Releases: rehlds/ReHLDS
Releases · rehlds/ReHLDS
3.13.0.788
3.13.0.788
- 2023-07-12
Added
- Added
SV_AllowPhysent
hook by @justgo97 in (#951) GetBonePosition
: Added bone index bounds checkGetAttachment
: Added attachment index bounds check- Added more checks for possible
numleaf
overflow
Fixed
SV_BuildSoundMsg
: fix '\n
' in args check
Changed
- Revert "change destinition folder for linux build" by @wopox1337 in (#977)
- Allowed the clients to connect on the server of different game: Client should be use
setinfo _gd <game>
- Increased limit leafs
MAX_MAP_LEAFS
up to32767
New Contributors
Full Changelog: 3.12.0.780...3.13.0.788
3.12.0.780
3.12.0.780
- 2022-09-19
Fixed
Netchan_CreateFileFragments
: Fixed a very old and rare bug with dlfile while downloading direct from server, when content of resource size is less than header size first fragment.
Changed
API
: Implement*_Precache_*
,ClientPrintf
,CheckUserInfo
andAddResource
hooks by @ShadowsAdi in (#903)
New Contributors
- @ShadowsAdi made their first contribution in (#903)
Full Changelog: 3.11.0.779...3.12.0.780
3.11.0.779
3.11.0.779
- 2022-08-24
Fixed
StripUnprintableWorker
did not count the null terminator e9045e3- Very old and rare bug in function
Netchan_CreateFileFragments
with dlfile hang while downloading direct from server, when content of resource size is less than header size first fragment d76b06d
Full Changelog: 3.11.0.777...3.11.0.779
3.11.0.777
3.11.0.777
- 2022-06-20
Fixed
- Fixed
null or empty
input string inCOM_LoadFile
(FS_Open
with input empty string""
will succeed on some POSIX systems)
- Resolved (#919)
Full Changelog: 3.11.0.776...3.11.0.777
3.11.0.776
3.11.0.767
3.11.0.767
- 2021-10-25
Added
- Implement
SV_EmitPings()
hook by @francoromaniello in (#858) - Implement
Con_Printf()
hook by @francoromaniello in (#861)
Changed
API
: Add hooksED_Alloc()
&ED_Free()
. by @StevenKal in (#867)SV_HullForEntity
: better log inSys_Error
by @wopox1337 in (#843)- Update on grammar/spelling by @mlgpero in (#865)
New Contributors
- @StevenKal made their first contribution in (#867)
- @francoromaniello made their first contribution in (#858)
- @Urufusan made their first contribution in (#865)
Full Changelog: v3.10.0.761...3.11.0.767
v3.10.0.761
3.10.0.761
- 2021-06-23
Changed
- Reset
m_bSentNewResponse
to allow new connection when the client goes through the full stage of connection (cl:connect
->sv:S2C_CONNECTION
->cl:new
->SV_New_f
)- Related 3a9bfb9
Full Changelog: 3.10.0.760...v3.10.0.761
3.10.0.760
3.10.0.760
- 2021-06-23
Changed
- Changed the destination folder for
Linux build
(#842). - Temporary removed
Windows build
.⚠️
Full Changelog: 3.10.0.759...3.10.0.760
3.10.0.759
3.10.0.759
- 2021-06-22
Fixed
- Fixed volume checking in emit sound (#341)
static_map.h
: fix lowercase convert (#806)SV_New_f
: Deny new connection twice at a time if user messages are received;SV_ReadClientMessage
: Fixed empty names on bad read.
Changed
sv_user.cpp
: Small code refactoring (#810)ReHLDS API
: Enhanced IGameClient/IRehldsServerData/IRehldsServerStatic interfacessv_main.cpp
: SV_New_f() uses Q_snprintf() unsafe format. (#807)
Full Changelog: 3.9.0.752...3.10.0.759