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Speech position for NPCs should be at a fixed position near their character #2

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anneomcl opened this issue Dec 9, 2016 · 1 comment

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@anneomcl
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anneomcl commented Dec 9, 2016

Right now the player can move around while talking to people, but the NPC dialogue position is at a fixed point on the screen, and does not update if the player moves around.

Either we freeze the player during dialogue (I think this is best), or we have the position update as the player moves around.

@punto-
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punto- commented Dec 9, 2016 via email

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