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sac.py
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sac.py
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'''
Soft Actor-Critic version 1
using state value function: 1 V net, 1 target V net, 2 Q net, 1 policy net
paper: https://arxiv.org/pdf/1801.01290.pdf
'''
import math
import random
import gym
import numpy as np
import torch
import torch.nn as nn
import torch.optim as optim
import torch.nn.functional as F
from torch.distributions import Normal
from IPython.display import clear_output
import matplotlib.pyplot as plt
from matplotlib import animation
from IPython.display import display
from reacher import Reacher
import argparse
import time
GPU = True
device_idx = 0
if GPU:
device = torch.device("cuda:" + str(device_idx) if torch.cuda.is_available() else "cpu")
else:
device = torch.device("cpu")
print(device)
parser = argparse.ArgumentParser(description='Train or test neural net motor controller.')
parser.add_argument('--train', dest='train', action='store_true', default=False)
parser.add_argument('--test', dest='test', action='store_true', default=False)
args = parser.parse_args()
class ReplayBuffer:
def __init__(self, capacity):
self.capacity = capacity
self.buffer = []
self.position = 0
def push(self, state, action, reward, next_state, done):
if len(self.buffer) < self.capacity:
self.buffer.append(None)
self.buffer[self.position] = (state, action, reward, next_state, done)
self.position = (self.position + 1) % self.capacity
def sample(self, batch_size):
batch = random.sample(self.buffer, batch_size)
state, action, reward, next_state, done = map(np.stack, zip(*batch)) # stack for each element
'''
the * serves as unpack: sum(a,b) <=> batch=(a,b), sum(*batch) ;
zip: a=[1,2], b=[2,3], zip(a,b) => [(1, 2), (2, 3)] ;
the map serves as mapping the function on each list element: map(square, [2,3]) => [4,9] ;
np.stack((1,2)) => array([1, 2])
'''
return state, action, reward, next_state, done
def __len__(self):
return len(self.buffer)
class NormalizedActions(gym.ActionWrapper):
def _action(self, action):
low = self.action_space.low
high = self.action_space.high
action = low + (action + 1.0) * 0.5 * (high - low)
action = np.clip(action, low, high)
return action
def _reverse_action(self, action):
low = self.action_space.low
high = self.action_space.high
action = 2 * (action - low) / (high - low) - 1
action = np.clip(action, low, high)
return action
class ValueNetwork(nn.Module):
def __init__(self, state_dim, hidden_dim, activation=F.relu, init_w=3e-3):
super(ValueNetwork, self).__init__()
self.linear1 = nn.Linear(state_dim, hidden_dim)
self.linear2 = nn.Linear(hidden_dim, hidden_dim)
self.linear3 = nn.Linear(hidden_dim, 1)
# weights initialization
self.linear3.weight.data.uniform_(-init_w, init_w)
self.linear3.bias.data.uniform_(-init_w, init_w)
self.activation = activation
def forward(self, state):
x = self.activation(self.linear1(state))
x = self.activation(self.linear2(x))
x = self.linear3(x)
return x
class SoftQNetwork(nn.Module):
def __init__(self, num_inputs, num_actions, hidden_size, activation=F.relu, init_w=3e-3):
super(SoftQNetwork, self).__init__()
self.linear1 = nn.Linear(num_inputs + num_actions, hidden_size)
self.linear2 = nn.Linear(hidden_size, hidden_size)
self.linear3 = nn.Linear(hidden_size, 1)
self.linear3.weight.data.uniform_(-init_w, init_w)
self.linear3.bias.data.uniform_(-init_w, init_w)
self.activation = activation
def forward(self, state, action):
x = torch.cat([state, action], 1) # the dim 0 is number of samples
x = self.activation(self.linear1(x))
x = self.activation(self.linear2(x))
x = self.linear3(x)
return x
class PolicyNetwork(nn.Module):
def __init__(self, num_inputs, num_actions, hidden_size, activation=F.relu, init_w=3e-3, log_std_min=-20, log_std_max=2):
super(PolicyNetwork, self).__init__()
self.log_std_min = log_std_min
self.log_std_max = log_std_max
self.linear1 = nn.Linear(num_inputs, hidden_size)
self.linear2 = nn.Linear(hidden_size, hidden_size)
self.linear3 = nn.Linear(hidden_size, hidden_size)
self.linear4 = nn.Linear(hidden_size, hidden_size)
self.mean_linear = nn.Linear(hidden_size, num_actions)
self.mean_linear.weight.data.uniform_(-init_w, init_w)
self.mean_linear.bias.data.uniform_(-init_w, init_w)
self.log_std_linear = nn.Linear(hidden_size, num_actions)
self.log_std_linear.weight.data.uniform_(-init_w, init_w)
self.log_std_linear.bias.data.uniform_(-init_w, init_w)
self.action_range = 10.
