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our property graph code is very much still beta. We are planning for have a better version by next summer.
Currently the data held by a property graph is all managed by cuDF dataframes. Using cuDF to insert and delete, along with any other ETL steps, is the current mode
What is your question?
Can cuGraph handle multithreaded asynchronous insertions, deletions, and updates to nodes/edges/properties for graphs stored in GPU memory?
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