepth, force) {\n return __awaiter(this, void 0, void 0, function* () {\n // Ensure there is not a run away recursive copy\n if (currentDepth >= 255)\n return;\n currentDepth++;\n yield mkdirP(destDir);\n const files = yield ioUtil.readdir(sourceDir);\n for (const fileName of files) {\n const srcFile = `${sourceDir}/${fileName}`;\n const destFile = `${destDir}/${fileName}`;\n const srcFileStat = yield ioUtil.lstat(srcFile);\n if (srcFileStat.isDirectory()) {\n // Recurse\n yield cpDirRecursive(srcFile, destFile, currentDepth, force);\n }\n else {\n yield copyFile(srcFile, destFile, force);\n }\n }\n // Change the mode for the newly created directory\n yield ioUtil.chmod(destDir, (yield ioUtil.stat(sourceDir)).mode);\n });\n}\n// Buffered file copy\nfunction copyFile(srcFile, destFile, force) {\n return __awaiter(this, void 0, void 0, function* () {\n if ((yield ioUtil.lstat(srcFile)).isSymbolicLink()) {\n // unlink/re-link it\n try {\n yield ioUtil.lstat(destFile);\n yield ioUtil.unlink(destFile);\n }\n catch (e) {\n // Try to override file permission\n if (e.code === 'EPERM') {\n yield ioUtil.chmod(destFile, '0666');\n yield ioUtil.unlink(destFile);\n }\n // other errors = it doesn't exist, no work to do\n }\n // Copy over symlink\n const symlinkFull = yield ioUtil.readlink(srcFile);\n yield ioUtil.symlink(symlinkFull, destFile, ioUtil.IS_WINDOWS ? 'junction' : null);\n }\n else if (!(yield ioUtil.exists(destFile)) || force) {\n yield ioUtil.copyFile(srcFile, destFile);\n }\n });\n}\n//# sourceMappingURL=io.js.map","'use strict';\n\n// there's 3 implementations written in increasing order of efficiency\n\n// 1 - no Set type is defined\nfunction uniqNoSet(arr) {\n\tvar ret = [];\n\n\tfor (var i = 0; i < arr.length; i++) {\n\t\tif (ret.indexOf(arr[i]) === -1) {\n\t\t\tret.push(arr[i]);\n\t\t}\n\t}\n\n\treturn ret;\n}\n\n// 2 - a simple Set type is defined\nfunction uniqSet(arr) {\n\tvar seen = new Set();\n\treturn arr.filter(function (el) {\n\t\tif (!seen.has(el)) {\n\t\t\tseen.add(el);\n\t\t\treturn true;\n\t\t}\n\t});\n}\n\n// 3 - a standard Set type is defined and it has a forEach method\nfunction uniqSetWithForEach(arr) {\n\tvar ret = [];\n\n\t(new Set(arr)).forEach(function (el) {\n\t\tret.push(el);\n\t});\n\n\treturn ret;\n}\n\n// V8 currently has a broken implementation\n// https://github.com/joyent/node/issues/8449\nfunction doesForEachActuallyWork() {\n\tvar ret = false;\n\n\t(new Set([true])).forEach(function (el) {\n\t\tret = el;\n\t});\n\n\treturn ret === true;\n}\n\nif ('Set' in global) {\n\tif (typeof Set.prototype.forEach === 'function' && doesForEachActuallyWork()) {\n\t\tmodule.exports = uniqSetWithForEach;\n\t} else {\n\t\tmodule.exports = uniqSet;\n\t}\n} else {\n\tmodule.exports = uniqNoSet;\n}\n","'use strict';\nmodule.exports = balanced;\nfunction balanced(a, b, str) {\n if (a instanceof RegExp) a = maybeMatch(a, str);\n if (b instanceof RegExp) b = maybeMatch(b, str);\n\n var r = range(a, b, str);\n\n return r && {\n start: r[0],\n end: r[1],\n pre: str.slice(0, r[0]),\n body: str.slice(r[0] + a.length, r[1]),\n post: str.slice(r[1] + b.length)\n };\n}\n\nfunction maybeMatch(reg, str) {\n var m = str.match(reg);\n return m ? m[0] : null;\n}\n\nbalanced.range = range;\nfunction range(a, b, str) {\n var begs, beg, left, right, result;\n var ai = str.indexOf(a);\n var bi = str.indexOf(b, ai + 1);\n var i = ai;\n\n if (ai >= 0 && bi > 0) {\n if(a===b) {\n return [ai, bi];\n }\n begs = [];\n left = str.length;\n\n while (i >= 0 && !result) {\n if (i == ai) {\n begs.push(i);\n ai = str.indexOf(a, i + 1);\n } else if (begs.length == 1) {\n result = [ begs.pop(), bi ];\n } else {\n beg = begs.pop();\n if (beg < left) {\n left = beg;\n right = bi;\n }\n\n bi = str.indexOf(b, i + 1);\n }\n\n i = ai < bi && ai >= 0 ? ai : bi;\n }\n\n if (begs.length) {\n result = [ left, right ];\n }\n }\n\n return result;\n}\n","var concatMap = require('concat-map');\nvar balanced = require('balanced-match');\n\nmodule.exports = expandTop;\n\nvar escSlash = '\\0SLASH'+Math.random()+'\\0';\nvar escOpen = '\\0OPEN'+Math.random()+'\\0';\nvar escClose = '\\0CLOSE'+Math.random()+'\\0';\nvar escComma = '\\0COMMA'+Math.random()+'\\0';\nvar escPeriod = '\\0PERIOD'+Math.random()+'\\0';\n\nfunction numeric(str) {\n return parseInt(str, 10) == str\n ? parseInt(str, 10)\n : str.charCodeAt(0);\n}\n\nfunction escapeBraces(str) {\n return str.split('\\\\\\\\').join(escSlash)\n .split('\\\\{').join(escOpen)\n .split('\\\\}').join(escClose)\n .split('\\\\,').join(escComma)\n .split('\\\\.').join(escPeriod);\n}\n\nfunction unescapeBraces(str) {\n return str.split(escSlash).join('\\\\')\n .split(escOpen).join('{')\n .split(escClose).join('}')\n .split(escComma).join(',')\n .split(escPeriod).join('.');\n}\n\n\n// Basically just str.split(\",\"), but handling cases\n// where we have nested braced sections, which should be\n// treated as individual members, like {a,{b,c},d}\nfunction parseCommaParts(str) {\n if (!str)\n return [''];\n\n var parts = [];\n var m = balanced('{', '}', str);\n\n if (!m)\n return str.split(',');\n\n var pre = m.pre;\n var body = m.body;\n var post = m.post;\n var p = pre.split(',');\n\n p[p.length-1] += '{' + body + '}';\n var postParts = parseCommaParts(post);\n if (post.length) {\n p[p.length-1] += postParts.shift();\n p.push.apply(p, postParts);\n }\n\n parts.push.apply(parts, p);\n\n return parts;\n}\n\nfunction expandTop(str) {\n if (!str)\n return [];\n\n // I don't know why Bash 4.3 does this, but it does.\n // Anything starting with {} will have the first two bytes preserved\n // but *only* at the top level, so {},a}b will not expand to anything,\n // but a{},b}c will be expanded to [a}c,abc].\n // One could argue that this is a bug in Bash, but since the goal of\n // this module is to match Bash's rules, we escape a leading {}\n if (str.substr(0, 2) === '{}') {\n str = '\\\\{\\\\}' + str.substr(2);\n }\n\n return expand(escapeBraces(str), true).map(unescapeBraces);\n}\n\nfunction identity(e) {\n return e;\n}\n\nfunction embrace(str) {\n return '{' + str + '}';\n}\nfunction isPadded(el) {\n return /^-?0\\d/.test(el);\n}\n\nfunction lte(i, y) {\n return i <= y;\n}\nfunction gte(i, y) {\n return i >= y;\n}\n\nfunction expand(str, isTop) {\n var expansions = [];\n\n var m = balanced('{', '}', str);\n if (!m || /\\$$/.test(m.pre)) return [str];\n\n var isNumericSequence = /^-?\\d+\\.\\.-?\\d+(?:\\.\\.-?\\d+)?$/.test(m.body);\n var isAlphaSequence = /^[a-zA-Z]\\.\\.[a-zA-Z](?:\\.\\.-?\\d+)?$/.test(m.body);\n var isSequence = isNumericSequence || isAlphaSequence;\n var isOptions = m.body.indexOf(',') >= 0;\n if (!isSequence && !isOptions) {\n // {a},b}\n if (m.post.match(/,.*\\}/)) {\n str = m.pre + '{' + m.body + escClose + m.post;\n return expand(str);\n }\n return [str];\n }\n\n var n;\n if (isSequence) {\n n = m.body.split(/\\.\\./);\n } else {\n n = parseCommaParts(m.body);\n if (n.length === 1) {\n // x{{a,b}}y ==> x{a}y x{b}y\n n = expand(n[0], false).map(embrace);\n if (n.length === 1) {\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n return post.map(function(p) {\n return m.pre + n[0] + p;\n });\n }\n }\n }\n\n // at this point, n is the parts, and we know it's not a comma set\n // with a single entry.\n\n // no need to expand pre, since it is guaranteed to be free of brace-sets\n var pre = m.pre;\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n\n var N;\n\n if (isSequence) {\n var x = numeric(n[0]);\n var y = numeric(n[1]);\n var width = Math.max(n[0].length, n[1].length)\n var incr = n.length == 3\n ? Math.abs(numeric(n[2]))\n : 1;\n var test = lte;\n var reverse = y < x;\n if (reverse) {\n incr *= -1;\n test = gte;\n }\n var pad = n.some(isPadded);\n\n N = [];\n\n for (var i = x; test(i, y); i += incr) {\n var c;\n if (isAlphaSequence) {\n c = String.fromCharCode(i);\n if (c === '\\\\')\n c = '';\n } else {\n c = String(i);\n if (pad) {\n var need = width - c.length;\n if (need > 0) {\n var z = new Array(need + 1).join('0');\n if (i < 0)\n c = '-' + z + c.slice(1);\n else\n c = z + c;\n }\n }\n }\n N.push(c);\n }\n } else {\n N = concatMap(n, function(el) { return expand(el, false) });\n }\n\n for (var j = 0; j < N.length; j++) {\n for (var k = 0; k < post.length; k++) {\n var expansion = pre + N[j] + post[k];\n if (!isTop || isSequence || expansion)\n expansions.push(expansion);\n }\n }\n\n return expansions;\n}\n\n","module.exports = function (xs, fn) {\n var res = [];\n for (var i = 0; i < xs.length; i++) {\n var x = fn(xs[i], i);\n if (isArray(x)) res.push.apply(res, x);\n else res.push(x);\n }\n return res;\n};\n\nvar isArray = Array.isArray || function (xs) {\n return Object.prototype.toString.call(xs) === '[object Array]';\n};\n","module.exports = realpath\nrealpath.realpath = realpath\nrealpath.sync = realpathSync\nrealpath.realpathSync = realpathSync\nrealpath.monkeypatch = monkeypatch\nrealpath.unmonkeypatch = unmonkeypatch\n\nvar fs = require('fs')\nvar origRealpath = fs.realpath\nvar origRealpathSync = fs.realpathSync\n\nvar version = process.version\nvar ok = /^v[0-5]\\./.test(version)\nvar old = require('./old.js')\n\nfunction newError (er) {\n return er && er.syscall === 'realpath' && (\n er.code === 'ELOOP' ||\n er.code === 'ENOMEM' ||\n er.code === 'ENAMETOOLONG'\n )\n}\n\nfunction realpath (p, cache, cb) {\n if (ok) {\n return origRealpath(p, cache, cb)\n }\n\n if (typeof cache === 'function') {\n cb = cache\n cache = null\n }\n origRealpath(p, cache, function (er, result) {\n if (newError(er)) {\n old.realpath(p, cache, cb)\n } else {\n cb(er, result)\n }\n })\n}\n\nfunction realpathSync (p, cache) {\n if (ok) {\n return origRealpathSync(p, cache)\n }\n\n try {\n return origRealpathSync(p, cache)\n } catch (er) {\n if (newError(er)) {\n return old.realpathSync(p, cache)\n } else {\n throw er\n }\n }\n}\n\nfunction monkeypatch () {\n fs.realpath = realpath\n fs.realpathSync = realpathSync\n}\n\nfunction unmonkeypatch () {\n fs.realpath = origRealpath\n fs.realpathSync = origRealpathSync\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar pathModule = require('path');\nvar isWindows = process.platform === 'win32';\nvar fs = require('fs');\n\n// JavaScript implementation of realpath, ported from node pre-v6\n\nvar DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG);\n\nfunction rethrow() {\n // Only enable in debug mode. A backtrace uses ~1000 bytes of heap space and\n // is fairly slow to generate.\n var callback;\n if (DEBUG) {\n var backtrace = new Error;\n callback = debugCallback;\n } else\n callback = missingCallback;\n\n return callback;\n\n function debugCallback(err) {\n if (err) {\n backtrace.message = err.message;\n err = backtrace;\n missingCallback(err);\n }\n }\n\n function missingCallback(err) {\n if (err) {\n if (process.throwDeprecation)\n throw err; // Forgot a callback but don't know where? Use NODE_DEBUG=fs\n else if (!process.noDeprecation) {\n var msg = 'fs: missing callback ' + (err.stack || err.message);\n if (process.traceDeprecation)\n console.trace(msg);\n else\n console.error(msg);\n }\n }\n }\n}\n\nfunction maybeCallback(cb) {\n return typeof cb === 'function' ? cb : rethrow();\n}\n\nvar normalize = pathModule.normalize;\n\n// Regexp that finds the next partion of a (partial) path\n// result is [base_with_slash, base], e.g. ['somedir/', 'somedir']\nif (isWindows) {\n var nextPartRe = /(.*?)(?:[\\/\\\\]+|$)/g;\n} else {\n var nextPartRe = /(.*?)(?:[\\/]+|$)/g;\n}\n\n// Regex to find the device root, including trailing slash. E.g. 'c:\\\\'.\nif (isWindows) {\n var splitRootRe = /^(?:[a-zA-Z]:|[\\\\\\/]{2}[^\\\\\\/]+[\\\\\\/][^\\\\\\/]+)?[\\\\\\/]*/;\n} else {\n var splitRootRe = /^[\\/]*/;\n}\n\nexports.realpathSync = function realpathSync(p, cache) {\n // make p is absolute\n p = pathModule.resolve(p);\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {\n return cache[p];\n }\n\n var original = p,\n seenLinks = {},\n knownHard = {};\n\n // current character position in p\n var pos;\n // the partial path so far, including a trailing slash if any\n var current;\n // the partial path without a trailing slash (except when pointing at a root)\n var base;\n // the partial path scanned in the previous round, with slash\n var previous;\n\n start();\n\n function start() {\n // Skip over roots\n var m = splitRootRe.exec(p);\n pos = m[0].length;\n current = m[0];\n base = m[0];\n previous = '';\n\n // On windows, check that the root exists. On unix there is no need.\n if (isWindows && !knownHard[base]) {\n fs.lstatSync(base);\n knownHard[base] = true;\n }\n }\n\n // walk down the path, swapping out linked pathparts for their real\n // values\n // NB: p.length changes.\n while (pos < p.length) {\n // find the next part\n nextPartRe.lastIndex = pos;\n var result = nextPartRe.exec(p);\n previous = current;\n current += result[0];\n base = previous + result[1];\n pos = nextPartRe.lastIndex;\n\n // continue if not a symlink\n if (knownHard[base] || (cache && cache[base] === base)) {\n continue;\n }\n\n var resolvedLink;\n if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {\n // some known symbolic link. no need to stat again.\n resolvedLink = cache[base];\n } else {\n var stat = fs.lstatSync(base);\n if (!stat.isSymbolicLink()) {\n knownHard[base] = true;\n if (cache) cache[base] = base;\n continue;\n }\n\n // read the link if it wasn't read before\n // dev/ino always return 0 on windows, so skip the check.\n var linkTarget = null;\n if (!isWindows) {\n var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);\n if (seenLinks.hasOwnProperty(id)) {\n linkTarget = seenLinks[id];\n }\n }\n if (linkTarget === null) {\n fs.statSync(base);\n linkTarget = fs.readlinkSync(base);\n }\n resolvedLink = pathModule.resolve(previous, linkTarget);\n // track this, if given a cache.\n if (cache) cache[base] = resolvedLink;\n if (!isWindows) seenLinks[id] = linkTarget;\n }\n\n // resolve the link, then start over\n p = pathModule.resolve(resolvedLink, p.slice(pos));\n start();\n }\n\n if (cache) cache[original] = p;\n\n return p;\n};\n\n\nexports.realpath = function realpath(p, cache, cb) {\n if (typeof cb !== 'function') {\n cb = maybeCallback(cache);\n cache = null;\n }\n\n // make p is absolute\n p = pathModule.resolve(p);\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {\n return process.nextTick(cb.bind(null, null, cache[p]));\n }\n\n var original = p,\n seenLinks = {},\n knownHard = {};\n\n // current character position in p\n var pos;\n // the partial path so far, including a trailing slash if any\n var current;\n // the partial path without a trailing slash (except when pointing at a root)\n var base;\n // the partial path scanned in the previous round, with slash\n var previous;\n\n start();\n\n function start() {\n // Skip over roots\n var m = splitRootRe.exec(p);\n pos = m[0].length;\n current = m[0];\n base = m[0];\n previous = '';\n\n // On windows, check that the root exists. On unix there is no need.\n if (isWindows && !knownHard[base]) {\n fs.lstat(base, function(err) {\n if (err) return cb(err);\n knownHard[base] = true;\n LOOP();\n });\n } else {\n process.nextTick(LOOP);\n }\n }\n\n // walk down the path, swapping out linked pathparts for their real\n // values\n function LOOP() {\n // stop if scanned past end of path\n if (pos >= p.length) {\n if (cache) cache[original] = p;\n return cb(null, p);\n }\n\n // find the next part\n nextPartRe.lastIndex = pos;\n var result = nextPartRe.exec(p);\n previous = current;\n current += result[0];\n base = previous + result[1];\n pos = nextPartRe.lastIndex;\n\n // continue if not a symlink\n if (knownHard[base] || (cache && cache[base] === base)) {\n return process.nextTick(LOOP);\n }\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {\n // known symbolic link. no need to stat again.\n return gotResolvedLink(cache[base]);\n }\n\n return fs.lstat(base, gotStat);\n }\n\n function gotStat(err, stat) {\n if (err) return cb(err);\n\n // if not a symlink, skip to the next path part\n if (!stat.isSymbolicLink()) {\n knownHard[base] = true;\n if (cache) cache[base] = base;\n return process.nextTick(LOOP);\n }\n\n // stat & read the link if not read before\n // call gotTarget as soon as the link target is known\n // dev/ino always return 0 on windows, so skip the check.