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On Latest Version of Safari SetUniform Doesn't Update in Draw Function #7070
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I just checked on safari 17.2.1 (an earlier version, I haven't updated my OS in a few months) and it seems to work there. I'll try to update when I get some time, but in the mean time, do you see any WebGL errors or warnings in the developer console when you run this? |
Hi thanks for looking into this and for more data. To answer your question no we didn't see any webGL errors. |
Just checking in, has there been any progress on this? Also if anyone else is interested feel free the jump in! |
Not yet unfortunately! Things have been pretty busy for me with work so I haven't had the time to update my mac (and deal with the possible package issues that comes with that haha.) In the mean time, some next steps could maybe be to try to find a minimal example that reproduces the behaviour? e.g. if you have a simple shader with just one custom uniform, does that also still not update in the draw function? |
@JacobePhane let me take a look |
@Faisal-imtiyaz123 sounds good, let me know if you can figure out what's happening in that Safari version that isn't happening in Chrome (or the other way around.) |
Most appropriate sub-area of p5.js?
p5.js version
v1.9.3
Web browser and version
Safari 17.4.1
Operating system
MacOSX
Steps to reproduce this
Steps:
Snippet:
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