self.num_actions = num_actions
self.activation = activation
def forward(self, state):
x = self.activation(self.linear1(state))
x = self.activation(self.linear2(x))
x = self.activation(self.linear3(x))
x = self.activation(self.linear4(x))
mean = (self.mean_linear(x))
# mean = F.leaky_relu(self.mean_linear(x))
log_std = self.log_std_linear(x)
log_std = torch.clamp(log_std, self.log_std_min, self.log_std_max)
return mean, log_std
def evaluate(self, state, epsilon=1e-6):
'''
generate sampled action with state as input wrt the policy network;
deterministic evaluation provides better performance according to the original paper;
'''
mean, log_std = self.forward(state)
std = log_std.exp() # no clip in evaluation, clip affects gradients flow
normal = Normal(0, 1)
z = normal.sample(mean.shape)
action_0 = torch.tanh(mean + std*z.to(device)) # TanhNormal distribution as actions; reparameterization trick
action = self.action_range*action_0
''' stochastic evaluation '''
log_prob = Normal(mean, std).log_prob(mean + std*z.to(device)) - torch.log(1. - action_0.pow(2) + epsilon) - np.log(self.action_range)
''' deterministic evaluation '''
# log_prob = Normal(mean, std).log_prob(mean) - torch.log(1. - torch.tanh(mean).pow(2) + epsilon) - np.log(self.action_range)
'''
both dims of normal.log_prob and -log(1-a**2) are (N,dim_of_action);
the Normal.log_prob outputs the same dim of input features instead of 1 dim probability,
needs sum up across the features dim to get 1 dim prob; or else use Multivariate Normal.
'''
log_prob = log_prob.sum(dim=-1, keepdim=True)
return action, log_prob, z, mean, log_std
def get_action(self, state, deterministic):
state = torch.FloatTensor(state).unsqueeze(0).to(device)
mean, log_std = self.forward(state)
std = log_std.exp()
normal = Normal(0, 1)
z = normal.sample(mean.shape).to(device)
action = self.action_range* torch.tanh(mean + std*z)
action = torch.tanh(mean).detach().cpu().numpy()[0] if deterministic else action.detach().cpu().numpy()[0]
return action
def sample_action(self,):
a=torch.FloatTensor(self.num_actions).uniform_(-1, 1)
return (self.action_range*a).numpy()
def update(batch_size, reward_scale, gamma=0.99,soft_tau=1e-2):
alpha = 1.0 # trade-off between exploration (max entropy) and exploitation (max Q)
state, action, reward, next_state, done = replay_buffer.sample(batch_size)
# print('sample:', state, action, reward, done)
state = torch.FloatTensor(state).to(device)
next_state = torch.FloatTensor(next_state).to(device)
action = torch.FloatTensor(action).to(device)
reward = torch.FloatTensor(reward).unsqueeze(1).to(device) # reward is single value, unsqueeze() to add one dim to be [reward] at the sample dim;
done = torch.FloatTensor(np.float32(done)).unsqueeze(1).to(device)
predicted_q_value1 = soft_q_net1(state, action)
predicted_q_value2 = soft_q_net2(state, action)
predicted_value = value_net(state)
new_action, log_prob, z, mean, log_std = policy_net.evaluate(state)
reward = reward_scale*(reward - reward.mean(dim=0)) /reward.std(dim=0) # normalize with batch mean and std