\n if (!isWindows) {\n var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);\n if (seenLinks.hasOwnProperty(id)) {\n return gotTarget(null, seenLinks[id], base);\n }\n }\n fs.stat(base, function(err) {\n if (err) return cb(err);\n\n fs.readlink(base, function(err, target) {\n if (!isWindows) seenLinks[id] = target;\n gotTarget(err, target);\n });\n });\n }\n\n function gotTarget(err, target, base) {\n if (err) return cb(err);\n\n var resolvedLink = pathModule.resolve(previous, target);\n if (cache) cache[base] = resolvedLink;\n gotResolvedLink(resolvedLink);\n }\n\n function gotResolvedLink(resolvedLink) {\n // resolve the link, then start over\n p = pathModule.resolve(resolvedLink, p.slice(pos));\n start();\n }\n};\n","exports.setopts = setopts\nexports.ownProp = ownProp\nexports.makeAbs = makeAbs\nexports.finish = finish\nexports.mark = mark\nexports.isIgnored = isIgnored\nexports.childrenIgnored = childrenIgnored\n\nfunction ownProp (obj, field) {\n return Object.prototype.hasOwnProperty.call(obj, field)\n}\n\nvar fs = require(\"fs\")\nvar path = require(\"path\")\nvar minimatch = require(\"minimatch\")\nvar isAbsolute = require(\"path-is-absolute\")\nvar Minimatch = minimatch.Minimatch\n\nfunction alphasort (a, b) {\n return a.localeCompare(b, 'en')\n}\n\nfunction setupIgnores (self, options) {\n self.ignore = options.ignore || []\n\n if (!Array.isArray(self.ignore))\n self.ignore = [self.ignore]\n\n if (self.ignore.length) {\n self.ignore = self.ignore.map(ignoreMap)\n }\n}\n\n// ignore patterns are always in dot:true mode.\nfunction ignoreMap (pattern) {\n var gmatcher = null\n if (pattern.slice(-3) === '/**') {\n var gpattern = pattern.replace(/(\\/\\*\\*)+$/, '')\n gmatcher = new Minimatch(gpattern, { dot: true })\n }\n\n return {\n matcher: new Minimatch(pattern, { dot: true }),\n gmatcher: gmatcher\n }\n}\n\nfunction setopts (self, pattern, options) {\n if (!options)\n options = {}\n\n // base-matching: just use globstar for that.\n if (options.matchBase && -1 === pattern.indexOf(\"/\")) {\n if (options.noglobstar) {\n throw new Error(\"base matching requires globstar\")\n }\n pattern = \"**/\" + pattern\n }\n\n self.silent = !!options.silent\n self.pattern = pattern\n self.strict = options.strict !== false\n self.realpath = !!options.realpath\n self.realpathCache = options.realpathCache || Object.create(null)\n self.follow = !!options.follow\n self.dot = !!options.dot\n self.mark = !!options.mark\n self.nodir = !!options.nodir\n if (self.nodir)\n self.mark = true\n self.sync = !!options.sync\n self.nounique = !!options.nounique\n self.nonull = !!options.nonull\n self.nosort = !!options.nosort\n self.nocase = !!options.nocase\n self.stat = !!options.stat\n self.noprocess = !!options.noprocess\n self.absolute = !!options.absolute\n self.fs = options.fs || fs\n\n self.maxLength = options.maxLength || Infinity\n self.cache = options.cache || Object.create(null)\n self.statCache = options.statCache || Object.create(null)\n self.symlinks = options.symlinks || Object.create(null)\n\n setupIgnores(self, options)\n\n self.changedCwd = false\n var cwd = process.cwd()\n if (!ownProp(options, \"cwd\"))\n self.cwd = cwd\n else {\n self.cwd = path.resolve(options.cwd)\n self.changedCwd = self.cwd !== cwd\n }\n\n self.root = options.root || path.resolve(self.cwd, \"/\")\n self.root = path.resolve(self.root)\n if (process.platform === \"win32\")\n self.root = self.root.replace(/\\\\/g, \"/\")\n\n // TODO: is an absolute `cwd` supposed to be resolved against `root`?\n // e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test')\n self.cwdAbs = isAbsolute(self.cwd) ? self.cwd : makeAbs(self, self.cwd)\n if (process.platform === \"win32\")\n self.cwdAbs = self.cwdAbs.replace(/\\\\/g, \"/\")\n self.nomount = !!options.nomount\n\n // disable comments and negation in Minimatch.\n // Note that they are not supported in Glob itself anyway.\n options.nonegate = true\n options.nocomment = true\n // always treat \\ in patterns as escapes, not path separators\n options.allowWindowsEscape = false\n\n self.minimatch = new Minimatch(pattern, options)\n self.options = self.minimatch.options\n}\n\nfunction finish (self) {\n var nou = self.nounique\n var all = nou ? [] : Object.create(null)\n\n for (var i = 0, l = self.matches.length; i < l; i ++) {\n var matches = self.matches[i]\n if (!matches || Object.keys(matches).length === 0) {\n if (self.nonull) {\n // do like the shell, and spit out the literal glob\n var literal = self.minimatch.globSet[i]\n if (nou)\n all.push(literal)\n else\n all[literal] = true\n }\n } else {\n // had matches\n var m = Object.keys(matches)\n if (nou)\n all.push.apply(all, m)\n else\n m.forEach(function (m) {\n all[m] = true\n })\n }\n }\n\n if (!nou)\n all = Object.keys(all)\n\n if (!self.nosort)\n all = all.sort(alphasort)\n\n // at *some* point we statted all of these\n if (self.mark) {\n for (var i = 0; i < all.length; i++) {\n all[i] = self._mark(all[i])\n }\n if (self.nodir) {\n all = all.filter(function (e) {\n var notDir = !(/\\/$/.test(e))\n var c = self.cache[e] || self.cache[makeAbs(self, e)]\n if (notDir && c)\n notDir = c !== 'DIR' && !Array.isArray(c)\n return notDir\n })\n }\n }\n\n if (self.ignore.length)\n all = all.filter(function(m) {\n return !isIgnored(self, m)\n })\n\n self.found = all\n}\n\nfunction mark (self, p) {\n var abs = makeAbs(self, p)\n var c = self.cache[abs]\n var m = p\n if (c) {\n var isDir = c === 'DIR' || Array.isArray(c)\n var slash = p.slice(-1) === '/'\n\n if (isDir && !slash)\n m += '/'\n else if (!isDir && slash)\n m = m.slice(0, -1)\n\n if (m !== p) {\n var mabs = makeAbs(self, m)\n self.statCache[mabs] = self.statCache[abs]\n self.cache[mabs] = self.cache[abs]\n }\n }\n\n return m\n}\n\n// lotta situps...\nfunction makeAbs (self, f) {\n var abs = f\n if (f.charAt(0) === '/') {\n abs = path.join(self.root, f)\n } else if (isAbsolute(f) || f === '') {\n abs = f\n } else if (self.changedCwd) {\n abs = path.resolve(self.cwd, f)\n } else {\n abs = path.resolve(f)\n }\n\n if (process.platform === 'win32')\n abs = abs.replace(/\\\\/g, '/')\n\n return abs\n}\n\n\n// Return true, if pattern ends with globstar '**', for the accompanying parent directory.\n// Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents\nfunction isIgnored (self, path) {\n if (!self.ignore.length)\n return false\n\n return self.ignore.some(function(item) {\n return item.matcher.match(path) || !!(item.gmatcher && item.gmatcher.match(path))\n })\n}\n\nfunction childrenIgnored (self, path) {\n if (!self.ignore.length)\n return false\n\n return self.ignore.some(function(item) {\n return !!(item.gmatcher && item.gmatcher.match(path))\n })\n}\n","// Approach:\n//\n// 1. Get the minimatch set\n// 2. For each pattern in the set, PROCESS(pattern, false)\n// 3. Store matches per-set, then uniq them\n//\n// PROCESS(pattern, inGlobStar)\n// Get the first [n] items from pattern that are all strings\n// Join these together. This is PREFIX.\n// If there is no more remaining, then stat(PREFIX) and\n// add to matches if it succeeds. END.\n//\n// If inGlobStar and PREFIX is symlink and points to dir\n// set ENTRIES = []\n// else readdir(PREFIX) as ENTRIES\n// If fail, END\n//\n// with ENTRIES\n// If pattern[n] is GLOBSTAR\n// // handle the case where the globstar match is empty\n// // by pruning it out, and testing the resulting pattern\n// PROCESS(pattern[0..n] + pattern[n+1 .. $], false)\n// // handle other cases.\n// for ENTRY in ENTRIES (not dotfiles)\n// // attach globstar + tail onto the entry\n// // Mark that this entry is a globstar match\n// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true)\n//\n// else // not globstar\n// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot)\n// Test ENTRY against pattern[n]\n// If fails, continue\n// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $])\n//\n// Caveat:\n// Cache all stats and readdirs results to minimize syscall. Since all\n// we ever care about is existence and directory-ness, we can just keep\n// `true` for files, and [children,...] for directories, or `false` for\n// things that don't exist.\n\nmodule.exports = glob\n\nvar rp = require('fs.realpath')\nvar minimatch = require('minimatch')\nvar Minimatch = minimatch.Minimatch\nvar inherits = require('inherits')\nvar EE = require('events').EventEmitter\nvar path = require('path')\nvar assert = require('assert')\nvar isAbsolute = require('path-is-absolute')\nvar globSync = require('./sync.js')\nvar common = require('./common.js')\nvar setopts = common.setopts\nvar ownProp = common.ownProp\nvar inflight = require('inflight')\nvar util = require('util')\nvar childrenIgnored = common.childrenIgnored\nvar isIgnored = common.isIgnored\n\nvar once = require('once')\n\nfunction glob (pattern, options, cb) {\n if (typeof options === 'function') cb = options, options = {}\n if (!options) options = {}\n\n if (options.sync) {\n if (cb)\n throw new TypeError('callback provided to sync glob')\n return globSync(pattern, options)\n }\n\n return new Glob(pattern, options, cb)\n}\n\nglob.sync = globSync\nvar GlobSync = glob.GlobSync = globSync.GlobSync\n\n// old api surface\nglob.glob = glob\n\nfunction extend (origin, add) {\n if (add === null || typeof add !== 'object') {\n return origin\n }\n\n var keys = Object.keys(add)\n var i = keys.length\n while (i--) {\n origin[keys[i]] = add[keys[i]]\n }\n return origin\n}\n\nglob.hasMagic = function (pattern, options_) {\n var options = extend({}, options_)\n options.noprocess = true\n\n var g = new Glob(pattern, options)\n var set = g.minimatch.set\n\n if (!pattern)\n return false\n\n if (set.length > 1)\n return true\n\n for (var j = 0; j < set[0].length; j++) {\n if (typeof set[0][j] !== 'string')\n return true\n }\n\n return false\n}\n\nglob.Glob = Glob\ninherits(Glob, EE)\nfunction Glob (pattern, options, cb) {\n if (typeof options === 'function') {\n cb = options\n options = null\n }\n\n if (options && options.sync) {\n if (cb)\n throw new TypeError('callback provided to sync glob')\n return new GlobSync(pattern, options)\n }\n\n if (!(this instanceof Glob))\n return new Glob(pattern, options, cb)\n\n setopts(this, pattern, options)\n this._didRealPath = false\n\n // process each pattern in the minimatch set\n var n = this.minimatch.set.length\n\n // The matches are stored as {: true,...} so that\n // duplicates are automagically pruned.\n // Later, we do an Object.keys() on these.\n // Keep them as a list so we can fill in when nonull is set.\n this.matches = new Array(n)\n\n if (typeof cb === 'function') {\n cb = once(cb)\n this.on('error', cb)\n this.on('end', function (matches) {\n cb(null, matches)\n })\n }\n\n var self = this\n this._processing = 0\n\n this._emitQueue = []\n this._processQueue = []\n this.paused = false\n\n if (this.noprocess)\n return this\n\n if (n === 0)\n return done()\n\n var sync = true\n for (var i = 0; i < n; i ++) {\n this._process(this.minimatch.set[i], i, false, done)\n }\n sync = false\n\n function done () {\n --self._processing\n if (self._processing <= 0) {\n if (sync) {\n process.nextTick(function () {\n self._finish()\n })\n } else {\n self._finish()\n }\n }\n }\n}\n\nGlob.prototype._finish = function () {\n assert(this instanceof Glob)\n if (this.aborted)\n return\n\n if (this.realpath && !this._didRealpath)\n return this._realpath()\n\n common.finish(this)\n this.emit('end', this.found)\n}\n\nGlob.prototype._realpath = function () {\n if (this._didRealpath)\n return\n\n this._didRealpath = true\n\n var n = this.matches.length\n if (n === 0)\n return this._finish()\n\n var self = this\n for (var i = 0; i < this.matches.length; i++)\n this._realpathSet(i, next)\n\n function next () {\n if (--n === 0)\n self._finish()\n }\n}\n\nGlob.prototype._realpathSet = function (index, cb) {\n var matchset = this.matches[index]\n if (!matchset)\n return cb()\n\n var found = Object.keys(matchset)\n var self = this\n var n = found.length\n\n if (n === 0)\n return cb()\n\n var set = this.matches[index] = Object.create(null)\n found.forEach(function (p, i) {\n // If there's a problem with the stat, then it means that\n // one or more of the links in the realpath couldn't be\n // resolved. just return the abs value in that case.\n p = self._makeAbs(p)\n rp.realpath(p, self.realpathCache, function (er, real) {\n if (!er)\n set[real] = true\n else if (er.syscall === 'stat')\n set[p] = true\n else\n self.emit('error', er) // srsly wtf right here\n\n if (--n === 0) {\n self.matches[index] = set\n cb()\n }\n })\n })\n}\n\nGlob.prototype._mark = function (p) {\n return common.mark(this, p)\n}\n\nGlob.prototype._makeAbs = function (f) {\n return common.makeAbs(this, f)\n}\n\nGlob.prototype.abort = function () {\n this.aborted = true\n this.emit('abort')\n}\n\nGlob.prototype.pause = function () {\n if (!this.paused) {\n this.paused = true\n this.emit('pause')\n }\n}\n\nGlob.prototype.resume = function () {\n if (this.paused) {\n this.emit('resume')\n this.paused = false\n if (this._emitQueue.length) {\n var eq = this._emitQueue.slice(0)\n this._emitQueue.length = 0\n for (var i = 0; i < eq.length; i ++) {\n var e = eq[i]\n this._emitMatch(e[0], e[1])\n }\n }\n if (this._processQueue.length) {\n var pq = this._processQueue.slice(0)\n this._processQueue.length = 0\n for (var i = 0; i < pq.length; i ++) {\n var p = pq[i]\n this._processing--\n this._process(p[0], p[1], p[2], p[3])\n }\n }\n }\n}\n\nGlob.prototype._process = function (pattern, index, inGlobStar, cb) {\n assert(this instanceof Glob)\n assert(typeof cb === 'function')\n\n if (this.aborted)\n return\n\n this._processing++\n if (this.paused) {\n this._processQueue.push([pattern, index, inGlobStar, cb])\n return\n }\n\n //console.error('PROCESS %d', this._processing, pattern)\n\n // Get the first [n] parts of pattern that are all strings.\n var n = 0\n while (typeof pattern[n] === 'string') {\n n ++\n }\n // now n is the index of the first one that is *not* a string.\n\n // see if there's anything else\n var prefix\n switch (n) {\n // if not, then this is rather simple\n case pattern.length:\n this._processSimple(pattern.join('/'), index, cb)\n return\n\n case 0:\n // pattern *starts* with some non-trivial item.\n // going to readdir(cwd), but not include the prefix in matches.\n prefix = null\n break\n\n default:\n // pattern has some string bits in the front.\n // whatever it starts with, whether that's 'absolute' like /foo/bar,\n // or 'relative' like '../baz'\n prefix = pattern.slice(0, n).join('/')\n break\n }\n\n var remain = pattern.slice(n)\n\n // get the list of entries.\n var read\n if (prefix === null)\n read = '.'\n else if (isAbsolute(prefix) ||\n isAbsolute(pattern.map(function (p) {\n return typeof p === 'string' ? p : '[*]'\n }).join('/'))) {\n if (!prefix || !isAbsolute(prefix))\n prefix = '/' + prefix\n read = prefix\n } else\n read = prefix\n\n var abs = this._makeAbs(read)\n\n //if ignored, skip _processing\n if (childrenIgnored(this, read))\n return cb()\n\n var isGlobStar = remain[0] === minimatch.GLOBSTAR\n if (isGlobStar)\n this._processGlobStar(prefix, read, abs, remain, index, inGlobStar, cb)\n else\n this._processReaddir(prefix, read, abs, remain, index, inGlobStar, cb)\n}\n\nGlob.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar, cb) {\n var self = this\n this._readdir(abs, inGlobStar, function (er, entries) {\n return self._processReaddir2(prefix, read, abs, remain, index, inGlobStar, entries, cb)\n })\n}\n\nGlob.prototype._processReaddir2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {\n\n // if the abs isn't a dir, then nothing can match!\n if (!entries)\n return cb()\n\n // It will only match dot entries if it starts with a dot, or if\n // dot is set. Stuff like @(.foo|.bar) isn't allowed.\n var pn = remain[0]\n var negate = !!this.minimatch.negate\n var rawGlob = pn._glob\n var dotOk = this.dot || rawGlob.charAt(0) === '.'\n\n var matchedEntries = []\n for (var i = 0; i < entries.length; i++) {\n var e = entries[i]\n if (e.charAt(0) !== '.' || dotOk) {\n var m\n if (negate && !prefix) {\n m = !e.match(pn)\n } else {\n m = e.match(pn)\n }\n if (m)\n matchedEntries.push(e)\n }\n }\n\n //console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries)\n\n var len = matchedEntries.length\n // If there are no matched entries, then nothing matches.\n if (len === 0)\n return cb()\n\n // if this is the last remaining pattern bit, then no need for\n // an additional stat *unless* the user has specified mark or\n // stat explicitly. We know they exist, since readdir returned\n // them.\n\n if (remain.length === 1 && !this.mark && !this.stat) {\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n if (prefix) {\n if (prefix !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n\n if (e.charAt(0) === '/' && !this.nomount) {\n e = path.join(this.root, e)\n }\n this._emitMatch(index, e)\n }\n // This was the last one, and no stats were needed\n return cb()\n }\n\n // now test all matched entries as stand-ins for that part\n // of the pattern.\n remain.shift()\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n var newPattern\n if (prefix) {\n if (prefix !