From 4478d8a81ed423342f14adfc1ff9fcc9acc5bb1d Mon Sep 17 00:00:00 2001 From: 7dog123 Date: Thu, 28 Mar 2024 18:48:02 -0500 Subject: [PATCH] Adding a Sloppy PS2 port of fluidsynth Added a if condition on fluidsynth using libpthread instead of libatomic. --- build-cmakelibs.sh | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/build-cmakelibs.sh b/build-cmakelibs.sh index fe4b008c..6567f999 100755 --- a/build-cmakelibs.sh +++ b/build-cmakelibs.sh @@ -87,6 +87,8 @@ git clone --depth 1 -b release-2.6.3 https://github.com/libsdl-org/SDL_mixer.git git clone --depth 1 -b release-2.6.3 https://github.com/libsdl-org/SDL_image.git || { exit 1; } git clone --depth 1 -b release-2.20.2 https://github.com/libsdl-org/SDL_ttf.git || { exit 1; } +git clone --depth 1 -b ee-sans_glib https://github.com/ps2dev/fluidsynth || { exit 1; } + ## ## Build cmake projects ## @@ -117,5 +119,7 @@ build SDL_mixer -DCMAKE_POSITION_INDEPENDENT_CODE=OFF -DSDL2MIXER_DEPS_SHARED=OF build SDL_image -DCMAKE_POSITION_INDEPENDENT_CODE=OFF -DBUILD_SHARED_LIBS=OFF build SDL_ttf -DBUILD_SHARED_LIBS=OFF -DCMAKE_POSITION_INDEPENDENT_CODE=OFF -DSDL2TTF_SAMPLES=OFF +build fluidsynth-sans-glib + # Finish cd ..