# Training Q Function
target_value = target_value_net(next_state)
target_q_value = reward + (1 - done) * gamma * target_value # if done==1, only reward
q_value_loss1 = soft_q_criterion1(predicted_q_value1, target_q_value.detach()) # detach: no gradients for the variable
q_value_loss2 = soft_q_criterion2(predicted_q_value2, target_q_value.detach())
soft_q_optimizer1.zero_grad()
q_value_loss1.backward()
soft_q_optimizer1.step()
soft_q_optimizer2.zero_grad()
q_value_loss2.backward()
soft_q_optimizer2.step()
# Training Value Function
predicted_new_q_value = torch.min(soft_q_net1(state, new_action),soft_q_net2(state, new_action))
target_value_func = predicted_new_q_value - alpha * log_prob # for stochastic training, it equals to expectation over action
value_loss = value_criterion(predicted_value, target_value_func.detach())
value_optimizer.zero_grad()
value_loss.backward()
value_optimizer.step()
# Training Policy Function
''' implementation 1 '''
policy_loss = (alpha * log_prob - predicted_new_q_value).mean()
''' implementation 2 '''
# policy_loss = (alpha * log_prob - soft_q_net1(state, new_action)).mean() # Openai Spinning Up implementation
''' implementation 3 '''
# policy_loss = (alpha * log_prob - (predicted_new_q_value - predicted_value.detach())).mean() # max Advantage instead of Q to prevent the Q-value drifted high
''' implementation 4 ''' # version of github/higgsfield
# log_prob_target=predicted_new_q_value - predicted_value
# policy_loss = (log_prob * (log_prob - log_prob_target).detach()).mean()
# mean_lambda=1e-3
# std_lambda=1e-3
# mean_loss = mean_lambda * mean.pow(2).mean()
# std_loss = std_lambda * log_std.pow(2).mean()
# policy_loss += mean_loss + std_loss
policy_optimizer.zero_grad()
policy_loss.backward()
policy_optimizer.step()
# print('value_loss: ', value_loss)
# print('q loss: ', q_value_loss1, q_value_loss2)
# print('policy loss: ', policy_loss )
# Soft update the target value net
for target_param, param in zip(target_value_net.parameters(), value_net.parameters()):
target_param.data.copy_( # copy data value into target parameters
target_param.data * (1.0 - soft_tau) + param.data * soft_tau
)
return predicted_new_q_value.mean()
def plot(rewards):
clear_output(True)
plt.figure(figsize=(20,5))
plt.plot(rewards)
plt.savefig('sac.png')
# plt.show()
DETERMINISTIC=False
# choose env
ENV = ['Pendulum', 'Reacher'][0]
if ENV == 'Reacher':
# intialization
# NUM_JOINTS=4
# LINK_LENGTH=[200, 140, 80, 50]
# INI_JOING_ANGLES=[0.1, 0.1, 0.1, 0.1]
NUM_JOINTS=2
LINK_LENGTH=[200, 140]
INI_JOING_ANGLES=[0.1, 0.1]
SCREEN_SIZE=1000
SPARSE_REWARD=False
SCREEN_SHOT=False
env=Reacher(screen_size=SCREEN_SIZE, num_joints=NUM_JOINTS, link_lengths = LINK_LENGTH, \
ini_joint_angles=INI_JOING_ANGLES, target_pos = [369,430], render=True, change_goal=False)
action_dim = env.num_actions
state_dim = env.num_observations
elif ENV == 'Pendulum':
env = NormalizedActions(gym.make("Pendulum-v0"))
action_dim = env.action_space.shape[0]
state_dim = env.observation_space.shape[0]
hidden_dim = 512