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n this._process([e].concat(remain), index, inGlobStar, cb)\n }\n cb()\n}\n\nGlob.prototype._emitMatch = function (index, e) {\n if (this.aborted)\n return\n\n if (isIgnored(this, e))\n return\n\n if (this.paused) {\n this._emitQueue.push([index, e])\n return\n }\n\n var abs = isAbsolute(e) ? e : this._makeAbs(e)\n\n if (this.mark)\n e = this._mark(e)\n\n if (this.absolute)\n e = abs\n\n if (this.matches[index][e])\n return\n\n if (this.nodir) {\n var c = this.cache[abs]\n if (c === 'DIR' || Array.isArray(c))\n return\n }\n\n this.matches[index][e] = true\n\n var st = this.statCache[abs]\n if (st)\n this.emit('stat', e, st)\n\n this.emit('match', e)\n}\n\nGlob.prototype._readdirInGlobStar = function (abs, cb) {\n if (this.aborted)\n return\n\n // follow all symlinked directories forever\n // just proceed as if this is a non-globstar situation\n if (this.follow)\n return this._readdir(abs, false, cb)\n\n var lstatkey = 'lstat\\0' + abs\n var self = this\n var lstatcb = inflight(lstatkey, lstatcb_)\n\n if (lstatcb)\n self.fs.lstat(abs, lstatcb)\n\n function lstatcb_ (er, lstat) {\n if (er && er.code === 'ENOENT')\n return cb()\n\n var isSym = lstat && lstat.isSymbolicLink()\n self.symlinks[abs] = isSym\n\n // If it's not a symlink or a dir, then it's definitely a regular file.\n // don't bother doing a readdir in that case.\n if (!isSym && lstat && !lstat.isDirectory()) {\n self.cache[abs] = 'FILE'\n cb()\n } else\n self._readdir(abs, false, cb)\n }\n}\n\nGlob.prototype._readdir = function (abs, inGlobStar, cb) {\n if (this.aborted)\n return\n\n cb = inflight('readdir\\0'+abs+'\\0'+inGlobStar, cb)\n if (!cb)\n return\n\n //console.error('RD %j %j', +inGlobStar, abs)\n if (inGlobStar && !ownProp(this.symlinks, abs))\n return this._readdirInGlobStar(abs, cb)\n\n if (ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n if (!c || c === 'FILE')\n return cb()\n\n if (Array.isArray(c))\n return cb(null, c)\n }\n\n var self = this\n self.fs.readdir(abs, readdirCb(this, abs, cb))\n}\n\nfunction readdirCb (self, abs, cb) {\n return function (er, entries) {\n if (er)\n self._readdirError(abs, er, cb)\n else\n self._readdirEntries(abs, entries, cb)\n }\n}\n\nGlob.prototype._readdirEntries = function (abs, entries, cb) {\n if (this.aborted)\n return\n\n // if we haven't asked to stat everything, then just\n // assume that everything in there exists, so we can avoid\n // having to stat it a second time.\n if (!this.mark && !this.stat) {\n for (var i = 0; i < entries.length; i ++) {\n var e = entries[i]\n if (abs === '/')\n e = abs + e\n else\n e = abs + '/' + e\n this.cache[e] = true\n }\n }\n\n this.cache[abs] = entries\n return cb(null, entries)\n}\n\nGlob.prototype._readdirError = function (f, er, cb) {\n if (this.aborted)\n return\n\n // handle errors, and cache the information\n switch (er.code) {\n case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205\n case 'ENOTDIR': // totally normal. means it *does* exist.\n var abs = this._makeAbs(f)\n this.cache[abs] = 'FILE'\n if (abs === this.cwdAbs) {\n var error = new Error(er.code + ' invalid cwd ' + this.cwd)\n error.path = this.cwd\n error.code = er.code\n this.emit('error', error)\n this.abort()\n }\n break\n\n case 'ENOENT': // not terribly unusual\n case 'ELOOP':\n case 'ENAMETOOLONG':\n case 'UNKNOWN':\n this.cache[this._makeAbs(f)] = false\n break\n\n default: // some unusual error. Treat as failure.\n this.cache[this._makeAbs(f)] = false\n if (this.strict) {\n this.emit('error', er)\n // If the error is handled, then we abort\n // if not, we threw out of here\n this.abort()\n }\n if (!this.silent)\n console.error('glob error', er)\n break\n }\n\n return cb()\n}\n\nGlob.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar, cb) {\n var self = this\n this._readdir(abs, inGlobStar, function (er, entries) {\n self._processGlobStar2(prefix, read, abs, remain, index, inGlobStar, entries, cb)\n })\n}\n\n\nGlob.prototype._processGlobStar2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {\n //console.error('pgs2', prefix, remain[0], entries)\n\n // no entries means not a dir, so it can never have matches\n // foo.txt/** doesn't match foo.txt\n if (!entries)\n return cb()\n\n // test without the globstar, and with every child both below\n // and replacing the globstar.\n var remainWithoutGlobStar = remain.slice(1)\n var gspref = prefix ? [ prefix ] : []\n var noGlobStar = gspref.concat(remainWithoutGlobStar)\n\n // the noGlobStar pattern exits the inGlobStar state\n this._process(noGlobStar, index, false, cb)\n\n var isSym = this.symlinks[abs]\n var len = entries.length\n\n // If it's a symlink, and we're in a globstar, then stop\n if (isSym && inGlobStar)\n return cb()\n\n for (var i = 0; i < len; i++) {\n var e = entries[i]\n if (e.charAt(0) === '.' && !this.dot)\n continue\n\n // these two cases enter the inGlobStar state\n var instead = gspref.concat(entries[i], remainWithoutGlobStar)\n this._process(instead, index, true, cb)\n\n var below = gspref.concat(entries[i], remain)\n this._process(below, index, true, cb)\n }\n\n cb()\n}\n\nGlob.prototype._processSimple = function (prefix, index, cb) {\n // XXX review this. Shouldn't it be doing the mounting etc\n // before doing stat? kinda weird?\n var self = this\n this._stat(prefix, function (er, exists) {\n self._processSimple2(prefix, index, er, exists, cb)\n })\n}\nGlob.prototype._processSimple2 = function (prefix, index, er, exists, cb) {\n\n //console.error('ps2', prefix, exists)\n\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n // If it doesn't exist, then just mark the lack of results\n if (!exists)\n return cb()\n\n if (prefix && isAbsolute(prefix) && !this.nomount) {\n var trail = /[\\/\\\\]$/.test(prefix)\n if (prefix.charAt(0) === '/') {\n prefix = path.join(this.root, prefix)\n } else {\n prefix = path.resolve(this.root, prefix)\n if (trail)\n prefix += '/'\n }\n }\n\n if (process.platform === 'win32')\n prefix = prefix.replace(/\\\\/g, '/')\n\n // Mark this as a match\n this._emitMatch(index, prefix)\n cb()\n}\n\n// Returns either 'DIR', 'FILE', or false\nGlob.prototype._stat = function (f, cb) {\n var abs = this._makeAbs(f)\n var needDir = f.slice(-1) === '/'\n\n if (f.length > this.maxLength)\n return cb()\n\n if (!this.stat && ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n\n if (Array.isArray(c))\n c = 'DIR'\n\n // It exists, but maybe not how we need it\n if (!needDir || c === 'DIR')\n return cb(null, c)\n\n if (needDir && c === 'FILE')\n return cb()\n\n // otherwise we have to stat, because maybe c=true\n // if we know it exists, but not what it is.\n }\n\n var exists\n var stat = this.statCache[abs]\n if (stat !== undefined) {\n if (stat === false)\n return cb(null, stat)\n else {\n var type = stat.isDirectory() ? 'DIR' : 'FILE'\n if (needDir && type === 'FILE')\n return cb()\n else\n return cb(null, type, stat)\n }\n }\n\n var self = this\n var statcb = inflight('stat\\0' + abs, lstatcb_)\n if (statcb)\n self.fs.lstat(abs, statcb)\n\n function lstatcb_ (er, lstat) {\n if (lstat && lstat.isSymbolicLink()) {\n // If it's a symlink, then treat it as the target, unless\n // the target does not exist, then treat it as a file.\n return self.fs.stat(abs, function (er, stat) {\n if (er)\n self._stat2(f, abs, null, lstat, cb)\n else\n self._stat2(f, abs, er, stat, cb)\n })\n } else {\n self._stat2(f, abs, er, lstat, cb)\n }\n }\n}\n\nGlob.prototype._stat2 = function (f, abs, er, stat, cb) {\n if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {\n this.statCache[abs] = false\n return cb()\n }\n\n var needDir = f.slice(-1) === '/'\n this.statCache[abs] = stat\n\n if (abs.slice(-1) === '/' && stat && !stat.isDirectory())\n return cb(null, false, stat)\n\n var c = true\n if (stat)\n c = stat.isDirectory() ? 'DIR' : 'FILE'\n this.cache[abs] = this.cache[abs] || c\n\n if (needDir && c === 'FILE')\n return cb()\n\n return cb(null, c, stat)\n}\n","module.exports = globSync\nglobSync.GlobSync = GlobSync\n\nvar rp = require('fs.realpath')\nvar minimatch = require('minimatch')\nvar Minimatch = minimatch.Minimatch\nvar Glob = require('./glob.js').Glob\nvar util = require('util')\nvar path = require('path')\nvar assert = require('assert')\nvar isAbsolute = require('path-is-absolute')\nvar common = require('./common.js')\nvar setopts = common.setopts\nvar ownProp = common.ownProp\nvar childrenIgnored = common.childrenIgnored\nvar isIgnored = common.isIgnored\n\nfunction globSync (pattern, options) {\n if (typeof options === 'function' || arguments.length === 3)\n throw new TypeError('callback provided to sync glob\\n'+\n 'See: https://github.com/isaacs/node-glob/issues/167')\n\n return new GlobSync(pattern, options).found\n}\n\nfunction GlobSync (pattern, options) {\n if (!pattern)\n throw new Error('must provide pattern')\n\n if (typeof options === 'function' || arguments.length === 3)\n throw new TypeError('callback provided to sync glob\\n'+\n 'See: https://github.com/isaacs/node-glob/issues/167')\n\n if (!(this instanceof GlobSync))\n return new GlobSync(pattern, options)\n\n setopts(this, pattern, options)\n\n if (this.noprocess)\n return this\n\n var n = this.minimatch.set.length\n this.matches = new Array(n)\n for (var i = 0; i < n; i ++) {\n this._process(this.minimatch.set[i], i, false)\n }\n this._finish()\n}\n\nGlobSync.prototype._finish = function () {\n assert.ok(this instanceof GlobSync)\n if (this.realpath) {\n var self = this\n this.matches.forEach(function (matchset, index) {\n var set = self.matches[index] = Object.create(null)\n for (var p in matchset) {\n try {\n p = self._makeAbs(p)\n var real = rp.realpathSync(p, self.realpathCache)\n set[real] = true\n } catch (er) {\n if (er.syscall === 'stat')\n set[self._makeAbs(p)] = true\n else\n throw er\n }\n }\n })\n }\n common.finish(this)\n}\n\n\nGlobSync.prototype._process = function (pattern, index, inGlobStar) {\n assert.ok(this instanceof GlobSync)\n\n // Get the first [n] parts of pattern that are all strings.\n var n = 0\n while (typeof pattern[n] === 'string') {\n n ++\n }\n // now n is the index of the first one that is *not* a string.\n\n // See if there's anything else\n var prefix\n switch (n) {\n // if not, then this is rather simple\n case pattern.length:\n this._processSimple(pattern.join('/'), index)\n return\n\n case 0:\n // pattern *starts* with some non-trivial item.\n // going to readdir(cwd), but not include the prefix in matches.\n prefix = null\n break\n\n default:\n // pattern has some string bits in the front.\n // whatever it starts with, whether that's 'absolute' like /foo/bar,\n // or 'relative' like '../baz'\n prefix = pattern.slice(0, n).join('/')\n break\n }\n\n var remain = pattern.slice(n)\n\n // get the list of entries.\n var read\n if (prefix === null)\n read = '.'\n else if (isAbsolute(prefix) ||\n isAbsolute(pattern.map(function (p) {\n return typeof p === 'string' ? p : '[*]'\n }).join('/'))) {\n if (!prefix || !isAbsolute(prefix))\n prefix = '/' + prefix\n read = prefix\n } else\n read = prefix\n\n var abs = this._makeAbs(read)\n\n //if ignored, skip processing\n if (childrenIgnored(this, read))\n return\n\n var isGlobStar = remain[0] === minimatch.GLOBSTAR\n if (isGlobStar)\n this._processGlobStar(prefix, read, abs, remain, index, inGlobStar)\n else\n this._processReaddir(prefix, read, abs, remain, index, inGlobStar)\n}\n\n\nGlobSync.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar) {\n var entries = this._readdir(abs, inGlobStar)\n\n // if the abs isn't a dir, then nothing can match!\n if (!entries)\n return\n\n // It will only match dot entries if it starts with a dot, or if\n // dot is set. Stuff like @(.foo|.bar) isn't allowed.\n var pn = remain[0]\n var negate = !!this.minimatch.negate\n var rawGlob = pn._glob\n var dotOk = this.dot || rawGlob.charAt(0) === '.'\n\n var matchedEntries = []\n for (var i = 0; i < entries.length; i++) {\n var e = entries[i]\n if (e.charAt(0) !== '.' || dotOk) {\n var m\n if (negate && !prefix) {\n m = !e.match(pn)\n } else {\n m = e.match(pn)\n }\n if (m)\n matchedEntries.push(e)\n }\n }\n\n var len = matchedEntries.length\n // If there are no matched entries, then nothing matches.\n if (len === 0)\n return\n\n // if this is the last remaining pattern bit, then no need for\n // an additional stat *unless* the user has specified mark or\n // stat explicitly. We know they exist, since readdir returned\n // them.\n\n if (remain.length === 1 && !this.mark && !this.stat) {\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n if (prefix) {\n if (prefix.slice(-1) !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n\n if (e.charAt(0) === '/' && !this.nomount) {\n e = path.join(this.root, e)\n }\n this._emitMatch(index, e)\n }\n // This was the last one, and no stats were needed\n return\n }\n\n // now test all matched entries as stand-ins for that part\n // of the pattern.\n remain.shift()\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n var newPattern\n if (prefix)\n newPattern = [prefix, e]\n else\n newPattern = [e]\n this._process(newPattern.concat(remain), index, inGlobStar)\n }\n}\n\n\nGlobSync.prototype._emitMatch = function (index, e) {\n if (isIgnored(this, e))\n return\n\n var abs = this._makeAbs(e)\n\n if (this.mark)\n e = this._mark(e)\n\n if (this.absolute) {\n e = abs\n }\n\n if (this.matches[index][e])\n return\n\n if (this.nodir) {\n var c = this.cache[abs]\n if (c === 'DIR' || Array.isArray(c))\n return\n }\n\n this.matches[index][e] = true\n\n if (this.stat)\n this._stat(e)\n}\n\n\nGlobSync.prototype._readdirInGlobStar = function (abs) {\n // follow all symlinked directories forever\n // just proceed as if this is a non-globstar situation\n if (this.follow)\n return this._readdir(abs, false)\n\n var entries\n var lstat\n var stat\n try {\n lstat = this.fs.lstatSync(abs)\n } catch (er) {\n if (er.code === 'ENOENT') {\n // lstat failed, doesn't exist\n return null\n }\n }\n\n var isSym = lstat && lstat.isSymbolicLink()\n this.symlinks[abs] = isSym\n\n // If it's not a symlink or a dir, then it's definitely a regular file.\n // don't bother doing a readdir in that case.\n if (!isSym && lstat && !lstat.isDirectory())\n this.cache[abs] = 'FILE'\n else\n entries = this._readdir(abs, false)\n\n return entries\n}\n\nGlobSync.prototype._readdir = function (abs, inGlobStar) {\n var entries\n\n if (inGlobStar && !ownProp(this.symlinks, abs))\n return this._readdirInGlobStar(abs)\n\n if (ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n if (!c || c === 'FILE')\n return null\n\n if (Array.isArray(c))\n return c\n }\n\n try {\n return this._readdirEntries(abs, this.fs.readdirSync(abs))\n } catch (er) {\n this._readdirError(abs, er)\n return null\n }\n}\n\nGlobSync.prototype._readdirEntries = function (abs, entries) {\n // if we haven't asked to stat everything, then just\n // assume that everything in there exists, so we can avoid\n // having to stat it a second time.\n if (!this.mark && !this.stat) {\n for (var i = 0; i < entries.length; i ++) {\n var e = entries[i]\n if (abs === '/')\n e = abs + e\n else\n e = abs + '/' + e\n this.cache[e] = true\n }\n }\n\n this.cache[abs] = entries\n\n // mark and cache dir-ness\n return entries\n}\n\nGlobSync.prototype._readdirError = function (f, er) {\n // handle errors, and cache the information\n switch (er.code) {\n case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205\n case 'ENOTDIR': // totally normal. means it *does* exist.\n var abs = this._makeAbs(f)\n this.cache[abs] = 'FILE'\n if (abs === this.cwdAbs) {\n var error = new Error(er.code + ' invalid cwd ' + this.cwd)\n error.path = this.cwd\n error.code = er.code\n throw error\n }\n break\n\n case 'ENOENT': // not terribly unusual\n case 'ELOOP':\n case 'ENAMETOOLONG':\n case 'UNKNOWN':\n this.cache[this._makeAbs(f)] = false\n break\n\n default: // some unusual error. Treat as failure.\n this.cache[this._makeAbs(f)] = false\n if (this.strict)\n throw er\n if (!this.silent)\n console.error('glob error', er)\n break\n }\n}\n\nGlobSync.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar) {\n\n var entries = this._readdir(abs, inGlobStar)\n\n // no entries means not a dir, so it can never have matches\n // foo.txt/** doesn't match foo.txt\n if (!entries)\n return\n\n // test without the globstar, and with every child both below\n // and replacing the globstar.\n var remainWithoutGlobStar = remain.slice(1)\n var gspref = prefix ? [ prefix ] : []\n var noGlobStar = gspref.concat(remainWithoutGlobStar)\n\n // the noGlobStar pattern exits the inGlobStar state\n this._process(noGlobStar, index, false)\n\n var len = entries.length\n var isSym = this.symlinks[abs]\n\n // If it's a symlink, and we're in a globstar, then stop\n if (isSym && inGlobStar)\n return\n\n for (var i = 0; i < len; i++) {\n var e = entries[i]\n if (e.charAt(0) === '.' && !this.dot)\n continue\n\n // these two cases enter the inGlobStar state\n var instead = gspref.concat(entries[i], remainWithoutGlobStar)\n this._process(instead, index, true)\n\n var below = gspref.concat(entries[i], remain)\n this._process(below, index, true)\n }\n}\n\nGlobSync.prototype._processSimple = function (prefix, index) {\n // XXX review this. Shouldn't it be doing the mounting etc\n // before doing stat? kinda weird?