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MainLogMessage.md

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MainLogMessage

Properties

Name Type Description Notes
Level Pointer to string possible values are: "panic", "error", "fatal", "warn", "warning", "info", "debug", "trace" [optional]
Message Pointer to string [optional]

Methods

NewMainLogMessage

func NewMainLogMessage() *MainLogMessage

NewMainLogMessage instantiates a new MainLogMessage object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewMainLogMessageWithDefaults

func NewMainLogMessageWithDefaults() *MainLogMessage

NewMainLogMessageWithDefaults instantiates a new MainLogMessage object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetLevel

func (o *MainLogMessage) GetLevel() string

GetLevel returns the Level field if non-nil, zero value otherwise.

GetLevelOk

func (o *MainLogMessage) GetLevelOk() (*string, bool)

GetLevelOk returns a tuple with the Level field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLevel

func (o *MainLogMessage) SetLevel(v string)

SetLevel sets Level field to given value.

HasLevel

func (o *MainLogMessage) HasLevel() bool

HasLevel returns a boolean if a field has been set.

GetMessage

func (o *MainLogMessage) GetMessage() string

GetMessage returns the Message field if non-nil, zero value otherwise.

GetMessageOk

func (o *MainLogMessage) GetMessageOk() (*string, bool)

GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMessage

func (o *MainLogMessage) SetMessage(v string)

SetMessage sets Message field to given value.

HasMessage

func (o *MainLogMessage) HasMessage() bool

HasMessage returns a boolean if a field has been set.

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