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Update for Iceborne DLC game ver. 10.12.00 please #24
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I think the memory pattern is defined in the Memory.json ,if you find the new memory pattern you can fill it into the Memory.json. |
And how to find it? |
I found
I have not yet found anything else, even scanning over a very large amount of memory. |
@Holair use https://www.nexusmods.com/users/58674841 and |
HelloWorld, frankly, is way more complicated to set up the way you want it than SmartHunter, and IMO, looks worse. I'd much rather see SmartHunter get updated, especially since all I care about is team damage and buffs UI. While it admittedly has more features, with that comes added difficulty in configuring it, especially if someone's never seen a config file before. |
@NevanNedall agree with you, I prefer S martHunter. |
How to do so? Not sure how to use CE |
@MS21GH I'm not a native English speaker, there should be some Engling articles about it. |
@trim21 Oh I see, my mistake |
@trim21 What exactly should I look for? |
Hey guys i forked SmartHunter (https://github.com/gabrielefilipp/SmartHunter) and i'm trying to make it works again. So far PlayerDamage, MonsterData and an initial state of MonsterParts is working. If you find something interesting please le me know :) |
Hey @gabrielefilipp, |
Hey @kai-oswald, |
@gabrielefilipp |
If you're trying to download Smart Hunter, it's on the NexusMods page; same
thing goes for HelloWorld
…On Wed, 22 Jan 2020, 7:29 pm NevanNedall, ***@***.***> wrote:
@gabrielefilipp <https://github.com/gabrielefilipp>
Perhaps I'm just stupid.. but where do you get the actual EXE? I've always
had trouble remembering how to properly download things off git
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The new branched version of it is also on Nexus? |
Sorry no I misread:
The forked version is on the GitHub page, just click on "Clone or
Download", that should do it
…On Wed, 22 Jan 2020, 7:33 pm NevanNedall, ***@***.***> wrote:
The new branched version of it is also on Nexus?
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I did that. There is no .exe present. |
@NevanNedall here: https://github.com/gabrielefilipp/SmartHunter/blob/master/SmartHunter/bin/x64/Debug/SmartHunter.exe. Also remember that it's pretty buggy for a better meter use HelloWorld |
Not at my PC so I can't check; maybe you could just be able to put the new
files in the outdated version and try launching the program again? Not sure
…On Wed, 22 Jan 2020, 7:36 pm NevanNedall, ***@***.***> wrote:
I did that. There is no .exe present.
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@NevanNedall When I lunch debug version it takes a while to load (5-10 sec?) and it's using more CPU then the game itself during the load. That is to be expected behaviour because it's a debug version not meant for normal use. Anyway I got it up and working: https://i.imgur.com/p6OZgqB.jpg |
I don't know why I can launch your version but not the forked one from https://github.com/gabrielefilipp/SmartHunter |
Well, same |
You need to have "Newtonsoft.Json.dll" file in the same folder with the .exe... If you don't have it just download the original version and then replace the new .exe |
player data widget isn't working |
@scorpion21b Player names and damages are correctly show. As for Player Buffs, yeah it's not working yet (like monster removable parts and monsters status effects) |
@gabrielefilipp Hey, in your fork - why don't you compile everything down to a single exe using .net core 3.1 or something? Would make distribution easier and there are a lot of perfomance gains seen there (WPF && WinForms work on Core 3.x+ now for Windows targets) |
@TheIncorrigible1 There's one compiled version under https://github.com/gabrielefilipp/SmartHunter/blob/master/SmartHunter/bin/x64/Debug/SmartHunter.exe |
@gabrielefilipp I have built it myself 🙂 I was just making a suggestion for improvement. |
@gabrielefilipp I got this when launching your forked version - any help here? Thanks:
|
It says that there is an invalid character inside a file. Try to remove every json file inside the directory and restart SmartHunter.exe |
@gabrielefilipp I got permission denied while executing gabrielefilipp/SmartHunter
And would you open the issue tracker on your forked repo, or just reporting issues here? -- UPDATE: "Open with administrator" works with this fork, but I don't want to run this application as admin (and the original application doesn't need either), can this be fixed? |
right click and properties and set to run as admin |
@masterrite thanks, but I don't want this application run as admin, the original (r00telement's) SmartHunter doesn't need admin permission either. |
Is your system 32 bit? |
@gabrielefilipp 64bit Windows 10 18362.267 |
@david50407 strange mine does not require an admin run |
Maybe not a bug, but depending on how you start your steam and mhw. I sometimes have same problems with other overlay tools
…------------------ Original ------------------
From: Gabriele Filipponi <[email protected]>
Date: Sat,Feb 1,2020 6:48 PM
To: r00telement/SmartHunter <[email protected]>
Cc: Trim21 <[email protected]>, Mention <[email protected]>
Subject: Re: [r00telement/SmartHunter] Update for Iceborne DLC game ver. 10.12.00 please (#24)
@david50407 strange mine does not require an admin run
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@trim21 How do you start steam and mhw? @gabrielefilipp The wired thing is while mhw is not running, this permission denied exception still happened, that means https://github.com/gabrielefilipp/SmartHunter/blob/master/SmartHunter/Core/MemoryUpdater.cs#L153 |
Maybe we can just skip the exception and try to match all processes in the Process array? |
@david50407 I've pushed an update, can you try if that works? |
@gabrielefilipp yes that works, thank you. |
The team widget is broken again |
Yeah I know. Also rage status is broken. I’ve already fixed those but I’m currently experimenting with the buff widget so I’ll push when I’ve made it work again :) |
Hi! Overlay is not starting up with new Iceborne Ver. 10.12.00. Could you fix it please?
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