\n var exists = this._stat(prefix)\n\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n // If it doesn't exist, then just mark the lack of results\n if (!exists)\n return\n\n if (prefix && isAbsolute(prefix) && !this.nomount) {\n var trail = /[\\/\\\\]$/.test(prefix)\n if (prefix.charAt(0) === '/') {\n prefix = path.join(this.root, prefix)\n } else {\n prefix = path.resolve(this.root, prefix)\n if (trail)\n prefix += '/'\n }\n }\n\n if (process.platform === 'win32')\n prefix = prefix.replace(/\\\\/g, '/')\n\n // Mark this as a match\n this._emitMatch(index, prefix)\n}\n\n// Returns either 'DIR', 'FILE', or false\nGlobSync.prototype._stat = function (f) {\n var abs = this._makeAbs(f)\n var needDir = f.slice(-1) === '/'\n\n if (f.length > this.maxLength)\n return false\n\n if (!this.stat && ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n\n if (Array.isArray(c))\n c = 'DIR'\n\n // It exists, but maybe not how we need it\n if (!needDir || c === 'DIR')\n return c\n\n if (needDir && c === 'FILE')\n return false\n\n // otherwise we have to stat, because maybe c=true\n // if we know it exists, but not what it is.\n }\n\n var exists\n var stat = this.statCache[abs]\n if (!stat) {\n var lstat\n try {\n lstat = this.fs.lstatSync(abs)\n } catch (er) {\n if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {\n this.statCache[abs] = false\n return false\n }\n }\n\n if (lstat && lstat.isSymbolicLink()) {\n try {\n stat = this.fs.statSync(abs)\n } catch (er) {\n stat = lstat\n }\n } else {\n stat = lstat\n }\n }\n\n this.statCache[abs] = stat\n\n var c = true\n if (stat)\n c = stat.isDirectory() ? 'DIR' : 'FILE'\n\n this.cache[abs] = this.cache[abs] || c\n\n if (needDir && c === 'FILE')\n return false\n\n return c\n}\n\nGlobSync.prototype._mark = function (p) {\n return common.mark(this, p)\n}\n\nGlobSync.prototype._makeAbs = function (f) {\n return common.makeAbs(this, f)\n}\n","var wrappy = require('wrappy')\nvar reqs = Object.create(null)\nvar once = require('once')\n\nmodule.exports = wrappy(inflight)\n\nfunction inflight (key, cb) {\n if (reqs[key]) {\n reqs[key].push(cb)\n return null\n } else {\n reqs[key] = [cb]\n return makeres(key)\n }\n}\n\nfunction makeres (key) {\n return once(function RES () {\n var cbs = reqs[key]\n var len = cbs.length\n var args = slice(arguments)\n\n // XXX It's somewhat ambiguous whether a new callback added in this\n // pass should be queued for later execution if something in the\n // list of callbacks throws, or if it should just be discarded.\n // However, it's such an edge case that it hardly matters, and either\n // choice is likely as surprising as the other.\n // As it happens, we do go ahead and schedule it for later execution.\n try {\n for (var i = 0; i < len; i++) {\n cbs[i].apply(null, args)\n }\n } finally {\n if (cbs.length > len) {\n // added more in the interim.\n // de-zalgo, just in case, but don't call again.\n cbs.splice(0, len)\n process.nextTick(function () {\n RES.apply(null, args)\n })\n } else {\n delete reqs[key]\n }\n }\n })\n}\n\nfunction slice (args) {\n var length = args.length\n var array = []\n\n for (var i = 0; i < length; i++) array[i] = args[i]\n return array\n}\n","try {\n var util = require('util');\n /* istanbul ignore next */\n if (typeof util.inherits !== 'function') throw '';\n module.exports = util.inherits;\n} catch (e) {\n /* istanbul ignore next */\n module.exports = require('./inherits_browser.js');\n}\n","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n })\n }\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n }\n}\n","module.exports = minimatch\nminimatch.Minimatch = Minimatch\n\nvar path = (function () { try { return require('path') } catch (e) {}}()) || {\n sep: '/'\n}\nminimatch.sep = path.sep\n\nvar GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {}\nvar expand = require('brace-expansion')\n\nvar plTypes = {\n '!': { open: '(?:(?!(?:', close: '))[^/]*?)'},\n '?': { open: '(?:', close: ')?' },\n '+': { open: '(?:', close: ')+' },\n '*': { open: '(?:', close: ')*' },\n '@': { open: '(?:', close: ')' }\n}\n\n// any single thing other than /\n// don't need to escape / when using new RegExp()\nvar qmark = '[^/]'\n\n// * => any number of characters\nvar star = qmark + '*?'\n\n// ** when dots are allowed. Anything goes, except .. and .\n// not (^ or / followed by one or two dots followed by $ or /),\n// followed by anything, any number of times.\nvar twoStarDot = '(?:(?!(?:\\\\\\/|^)(?:\\\\.{1,2})($|\\\\\\/)).)*?'\n\n// not a ^ or / followed by a dot,\n// followed by anything, any number of times.\nvar twoStarNoDot = '(?:(?!(?:\\\\\\/|^)\\\\.).)*?'\n\n// characters that need to be escaped in RegExp.\nvar reSpecials = charSet('().*{}+?[]^$\\\\!')\n\n// \"abc\" -> { a:true, b:true, c:true }\nfunction charSet (s) {\n return s.split('').reduce(function (set, c) {\n set[c] = true\n return set\n }, {})\n}\n\n// normalizes slashes.\nvar slashSplit = /\\/+/\n\nminimatch.filter = filter\nfunction filter (pattern, options) {\n options = options || {}\n return function (p, i, list) {\n return minimatch(p, pattern, options)\n }\n}\n\nfunction ext (a, b) {\n b = b || {}\n var t = {}\n Object.keys(a).forEach(function (k) {\n t[k] = a[k]\n })\n Object.keys(b).forEach(function (k) {\n t[k] = b[k]\n })\n return t\n}\n\nminimatch.defaults = function (def) {\n if (!def || typeof def !== 'object' || !Object.keys(def).length) {\n return minimatch\n }\n\n var orig = minimatch\n\n var m = function minimatch (p, pattern, options) {\n return orig(p, pattern, ext(def, options))\n }\n\n m.Minimatch = function Minimatch (pattern, options) {\n return new orig.Minimatch(pattern, ext(def, options))\n }\n m.Minimatch.defaults = function defaults (options) {\n return orig.defaults(ext(def, options)).Minimatch\n }\n\n m.filter = function filter (pattern, options) {\n return orig.filter(pattern, ext(def, options))\n }\n\n m.defaults = function defaults (options) {\n return orig.defaults(ext(def, options))\n }\n\n m.makeRe = function makeRe (pattern, options) {\n return orig.makeRe(pattern, ext(def, options))\n }\n\n m.braceExpand = function braceExpand (pattern, options) {\n return orig.braceExpand(pattern, ext(def, options))\n }\n\n m.match = function (list, pattern, options) {\n return orig.match(list, pattern, ext(def, options))\n }\n\n return m\n}\n\nMinimatch.defaults = function (def) {\n return minimatch.defaults(def).Minimatch\n}\n\nfunction minimatch (p, pattern, options) {\n assertValidPattern(pattern)\n\n if (!options) options = {}\n\n // shortcut: comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n return false\n }\n\n return new Minimatch(pattern, options).match(p)\n}\n\nfunction Minimatch (pattern, options) {\n if (!(this instanceof Minimatch)) {\n return new Minimatch(pattern, options)\n }\n\n assertValidPattern(pattern)\n\n if (!options) options = {}\n\n pattern = pattern.trim()\n\n // windows support: need to use /, not \\\n if (!options.allowWindowsEscape && path.sep !== '/') {\n pattern = pattern.split(path.sep).join('/')\n }\n\n this.options = options\n this.set = []\n this.pattern = pattern\n this.regexp = null\n this.negate = false\n this.comment = false\n this.empty = false\n this.partial = !!options.partial\n\n // make the set of regexps etc.\n this.make()\n}\n\nMinimatch.prototype.debug = function () {}\n\nMinimatch.prototype.make = make\nfunction make () {\n var pattern = this.pattern\n var options = this.options\n\n // empty patterns and comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n this.comment = true\n return\n }\n if (!pattern) {\n this.empty = true\n return\n }\n\n // step 1: figure out negation, etc.\n this.parseNegate()\n\n // step 2: expand braces\n var set = this.globSet = this.braceExpand()\n\n if (options.debug) this.debug = function debug() { console.error.apply(console, arguments) }\n\n this.debug(this.pattern, set)\n\n // step 3: now we have a set, so turn each one into a series of path-portion\n // matching patterns.\n // These will be regexps, except in the case of \"**\", which is\n // set to the GLOBSTAR object for globstar behavior,\n // and will not contain any / characters\n set = this.globParts = set.map(function (s) {\n return s.split(slashSplit)\n })\n\n this.debug(this.pattern, set)\n\n // glob --> regexps\n set = set.map(function (s, si, set) {\n return s.map(this.parse, this)\n }, this)\n\n this.debug(this.pattern, set)\n\n // filter out everything that didn't compile properly.\n set = set.filter(function (s) {\n return s.indexOf(false) === -1\n })\n\n this.debug(this.pattern, set)\n\n this.set = set\n}\n\nMinimatch.prototype.parseNegate = parseNegate\nfunction parseNegate () {\n var pattern = this.pattern\n var negate = false\n var options = this.options\n var negateOffset = 0\n\n if (options.nonegate) return\n\n for (var i = 0, l = pattern.length\n ; i < l && pattern.charAt(i) === '!'\n ; i++) {\n negate = !negate\n negateOffset++\n }\n\n if (negateOffset) this.pattern = pattern.substr(negateOffset)\n this.negate = negate\n}\n\n// Brace expansion:\n// a{b,c}d -> abd acd\n// a{b,}c -> abc ac\n// a{0..3}d -> a0d a1d a2d a3d\n// a{b,c{d,e}f}g -> abg acdfg acefg\n// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg\n//\n// Invalid sets are not expanded.\n// a{2..}b -> a{2..}b\n// a{b}c -> a{b}c\nminimatch.braceExpand = function (pattern, options) {\n return braceExpand(pattern, options)\n}\n\nMinimatch.prototype.braceExpand = braceExpand\n\nfunction braceExpand (pattern, options) {\n if (!options) {\n if (this instanceof Minimatch) {\n options = this.options\n } else {\n options = {}\n }\n }\n\n pattern = typeof pattern === 'undefined'\n ? this.pattern : pattern\n\n assertValidPattern(pattern)\n\n // Thanks to Yeting Li for\n // improving this regexp to avoid a ReDOS vulnerability.\n if (options.nobrace || !/\\{(?:(?!\\{).)*\\}/.test(pattern)) {\n // shortcut. no need to expand.\n return [pattern]\n }\n\n return expand(pattern)\n}\n\nvar MAX_PATTERN_LENGTH = 1024 * 64\nvar assertValidPattern = function (pattern) {\n if (typeof pattern !== 'string') {\n throw new TypeError('invalid pattern')\n }\n\n if (pattern.length > MAX_PATTERN_LENGTH) {\n throw new TypeError('pattern is too long')\n }\n}\n\n// parse a component of the expanded set.\n// At this point, no pattern may contain \"/\" in it\n// so we're going to return a 2d array, where each entry is the full\n// pattern, split on '/', and then turned into a regular expression.\n// A regexp is made at the end which joins each array with an\n// escaped /, and another full one which joins each regexp with |.\n//\n// Following the lead of Bash 4.1, note that \"**\" only has special meaning\n// when it is the *only* thing in a path portion. Otherwise, any series\n// of * is equivalent to a single *. Globstar behavior is enabled by\n// default, and can be disabled by setting options.noglobstar.\nMinimatch.prototype.parse = parse\nvar SUBPARSE = {}\nfunction parse (pattern, isSub) {\n assertValidPattern(pattern)\n\n var options = this.options\n\n // shortcuts\n if (pattern === '**') {\n if (!options.noglobstar)\n return GLOBSTAR\n else\n pattern = '*'\n }\n if (pattern === '') return ''\n\n var re = ''\n var hasMagic = !!options.nocase\n var escaping = false\n // ? => one single character\n var patternListStack = []\n var negativeLists = []\n var stateChar\n var inClass = false\n var reClassStart = -1\n var classStart = -1\n // . and .. never match anything that doesn't start with .,\n // even when options.dot is set.\n var patternStart = pattern.charAt(0) === '.' ? '' // anything\n // not (start or / followed by . or .. followed by / or end)\n : options.dot ? '(?!(?:^|\\\\\\/)\\\\.{1,2}(?:$|\\\\\\/))'\n : '(?!\\\\.)'\n var self = this\n\n function clearStateChar () {\n if (stateChar) {\n // we had some state-tracking character\n // that wasn't consumed by this pass.\n switch (stateChar) {\n case '*':\n re += star\n hasMagic = true\n break\n case '?':\n re += qmark\n hasMagic = true\n break\n default:\n re += '\\\\' + stateChar\n break\n }\n self.debug('clearStateChar %j %j', stateChar, re)\n stateChar = false\n }\n }\n\n for (var i = 0, len = pattern.length, c\n ; (i < len) && (c = pattern.charAt(i))\n ; i++) {\n this.debug('%s\\t%s %s %j', pattern, i, re, c)\n\n // skip over any that are escaped.\n if (escaping && reSpecials[c]) {\n re += '\\\\' + c\n escaping = false\n continue\n }\n\n switch (c) {\n /* istanbul ignore next */\n case '/': {\n // completely not allowed, even escaped.\n // Should already be path-split by now.\n return false\n }\n\n case '\\\\':\n clearStateChar()\n escaping = true\n continue\n\n // the various stateChar values\n // for the \"extglob\" stuff.\n case '?':\n case '*':\n case '+':\n case '@':\n case '!':\n this.debug('%s\\t%s %s %j <-- stateChar', pattern, i, re, c)\n\n // all of those are literals inside a class, except that\n // the glob [!a] means [^a] in regexp\n if (inClass) {\n this.debug(' in class')\n if (c === '!' && i === classStart + 1) c = '^'\n re += c\n continue\n }\n\n // if we already have a stateChar, then it means\n // that there was something like ** or +? in there.\n // Handle the stateChar, then proceed with this one.\n self.debug('call clearStateChar %j', stateChar)\n clearStateChar()\n stateChar = c\n // if extglob is disabled, then +(asdf|foo) isn't a thing.\n // just clear the statechar *now*, rather than even diving into\n // the patternList stuff.\n if (options.noext) clearStateChar()\n continue\n\n case '(':\n if (inClass) {\n re += '('\n continue\n }\n\n if (!stateChar) {\n re += '\\\\('\n continue\n }\n\n patternListStack.push({\n type: stateChar,\n start: i - 1,\n reStart: re.length,\n open: plTypes[stateChar].open,\n close: plTypes[stateChar].close\n })\n // negation is (?:(?!js)[^/]*)\n re += stateChar === '!' ? '(?:(?!(?:' : '(?:'\n this.debug('plType %j %j', stateChar, re)\n stateChar = false\n continue\n\n case ')':\n if (inClass || !patternListStack.length) {\n re += '\\\\)'\n continue\n }\n\n clearStateChar()\n hasMagic = true\n var pl = patternListStack.pop()\n // negation is (?:(?!js)[^/]*)\n // The others are (?:)\n re += pl.close\n if (pl.type === '!') {\n negativeLists.push(pl)\n }\n pl.reEnd = re.length\n continue\n\n case '|':\n if (inClass || !patternListStack.length || escaping) {\n re += '\\\\|'\n escaping = false\n continue\n }\n\n clearStateChar()\n re += '|'\n continue\n\n // these are mostly the same in regexp and glob\n case '[':\n // swallow any state-tracking char before the [\n clearStateChar()\n\n if (inClass) {\n re += '\\\\' + c\n continue\n }\n\n inClass = true\n classStart = i\n reClassStart = re.length\n re += c\n continue\n\n case ']':\n // a right bracket shall lose its special\n // meaning and represent itself in\n // a bracket expression if it occurs\n // first in the list. -- POSIX.2 2.8.3.2\n if (i === classStart + 1 || !inClass) {\n re += '\\\\' + c\n escaping = false\n continue\n }\n\n // handle the case where we left a class open.\n // \"[z-a]\" is valid, equivalent to \"\\[z-a\\]\"\n // split where the last [ was, make sure we don't have\n // an invalid re. if so, re-walk the contents of the\n // would-be class to re-translate any characters that\n // were passed through as-is\n // TODO: It would probably be faster to determine this\n // without a try/catch and a new RegExp, but it's tricky\n // to do safely. For now, this is safe and works.\n var cs = pattern.substring(classStart + 1, i)\n try {\n RegExp('[' + cs + ']')\n } catch (er) {\n // not a valid class!\n var sp = this.parse(cs, SUBPARSE)\n re = re.substr(0, reClassStart) + '\\\\[' + sp[0] + '\\\\]'\n hasMagic = hasMagic || sp[1]\n inClass = false\n continue\n }\n\n // finish up the class.\n hasMagic = true\n inClass = false\n re += c\n continue\n\n default:\n // swallow any state char that wasn't consumed\n clearStateChar()\n\n if (escaping) {\n // no need\n escaping = false\n } else if (reSpecials[c]\n && !(c === '^' && inClass)) {\n re += '\\\\'\n }\n\n re += c\n\n } // switch\n } // for\n\n // handle the case where we left a class open.\n // \"[abc\" is valid, equivalent to \"\\[abc\"\n if (inClass) {\n // split where the last [ was, and escape it\n // this is a huge pita. We now have to re-walk\n // the contents of the would-be class to re-translate\n // any characters that were passed through as-is\n cs = pattern.substr(classStart + 1)\n sp = this.parse(cs, SUBPARSE)\n re = re.substr(0, reClassStart) + '\\\\[' + sp[0]\n hasMagic = hasMagic || sp[1]\n }\n\n // handle the case where we had a +( thing at the *end*\n // of the pattern.\n // each pattern list stack adds 3 chars, and we need to go through\n // and escape any | chars that were passed through as-is for the regexp.\n // Go through and escape them, taking care not to double-escape any\n // | chars that were already escaped.\n for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) {\n var tail = re.slice(pl.reStart + pl.open.length)\n this.debug('setting tail', re, pl)\n // maybe some even number of \\, then maybe 1 \\, followed by a |\n tail = tail.replace(/((?:\\\\{2}){0,64})(\\\\?)\\|/g, function (_, $1, $2) {\n if (!$2) {\n // the | isn't already escaped, so escape it.\n $2 = '\\\\'\n }\n\n // need to escape all those slashes *again*, without escaping the\n // one that we need for escaping the | character. As it works out,\n // escaping an even number of slashes can be done by simply repeating\n // it exactly after itself. That's why this trick works.