From ae580efdf9a103f52d38de3e65a59480cb212c94 Mon Sep 17 00:00:00 2001 From: Doug Strain Date: Wed, 20 Sep 2023 06:46:42 -0700 Subject: [PATCH 1/5] Update getting_started.ipynb --- docs/unitary/getting_started.ipynb | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/docs/unitary/getting_started.ipynb b/docs/unitary/getting_started.ipynb index 6f36fd00..839966af 100644 --- a/docs/unitary/getting_started.ipynb +++ b/docs/unitary/getting_started.ipynb @@ -99,6 +99,8 @@ "\n", "For example, let’s create a 5x5 game board, 25 squares in total. Each square can have one of two states: empty or full. If we use quantum objects to create our game board squares, we can enable richer game play by deferring the decision about whether a piece occupies a square or not until the game needs to generate a score.\n", "\n", + "![5x5 game board](board.png)", + "\n", "You can use an enumeration to easily track the state of each square.\n", "\n" ], @@ -145,6 +147,8 @@ "cell_type": "markdown", "source": [ "Now let's create a collection of quantum objects to represent our game board. An empty game board isn't very useful, so we also populate our board with a single row of tokens at the near edge (rank 1) and far edge (rank 5).\n" + "![5x5 game board with pieces](board_pieces.png)", + "\n", ], "metadata": { "id": "Gb294SuiTKij" From 630caf9534c46785e39c59f0e93e3e5efadc5106 Mon Sep 17 00:00:00 2001 From: Doug Strain Date: Wed, 20 Sep 2023 06:48:20 -0700 Subject: [PATCH 2/5] Update getting_started.ipynb --- docs/unitary/getting_started.ipynb | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/unitary/getting_started.ipynb b/docs/unitary/getting_started.ipynb index 839966af..4edc8b9d 100644 --- a/docs/unitary/getting_started.ipynb +++ b/docs/unitary/getting_started.ipynb @@ -146,9 +146,9 @@ { "cell_type": "markdown", "source": [ - "Now let's create a collection of quantum objects to represent our game board. An empty game board isn't very useful, so we also populate our board with a single row of tokens at the near edge (rank 1) and far edge (rank 5).\n" + "Now let's create a collection of quantum objects to represent our game board. An empty game board isn't very useful, so we also populate our board with a single row of tokens at the near edge (rank 1) and far edge (rank 5).\n", "![5x5 game board with pieces](board_pieces.png)", - "\n", + "\n" ], "metadata": { "id": "Gb294SuiTKij" From a6215ecb866de3e9110a0cec2ae037c8b177db99 Mon Sep 17 00:00:00 2001 From: Doug Strain Date: Wed, 20 Sep 2023 06:50:59 -0700 Subject: [PATCH 3/5] Update getting_started.ipynb --- docs/unitary/getting_started.ipynb | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) diff --git a/docs/unitary/getting_started.ipynb b/docs/unitary/getting_started.ipynb index 4edc8b9d..6490cd9a 100644 --- a/docs/unitary/getting_started.ipynb +++ b/docs/unitary/getting_started.ipynb @@ -99,8 +99,6 @@ "\n", "For example, let’s create a 5x5 game board, 25 squares in total. Each square can have one of two states: empty or full. If we use quantum objects to create our game board squares, we can enable richer game play by deferring the decision about whether a piece occupies a square or not until the game needs to generate a score.\n", "\n", - "![5x5 game board](board.png)", - "\n", "You can use an enumeration to easily track the state of each square.\n", "\n" ], @@ -108,6 +106,13 @@ "id": "rq1c6metS1hB" } }, + { + "cell_type": "markdown", + "source": [ + "![5x5 game board](board.png)", + "\n", + ] + }, { "cell_type": "code", "source": [ @@ -146,14 +151,19 @@ { "cell_type": "markdown", "source": [ - "Now let's create a collection of quantum objects to represent our game board. An empty game board isn't very useful, so we also populate our board with a single row of tokens at the near edge (rank 1) and far edge (rank 5).\n", - "![5x5 game board with pieces](board_pieces.png)", - "\n" + "Now let's create a collection of quantum objects to represent our game board. An empty game board isn't very useful, so we also populate our board with a single row of tokens at the near edge (rank 1) and far edge (rank 5).\n" ], "metadata": { "id": "Gb294SuiTKij" } }, + { + "cell_type": "markdown", + "source": [ + "![5x5 game board with pieces](board_pieces.png)", + "\n" + ] + }, { "cell_type": "code", "source": [ From 94277a438c8c30bfe0a739b5dd8b1af1635ba876 Mon Sep 17 00:00:00 2001 From: Doug Strain Date: Wed, 20 Sep 2023 06:51:48 -0700 Subject: [PATCH 4/5] Update getting_started.ipynb --- docs/unitary/getting_started.ipynb | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/unitary/getting_started.ipynb b/docs/unitary/getting_started.ipynb index 6490cd9a..02830bd1 100644 --- a/docs/unitary/getting_started.ipynb +++ b/docs/unitary/getting_started.ipynb @@ -110,7 +110,7 @@ "cell_type": "markdown", "source": [ "![5x5 game board](board.png)", - "\n", + "\n" ] }, { From 323fc22a490298df7a34b52e7333a5067ce62112 Mon Sep 17 00:00:00 2001 From: Doug Strain Date: Wed, 20 Sep 2023 06:53:30 -0700 Subject: [PATCH 5/5] Update getting_started.ipynb --- docs/unitary/getting_started.ipynb | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/docs/unitary/getting_started.ipynb b/docs/unitary/getting_started.ipynb index 02830bd1..c83050db 100644 --- a/docs/unitary/getting_started.ipynb +++ b/docs/unitary/getting_started.ipynb @@ -111,7 +111,10 @@ "source": [ "![5x5 game board](board.png)", "\n" - ] + ], + "metadata": { + "id": "rq1c6metS1hB2" + } }, { "cell_type": "code", @@ -160,9 +163,11 @@ { "cell_type": "markdown", "source": [ - "![5x5 game board with pieces](board_pieces.png)", - "\n" - ] + "![5x5 game board with pieces](board_pieces.png)" + ], + "metadata": { + "id": "Gb294SuiTKij2" + } }, { "cell_type": "code",