value_net = ValueNetwork(state_dim, hidden_dim, activation=F.relu).to(device)
target_value_net = ValueNetwork(state_dim, hidden_dim, activation=F.relu).to(device)
soft_q_net1 = SoftQNetwork(state_dim, action_dim, hidden_dim, activation=F.relu).to(device)
soft_q_net2 = SoftQNetwork(state_dim, action_dim, hidden_dim, activation=F.relu).to(device)
policy_net = PolicyNetwork(state_dim, action_dim, hidden_dim, activation=F.relu).to(device)
print('(Target) Value Network: ', value_net)
print('Soft Q Network (1,2): ', soft_q_net1)
print('Policy Network: ', policy_net)
for target_param, param in zip(target_value_net.parameters(), value_net.parameters()):
target_param.data.copy_(param.data)
value_criterion = nn.MSELoss()
soft_q_criterion1 = nn.MSELoss()
soft_q_criterion2 = nn.MSELoss()
value_lr = 3e-4
soft_q_lr = 3e-4
policy_lr = 3e-4
value_optimizer = optim.Adam(value_net.parameters(), lr=value_lr)
soft_q_optimizer1 = optim.Adam(soft_q_net1.parameters(), lr=soft_q_lr)
soft_q_optimizer2 = optim.Adam(soft_q_net2.parameters(), lr=soft_q_lr)
policy_optimizer = optim.Adam(policy_net.parameters(), lr=policy_lr)
replay_buffer_size = int(1e6)
replay_buffer = ReplayBuffer(replay_buffer_size)
# hyper-parameters
max_episodes = 1000
max_steps = 20 if ENV == 'Reacher' else 150 # Pendulum needs 150 steps per episode to learn well, cannot handle 20
frame_idx = 0
batch_size = 128
explore_steps = 0
rewards = []
reward_scale=10.0
model_path = './model/sac'
if __name__ == '__main__':
if args.train:
# training loop
for eps in range(max_episodes):
if ENV == 'Reacher':
state = env.reset(SCREEN_SHOT)
elif ENV == 'Pendulum':
state = env.reset()
episode_reward = 0
for step in range(max_steps):
if frame_idx >= explore_steps:
action = policy_net.get_action(state, deterministic=DETERMINISTIC)
else:
action = policy_net.sample_action()
if ENV == 'Reacher':
next_state, reward, done, _ = env.step(action, SPARSE_REWARD, SCREEN_SHOT)
elif ENV == 'Pendulum':
next_state, reward, done, _ = env.step(action)
env.render()
replay_buffer.push(state, action, reward, next_state, done)
state = next_state
episode_reward += reward
frame_idx += 1
if len(replay_buffer) > batch_size:
_=update(batch_size, reward_scale)
if done:
break
if eps % 20 == 0 and eps>0:
plot(rewards)
torch.save(policy_net.state_dict(), model_path)
print('Episode: ', eps, '| Episode Reward: ', episode_reward)
rewards.append(episode_reward)
torch.save(policy_net.state_dict(), model_path)
if args.test:
policy_net.load_state_dict(torch.load(model_path))
policy_net.eval()
for eps in range(10):
if ENV == 'Reacher':
state = env.reset(SCREEN_SHOT)
elif ENV == 'Pendulum':
state = env.reset()
episode_reward = 0
for step in range(max_steps):
action = policy_net.get_action(state, deterministic = DETERMINISTIC)
if ENV == 'Reacher':
next_state, reward, done, _ = env.step(action, SPARSE_REWARD, SCREEN_SHOT)
elif ENV == 'Pendulum':
next_state, reward, done, _ = env.step(action)
env.render()
episode_reward += reward
state=next_state
print('Episode: ', eps, '| Episode Reward: ', episode_reward)