\n //\n // I am sorry that you have to see this.\n return $1 + $1 + $2 + '|'\n })\n\n this.debug('tail=%j\\n %s', tail, tail, pl, re)\n var t = pl.type === '*' ? star\n : pl.type === '?' ? qmark\n : '\\\\' + pl.type\n\n hasMagic = true\n re = re.slice(0, pl.reStart) + t + '\\\\(' + tail\n }\n\n // handle trailing things that only matter at the very end.\n clearStateChar()\n if (escaping) {\n // trailing \\\\\n re += '\\\\\\\\'\n }\n\n // only need to apply the nodot start if the re starts with\n // something that could conceivably capture a dot\n var addPatternStart = false\n switch (re.charAt(0)) {\n case '[': case '.': case '(': addPatternStart = true\n }\n\n // Hack to work around lack of negative lookbehind in JS\n // A pattern like: *.!(x).!(y|z) needs to ensure that a name\n // like 'a.xyz.yz' doesn't match. So, the first negative\n // lookahead, has to look ALL the way ahead, to the end of\n // the pattern.\n for (var n = negativeLists.length - 1; n > -1; n--) {\n var nl = negativeLists[n]\n\n var nlBefore = re.slice(0, nl.reStart)\n var nlFirst = re.slice(nl.reStart, nl.reEnd - 8)\n var nlLast = re.slice(nl.reEnd - 8, nl.reEnd)\n var nlAfter = re.slice(nl.reEnd)\n\n nlLast += nlAfter\n\n // Handle nested stuff like *(*.js|!(*.json)), where open parens\n // mean that we should *not* include the ) in the bit that is considered\n // \"after\" the negated section.\n var openParensBefore = nlBefore.split('(').length - 1\n var cleanAfter = nlAfter\n for (i = 0; i < openParensBefore; i++) {\n cleanAfter = cleanAfter.replace(/\\)[+*?]?/, '')\n }\n nlAfter = cleanAfter\n\n var dollar = ''\n if (nlAfter === '' && isSub !== SUBPARSE) {\n dollar = '$'\n }\n var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast\n re = newRe\n }\n\n // if the re is not \"\" at this point, then we need to make sure\n // it doesn't match against an empty path part.\n // Otherwise a/* will match a/, which it should not.\n if (re !== '' && hasMagic) {\n re = '(?=.)' + re\n }\n\n if (addPatternStart) {\n re = patternStart + re\n }\n\n // parsing just a piece of a larger pattern.\n if (isSub === SUBPARSE) {\n return [re, hasMagic]\n }\n\n // skip the regexp for non-magical patterns\n // unescape anything in it, though, so that it'll be\n // an exact match against a file etc.\n if (!hasMagic) {\n return globUnescape(pattern)\n }\n\n var flags = options.nocase ? 'i' : ''\n try {\n var regExp = new RegExp('^' + re + '$', flags)\n } catch (er) /* istanbul ignore next - should be impossible */ {\n // If it was an invalid regular expression, then it can't match\n // anything. This trick looks for a character after the end of\n // the string, which is of course impossible, except in multi-line\n // mode, but it's not a /m regex.\n return new RegExp('$.')\n }\n\n regExp._glob = pattern\n regExp._src = re\n\n return regExp\n}\n\nminimatch.makeRe = function (pattern, options) {\n return new Minimatch(pattern, options || {}).makeRe()\n}\n\nMinimatch.prototype.makeRe = makeRe\nfunction makeRe () {\n if (this.regexp || this.regexp === false) return this.regexp\n\n // at this point, this.set is a 2d array of partial\n // pattern strings, or \"**\".\n //\n // It's better to use .match(). This function shouldn't\n // be used, really, but it's pretty convenient sometimes,\n // when you just want to work with a regex.\n var set = this.set\n\n if (!set.length) {\n this.regexp = false\n return this.regexp\n }\n var options = this.options\n\n var twoStar = options.noglobstar ? star\n : options.dot ? twoStarDot\n : twoStarNoDot\n var flags = options.nocase ? 'i' : ''\n\n var re = set.map(function (pattern) {\n return pattern.map(function (p) {\n return (p === GLOBSTAR) ? twoStar\n : (typeof p === 'string') ? regExpEscape(p)\n : p._src\n }).join('\\\\\\/')\n }).join('|')\n\n // must match entire pattern\n // ending in a * or ** will make it less strict.\n re = '^(?:' + re + ')$'\n\n // can match anything, as long as it's not this.\n if (this.negate) re = '^(?!' + re + ').*$'\n\n try {\n this.regexp = new RegExp(re, flags)\n } catch (ex) /* istanbul ignore next - should be impossible */ {\n this.regexp = false\n }\n return this.regexp\n}\n\nminimatch.match = function (list, pattern, options) {\n options = options || {}\n var mm = new Minimatch(pattern, options)\n list = list.filter(function (f) {\n return mm.match(f)\n })\n if (mm.options.nonull && !list.length) {\n list.push(pattern)\n }\n return list\n}\n\nMinimatch.prototype.match = function match (f, partial) {\n if (typeof partial === 'undefined') partial = this.partial\n this.debug('match', f, this.pattern)\n // short-circuit in the case of busted things.\n // comments, etc.\n if (this.comment) return false\n if (this.empty) return f === ''\n\n if (f === '/' && partial) return true\n\n var options = this.options\n\n // windows: need to use /, not \\\n if (path.sep !== '/') {\n f = f.split(path.sep).join('/')\n }\n\n // treat the test path as a set of pathparts.\n f = f.split(slashSplit)\n this.debug(this.pattern, 'split', f)\n\n // just ONE of the pattern sets in this.set needs to match\n // in order for it to be valid. If negating, then just one\n // match means that we have failed.\n // Either way, return on the first hit.\n\n var set = this.set\n this.debug(this.pattern, 'set', set)\n\n // Find the basename of the path by looking for the last non-empty segment\n var filename\n var i\n for (i = f.length - 1; i >= 0; i--) {\n filename = f[i]\n if (filename) break\n }\n\n for (i = 0; i < set.length; i++) {\n var pattern = set[i]\n var file = f\n if (options.matchBase && pattern.length === 1) {\n file = [filename]\n }\n var hit = this.matchOne(file, pattern, partial)\n if (hit) {\n if (options.flipNegate) return true\n return !this.negate\n }\n }\n\n // didn't get any hits. this is success if it's a negative\n // pattern, failure otherwise.\n if (options.flipNegate) return false\n return this.negate\n}\n\n// set partial to true to test if, for example,\n// \"/a/b\" matches the start of \"/*/b/*/d\"\n// Partial means, if you run out of file before you run\n// out of pattern, then that's fine, as long as all\n// the parts match.\nMinimatch.prototype.matchOne = function (file, pattern, partial) {\n var options = this.options\n\n this.debug('matchOne',\n { 'this': this, file: file, pattern: pattern })\n\n this.debug('matchOne', file.length, pattern.length)\n\n for (var fi = 0,\n pi = 0,\n fl = file.length,\n pl = pattern.length\n ; (fi < fl) && (pi < pl)\n ; fi++, pi++) {\n this.debug('matchOne loop')\n var p = pattern[pi]\n var f = file[fi]\n\n this.debug(pattern, p, f)\n\n // should be impossible.\n // some invalid regexp stuff in the set.\n /* istanbul ignore if */\n if (p === false) return false\n\n if (p === GLOBSTAR) {\n this.debug('GLOBSTAR', [pattern, p, f])\n\n // \"**\"\n // a/**/b/**/c would match the following:\n // a/b/x/y/z/c\n // a/x/y/z/b/c\n // a/b/x/b/x/c\n // a/b/c\n // To do this, take the rest of the pattern after\n // the **, and see if it would match the file remainder.\n // If so, return success.\n // If not, the ** \"swallows\" a segment, and try again.\n // This is recursively awful.\n //\n // a/**/b/**/c matching a/b/x/y/z/c\n // - a matches a\n // - doublestar\n // - matchOne(b/x/y/z/c, b/**/c)\n // - b matches b\n // - doublestar\n // - matchOne(x/y/z/c, c) -> no\n // - matchOne(y/z/c, c) -> no\n // - matchOne(z/c, c) -> no\n // - matchOne(c, c) yes, hit\n var fr = fi\n var pr = pi + 1\n if (pr === pl) {\n this.debug('** at the end')\n // a ** at the end will just swallow the rest.\n // We have found a match.\n // however, it will not swallow /.x, unless\n // options.dot is set.\n // . and .. are *never* matched by **, for explosively\n // exponential reasons.\n for (; fi < fl; fi++) {\n if (file[fi] === '.' || file[fi] === '..' ||\n (!options.dot && file[fi].charAt(0) === '.')) return false\n }\n return true\n }\n\n // ok, let's see if we can swallow whatever we can.\n while (fr < fl) {\n var swallowee = file[fr]\n\n this.debug('\\nglobstar while', file, fr, pattern, pr, swallowee)\n\n // XXX remove this slice. Just pass the start index.\n if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {\n this.debug('globstar found match!', fr, fl, swallowee)\n // found a match.\n return true\n } else {\n // can't swallow \".\" or \"..\" ever.\n // can only swallow \".foo\" when explicitly asked.\n if (swallowee === '.' || swallowee === '..' ||\n (!options.dot && swallowee.charAt(0) === '.')) {\n this.debug('dot detected!', file, fr, pattern, pr)\n break\n }\n\n // ** swallows a segment, and continue.\n this.debug('globstar swallow a segment, and continue')\n fr++\n }\n }\n\n // no match was found.\n // However, in partial mode, we can't say this is necessarily over.\n // If there's more *pattern* left, then\n /* istanbul ignore if */\n if (partial) {\n // ran out of file\n this.debug('\\n>>> no match, partial?', file, fr, pattern, pr)\n if (fr === fl) return true\n }\n return false\n }\n\n // something other than **\n // non-magic patterns just have to match exactly\n // patterns with magic have been turned into regexps.\n var hit\n if (typeof p === 'string') {\n hit = f === p\n this.debug('string match', p, f, hit)\n } else {\n hit = f.match(p)\n this.debug('pattern match', p, f, hit)\n }\n\n if (!hit) return false\n }\n\n // Note: ending in / means that we'll get a final \"\"\n // at the end of the pattern. This can only match a\n // corresponding \"\" at the end of the file.\n // If the file ends in /, then it can only match a\n // a pattern that ends in /, unless the pattern just\n // doesn't have any more for it. But, a/b/ should *not*\n // match \"a/b/*\", even though \"\" matches against the\n // [^/]*? pattern, except in partial mode, where it might\n // simply not be reached yet.\n // However, a/b/ should still satisfy a/*\n\n // now either we fell off the end of the pattern, or we're done.\n if (fi === fl && pi === pl) {\n // ran out of pattern and filename at the same time.\n // an exact hit!\n return true\n } else if (fi === fl) {\n // ran out of file, but still had pattern left.\n // this is ok if we're doing the match as part of\n // a glob fs traversal.\n return partial\n } else /* istanbul ignore else */ if (pi === pl) {\n // ran out of pattern, still have file left.\n // this is only acceptable if we're on the very last\n // empty segment of a file with a trailing slash.\n // a/* should match a/b/\n return (fi === fl - 1) && (file[fi] === '')\n }\n\n // should be unreachable.\n /* istanbul ignore next */\n throw new Error('wtf?')\n}\n\n// replace stuff like \\* with *\nfunction globUnescape (s) {\n return s.replace(/\\\\(.)/g, '$1')\n}\n\nfunction regExpEscape (s) {\n return s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&')\n}\n","var wrappy = require('wrappy')\nmodule.exports = wrappy(once)\nmodule.exports.strict = wrappy(onceStrict)\n\nonce.proto = once(function () {\n Object.defineProperty(Function.prototype, 'once', {\n value: function () {\n return once(this)\n },\n configurable: true\n })\n\n Object.defineProperty(Function.prototype, 'onceStrict', {\n value: function () {\n return onceStrict(this)\n },\n configurable: true\n })\n})\n\nfunction once (fn) {\n var f = function () {\n if (f.called) return f.value\n f.called = true\n return f.value = fn.apply(this, arguments)\n }\n f.called = false\n return f\n}\n\nfunction onceStrict (fn) {\n var f = function () {\n if (f.called)\n throw new Error(f.onceError)\n f.called = true\n return f.value = fn.apply(this, arguments)\n }\n var name = fn.name || 'Function wrapped with `once`'\n f.onceError = name + \" shouldn't be called more than once\"\n f.called = false\n return f\n}\n","'use strict';\n\nfunction posix(path) {\n\treturn path.charAt(0) === '/';\n}\n\nfunction win32(path) {\n\t// https://github.com/nodejs/node/blob/b3fcc245fb25539909ef1d5eaa01dbf92e168633/lib/path.js#L56\n\tvar splitDeviceRe = /^([a-zA-Z]:|[\\\\\\/]{2}[^\\\\\\/]+[\\\\\\/]+[^\\\\\\/]+)?([\\\\\\/])?([\\s\\S]*?)$/;\n\tvar result = splitDeviceRe.exec(path);\n\tvar device = result[1] || '';\n\tvar isUnc = Boolean(device && device.charAt(1) !== ':');\n\n\t// UNC paths are always absolute\n\treturn Boolean(result[2] || isUnc);\n}\n\nmodule.exports = process.platform === 'win32' ? win32 : posix;\nmodule.exports.posix = posix;\nmodule.exports.win32 = win32;\n","module.exports = require('crypto').randomBytes\n","module.exports = require(\"./lib/randomstring\");","var arrayUniq = require('array-uniq');\n\nfunction Charset() {\n this.chars = '';\n}\n\nCharset.prototype.setType = function(type) {\n var chars;\n\n var numbers = '0123456789';\n var charsLower = 'abcdefghijklmnopqrstuvwxyz';\n var charsUpper = charsLower.toUpperCase();\n var hexChars = 'abcdef';\n var binaryChars = '01';\n var octalChars = '01234567';\n\n if (type === 'alphanumeric') {\n chars = numbers + charsLower + charsUpper;\n }\n else if (type === 'numeric') {\n chars = numbers;\n }\n else if (type === 'alphabetic') {\n chars = charsLower + charsUpper;\n }\n else if (type === 'hex') {\n chars = numbers + hexChars;\n }\n else if (type === 'binary') {\n chars = binaryChars;\n }\n else if (type === 'octal') {\n chars = octalChars;\n }\n else {\n chars = type;\n }\n\n this.chars = chars;\n}\n\nCharset.prototype.removeUnreadable = function() {\n var unreadableChars = /[0OIl]/g;\n this.chars = this.chars.replace(unreadableChars, '');\n}\n\nCharset.prototype.setcapitalization = function(capitalization) {\n if (capitalization === 'uppercase') {\n this.chars = this.chars.toUpperCase();\n }\n else if (capitalization === 'lowercase') {\n this.chars = this.chars.toLowerCase();\n }\n}\n\nCharset.prototype.removeDuplicates = function() {\n var charMap = this.chars.split('');\n charMap = arrayUniq(charMap);\n this.chars = charMap.join('');\n}\n\nmodule.exports = exports = Charset;\n","\"use strict\";\n\nvar randomBytes = require('randombytes');\nvar Charset = require('./charset.js');\n\n\nfunction unsafeRandomBytes(length) {\n var stack = [];\n for (var i = 0; i < length; i++) {\n stack.push(Math.floor(Math.random() * 255));\n }\n\n return {\n length,\n readUInt8: function (index) {\n return stack[index];\n }\n };\n}\n\nfunction safeRandomBytes(length) {\n try {\n return randomBytes(length);\n } catch (e) {\n /* React/React Native Fix + Eternal loop removed */\n return unsafeRandomBytes(length);\n }\n}\n\nfunction processString(buf, initialString, chars, reqLen, maxByte) {\n var string = initialString;\n for (var i = 0; i < buf.length && string.length < reqLen; i++) {\n var randomByte = buf.readUInt8(i);\n if (randomByte < maxByte) {\n string += chars.charAt(randomByte % chars.length);\n }\n }\n return string;\n}\n\nfunction getAsyncString(string, chars, length, maxByte, cb) {\n randomBytes(length, function(err, buf) {\n if (err) {\n // Since it is waiting for entropy, errors are legit and we shouldn't just keep retrying\n cb(err);\n }\n var generatedString = processString(buf, string, chars, length, maxByte);\n if (generatedString.length < length) {\n getAsyncString(generatedString, chars, length, maxByte, cb);\n } else {\n cb(null, generatedString);\n }\n })\n}\n\nexports.generate = function(options, cb) {\n var charset = new Charset();\n\n var length, chars, capitalization, string = '';\n\n // Handle options\n if (typeof options === 'object') {\n length = typeof options.length === 'number' ? options.length : 32;\n\n if (options.charset) {\n charset.setType(options.charset);\n }\n else {\n charset.setType('alphanumeric');\n }\n\n if (options.capitalization) {\n charset.setcapitalization(options.capitalization);\n }\n\n if (options.readable) {\n charset.removeUnreadable();\n }\n\n charset.removeDuplicates();\n }\n else if (typeof options === 'number') {\n length = options;\n charset.setType('alphanumeric');\n }\n else {\n length = 32;\n charset.setType('alphanumeric');\n }\n\n // Generate the string\n var charsLen = charset.chars.length;\n var maxByte = 256 - (256 % charsLen);\n\n if (!cb) {\n while (string.length < length) {\n var buf = safeRandomBytes(Math.ceil(length * 256 / maxByte));\n string = processString(buf, string, charset.chars, length, maxByte);\n }\n\n return string;\n }\n\n getAsyncString(string, charset.chars, length, maxByte, cb);\n\n};\n","const assert = require(\"assert\")\nconst path = require(\"path\")\nconst fs = require(\"fs\")\nlet glob = undefined\ntry {\n glob = require(\"glob\")\n} catch (_err) {\n // treat glob as optional.\n}\n\nconst defaultGlobOpts = {\n nosort: true,\n silent: true\n}\n\n// for EMFILE handling\nlet timeout = 0\n\nconst isWindows = (process.platform === \"win32\")\n\nconst defaults = options => {\n const methods = [\n 'unlink',\n 'chmod',\n 'stat',\n 'lstat',\n 'rmdir',\n 'readdir'\n ]\n methods.forEach(m => {\n options[m] = options[m] || fs[m]\n m = m + 'Sync'\n options[m] = options[m] || fs[m]\n })\n\n options.maxBusyTries = options.maxBusyTries || 3\n options.emfileWait = options.emfileWait || 1000\n if (options.glob === false) {\n options.disableGlob = true\n }\n if (options.disableGlob !