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Blocking render call #471
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We don't have this for normal canvases, but the offscreen canvas does exactly that: Lines 202 to 209 in b54f628
Users could use the private |
Relates to #391 |
I implemented this in #618. Some context I found along the way: It's not a matter of just calling Another, more friendly, approach for supporting uses-cases for drawing inside a loop, could be to have an async method, that can request a draw and then |
Implemented in rendercanvas. |
Make it possible to render a new frame synchronously; in other words, a public API to call
canvas._draw_frame_and_present
directly. Do we have this?Relates to pygfx/pygfx#667
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