Propery | Value |
---|---|
Name | Tier Mi'lal |
Race | Human |
Class | Rogue |
Level | 10 |
Age | 25 |
Alignment | Chaotic Good |
Speed | 30 |
Hit Points: 73
HP Current: 73
Stat | Value | Mod |
---|---|---|
Str | 16 | +3 |
Dex | 20 | +5 |
Con | 14 | +2 |
Int | 16 | +3 |
Wis | 14 | +2 |
Cha | 20 | +5 |
Proficient in: Acrobatics, deception, sleight of hand, and stealth, investigation (double, Phlan rule)
Skill | Proficiency | Stat | Reason |
---|---|---|---|
Acrobatics | +8 | dex +5 | proficient, expertise doubles |
Animal Handling | wis | ||
Arcana | int | ||
Athletics | str | ||
Deception | +8 | cha +5 | proficienct, expertise doubles |
History | int | ||
Insight | wis | ||
Investigation | +8 | int +3 | proficient, Phlan rule doubled |
Medicine | wis | ||
Nature | int | ||
Perception | wis | ||
Performance | cha | ||
Persuasion | +4 | cha +5 | proficient |
Religion | int | ||
Sleight of Hand | +8 | dex +5 | proficient, expertise doubles |
Stealth | +8 | dex +5 | proficient, expertise doubles |
Survival | wis |
Name | Description |
---|---|
Expertise 1st level | stealth and deception (double proficiency bonus) |
Expertise 6th level | acrobatics and sleight of hand (double proficiency bonus) |
Sneak Attack | Once per turn, extra 5d6 (level based) to one creature I hit during the turn with either advantage or another enemy within 5 feet |
Cunning Action | Bonus action on each turn to do: Dash, Disengage, or Hide |
Uncanny Dodge | when an attacker that you can see hits you with an attack, I can use reaction to halve the attack's damage |
Evasion | When hit by an AOE and I must Dex save to take half damage, I instead take no damage if I succeed and half damage if I fail |
Fast Hands | |
Second Story Work | climbing does not cost extra movement, when I make a running jump the distance is increased by dex modifier in feet |
Name | Description |
---|---|
Thieves Cant | discretely communicate with other thieves |
Languages | common, efl/wood elf |
- short sword + 1 1d6 +
- short bow + 1
- Boots of Elvenkind (uncommon)
- Cloak of Displacement (rare)
- short sword +1
- short bow +1
- leather armor +1
Armor: (leather +1): 11 + 1 (magic) + 5 = AC 16
To hit: d20 +5 (dex) +4 (proficiency)
Damage: shortsword: d6 +1 + 5 Damage: shortbow:
Sneak attack (if engaged with someone else or at disadvantage): +5d6
Spell save dc: 8 + spellcasting ability modifier + prof bonus + special modifiers 8 + 3 + 4 = 15