== true && glob === undefined) {\n throw Error('glob dependency not found, set `options.disableGlob = true` if intentional')\n }\n options.disableGlob = options.disableGlob || false\n options.glob = options.glob || defaultGlobOpts\n}\n\nconst rimraf = (p, options, cb) => {\n if (typeof options === 'function') {\n cb = options\n options = {}\n }\n\n assert(p, 'rimraf: missing path')\n assert.equal(typeof p, 'string', 'rimraf: path should be a string')\n assert.equal(typeof cb, 'function', 'rimraf: callback function required')\n assert(options, 'rimraf: invalid options argument provided')\n assert.equal(typeof options, 'object', 'rimraf: options should be object')\n\n defaults(options)\n\n let busyTries = 0\n let errState = null\n let n = 0\n\n const next = (er) => {\n errState = errState || er\n if (--n === 0)\n cb(errState)\n }\n\n const afterGlob = (er, results) => {\n if (er)\n return cb(er)\n\n n = results.length\n if (n === 0)\n return cb()\n\n results.forEach(p => {\n const CB = (er) => {\n if (er) {\n if ((er.code === \"EBUSY\" || er.code === \"ENOTEMPTY\" || er.code === \"EPERM\") &&\n busyTries < options.maxBusyTries) {\n busyTries ++\n // try again, with the same exact callback as this one.\n return setTimeout(() => rimraf_(p, options, CB), busyTries * 100)\n }\n\n // this one won't happen if graceful-fs is used.\n if (er.code === \"EMFILE\" && timeout < options.emfileWait) {\n return setTimeout(() => rimraf_(p, options, CB), timeout ++)\n }\n\n // already gone\n if (er.code === \"ENOENT\") er = null\n }\n\n timeout = 0\n next(er)\n }\n rimraf_(p, options, CB)\n })\n }\n\n if (options.disableGlob || !glob.hasMagic(p))\n return afterGlob(null, [p])\n\n options.lstat(p, (er, stat) => {\n if (!er)\n return afterGlob(null, [p])\n\n glob(p, options.glob, afterGlob)\n })\n\n}\n\n// Two possible strategies.\n// 1. Assume it's a file. unlink it, then do the dir stuff on EPERM or EISDIR\n// 2. Assume it's a directory. readdir, then do the file stuff on ENOTDIR\n//\n// Both result in an extra syscall when you guess wrong. However, there\n// are likely far more normal files in the world than directories. This\n// is based on the assumption that a the average number of files per\n// directory is >= 1.\n//\n// If anyone ever complains about this, then I guess the strategy could\n// be made configurable somehow. But until then, YAGNI.\nconst rimraf_ = (p, options, cb) => {\n assert(p)\n assert(options)\n assert(typeof cb === 'function')\n\n // sunos lets the root user unlink directories, which is... weird.\n // so we have to lstat here and make sure it's not a dir.\n options.lstat(p, (er, st) => {\n if (er && er.code === \"ENOENT\")\n return cb(null)\n\n // Windows can EPERM on stat. Life is suffering.\n if (er && er.code === \"EPERM\" && isWindows)\n fixWinEPERM(p, options, er, cb)\n\n if (st && st.isDirectory())\n return rmdir(p, options, er, cb)\n\n options.unlink(p, er => {\n if (er) {\n if (er.code === \"ENOENT\")\n return cb(null)\n if (er.code === \"EPERM\")\n return (isWindows)\n ? fixWinEPERM(p, options, er, cb)\n : rmdir(p, options, er, cb)\n if (er.code === \"EISDIR\")\n return rmdir(p, options, er, cb)\n }\n return cb(er)\n })\n })\n}\n\nconst fixWinEPERM = (p, options, er, cb) => {\n assert(p)\n assert(options)\n assert(typeof cb === 'function')\n\n options.chmod(p, 0o666, er2 => {\n if (er2)\n cb(er2.code === \"ENOENT\" ? null : er)\n else\n options.stat(p, (er3, stats) => {\n if (er3)\n cb(er3.code === \"ENOENT\" ? null : er)\n else if (stats.isDirectory())\n rmdir(p, options, er, cb)\n else\n options.unlink(p, cb)\n })\n })\n}\n\nconst fixWinEPERMSync = (p, options, er) => {\n assert(p)\n assert(options)\n\n try {\n options.chmodSync(p, 0o666)\n } catch (er2) {\n if (er2.code === \"ENOENT\")\n return\n else\n throw er\n }\n\n let stats\n try {\n stats = options.statSync(p)\n } catch (er3) {\n if (er3.code === \"ENOENT\")\n return\n else\n throw er\n }\n\n if (stats.isDirectory())\n rmdirSync(p, options, er)\n else\n options.unlinkSync(p)\n}\n\nconst rmdir = (p, options, originalEr, cb) => {\n assert(p)\n assert(options)\n assert(typeof cb === 'function')\n\n // try to rmdir first, and only readdir on ENOTEMPTY or EEXIST (SunOS)\n // if we guessed wrong, and it's not a directory, then\n // raise the original error.\n options.rmdir(p, er => {\n if (er && (er.code === \"ENOTEMPTY\" || er.code === \"EEXIST\" || er.code === \"EPERM\"))\n rmkids(p, options, cb)\n else if (er && er.code === \"ENOTDIR\")\n cb(originalEr)\n else\n cb(er)\n })\n}\n\nconst rmkids = (p, options, cb) => {\n assert(p)\n assert(options)\n assert(typeof cb === 'function')\n\n options.readdir(p, (er, files) => {\n if (er)\n return cb(er)\n let n = files.length\n if (n === 0)\n return options.rmdir(p, cb)\n let errState\n files.forEach(f => {\n rimraf(path.join(p, f), options, er => {\n if (errState)\n return\n if (er)\n return cb(errState = er)\n if (--n === 0)\n options.rmdir(p, cb)\n })\n })\n })\n}\n\n// this looks simpler, and is strictly *faster*, but will\n// tie up the JavaScript thread and fail on excessively\n// deep directory trees.\nconst rimrafSync = (p, options) => {\n options = options || {}\n defaults(options)\n\n assert(p, 'rimraf: missing path')\n assert.equal(typeof p, 'string', 'rimraf: path should be a string')\n assert(options, 'rimraf: missing options')\n assert.equal(typeof options, 'object', 'rimraf: options should be object')\n\n let results\n\n if (options.disableGlob || !glob.hasMagic(p)) {\n results = [p]\n } else {\n try {\n options.lstatSync(p)\n results = [p]\n } catch (er) {\n results = glob.sync(p, options.glob)\n }\n }\n\n if (!results.length)\n return\n\n for (let i = 0; i < results.length; i++) {\n const p = results[i]\n\n let st\n try {\n st = options.lstatSync(p)\n } catch (er) {\n if (er.code === \"ENOENT\")\n return\n\n // Windows can EPERM on stat. Life is suffering.\n if (er.code === \"EPERM\" && isWindows)\n fixWinEPERMSync(p, options, er)\n }\n\n try {\n // sunos lets the root user unlink directories, which is... weird.\n if (st && st.isDirectory())\n rmdirSync(p, options, null)\n else\n options.unlinkSync(p)\n } catch (er) {\n if (er.code === \"ENOENT\")\n return\n if (er.code === \"EPERM\")\n return isWindows ? fixWinEPERMSync(p, options, er) : rmdirSync(p, options, er)\n if (er.code !== \"EISDIR\")\n throw er\n\n rmdirSync(p, options, er)\n }\n }\n}\n\nconst rmdirSync = (p, options, originalEr) => {\n assert(p)\n assert(options)\n\n try {\n options.rmdirSync(p)\n } catch (er) {\n if (er.code === \"ENOENT\")\n return\n if (er.code === \"ENOTDIR\")\n throw originalEr\n if (er.code === \"ENOTEMPTY\" || er.code === \"EEXIST\" || er.code === \"EPERM\")\n rmkidsSync(p, options)\n }\n}\n\nconst rmkidsSync = (p, options) => {\n assert(p)\n assert(options)\n options.readdirSync(p).forEach(f => rimrafSync(path.join(p, f), options))\n\n // We only end up here once we got ENOTEMPTY at least once, and\n // at this point, we are guaranteed to have removed all the kids.\n // So, we know that it won't be ENOENT or ENOTDIR or anything else.\n // try really hard to delete stuff on windows, because it has a\n // PROFOUNDLY annoying habit of not closing handles promptly when\n // files are deleted, resulting in spurious ENOTEMPTY errors.\n const retries = isWindows ? 100 : 1\n let i = 0\n do {\n let threw = true\n try {\n const ret = options.rmdirSync(p, options)\n threw = false\n return ret\n } finally {\n if (++i < retries && threw)\n continue\n }\n } while (true)\n}\n\nmodule.exports = rimraf\nrimraf.sync = rimrafSync\n","'use strict';\n\nconst { promisify } = require(\"util\");\nconst tmp = require(\"tmp\");\n\n// file\nmodule.exports.fileSync = tmp.fileSync;\nconst fileWithOptions = promisify((options, cb) =>\n tmp.file(options, (err, path, fd, cleanup) =>\n err ? cb(err) : cb(undefined, { path, fd, cleanup: promisify(cleanup) })\n )\n);\nmodule.exports.file = async (options) => fileWithOptions(options);\n\nmodule.exports.withFile = async function withFile(fn, options) {\n const { path, fd, cleanup } = await module.exports.file(options);\n try {\n return await fn({ path, fd });\n } finally {\n await cleanup();\n }\n};\n\n\n// directory\nmodule.exports.dirSync = tmp.dirSync;\nconst dirWithOptions = promisify((options, cb) =>\n tmp.dir(options, (err, path, cleanup) =>\n err ? cb(err) : cb(undefined, { path, cleanup: promisify(cleanup) })\n )\n);\nmodule.exports.dir = async (options) => dirWithOptions(options);\n\nmodule.exports.withDir = async function withDir(fn, options) {\n const { path, cleanup } = await module.exports.dir(options);\n try {\n return await fn({ path });\n } finally {\n await cleanup();\n }\n};\n\n\n// name generation\nmodule.exports.tmpNameSync = tmp.tmpNameSync;\nmodule.exports.tmpName = promisify(tmp.tmpName);\n\nmodule.exports.tmpdir = tmp.tmpdir;\n\nmodule.exports.setGracefulCleanup = tmp.setGracefulCleanup;\n","/*!\n * Tmp\n *\n * Copyright (c) 2011-2017 KARASZI Istvan \n *\n * MIT Licensed\n */\n\n/*\n * Module dependencies.\n */\nconst fs = require('fs');\nconst os = require('os');\nconst path = require('path');\nconst crypto = require('crypto');\nconst _c = { fs: fs.constants, os: os.constants };\nconst rimraf = require('rimraf');\n\n/*\n * The working inner variables.\n */\nconst\n // the random characters to choose from\n RANDOM_CHARS = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz',\n\n TEMPLATE_PATTERN = /XXXXXX/,\n\n DEFAULT_TRIES = 3,\n\n CREATE_FLAGS = (_c.O_CREAT || _c.fs.O_CREAT) | (_c.O_EXCL || _c.fs.O_EXCL) | (_c.O_RDWR || _c.fs.O_RDWR),\n\n // constants are off on the windows platform and will not match the actual errno codes\n IS_WIN32 = os.platform() === 'win32',\n EBADF = _c.EBADF || _c.os.errno.EBADF,\n ENOENT = _c.ENOENT || _c.os.errno.ENOENT,\n\n DIR_MODE = 0o700 /* 448 */,\n FILE_MODE = 0o600 /* 384 */,\n\n EXIT = 'exit',\n\n // this will hold the objects need to be removed on exit\n _removeObjects = [],\n\n // API change in fs.rmdirSync leads to error when passing in a second parameter, e.g. the callback\n FN_RMDIR_SYNC = fs.rmdirSync.bind(fs),\n FN_RIMRAF_SYNC = rimraf.sync;\n\nlet\n _gracefulCleanup = false;\n\n/**\n * Gets a temporary file name.\n *\n * @param {(Options|tmpNameCallback)} options options or callback\n * @param {?tmpNameCallback} callback the callback function\n */\nfunction tmpName(options, callback) {\n const\n args = _parseArguments(options, callback),\n opts = args[0],\n cb = args[1];\n\n try {\n _assertAndSanitizeOptions(opts);\n } catch (err) {\n return cb(err);\n }\n\n let tries = opts.tries;\n (function _getUniqueName() {\n try {\n const name = _generateTmpName(opts);\n\n // check whether the path exists then retry if needed\n fs.stat(name, function (err) {\n /* istanbul ignore else */\n if (!err) {\n /* istanbul ignore else */\n if (tries-- > 0) return _getUniqueName();\n\n return cb(new Error('Could not get a unique tmp filename, max tries reached ' + name));\n }\n\n cb(null, name);\n });\n } catch (err) {\n cb(err);\n }\n }());\n}\n\n/**\n * Synchronous version of tmpName.\n *\n * @param {Object} options\n * @returns {string} the generated random name\n * @throws {Error} if the options are invalid or could not generate a filename\n */\nfunction tmpNameSync(options) {\n const\n args = _parseArguments(options),\n opts = args[0];\n\n _assertAndSanitizeOptions(opts);\n\n let tries = opts.tries;\n do {\n const name = _generateTmpName(opts);\n try {\n fs.statSync(name);\n } catch (e) {\n return name;\n }\n } while (tries-- > 0);\n\n throw new Error('Could not get a unique tmp filename, max tries reached');\n}\n\n/**\n * Creates and opens a temporary file.\n *\n * @param {(Options|null|undefined|fileCallback)} options the config options or the callback function or null or undefined\n * @param {?fileCallback} callback\n */\nfunction file(options, callback) {\n const\n args = _parseArguments(options, callback),\n opts = args[0],\n cb = args[1];\n\n // gets a temporary filename\n tmpName(opts, function _tmpNameCreated(err, name) {\n /* istanbul ignore else */\n if (err) return cb(err);\n\n // create and open the file\n fs.open(name, CREATE_FLAGS, opts.mode || FILE_MODE, function _fileCreated(err, fd) {\n /* istanbu ignore else */\n if (err) return cb(err);\n\n if (opts.discardDescriptor) {\n return fs.close(fd, function _discardCallback(possibleErr) {\n // the chance of getting an error on close here is rather low and might occur in the most edgiest cases only\n return cb(possibleErr, name, undefined, _prepareTmpFileRemoveCallback(name, -1, opts, false));\n });\n } else {\n // detachDescriptor passes the descriptor whereas discardDescriptor closes it, either way, we no longer care\n // about the descriptor\n const discardOrDetachDescriptor = opts.discardDescriptor || opts.detachDescriptor;\n cb(null, name, fd, _prepareTmpFileRemoveCallback(name, discardOrDetachDescriptor ? -1 : fd, opts, false));\n }\n });\n });\n}\n\n/**\n * Synchronous version of file.\n *\n * @param {Options} options\n * @returns {FileSyncObject} object consists of name, fd and removeCallback\n * @throws {Error} if cannot create a file\n */\nfunction fileSync(options) {\n const\n args = _parseArguments(options),\n opts = args[0];\n\n const discardOrDetachDescriptor = opts.discardDescriptor || opts.detachDescriptor;\n const name = tmpNameSync(opts);\n var fd = fs.openSync(name, CREATE_FLAGS, opts.mode || FILE_MODE);\n /* istanbul ignore else */\n if (opts.discardDescriptor) {\n fs.closeSync(fd);\n fd = undefined;\n }\n\n return {\n name: name,\n fd: fd,\n removeCallback: _prepareTmpFileRemoveCallback(name, discardOrDetachDescriptor ? -1 : fd, opts, true)\n };\n}\n\n/**\n * Creates a temporary directory.\n *\n * @param {(Options|dirCallback)} options the options or the callback function\n * @param {?dirCallback} callback\n */\nfunction dir(options, callback) {\n const\n args = _parseArguments(options, callback),\n opts = args[0],\n cb = args[1];\n\n // gets a temporary filename\n tmpName(opts, function _tmpNameCreated(err, name) {\n /* istanbul ignore else */\n if (err) return cb(err);\n\n // create the directory\n fs.mkdir(name, opts.mode || DIR_MODE, function _dirCreated(err) {\n /* istanbul ignore else */\n if (err) return cb(err);\n\n cb(null, name, _prepareTmpDirRemoveCallback(name, opts, false));\n });\n });\n}\n\n/**\n * Synchronous version of dir.\n *\n * @param {Options} options\n * @returns {DirSyncObject} object consists of name and removeCallback\n * @throws {Error} if it cannot create a directory\n */\nfunction dirSync(options) {\n const\n args = _parseArguments(options),\n opts = args[0];\n\n const name = tmpNameSync(opts);\n fs.mkdirSync(name, opts.mode || DIR_MODE);\n\n return {\n name: name,\n removeCallback: _prepareTmpDirRemoveCallback(name, opts, true)\n };\n}\n\n/**\n * Removes files asynchronously.\n *\n * @param {Object} fdPath\n * @param {Function} next\n * @private\n */\nfunction _removeFileAsync(fdPath, next) {\n const _handler = function (err) {\n if (err && !_isENOENT(err)) {\n // reraise any unanticipated error\n return next(err);\n }\n next();\n };\n\n if (0 <= fdPath[0])\n fs.close(fdPath[0], function () {\n fs.unlink(fdPath[1], _handler);\n });\n else fs.unlink(fdPath[1], _handler);\n}\n\n/**\n * Removes files synchronously.\n *\n * @param {Object} fdPath\n * @private\n */\nfunction _removeFileSync(fdPath) {\n let rethrownException = null;\n try {\n if (0 <= fdPath[0]) fs.closeSync(fdPath[0]);\n } catch (e) {\n // reraise any unanticipated error\n if (!_isEBADF(e) && !_isENOENT(e)) throw e;\n } finally {\n try {\n fs.unlinkSync(fdPath[1]);\n }\n catch (e) {\n // reraise any unanticipated error\n if (!_isENOENT(e)) rethrownException = e;\n }\n }\n if (rethrownException !== null) {\n throw rethrownException;\n }\n}\n\n/**\n * Prepares the callback for removal of the temporary file.\n *\n * Returns either a sync callback or a async callback depending on whether\n * fileSync or file was called, which is expressed by the sync parameter.\n *\n * @param {string} name the path of the file\n * @param {number} fd file descriptor\n * @param {Object} opts\n * @param {boolean} sync\n * @returns {fileCallback | fileCallbackSync}\n * @private\n */\nfunction _prepareTmpFileRemoveCallback(name, fd, opts, sync) {\n const removeCallbackSync = _prepareRemoveCallback(_removeFileSync, [fd, name], sync);\n const removeCallback = _prepareRemoveCallback(_removeFileAsync, [fd, name], sync, removeCallbackSync);\n\n if (!opts.keep) _removeObjects.unshift(removeCallbackSync);\n\n return sync ? removeCallbackSync : removeCallback;\n}\n\n/**\n * Prepares the callback for removal of the temporary directory.\n *\n * Returns either a sync callback or a async callback depending on whether\n * tmpFileSync or tmpFile was called, which is expressed by the sync parameter.