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characterSheet.md

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Character Sheet

Basic information

Propery Value
Name Tier Mi'lal
Race Human
Class Rogue
Level 10
Age 25
Alignment Chaotic Good
Speed 30

Hit Points

Hit Points: 73

HP Current: 73

Stats

Stat Value Mod
Str 16 +3
Dex 20 +5
Con 14 +2
Int 16 +3
Wis 14 +2
Cha 20 +5

Skills

Proficient in: Acrobatics, deception, sleight of hand, and stealth, investigation (double, Phlan rule)

Skill Proficiency Stat Reason
Acrobatics +8 dex +5 proficient, expertise doubles
Animal Handling wis
Arcana int
Athletics str
Deception +8 cha +5 proficienct, expertise doubles
History int
Insight wis
Investigation +8 int +3 proficient, Phlan rule doubled
Medicine wis
Nature int
Perception wis
Performance cha
Persuasion +4 cha +5 proficient
Religion int
Sleight of Hand +8 dex +5 proficient, expertise doubles
Stealth +8 dex +5 proficient, expertise doubles
Survival wis

Combat-Related Special Abilities

Name Description
Expertise 1st level stealth and deception (double proficiency bonus)
Expertise 6th level acrobatics and sleight of hand (double proficiency bonus)
Sneak Attack Once per turn, extra 5d6 (level based) to one creature I hit during the turn with either advantage or another enemy within 5 feet
Cunning Action Bonus action on each turn to do: Dash, Disengage, or Hide
Uncanny Dodge when an attacker that you can see hits you with an attack, I can use reaction to halve the attack's damage
Evasion When hit by an AOE and I must Dex save to take half damage, I instead take no damage if I succeed and half damage if I fail
Fast Hands
Second Story Work climbing does not cost extra movement, when I make a running jump the distance is increased by dex modifier in feet

Non-Combat Special Abilities

Name Description
Thieves Cant discretely communicate with other thieves
Languages common, efl/wood elf

Weapons

  • short sword + 1 1d6 +
  • short bow + 1

Magic items

  • Boots of Elvenkind (uncommon)
  • Cloak of Displacement (rare)
  • short sword +1
  • short bow +1
  • leather armor +1

Combat

Armor: (leather +1): 11 + 1 (magic) + 5 = AC 16

To hit: d20 +5 (dex) +4 (proficiency)

Damage: shortsword: d6 +1 + 5 Damage: shortbow:

Sneak attack (if engaged with someone else or at disadvantage): +5d6

Spell save dc: 8 + spellcasting ability modifier + prof bonus + special modifiers 8 + 3 + 4 = 15