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Releases: rehlds/ReHLDS

3.13.0.788

12 Jul 07:35
f955b07
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3.13.0.788 - 2023-07-12

Added

  • Added SV_AllowPhysent hook by @justgo97 in (#951)
  • GetBonePosition: Added bone index bounds check
  • GetAttachment: Added attachment index bounds check
  • Added more checks for possible numleaf overflow

Fixed

  • SV_BuildSoundMsg: fix '\n' in args check

Changed

  • Revert "change destinition folder for linux build" by @wopox1337 in (#977)
  • Allowed the clients to connect on the server of different game: Client should be use setinfo _gd <game>
  • Increased limit leafs MAX_MAP_LEAFS up to 32767

New Contributors

Full Changelog: 3.12.0.780...3.13.0.788

3.12.0.780

19 Sep 16:19
d6ebe82
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3.12.0.780 - 2022-09-19

Fixed

  • Netchan_CreateFileFragments: Fixed a very old and rare bug with dlfile while downloading direct from server, when content of resource size is less than header size first fragment.

Changed

  • API: Implement *_Precache_*, ClientPrintf, CheckUserInfo and AddResource hooks by @ShadowsAdi in (#903)

New Contributors

Full Changelog: 3.11.0.779...3.12.0.780

3.11.0.779

24 Aug 17:31
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3.11.0.779 - 2022-08-24

Fixed

  • StripUnprintableWorker did not count the null terminator e9045e3
  • Very old and rare bug in function Netchan_CreateFileFragments with dlfile hang while downloading direct from server, when content of resource size is less than header size first fragment d76b06d

Full Changelog: 3.11.0.777...3.11.0.779

3.11.0.777

29 Jun 21:16
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3.11.0.777 - 2022-06-20

Fixed

  • Fixed null or empty input string in COM_LoadFile (FS_Open with input empty string "" will succeed on some POSIX systems)

Full Changelog: 3.11.0.776...3.11.0.777

3.11.0.776

20 Apr 19:36
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3.11.0.776 - 2022-04-20

Fixed

  • Fixed typo ZONE_DYNAMIC_SIZE

Full Changelog: 3.11.0.767...3.11.0.776

3.11.0.767

25 Oct 03:12
471158b
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3.11.0.767 - 2021-10-25

Added

Changed

  • API: Add hooks ED_Alloc() & ED_Free(). by @StevenKal in (#867)
  • SV_HullForEntity: better log in Sys_Error by @wopox1337 in (#843)
  • Update on grammar/spelling by @mlgpero in (#865)

New Contributors

Full Changelog: v3.10.0.761...3.11.0.767

v3.10.0.761

25 Jul 14:01
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3.10.0.761 - 2021-06-23

Changed

  • Reset m_bSentNewResponse to allow new connection when the client goes through the full stage of connection (cl:connect -> sv:S2C_CONNECTION -> cl:new -> SV_New_f)

Full Changelog: 3.10.0.760...v3.10.0.761

3.10.0.760

23 Jun 13:05
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3.10.0.760 - 2021-06-23

Changed

  • Changed the destination folder for Linux build (#842).
  • Temporary removed Windows build. ⚠️

Full Changelog: 3.10.0.759...3.10.0.760

3.10.0.759

22 Jun 15:33
ad6f6ad
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3.10.0.759 - 2021-06-22

Fixed

  • Fixed volume checking in emit sound (#341)
  • static_map.h: fix lowercase convert (#806)
  • SV_New_f: Deny new connection twice at a time if user messages are received;
    • SV_ReadClientMessage: Fixed empty names on bad read.

Changed

  • sv_user.cpp: Small code refactoring (#810)
  • ReHLDS API: Enhanced IGameClient/IRehldsServerData/IRehldsServerStatic interfaces
  • sv_main.cpp: SV_New_f() uses Q_snprintf() unsafe format. (#807)

Full Changelog: 3.9.0.752...3.10.0.759

3.9.0.752

14 Jun 20:12
39b4410
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3.9.0.752 - 2021-06-14

Added

  • ReHLDS API: Add GetEntityInit hook (#832)
  • Implement CVar sv_usercmd_custom_random_seed (#837)

Fixed

  • HLTV: Fix crash in ProcessStringCmd (#838)

Changed

  • SV_ParseMove, SV_ParseConsistencyResponse: check length

Full Changelog: 3.8.0.739...3.9.0.752