\n *\n * @param {string} name\n * @param {Object} opts\n * @param {boolean} sync\n * @returns {Function} the callback\n * @private\n */\nfunction _prepareTmpDirRemoveCallback(name, opts, sync) {\n const removeFunction = opts.unsafeCleanup ? rimraf : fs.rmdir.bind(fs);\n const removeFunctionSync = opts.unsafeCleanup ? FN_RIMRAF_SYNC : FN_RMDIR_SYNC;\n const removeCallbackSync = _prepareRemoveCallback(removeFunctionSync, name, sync);\n const removeCallback = _prepareRemoveCallback(removeFunction, name, sync, removeCallbackSync);\n if (!opts.keep) _removeObjects.unshift(removeCallbackSync);\n\n return sync ? removeCallbackSync : removeCallback;\n}\n\n/**\n * Creates a guarded function wrapping the removeFunction call.\n *\n * The cleanup callback is save to be called multiple times.\n * Subsequent invocations will be ignored.\n *\n * @param {Function} removeFunction\n * @param {string} fileOrDirName\n * @param {boolean} sync\n * @param {cleanupCallbackSync?} cleanupCallbackSync\n * @returns {cleanupCallback | cleanupCallbackSync}\n * @private\n */\nfunction _prepareRemoveCallback(removeFunction, fileOrDirName, sync, cleanupCallbackSync) {\n let called = false;\n\n // if sync is true, the next parameter will be ignored\n return function _cleanupCallback(next) {\n\n /* istanbul ignore else */\n if (!called) {\n // remove cleanupCallback from cache\n const toRemove = cleanupCallbackSync || _cleanupCallback;\n const index = _removeObjects.indexOf(toRemove);\n /* istanbul ignore else */\n if (index >= 0) _removeObjects.splice(index, 1);\n\n called = true;\n if (sync || removeFunction === FN_RMDIR_SYNC || removeFunction === FN_RIMRAF_SYNC) {\n return removeFunction(fileOrDirName);\n } else {\n return removeFunction(fileOrDirName, next || function() {});\n }\n }\n };\n}\n\n/**\n * The garbage collector.\n *\n * @private\n */\nfunction _garbageCollector() {\n /* istanbul ignore else */\n if (!_gracefulCleanup) return;\n\n // the function being called removes itself from _removeObjects,\n // loop until _removeObjects is empty\n while (_removeObjects.length) {\n try {\n _removeObjects[0]();\n } catch (e) {\n // already removed?\n }\n }\n}\n\n/**\n * Random name generator based on crypto.\n * Adapted from http://blog.tompawlak.org/how-to-generate-random-values-nodejs-javascript\n *\n * @param {number} howMany\n * @returns {string} the generated random name\n * @private\n */\nfunction _randomChars(howMany) {\n let\n value = [],\n rnd = null;\n\n // make sure that we do not fail because we ran out of entropy\n try {\n rnd = crypto.randomBytes(howMany);\n } catch (e) {\n rnd = crypto.pseudoRandomBytes(howMany);\n }\n\n for (var i = 0; i < howMany; i++) {\n value.push(RANDOM_CHARS[rnd[i] % RANDOM_CHARS.length]);\n }\n\n return value.join('');\n}\n\n/**\n * Helper which determines whether a string s is blank, that is undefined, or empty or null.\n *\n * @private\n * @param {string} s\n * @returns {Boolean} true whether the string s is blank, false otherwise\n */\nfunction _isBlank(s) {\n return s === null || _isUndefined(s) || !s.trim();\n}\n\n/**\n * Checks whether the `obj` parameter is defined or not.\n *\n * @param {Object} obj\n * @returns {boolean} true if the object is undefined\n * @private\n */\nfunction _isUndefined(obj) {\n return typeof obj === 'undefined';\n}\n\n/**\n * Parses the function arguments.\n *\n * This function helps to have optional arguments.\n *\n * @param {(Options|null|undefined|Function)} options\n * @param {?Function} callback\n * @returns {Array} parsed arguments\n * @private\n */\nfunction _parseArguments(options, callback) {\n /* istanbul ignore else */\n if (typeof options === 'function') {\n return [{}, options];\n }\n\n /* istanbul ignore else */\n if (_isUndefined(options)) {\n return [{}, callback];\n }\n\n // copy options so we do not leak the changes we make internally\n const actualOptions = {};\n for (const key of Object.getOwnPropertyNames(options)) {\n actualOptions[key] = options[key];\n }\n\n return [actualOptions, callback];\n}\n\n/**\n * Generates a new temporary name.\n *\n * @param {Object} opts\n * @returns {string} the new random name according to opts\n * @private\n */\nfunction _generateTmpName(opts) {\n\n const tmpDir = opts.tmpdir;\n\n /* istanbul ignore else */\n if (!_isUndefined(opts.name))\n return path.join(tmpDir, opts.dir, opts.name);\n\n /* istanbul ignore else */\n if (!_isUndefined(opts.template))\n return path.join(tmpDir, opts.dir, opts.template).replace(TEMPLATE_PATTERN, _randomChars(6));\n\n // prefix and postfix\n const name = [\n opts.prefix ? opts.prefix : 'tmp',\n '-',\n process.pid,\n '-',\n _randomChars(12),\n opts.postfix ? '-' + opts.postfix : ''\n ].join('');\n\n return path.join(tmpDir, opts.dir, name);\n}\n\n/**\n * Asserts whether the specified options are valid, also sanitizes options and provides sane defaults for missing\n * options.\n *\n * @param {Options} options\n * @private\n */\nfunction _assertAndSanitizeOptions(options) {\n\n options.tmpdir = _getTmpDir(options);\n\n const tmpDir = options.tmpdir;\n\n /* istanbul ignore else */\n if (!_isUndefined(options.name))\n _assertIsRelative(options.name, 'name', tmpDir);\n /* istanbul ignore else */\n if (!_isUndefined(options.dir))\n _assertIsRelative(options.dir, 'dir', tmpDir);\n /* istanbul ignore else */\n if (!_isUndefined(options.template)) {\n _assertIsRelative(options.template, 'template', tmpDir);\n if (!options.template.match(TEMPLATE_PATTERN))\n throw new Error(`Invalid template, found \"${options.template}\".`);\n }\n /* istanbul ignore else */\n if (!_isUndefined(options.tries) && isNaN(options.tries) || options.tries < 0)\n throw new Error(`Invalid tries, found \"${options.tries}\".`);\n\n // if a name was specified we will try once\n options.tries = _isUndefined(options.name) ? options.tries || DEFAULT_TRIES : 1;\n options.keep = !!options.keep;\n options.detachDescriptor = !!options.detachDescriptor;\n options.discardDescriptor = !!options.discardDescriptor;\n options.unsafeCleanup = !!options.unsafeCleanup;\n\n // sanitize dir, also keep (multiple) blanks if the user, purportedly sane, requests us to\n options.dir = _isUndefined(options.dir) ? '' : path.relative(tmpDir, _resolvePath(options.dir, tmpDir));\n options.template = _isUndefined(options.template) ? undefined : path.relative(tmpDir, _resolvePath(options.template, tmpDir));\n // sanitize further if template is relative to options.dir\n options.template = _isBlank(options.template) ? undefined : path.relative(options.dir, options.template);\n\n // for completeness' sake only, also keep (multiple) blanks if the user, purportedly sane, requests us to\n options.name = _isUndefined(options.name) ? undefined : _sanitizeName(options.name);\n options.prefix = _isUndefined(options.prefix) ? '' : options.prefix;\n options.postfix = _isUndefined(options.postfix) ? '' : options.postfix;\n}\n\n/**\n * Resolve the specified path name in respect to tmpDir.\n *\n * The specified name might include relative path components, e.g. ../\n * so we need to resolve in order to be sure that is is located inside tmpDir\n *\n * @param name\n * @param tmpDir\n * @returns {string}\n * @private\n */\nfunction _resolvePath(name, tmpDir) {\n const sanitizedName = _sanitizeName(name);\n if (sanitizedName.startsWith(tmpDir)) {\n return path.resolve(sanitizedName);\n } else {\n return path.resolve(path.join(tmpDir, sanitizedName));\n }\n}\n\n/**\n * Sanitize the specified path name by removing all quote characters.\n *\n * @param name\n * @returns {string}\n * @private\n */\nfunction _sanitizeName(name) {\n if (_isBlank(name)) {\n return name;\n }\n return name.replace(/[\"']/g, '');\n}\n\n/**\n * Asserts whether specified name is relative to the specified tmpDir.\n *\n * @param {string} name\n * @param {string} option\n * @param {string} tmpDir\n * @throws {Error}\n * @private\n */\nfunction _assertIsRelative(name, option, tmpDir) {\n if (option === 'name') {\n // assert that name is not absolute and does not contain a path\n if (path.isAbsolute(name))\n throw new Error(`${option} option must not contain an absolute path, found \"${name}\".`);\n // must not fail on valid . or .. or similar such constructs\n let basename = path.basename(name);\n if (basename === '..' || basename === '.' || basename !== name)\n throw new Error(`${option} option must not contain a path, found \"${name}\".`);\n }\n else { // if (option === 'dir' || option === 'template') {\n // assert that dir or template are relative to tmpDir\n if (path.isAbsolute(name) && !name.startsWith(tmpDir)) {\n throw new Error(`${option} option must be relative to \"${tmpDir}\", found \"${name}\".`);\n }\n let resolvedPath = _resolvePath(name, tmpDir);\n if (!resolvedPath.startsWith(tmpDir))\n throw new Error(`${option} option must be relative to \"${tmpDir}\", found \"${resolvedPath}\".`);\n }\n}\n\n/**\n * Helper for testing against EBADF to compensate changes made to Node 7.x under Windows.\n *\n * @private\n */\nfunction _isEBADF(error) {\n return _isExpectedError(error, -EBADF, 'EBADF');\n}\n\n/**\n * Helper for testing against ENOENT to compensate changes made to Node 7.x under Windows.\n *\n * @private\n */\nfunction _isENOENT(error) {\n return _isExpectedError(error, -ENOENT, 'ENOENT');\n}\n\n/**\n * Helper to determine whether the expected error code matches the actual code and errno,\n * which will differ between the supported node versions.\n *\n * - Node >= 7.0:\n * error.code {string}\n * error.errno {number} any numerical value will be negated\n *\n * CAVEAT\n *\n * On windows, the errno for EBADF is -4083 but os.constants.errno.EBADF is different and we must assume that ENOENT\n * is no different here.\n *\n * @param {SystemError} error\n * @param {number} errno\n * @param {string} code\n * @private\n */\nfunction _isExpectedError(error, errno, code) {\n return IS_WIN32 ? error.code === code : error.code === code && error.errno === errno;\n}\n\n/**\n * Sets the graceful cleanup.\n *\n * If graceful cleanup is set, tmp will remove all controlled temporary objects on process exit, otherwise the\n * temporary objects will remain in place, waiting to be cleaned up on system restart or otherwise scheduled temporary\n * object removals.\n */\nfunction setGracefulCleanup() {\n _gracefulCleanup = true;\n}\n\n/**\n * Returns the currently configured tmp dir from os.tmpdir().\n *\n * @private\n * @param {?Options} options\n * @returns {string} the currently configured tmp dir\n */\nfunction _getTmpDir(options) {\n return path.resolve(_sanitizeName(options && options.tmpdir || os.tmpdir()));\n}\n\n// Install process exit listener\nprocess.addListener(EXIT, _garbageCollector);\n\n/**\n * Configuration options.\n *\n * @typedef {Object} Options\n * @property {?boolean} keep the temporary object (file or dir) will not be garbage collected\n * @property {?number} tries the number of tries before give up the name generation\n * @property (?int) mode the access mode, defaults are 0o700 for directories and 0o600 for files\n * @property {?string} template the \"mkstemp\" like filename template\n * @property {?string} name fixed name relative to tmpdir or the specified dir option\n * @property {?string} dir tmp directory relative to the root tmp directory in use\n * @property {?string} prefix prefix for the generated name\n * @property {?string} postfix postfix for the generated name\n * @property {?string} tmpdir the root tmp directory which overrides the os tmpdir\n * @property {?boolean} unsafeCleanup recursively removes the created temporary directory, even when it's not empty\n * @property {?boolean} detachDescriptor detaches the file descriptor, caller is responsible for closing the file, tmp will no longer try closing the file during garbage collection\n * @property {?boolean} discardDescriptor discards the file descriptor (closes file, fd is -1), tmp will no longer try closing the file during garbage collection\n */\n\n/**\n * @typedef {Object} FileSyncObject\n * @property {string} name the name of the file\n * @property {string} fd the file descriptor or -1 if the fd has been discarded\n * @property {fileCallback} removeCallback the callback function to remove the file\n */\n\n/**\n * @typedef {Object} DirSyncObject\n * @property {string} name the name of the directory\n * @property {fileCallback} removeCallback the callback function to remove the directory\n */\n\n/**\n * @callback tmpNameCallback\n * @param {?Error} err the error object if anything goes wrong\n * @param {string} name the temporary file name\n */\n\n/**\n * @callback fileCallback\n * @param {?Error} err the error object if anything goes wrong\n * @param {string} name the temporary file name\n * @param {number} fd the file descriptor or -1 if the fd had been discarded\n * @param {cleanupCallback} fn the cleanup callback function\n */\n\n/**\n * @callback fileCallbackSync\n * @param {?Error} err the error object if anything goes wrong\n * @param {string} name the temporary file name\n * @param {number} fd the file descriptor or -1 if the fd had been discarded\n * @param {cleanupCallbackSync} fn the cleanup callback function\n */\n\n/**\n * @callback dirCallback\n * @param {?Error} err the error object if anything goes wrong\n * @param {string} name the temporary file name\n * @param {cleanupCallback} fn the cleanup callback function\n */\n\n/**\n * @callback dirCallbackSync\n * @param {?Error} err the error object if anything goes wrong\n * @param {string} name the temporary file name\n * @param {cleanupCallbackSync} fn the cleanup callback function\n */\n\n/**\n * Removes the temporary created file or directory.\n *\n * @callback cleanupCallback\n * @param {simpleCallback} [next] function to call whenever the tmp object needs to be removed\n */\n\n/**\n * Removes the temporary created file or directory.\n *\n * @callback cleanupCallbackSync\n */\n\n/**\n * Callback function for function composition.\n * @see {@link https://github.com/raszi/node-tmp/issues/57|raszi/node-tmp#57}\n *\n * @callback simpleCallback\n */\n\n// exporting all the needed methods\n\n// evaluate _getTmpDir() lazily, mainly for simplifying testing but it also will\n// allow users to reconfigure the temporary directory\nObject.defineProperty(module.exports, 'tmpdir', {\n enumerable: true,\n configurable: false,\n get: function () {\n return _getTmpDir();\n }\n});\n\nmodule.exports.dir = dir;\nmodule.exports.dirSync = dirSync;\n\nmodule.exports.file = file;\nmodule.exports.fileSync = fileSync;\n\nmodule.exports.tmpName = tmpName;\nmodule.exports.tmpNameSync = tmpNameSync;\n\nmodule.exports.setGracefulCleanup = setGracefulCleanup;\n","module.exports = require('./lib/tunnel');\n","'use strict';\n\nvar net = require('net');\nvar tls = require('tls');\nvar http = require('http');\nvar https = require('https');\nvar events = require('events');\nvar assert = require('assert');\nvar util = require('util');\n\n\nexports.httpOverHttp = httpOverHttp;\nexports.httpsOverHttp = httpsOverHttp;\nexports.httpOverHttps = httpOverHttps;\nexports.httpsOverHttps = httpsOverHttps;\n\n\nfunction httpOverHttp(options) {\n var agent = new TunnelingAgent(options);\n agent.request = http.request;\n return agent;\n}\n\nfunction httpsOverHttp(options) {\n var agent = new TunnelingAgent(options);\n agent.request = http.request;\n agent.createSocket = createSecureSocket;\n agent.defaultPort = 443;\n return agent;\n}\n\nfunction httpOverHttps(options) {\n var agent = new TunnelingAgent(options);\n agent.request = https.request;\n return agent;\n}\n\nfunction httpsOverHttps(options) {\n var agent = new TunnelingAgent(options);\n agent.request = https.request;\n agent.createSocket = createSecureSocket;\n agent.defaultPort = 443;\n return agent;\n}\n\n\nfunction TunnelingAgent(options) {\n var self = this;\n self.options = options || {};\n self.proxyOptions = self.options.proxy || {};\n self.maxSockets = self.options.maxSockets || http.Agent.defaultMaxSockets;\n self.requests = [];\n self.sockets = [];\n\n self.on('free', function onFree(socket, host, port, localAddress) {\n var options = toOptions(host, port, localAddress);\n for (var i = 0, len = self.requests.length; i < len; ++i) {\n var pending = self.requests[i];\n if (pending.host === options.host && pending.port === options.port) {\n // Detect the request to connect same origin server,\n // reuse the connection.\n self.requests.splice(i, 1);\n pending.request.onSocket(socket);\n return;\n }\n }\n socket.destroy();\n self.removeSocket(socket);\n });\n}\nutil.inherits(TunnelingAgent, events.EventEmitter);\n\nTunnelingAgent.prototype.addRequest = function addRequest(req, host, port, localAddress) {\n var self = this;\n var options = mergeOptions({request: req}, self.options, toOptions(host, port, localAddress));\n\n if (self.sockets.length >= this.maxSockets) {\n // We are over limit so we'll add it to the queue.\n self.requests.push(options);\n return;\n }\n\n // If we are under maxSockets create a new one.\n self.createSocket(options, function(socket) {\n socket.on('free', onFree);\n socket.on('close', onCloseOrRemove);\n socket.on('agentRemove', onCloseOrRemove);\n req.onSocket(socket);\n\n function onFree() {\n self.emit('free', socket, options);\n }\n\n function onCloseOrRemove(err) {\n self.removeSocket(socket);\n socket.removeListener('free', onFree);\n socket.removeListener('close', onCloseOrRemove);\n socket.removeListener('agentRemove', onCloseOrRemove);\n }\n });\n};\n\nTunnelingAgent.prototype.createSocket = function createSocket(options, cb) {\n var self = this;\n var placeholder = {};\n self.sockets.push(placeholder);\n\n var connectOptions = mergeOptions({}, self.proxyOptions, {\n method: 'CONNECT',\n path: options.host + ':' + options.port,\n agent: false,\n headers: {\n host: options.host + ':' + options.port\n }\n });\n if (options.localAddress) {\n connectOptions.localAddress = options.localAddress;\n }\n if (connectOptions.proxyAuth) {\n connectOptions.headers = connectOptions.headers || {};\n connectOptions.headers['Proxy-Authorization'] = 'Basic ' +\n new Buffer(connectOptions.proxyAuth).toString('base64');\n }\n\n debug('making CONNECT request');\n var connectReq = self.request(connectOptions);\n connectReq.useChunkedEncodingByDefault = false; // for v0.6\n connectReq.once('response', onResponse); // for v0.6\n connectReq.once('upgrade', onUpgrade); // for v0.6\n connectReq.once('connect', onConnect); // for v0.7 or later\n connectReq.once('error', onError);\n connectReq.end();\n\n function onResponse(res) {\n // Very hacky. This is necessary to avoid http-parser leaks.\n res.upgrade = true;\n }\n\n function onUpgrade(res, socket, head) {\n // Hacky.\n process.nextTick(function() {\n onConnect(res, socket, head);\n });\n }\n\n function onConnect(res, socket, head) {\n connectReq.removeAllListeners();\n socket.removeAllListeners();\n\n if (res.statusCode !== 200) {\n debug('tunneling socket could not be established, statusCode=%d',\n res.statusCode);\n socket.destroy();\n var error = new Error('tunneling socket could not be established, ' +\n 'statusCode=' + res.statusCode);\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n return;\n }\n if (head.length > 0) {\n debug('got illegal response body from proxy');\n socket.destroy();\n var error = new Error('got illegal response body from proxy');\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n return;\n }\n debug('tunneling connection has established');\n self.sockets[self.sockets.indexOf(placeholder)] = socket;\n return cb(socket);\n }\n\n function onError(cause) {\n connectReq.removeAllListeners();\n\n debug('tunneling socket could not be established, cause=%s\\n',\n cause.message, cause.stack);\n var error = new Error('tunneling socket could not be established, ' +\n 'cause=' + cause.message);\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n }\n};\n\nTunnelingAgent.prototype.removeSocket = function removeSocket(socket) {\n var pos = this.sockets.indexOf(socket)\n if (pos === -1) {\n return;\n }\n this.sockets.splice(pos, 1);\n\n var pending = this.requests.shift();\n if (pending) {\n // If we have pending requests and a socket gets closed a new one\n // needs to be created to take over in the pool for the one that closed.\n this.createSocket(pending, function(socket) {\n pending.request.onSocket(socket);\n });\n }\n};\n\nfunction createSecureSocket(options, cb) {\n var self = this;\n TunnelingAgent.prototype.createSocket.call(self, options, function(socket) {\n var hostHeader = options.request.getHeader('host');\n var tlsOptions = mergeOptions({}, self.options, {\n socket: socket,\n servername: hostHeader ? hostHeader.replace(/:.*$/, '') : options.host\n });\n\n // 0 is dummy port for v0.6\n var secureSocket = tls.connect(0, tlsOptions);\n self.sockets[self.sockets.indexOf(socket)] = secureSocket;\n cb(secureSocket);\n });\n}\n\n\nfunction toOptions(host, port, localAddress) {\n if (typeof host === 'string') { // since v0.10\n return {\n host: host,\n port: port,\n localAddress: localAddress\n };\n }\n return host; // for v0.11 or later\n}\n\nfunction mergeOptions(target) {\n for (var i = 1, len = arguments.length; i < len; ++i) {\n var overrides = arguments[i];\n if (typeof overrides === 'object') {\n var keys = Object.keys(overrides);\n for (var j = 0, keyLen = keys.length; j < keyLen; ++j) {\n var k = keys[j];\n if (overrides[k] !== undefined) {\n target[k] = overrides[k];\n }\n }\n }\n }\n return target;\n}\n\n\nvar debug;\nif (process.env.NODE_DEBUG && /\\btunnel\\b/.test(process.env.NODE_DEBUG)) {\n debug = function() {\n var args = Array.prototype.slice.call(arguments);\n if (typeof args[0] === 'string') {\n args[0] = 'TUNNEL: ' + args[0];\n } else {\n args.unshift('TUNNEL:');\n }\n console.error.apply(console, args);\n }\n} else {\n debug = function() {};\n}\nexports.debug = debug; // for test\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nObject.defineProperty(exports, \"v1\", {\n enumerable: true,\n get: function () {\n return _v.default;\n }\n});\nObject.defineProperty(exports, \"v3\", {\n enumerable: true,\n get: function () {\n return _v2.default;\n }\n});\nObject.defineProperty(exports, \"v4\", {\n enumerable: true,\n get: function () {\n return _v3.default;\n }\n});\nObject.defineProperty(exports, \"v5\", {\n enumerable: true,\n get: function () {\n return _v4.default;\n }\n});\nObject.defineProperty(exports, \"NIL\", {\n enumerable: true,\n get: function () {\n return _nil.default;\n }\n});\nObject.defineProperty(exports, \"version\", {\n enumerable: true,\n get: function () {\n return _version.default;\n }\n});\nObject.defineProperty(exports, \"validate\", {\n enumerable: true,\n get: function () {\n return _validate.default;\n }\n});\nObject.defineProperty(exports, \"stringify\", {\n enumerable: true,\n get: function () {\n return _stringify.default;\n }\n});\nObject.defineProperty(exports, \"parse\", {\n enumerable: true,\n get: function () {\n return _parse.default;\n }\n});\n\nvar _v = _interopRequireDefault(require(\"./v1.js\"));\n\nvar _v2 = _interopRequireDefault(require(\"./v3.js\"));\n\nvar _v3 = _interopRequireDefault(require(\"./v4.js\"));\n\nvar _v4 = _interopRequireDefault(require(\"./v5.js\"));\n\nvar _nil = _interopRequireDefault(require(\"./nil.js\"));\n\nvar _version = _interopRequireDefault(require(\"./version.js\"));\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nvar _parse = _interopRequireDefault(require(\"./parse.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _crypto = _interopRequireDefault(require(\"crypto\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction md5(bytes) {\n if (Array.isArray(bytes)) {\n bytes = Buffer.from(bytes);\n } else if (typeof bytes === 'string') {\n bytes = Buffer.from(bytes, 'utf8');\n }\n\n return _crypto.default.createHash('md5').update(bytes).digest();\n}\n\nvar _default = md5;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\nvar _default = '00000000-0000-0000-0000-000000000000';\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction parse(uuid) {\n if (!(0, _validate.default)(uuid)) {\n throw TypeError('Invalid UUID');\n }\n\n let v;\n const arr = new Uint8Array(16); // Parse ########-....-....-....-............\n\n arr[0] = (v = parseInt(uuid.slice(0, 8), 16)) >>> 24;\n arr[1] = v >>> 16 & 0xff;\n arr[2] = v >>> 8 & 0xff;\n arr[3] = v & 0xff; // Parse ........-####-....-....-............\n\n arr[4] = (v = parseInt(uuid.slice(9, 13), 16)) >>> 8;\n arr[5] = v & 0xff; // Parse ........-....-####-....-............\n\n arr[6] = (v = parseInt(uuid.slice(14, 18), 16)) >>> 8;\n arr[7] = v & 0xff; // Parse ........-....-....-####-............\n\n arr[8] = (v = parseInt(uuid.slice(19, 23), 16)) >>> 8;\n arr[9] = v & 0xff; // Parse ........-....-....-....-############\n // (Use \"/\" to avoid 32-bit truncation when bit-shifting high-order bytes)\n\n arr[10] = (v = parseInt(uuid.slice(24, 36), 16)) / 0x10000000000 & 0xff;\n arr[11] = v / 0x100000000 & 0xff;\n arr[12] = v >>> 24 & 0xff;\n arr[13] = v >>> 16 & 0xff;\n arr[14] = v >>> 8 & 0xff;\n arr[15] = v & 0xff;\n return arr;\n}\n\nvar _default = parse;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\nvar _default = /^(?:[0-9a-f]{8}-[0-9a-f]{4}-[1-5][0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}|00000000-0000-0000-0000-000000000000)$/i;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = rng;\n\nvar _crypto = _interopRequireDefault(require(\"crypto\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nconst rnds8Pool = new Uint8Array(256); // # of random values to pre-allocate\n\nlet poolPtr = rnds8Pool.length;\n\nfunction rng() {\n if (poolPtr > rnds8Pool.length - 16) {\n _crypto.default.randomFillSync(rnds8Pool);\n\n poolPtr = 0;\n }\n\n return rnds8Pool.slice(poolPtr, poolPtr += 16);\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _crypto = _interopRequireDefault(require(\"crypto\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction sha1(bytes) {\n if (Array.isArray(bytes)) {\n bytes = Buffer.from(bytes);\n } else if (typeof bytes === 'string') {\n bytes = Buffer.from(bytes, 'utf8');\n }\n\n return _crypto.default.createHash('sha1').update(bytes).digest();\n}\n\nvar _default = sha1;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n/**\n * Convert array of 16 byte values to UUID string format of the form:\n * XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX\n */\nconst byteToHex = [];\n\nfor (let i = 0; i < 256; ++i) {\n byteToHex.push((i + 0x100).toString(16).substr(1));\n}\n\nfunction stringify(arr, offset = 0) {\n // Note: Be careful editing this code! It's been tuned for performance\n // and works in ways you may not expect. See https://github.com/uuidjs/uuid/pull/434\n const uuid = (byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + '-' + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + '-' + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + '-' + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + '-' + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]]).toLowerCase(); // Consistency check for valid UUID. If this throws, it's likely due to one\n // of the following:\n // - One or more input array values don't map to a hex octet (leading to\n // \"undefined\" in the uuid)\n // - Invalid input values for the RFC `version` or `variant` fields\n\n if (!(0, _validate.default)(uuid)) {\n throw TypeError('Stringified UUID is invalid');\n }\n\n return uuid;\n}\n\nvar _default = stringify;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _rng = _interopRequireDefault(require(\"./rng.js\"));\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// **`v1()` - Generate time-based UUID**\n//\n// Inspired by https://github.com/LiosK/UUID.js\n// and http://docs.python.org/library/uuid.html\nlet _nodeId;\n\nlet _clockseq; // Previous uuid creation time\n\n\nlet _lastMSecs = 0;\nlet _lastNSecs = 0; // See https://github.com/uuidjs/uuid for API details\n\nfunction v1(options, buf, offset) {\n let i = buf && offset || 0;\n const b = buf || new Array(16);\n options = options || {};\n let node = options.node || _nodeId;\n let clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; // node and clockseq need to be initialized to random values if they're not\n // specified. We do this lazily to minimize issues related to insufficient\n // system entropy. See #189\n\n if (node == null || clockseq == null) {\n const seedBytes = options.random || (options.rng || _rng.default)();\n\n if (node == null) {\n // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)\n node = _nodeId = [seedBytes[0] | 0x01, seedBytes[1], seedBytes[2], seedBytes[3], seedBytes[4], seedBytes[5]];\n }\n\n if (clockseq == null) {\n // Per 4.2.2, randomize (14 bit) clockseq\n clockseq = _clockseq = (seedBytes[6] << 8 | seedBytes[7]) & 0x3fff;\n }\n } // UUID timestamps are 100 nano-second units since the Gregorian epoch,\n // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so\n // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'\n // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.\n\n\n let msecs = options.msecs !== undefined ? options.msecs : Date.now(); // Per 4.2.1.2, use count of uuid's generated during the current clock\n // cycle to simulate higher resolution clock\n\n let nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; // Time since last uuid creation (in msecs)\n\n const dt = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000; // Per 4.2.1.2, Bump clockseq on clock regression\n\n if (dt < 0 && options.clockseq === undefined) {\n clockseq = clockseq + 1 & 0x3fff;\n } // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new\n // time interval\n\n\n if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) {\n nsecs = 0;\n } // Per 4.2.1.2 Throw error if too many uuids are requested\n\n\n if (nsecs >= 10000) {\n throw new Error(\"uuid.v1(): Can't create more than 10M uuids/sec\");\n }\n\n _lastMSecs = msecs;\n _lastNSecs = nsecs;\n _clockseq = clockseq; // Per 4.1.4 - Convert from unix epoch to Gregorian epoch\n\n msecs += 12219292800000; // `time_low`\n\n const tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;\n b[i++] = tl >>> 24 & 0xff;\n b[i++] = tl >>> 16 & 0xff;\n b[i++] = tl >>> 8 & 0xff;\n b[i++] = tl & 0xff; // `time_mid`\n\n const tmh = msecs / 0x100000000 * 10000 & 0xfffffff;\n b[i++] = tmh >>> 8 & 0xff;\n b[i++] = tmh & 0xff; // `time_high_and_version`\n\n b[i++] = tmh >>> 24 & 0xf | 0x10; // include version\n\n b[i++] = tmh >>> 16 & 0xff; // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)\n\n b[i++] = clockseq >>> 8 | 0x80; // `clock_seq_low`\n\n b[i++] = clockseq & 0xff; // `node`\n\n for (let n = 0; n < 6; ++n) {\n b[i + n] = node[n];\n }\n\n return buf || (0, _stringify.default)(b);\n}\n\nvar _default = v1;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _v = _interopRequireDefault(require(\"./v35.js\"));\n\nvar _md = _interopRequireDefault(require(\"./md5.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nconst v3 = (0, _v.default)('v3', 0x30, _md.default);\nvar _default = v3;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = _default;\nexports.URL = exports.DNS = void 0;\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nvar _parse = _interopRequireDefault(require(\"./parse.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction stringToBytes(str) {\n str = unescape(encodeURIComponent(str)); // UTF8 escape\n\n const bytes = [];\n\n for (let i = 0; i < str.length; ++i) {\n bytes.push(str.charCodeAt(i));\n }\n\n return bytes;\n}\n\nconst DNS = '6ba7b810-9dad-11d1-80b4-00c04fd430c8';\nexports.DNS = DNS;\nconst URL = '6ba7b811-9dad-11d1-80b4-00c04fd430c8';\nexports.URL = URL;\n\nfunction _default(name, version, hashfunc) {\n function generateUUID(value, namespace, buf, offset) {\n if (typeof value === 'string') {\n value = stringToBytes(value);\n }\n\n if (typeof namespace === 'string') {\n namespace = (0, _parse.default)(namespace);\n }\n\n if (namespace.length !== 16) {\n throw TypeError('Namespace must be array-like (16 iterable integer values, 0-255)');\n } // Compute hash of namespace and value, Per 4.3\n // Future: Use spread syntax when supported on all platforms, e.g. `bytes =\n // hashfunc([...namespace, ... value])`\n\n\n let bytes = new Uint8Array(16 + value.length);\n bytes.set(namespace);\n bytes.set(value, namespace.length);\n bytes = hashfunc(bytes);\n bytes[6] = bytes[6] & 0x0f | version;\n bytes[8] = bytes[8] & 0x3f | 0x80;\n\n if (buf) {\n offset = offset || 0;\n\n for (let i = 0; i < 16; ++i) {\n buf[offset + i] = bytes[i];\n }\n\n return buf;\n }\n\n return (0, _stringify.default)(bytes);\n } // Function#name is not settable on some platforms (#270)\n\n\n try {\n generateUUID.name = name; // eslint-disable-next-line no-empty\n } catch (err) {} // For CommonJS default export support\n\n\n generateUUID.DNS = DNS;\n generateUUID.URL = URL;\n return generateUUID;\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _rng = _interopRequireDefault(require(\"./rng.js\"));\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction v4(options, buf, offset) {\n options = options || {};\n\n const rnds = options.random || (options.rng || _rng.default)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`\n\n\n rnds[6] = rnds[6] & 0x0f | 0x40;\n rnds[8] = rnds[8] & 0x3f | 0x80; // Copy bytes to buffer, if provided\n\n if (buf) {\n offset = offset || 0;\n\n for (let i = 0; i < 16; ++i) {\n buf[offset + i] = rnds[i];\n }\n\n return buf;\n }\n\n return (0, _stringify.default)(rnds);\n}\n\nvar _default = v4;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _v = _interopRequireDefault(require(\"./v35.js\"));\n\nvar _sha = _interopRequireDefault(require(\"./sha1.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nconst v5 = (0, _v.default)('v5', 0x50, _sha.default);\nvar _default = v5;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _regex = _interopRequireDefault(require(\"./regex.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? 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